Updated PS2 port (markdown)

erorcun 2020-07-26 18:08:17 +03:00
parent 7c2707edc8
commit 49fde59232

@ -7,4 +7,5 @@ Here is what would have to be done for the whole thing:
- reverse VU0 triangle collisions (not strictly necessary)
- implement cleanup in CStreaming
- implement CMemoryHeap (probably not strictly necessary)
- probably a bunch of debugging stuff for sanity?
- probably a bunch of debugging stuff for sanity?
- we currently assume `not _WIN32 == POSIX`, implement POSIX macros to differentiate it