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mirror of https://github.com/rwengine/openrw.git synced 2024-11-22 18:32:44 +01:00
openrw/rwengine/src/render
2017-02-20 01:01:30 +00:00
..
DebugDraw.cpp clang-format files in rwengine/src/render 2016-09-09 21:13:20 +01:00
DebugDraw.hpp Move Atomic and Geometry out of Clump class 2017-02-08 21:44:25 +00:00
GameRenderer.cpp Remove all traces of Skeleton 2017-02-08 21:45:01 +00:00
GameRenderer.hpp Use new Clump structures in rwviewer + remove old renderer 2017-02-08 21:44:25 +00:00
GameShaders.cpp clang-format files in rwengine/src/render 2016-09-09 21:13:20 +01:00
GameShaders.hpp clang-format files in rwengine/src/render 2016-09-09 21:13:20 +01:00
MapRenderer.cpp Remove global texture list and use a slot name to lookup textures 2016-12-03 21:59:37 +00:00
MapRenderer.hpp clang-format files in rwengine/src/render 2016-09-09 21:13:20 +01:00
ObjectRenderer.cpp Apply LOD multiplier correctly when rendering 2017-02-08 21:45:01 +00:00
ObjectRenderer.hpp Use Atomic instead of ModelFrame in ObjectRenderer 2017-02-08 21:44:25 +00:00
OpenGLRenderer.cpp clang-format files in rwengine/src/render 2016-09-09 21:13:20 +01:00
OpenGLRenderer.hpp spelling: recieve -> receive 2017-02-20 01:01:30 +00:00
TextRenderer.cpp Remove global texture list and use a slot name to lookup textures 2016-12-03 21:59:37 +00:00
TextRenderer.hpp clang-format files in rwengine/src/render 2016-09-09 21:13:20 +01:00
ViewCamera.hpp clang-format files in rwengine/src/render 2016-09-09 21:13:20 +01:00
ViewFrustum.hpp clang-format files in rwengine/src/render 2016-09-09 21:13:20 +01:00
VisualFX.cpp clang-format files in rwengine/src/render 2016-09-09 21:13:20 +01:00
VisualFX.hpp clang-format files in rwengine/src/render 2016-09-09 21:13:20 +01:00
WaterRenderer.cpp Remove un-needed assert in WaterRenderer 2017-02-19 01:51:01 +00:00
WaterRenderer.hpp clang-format files in rwengine/src/render 2016-09-09 21:13:20 +01:00