ai
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Implement melee weapon damage
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2019-01-04 01:11:17 +00:00 |
audio
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Clean animation and audio after cutscene
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2018-11-17 01:47:39 +01:00 |
data
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Move WeaponScan to Weapon.hpp, add scan source field
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2019-01-04 01:11:17 +00:00 |
dynamics
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HitTest class for use in area scanning
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2019-01-03 00:00:54 +00:00 |
engine
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Implement melee weapon damage
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2019-01-04 01:11:17 +00:00 |
items
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Implement melee weapon damage
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2019-01-04 01:11:17 +00:00 |
objects
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Implement melee weapon damage
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2019-01-04 01:11:17 +00:00 |
render
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Logic and Debug Vis for vehicle path checking
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2019-01-03 00:00:54 +00:00 |
script
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Make sprite_names constexpr
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2019-01-02 22:57:17 +01:00 |