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mirror of https://github.com/rwengine/openrw.git synced 2024-11-22 18:32:44 +01:00
openrw/rwengine
husho f9fc588d64 Fixed: tests weren't working
Fixed: mission timer
Timer was going crazy due to missing 02d9 opcode, update timer 25 times per second

Fixed: mission timer
Don't beep on every timer update
2018-06-26 03:45:52 +03:00
..
src Fixed: tests weren't working 2018-06-26 03:45:52 +03:00
CMakeLists.txt [Ready] Payphones (#498) 2018-06-17 23:24:34 -05:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00

rwengine

Rwengine contains the game data structures, the data loading routines, script virtual machine and generic object logic, as well as a renderer implementation for OpenGL.

Core

Implementations of platform abstraction and file system handling classes are in the core/ directory

Data

Structures that store information about object types, cutscene data, localisation information etc

Objects

The logic for Object types are implemented by the classes in the objects/ directory

Loaders

Classes for loading various file formats

Render

Implementation of a portable OpenGL renderer system lives in the render/ directory

Script

The game script virtual machine, and the function definitions are in the script/ directory