.. |
states
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Convert Menu instances to std::optional
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2018-12-21 22:58:51 +01:00 |
CMakeLists.txt
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ci: add ability to upload to codecov.io
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2018-11-27 13:47:25 +01:00 |
game.hpp
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Increase tickrate to 1/60
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2018-05-16 20:44:55 +02:00 |
GameBase.cpp
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Merge pull request #526 from madebr/rwlib_changes
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2018-07-05 22:05:56 +01:00 |
GameBase.hpp
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Usage of default member initializer
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2018-07-03 20:08:03 +02:00 |
GameConfig.cpp
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Start using structure bindings
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2018-10-31 17:51:18 +01:00 |
GameConfig.hpp
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Add HUD scaling config parameter
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2018-10-30 15:08:25 +01:00 |
GameInput.cpp
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Start using structure bindings
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2018-10-31 17:51:18 +01:00 |
GameInput.hpp
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rwgame+tests: include SDL2 as "#include <SDL.h>"
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2018-06-14 02:10:54 +02:00 |
GameWindow.cpp
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rwgame: fix Visual Studio warnings
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2018-09-16 00:52:41 +02:00 |
GameWindow.hpp
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Usage of default member initializer
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2018-07-03 20:08:03 +02:00 |
GitSHA1.cpp.in
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Add Git SHA1 hash to RWGame for versioning
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2016-08-01 19:34:53 +01:00 |
GitSHA1.h
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Add Git SHA1 hash to RWGame for versioning
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2016-08-01 19:34:53 +01:00 |
HUDDrawer.cpp
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Avoid dynamic allocations of WeaponData
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2018-11-29 23:36:44 +01:00 |
HUDDrawer.hpp
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Fix style errors
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2018-10-30 15:08:25 +01:00 |
main.cpp
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rwgame: fix Visual Studio warnings
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2018-09-16 00:52:41 +02:00 |
MenuSystem.cpp
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Improve Menu system implementation
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2016-10-24 21:29:41 +01:00 |
MenuSystem.hpp
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Convert Menu instances to std::optional
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2018-12-21 22:58:51 +01:00 |
README.md
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Update readme informations
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2015-05-10 23:57:13 +01:00 |
RWGame.cpp
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Start using structure bindings
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2018-10-31 17:51:18 +01:00 |
RWGame.hpp
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Fix style errors
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2018-10-30 15:08:25 +01:00 |
State.cpp
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More constexpr
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2018-04-17 16:15:17 +02:00 |
State.hpp
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Convert Menu instances to std::optional
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2018-12-21 22:58:51 +01:00 |
StateManager.cpp
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Overhaul State and StateManager to remove pointers
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2016-10-24 21:29:40 +01:00 |
StateManager.hpp
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Improve state access to always get the current scene
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2017-09-17 00:45:58 +01:00 |
WindowIcon.hpp
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Add an SDL window icon to the executable, thx @vflyson
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2018-06-29 23:15:23 +02:00 |