Commit Graph

111 Commits

Author SHA1 Message Date
Sergeanur
88b6168f1c Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	src/control/Script.cpp
#	src/core/SurfaceTable.cpp
#	src/core/config.h
#	src/entities/Physical.cpp
#	src/entities/Physical.h
#	src/objects/Object.h
#	src/skel/skeleton.h
#	src/vehicles/Vehicle.h
2020-05-23 21:14:16 +03:00
eray orçunus
c993e99e00 Fix linux build 2020-05-22 22:49:54 +03:00
Sergeanur
efe52dbbbc I am an idiot 2020-05-22 21:14:38 +03:00
Sergeanur
e858314a9f OpenAL configs 2020-05-22 18:01:09 +03:00
Sergeanur
97b058d0fa more checks in premake 2020-05-22 17:43:26 +03:00
Sergeanur
0af4d57408 opus support 2020-05-22 17:40:19 +03:00
Sergeanur
1a42d62d3a Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	src/peds/Ped.cpp
#	src/peds/PedIK.cpp
#	src/peds/PedIK.h
2020-05-16 17:09:13 +03:00
aap
c54d3ba2ab fixes for 64 bit build 2020-05-16 14:34:51 +02:00
Sergeanur
33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Sergeanur
d5676be83e Fix premake copy 2020-05-12 04:41:17 +03:00
Sergeanur
12b1eedcbf Include oal files 2020-05-12 04:36:10 +03:00
erorcun
5f40f06bf0
Merge pull request #533 from erorcun/master
Linux build support
2020-05-12 00:33:13 +03:00
eray orçunus
c4a154557b Fix appveyor (hopefully) 2020-05-12 00:10:50 +03:00
Sergeanur
0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
eray orçunus
36e2bc95d3 Fix Windows build and premake 2020-05-11 20:10:01 +03:00
eray orçunus
8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
Sergeanur
85c44715ea remove aps from premake 2020-05-11 15:08:19 +03:00
blattersturm
2c147608e4 fix premake failing if not passing any action (such as with --help) 2020-05-11 10:15:59 +02:00
aap
edd9301d7f reverting fuckup 2020-05-06 09:59:04 +02:00
aap
8e84728f41 Merge branch 'master' of github.com:GTAmodding/re3 2020-05-06 09:24:18 +02:00
aap
bb0541404d updated librw 2020-05-06 09:24:12 +02:00
aap
68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
Sergeanur
a02b4c9592 Merge branch 'master' into miami 2020-05-05 20:54:54 +03:00
Sergeanur
3adf740bd5 Remove audio from premake 2020-05-05 20:51:23 +03:00
Sergeanur
4bd4d24802 Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
2020-05-05 20:42:11 +03:00
Sergeanur
52907088f9 Fix build status and don't add random files into the project 2020-05-05 20:40:27 +03:00
aap
e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
aap
0bdb558804 improvements (?) to premakefile 2020-04-29 11:44:26 +02:00
Sergeanur
d5256f74e5 premake stuff 2020-04-28 23:50:59 +03:00
eray orçunus
6c1a1f7cd2 Initial GLFW support 2020-04-26 13:29:50 +03:00
aap
5bb4e99926 implemented debugmenu 2020-04-24 14:08:06 +02:00
aap
f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Sergeanur
444d6462c5 premake cleanup 2020-04-18 14:20:49 +03:00
ThirteenAG
a6825e1ae6 librw compilation in prebuild event of reIII 2020-04-18 11:59:46 +03:00
Sergeanur
5922a9b88d premake fixes 2020-04-17 19:46:17 +03:00
Sergeanur
6822cc5de8 Use LIBRW env var it it's set 2020-04-17 19:22:29 +03:00
Sergeanur
4ff01484c8 Update links 2020-04-17 18:22:33 +03:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
aap
90be379bed implemented most of librw wrapper 2020-04-15 14:05:40 +02:00
Filip Gawin
25841cb9b3
Update premake5.lua 2020-04-15 00:57:45 +02:00
Sergeanur
daceee593b Link with RW libs 2020-04-11 23:37:04 +03:00
Sergeanur
fa4dbcab35 save 2020-01-27 18:22:51 +02:00
Sergeanur
bc0ddc6b18 CText encoding fixes 2019-10-20 20:31:59 +03:00
Fire-Head
6ba2b05443 sampman done 2019-08-02 23:20:12 +03:00
aap
2d986b79d2
Merge pull request #153 from ThirteenAG/master
premake and appveyor update
2019-07-20 15:31:09 +02:00
ThirteenAG
9c16c1fa63 small cleanup 2019-07-20 16:30:03 +03:00
ThirteenAG
a8dfcc25c7 premake and appveyor update 2019-07-20 16:13:16 +03:00
Filip Gawin
a04d8f24be ComputeDopplerEffectedFrequency 2019-07-19 16:22:46 +02:00
aap
53023eb65b the great reorganization 2019-07-07 13:09:11 +02:00
_AG
f299e9ebd5 Update HUD stuff, bug and format fixes.
Added environment variables to premake5.lua.
Update README.md
2019-06-17 02:11:30 +02:00
Filip Gawin
8eea89d3b1 CI add debug mode 2019-06-13 12:11:50 +02:00
aap
b4afb591a7 implemented GTA stream read functions 2019-06-13 11:57:43 +02:00
aap
e7ed4d0096 added animation system (with skin support for now) 2019-06-11 08:59:28 +02:00
Fire-Head
be7e94981a premake: disabled SAFESEH 2019-06-06 21:33:57 +03:00
Fire-Head
b1f9e28cd1 skeleton updated, windows specific stuff added 2019-06-02 06:00:38 +03:00
Fire-Head
28fce310d5 rw skeleton 2019-05-31 20:02:26 +03:00
Fire-Head
3ef6029764 fixed CParticle crash && RandTable
implemented PC codewarrior rand
updated premake
2019-05-31 00:49:06 +03:00
aap
820fd66a94 implemented some of CCam and dependencies 2019-05-29 18:06:33 +02:00
Filip Gawin
9b78f232e5 AppVeyor 2019-05-19 23:28:35 +02:00
aap
9e496100b7 more work on CPhysical 2019-05-18 12:39:39 +02:00
aap
600bf03514 first commit 2019-05-15 16:52:37 +02:00