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584618e991
Move frame transform data into Skeleton instead of Animator. Animator now responsible for mutating Skeleton state. Skeleton is more flexible for things like vehicle skeletons. |
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.. | ||
DebugDraw.hpp | ||
DrawBuffer.hpp | ||
GameRenderer.hpp | ||
GameShaders.hpp | ||
GeometryBuffer.hpp | ||
Model.hpp | ||
OpenGLRenderer.hpp | ||
TextureAtlas.hpp | ||
ViewCamera.hpp | ||
ViewFrustum.hpp |