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mirror of https://github.com/rwengine/openrw.git synced 2024-09-20 09:21:44 +02:00
openrw/rwengine/include/engine
Daniel Evans cfca1cbdc8 Refactor Object data into heirarchy
+ All Object Data classes inheirt from ObjectInformation which stores
  the ID and class_type, which maps to the IDE name.
- Remove all object mappings except for objectTypes, which now stores
  all of them.
2014-09-17 03:13:02 +01:00
..
Animator.hpp Fix character animation 2014-08-05 15:09:42 +01:00
GameData.hpp Initial rendering refactor 2014-08-22 14:29:46 +01:00
GameObject.hpp Merge branch 'script-tool' 2014-07-30 13:55:39 +01:00
GameState.hpp Refactor and cleanup camera control. 2014-08-12 21:15:26 +01:00
GameWorld.hpp Refactor Object data into heirarchy 2014-09-17 03:13:02 +01:00
RWTypes.hpp Fix compilation under clang, fix majority of warnings 2014-08-11 17:58:43 +01:00