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openrw/rwgame/game.hpp
Filip Gawin 93278ecb4e
Increase tickrate to 1/60
It should reduce level of perceptibility physics bugs and tearing non-interpolated objects.
2018-05-16 20:44:55 +02:00

7 lines
91 B
C++

#ifndef GAME_HPP
#define GAME_HPP
#define GAME_TIMESTEP (1.f / 60.f)
#endif // GAME_HPP