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DebugDraw.cpp
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clang-format files in rwengine/src/render
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2016-09-09 21:13:20 +01:00 |
DebugDraw.hpp
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Move Atomic and Geometry out of Clump class
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2017-02-08 21:44:25 +00:00 |
GameRenderer.cpp
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Remove all traces of Skeleton
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2017-02-08 21:45:01 +00:00 |
GameRenderer.hpp
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Use new Clump structures in rwviewer + remove old renderer
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2017-02-08 21:44:25 +00:00 |
GameShaders.cpp
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clang-format files in rwengine/src/render
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2016-09-09 21:13:20 +01:00 |
GameShaders.hpp
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clang-format files in rwengine/src/render
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2016-09-09 21:13:20 +01:00 |
MapRenderer.cpp
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Remove global texture list and use a slot name to lookup textures
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2016-12-03 21:59:37 +00:00 |
MapRenderer.hpp
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clang-format files in rwengine/src/render
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2016-09-09 21:13:20 +01:00 |
ObjectRenderer.cpp
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Apply LOD multiplier correctly when rendering
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2017-02-08 21:45:01 +00:00 |
ObjectRenderer.hpp
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Use Atomic instead of ModelFrame in ObjectRenderer
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2017-02-08 21:44:25 +00:00 |
OpenGLRenderer.cpp
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clang-format files in rwengine/src/render
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2016-09-09 21:13:20 +01:00 |
OpenGLRenderer.hpp
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spelling: recieve -> receive
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2017-02-20 01:01:30 +00:00 |
TextRenderer.cpp
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Remove global texture list and use a slot name to lookup textures
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2016-12-03 21:59:37 +00:00 |
TextRenderer.hpp
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clang-format files in rwengine/src/render
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2016-09-09 21:13:20 +01:00 |
ViewCamera.hpp
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clang-format files in rwengine/src/render
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2016-09-09 21:13:20 +01:00 |
ViewFrustum.hpp
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clang-format files in rwengine/src/render
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2016-09-09 21:13:20 +01:00 |
VisualFX.cpp
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clang-format files in rwengine/src/render
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2016-09-09 21:13:20 +01:00 |
VisualFX.hpp
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clang-format files in rwengine/src/render
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2016-09-09 21:13:20 +01:00 |
WaterRenderer.cpp
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Remove un-needed assert in WaterRenderer
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2017-02-19 01:51:01 +00:00 |
WaterRenderer.hpp
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clang-format files in rwengine/src/render
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2016-09-09 21:13:20 +01:00 |