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mirror of https://github.com/rwengine/openrw.git synced 2024-09-20 01:11:46 +02:00
openrw/rwengine/include
Daniel Evans cfca1cbdc8 Refactor Object data into heirarchy
+ All Object Data classes inheirt from ObjectInformation which stores
  the ID and class_type, which maps to the IDE name.
- Remove all object mappings except for objectTypes, which now stores
  all of them.
2014-09-17 03:13:02 +01:00
..
ai Refactor character movement. 2014-08-26 22:54:26 +01:00
audio Change threading in naieve attempt at fixing crash 2014-08-05 13:41:44 +01:00
data Refactor Object data into heirarchy 2014-09-17 03:13:02 +01:00
engine Refactor Object data into heirarchy 2014-09-17 03:13:02 +01:00
items Add thrown projectiles, support for queued deletion 2014-07-20 21:21:51 +01:00
loaders Refactor Object data into heirarchy 2014-09-17 03:13:02 +01:00
objects Refactor character movement. 2014-08-26 22:54:26 +01:00
render Initial rendering refactor 2014-08-22 14:29:46 +01:00
script Added <string> to ScriptTypes. 2014-08-16 00:21:12 +02:00
BinaryStream.hpp Renamed Components 2014-01-26 03:45:55 +00:00
TextureArchive.hpp Renamed Components 2014-01-26 03:45:55 +00:00
WorkContext.hpp Initial documentation pass 2014-07-09 05:04:48 +01:00