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states
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Use GameString in RWGame, using localised strings.
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2016-08-23 00:05:25 +01:00 |
CMakeLists.txt
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Remove iconv from CMake configuration
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2016-08-23 00:05:25 +01:00 |
DrawUI.cpp
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Add constants for non alphanumeric symbols
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2016-08-23 00:05:25 +01:00 |
DrawUI.hpp
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Re-implement map rendering with nice circular minimap
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2016-04-12 01:02:09 +01:00 |
game.hpp
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Replace SFML with SDL2
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2016-06-22 12:29:39 +02:00 |
GameConfig.cpp
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Add preliminary NetBSD support
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2016-08-13 21:33:04 +02:00 |
GameConfig.hpp
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Allow language selection in config
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2016-08-12 02:14:15 +02:00 |
GameWindow.cpp
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Cleanup: include-what-you-use
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2016-08-12 02:14:15 +02:00 |
GameWindow.hpp
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Fix SDL2 #include paths
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2016-08-12 02:13:22 +02:00 |
GitSHA1.cpp.in
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Add Git SHA1 hash to RWGame for versioning
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2016-08-01 19:34:53 +01:00 |
GitSHA1.h
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Add Git SHA1 hash to RWGame for versioning
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2016-08-01 19:34:53 +01:00 |
main.cpp
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Add configuration file to replace OPENRW_GAME_PATH env var
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2016-05-20 02:10:11 +01:00 |
MenuSystem.hpp
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Use GameString in RWGame, using localised strings.
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2016-08-23 00:05:25 +01:00 |
README.md
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Update readme informations
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2015-05-10 23:57:13 +01:00 |
RWGame.cpp
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Replace mb strings with 16-bit char strings
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2016-08-21 17:40:35 +01:00 |
RWGame.hpp
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Fix SDL2 #include paths
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2016-08-12 02:13:22 +02:00 |
State.cpp
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Replace SFML with SDL2
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2016-06-22 12:29:39 +02:00 |
State.hpp
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Fix SDL2 #include paths
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2016-08-12 02:13:22 +02:00 |