1
0
mirror of https://github.com/rwengine/openrw.git synced 2024-11-08 03:42:35 +01:00
openrw/rwengine/include/render/GameShaders.hpp
2014-06-25 01:12:32 +01:00

25 lines
374 B
C++

#pragma once
#ifndef _GAMESHADERS_HPP_
#define _GAMESHADERS_HPP_
namespace GameShaders {
struct WaterHQ {
static const char* VertexShader;
static const char* FragmentShader;
};
struct Sky {
static const char* VertexShader;
static const char* FragmentShader;
};
struct WorldObject {
static const char* VertexShader;
static const char* FragmentShader;
};
}
#endif