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cfca1cbdc8
+ All Object Data classes inheirt from ObjectInformation which stores the ID and class_type, which maps to the IDE name. - Remove all object mappings except for objectTypes, which now stores all of them. |
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.. | ||
Animator.hpp | ||
GameData.hpp | ||
GameObject.hpp | ||
GameState.hpp | ||
GameWorld.hpp | ||
RWTypes.hpp |