mirror of
https://github.com/rwengine/openrw.git
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81 lines
1.9 KiB
CMake
81 lines
1.9 KiB
CMake
##############################################################################
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# Unit Tests
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##############################################################################
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find_package(Boost COMPONENTS filesystem unit_test_framework system REQUIRED)
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set(TEST_SOURCES
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main.cpp
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test_Globals.cpp
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test_Animation.cpp
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test_Archive.cpp
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test_Buoyancy.cpp
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test_Character.cpp
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test_Chase.cpp
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test_Cutscene.cpp
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test_Config.cpp
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test_Data.cpp
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test_FileIndex.cpp
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test_GameData.cpp
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test_GameWorld.cpp
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test_Globals.hpp
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test_Items.cpp
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test_Input.cpp
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test_Lifetime.cpp
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test_Loaderdff.cpp
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test_LoaderIPL.cpp
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test_Logger.cpp
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test_Menu.cpp
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test_Object.cpp
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test_ObjectData.cpp
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test_Pickup.cpp
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test_Renderer.cpp
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test_RWBStream.cpp
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test_SaveGame.cpp
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test_ScriptMachine.cpp
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test_State.cpp
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test_Text.cpp
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test_TrafficDirector.cpp
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test_Vehicle.cpp
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test_VisualFX.cpp
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test_Weapon.cpp
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test_World.cpp
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test_ZoneData.cpp
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# Hack in rwgame sources until there's a per-target test suite
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"${CMAKE_SOURCE_DIR}/rwgame/GameConfig.cpp"
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"${CMAKE_SOURCE_DIR}/rwgame/GameWindow.cpp"
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"${CMAKE_SOURCE_DIR}/rwgame/GameInput.cpp"
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)
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add_executable(run_tests ${TEST_SOURCES})
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target_compile_definitions(run_tests
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PRIVATE
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"RW_TEST_WITH_DATA=$<NOT:$<BOOL:${TESTS_NODATA}>>"
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"BOOST_TEST_DYN_LINK"
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)
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target_include_directories(run_tests
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SYSTEM
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PRIVATE
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${Boost_INCLUDE_DIRS}
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)
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target_include_directories(run_tests
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PRIVATE
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"${CMAKE_SOURCE_DIR}/tests"
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"${CMAKE_SOURCE_DIR}/rwgame"
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)
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target_link_libraries(run_tests
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PRIVATE
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rwengine
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SDL2::SDL2
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${Boost_FILESYSTEM_LIBRARY}
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${Boost_UNIT_TEST_FRAMEWORK_LIBRARY}
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${Boost_SYSTEM_LIBRARY}
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)
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add_test(UnitTests run_tests)
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