re3/src
2020-05-18 20:17:24 +03:00
..
animation Remove magic consts from ms_aAnimAssocDefinitions 2020-05-16 23:54:44 +03:00
audio Remove MAX_VOLUME dups 2020-05-18 20:17:24 +03:00
control revert accidental commit; also update librw 2020-05-17 14:21:09 +02:00
core little cleanup on radar 2020-05-17 22:24:23 +02:00
entities Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
extras Linux build support 2020-05-11 21:00:55 +03:00
fakerw fixes for 64 bit build 2020-05-16 14:34:51 +02:00
math Redoing some pool reading for better alignment 2020-05-13 05:31:14 +03:00
modelinfo fix head/hand atomics 2020-05-17 15:16:12 +02:00
objects Remove unused audio enum 2020-05-16 05:06:51 +03:00
peds changed CPedIK names 2020-05-16 10:33:19 +02:00
render fixes for braking and cloud rotation at high fps 2020-05-18 16:40:30 +02:00
rw fixes for 64 bit build 2020-05-16 14:34:51 +02:00
save Fix linux warnings 2020-05-12 23:18:54 +02:00
skel blacklist for glfw "joysticks" 2020-05-14 00:09:45 +02:00
text fixed CText to be 64 bit compatible 2020-05-16 12:51:54 +02:00
vehicles some less certainly fps fixes 2020-05-18 16:55:38 +02:00
weapons More save/load alignment fixes 2020-05-13 16:24:00 +03:00