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openrw/rwgame
2018-08-30 20:28:10 +01:00
..
states Merge pull request #566 from paulkocialkowski/vehicles 2018-08-07 23:05:58 +01:00
CMakeLists.txt cmake: do not use rwdep::xxx targets 2018-08-15 09:12:01 +02:00
DrawUI.cpp rwlib+rwengine+rwviewer: address feedback comments 2018-08-06 00:16:33 +02:00
DrawUI.hpp clang-format files in rwgame 2016-09-09 21:13:20 +01:00
game.hpp Increase tickrate to 1/60 2018-05-16 20:44:55 +02:00
GameBase.cpp Merge pull request #526 from madebr/rwlib_changes 2018-07-05 22:05:56 +01:00
GameBase.hpp Usage of default member initializer 2018-07-03 20:08:03 +02:00
GameConfig.cpp rwgame: read the config file from OpenRW's AppData 2018-08-16 20:26:49 +02:00
GameConfig.hpp Usage of default member initializer 2018-07-03 20:08:03 +02:00
GameInput.cpp Extract game input state handling from IngameState 2016-11-19 23:50:34 +00:00
GameInput.hpp rwgame+tests: include SDL2 as "#include <SDL.h>" 2018-06-14 02:10:54 +02:00
GameWindow.cpp Remove old style cast 2018-07-29 22:21:01 +02:00
GameWindow.hpp Usage of default member initializer 2018-07-03 20:08:03 +02:00
GitSHA1.cpp.in Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
GitSHA1.h Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
main.cpp rwgame+tests: include SDL2 as "#include <SDL.h>" 2018-06-14 02:10:54 +02:00
MenuSystem.cpp Improve Menu system implementation 2016-10-24 21:29:41 +01:00
MenuSystem.hpp rwengine+rwgame: convert utf8 to GameString depending on used font 2018-08-04 01:17:13 +02:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00
RWGame.cpp rwgame: Refactor run() into seperate methods to ease profiling 2018-08-30 20:28:10 +01:00
RWGame.hpp rwgame: Refactor run() into seperate methods to ease profiling 2018-08-30 20:28:10 +01:00
State.cpp More constexpr 2018-04-17 16:15:17 +02:00
State.hpp rwgame+tests: include SDL2 as "#include <SDL.h>" 2018-06-14 02:10:54 +02:00
StateManager.cpp Overhaul State and StateManager to remove pointers 2016-10-24 21:29:40 +01:00
StateManager.hpp Improve state access to always get the current scene 2017-09-17 00:45:58 +01:00
WindowIcon.hpp Add an SDL window icon to the executable, thx @vflyson 2018-06-29 23:15:23 +02:00

RWGame

The game executable, handles the frontend UI drawing and menus.