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For rwengine/src/engine/GameData.cpp, `#ifdef __unix__` is used, which Clang on OS X does not define, thus not finding files while loading. |
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.. | ||
Chase.hpp | ||
CollisionModel.hpp | ||
CutsceneData.hpp | ||
GameTexts.hpp | ||
InstanceData.hpp | ||
ObjectData.hpp | ||
PathData.hpp | ||
Skeleton.hpp | ||
WeaponData.hpp | ||
ZoneData.hpp |