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Machine model comments. Explain a ProcessorUnit's BufferSize.

llvm-svn: 196515
This commit is contained in:
Andrew Trick 2013-12-05 17:55:53 +00:00
parent 9518dde658
commit 24a9064bbd
2 changed files with 42 additions and 9 deletions

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@ -36,7 +36,8 @@ struct MCProcResourceDesc {
// some indeterminate cycle after dispatch (e.g. for instructions that may
// issue out-of-order). Unbuffered resources (BufferSize == 0) always consume
// their resource some fixed number of cycles after dispatch (e.g. for
// instruction interlocking that may stall the pipeline).
// instruction interlocking that may stall the pipeline). If BufferSize==1,
// the latency between producer and consumer is modeled as a stall.
int BufferSize;
bool operator==(const MCProcResourceDesc &Other) const {

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@ -114,14 +114,46 @@ class ProcResourceKind;
// resources implies using one of the super resoruces.
//
// ProcResourceUnits normally model a few buffered resources within an
// out-of-order engine that the compiler attempts to conserve.
// Buffered resources may be held for multiple clock cycles, but the
// scheduler does not pin them to a particular clock cycle relative to
// instruction dispatch. Setting BufferSize=0 changes this to an
// in-order resource. In this case, the scheduler counts down from the
// cycle that the instruction issues in-order, forcing an interlock
// with subsequent instructions that require the same resource until
// the number of ResourceCyles specified in WriteRes expire.
// out-of-order engine. Buffered resources may be held for multiple
// clock cycles, but the scheduler does not pin them to a particular
// clock cycle relative to instruction dispatch. Setting BufferSize=0
// changes this to an in-order issue/dispatch resource. In this case,
// the scheduler counts down from the cycle that the instruction
// issues in-order, forcing a stall whenever a subsequent instruction
// requires the same resource until the number of ResourceCyles
// specified in WriteRes expire. Setting BufferSize=1 changes this to
// an in-order latency resource. In this case, the scheduler models
// producer/consumer stalls between instructions that use the
// resource.
//
// Examples (all assume an out-of-order engine):
//
// Use BufferSize = -1 for "issue ports" fed by a unified reservation
// station. Here the size of the reservation station is modeled by
// MicroOpBufferSize, which should be the minimum size of either the
// register rename pool, unified reservation station, or reorder
// buffer.
//
// Use BufferSize = 0 for resources that force "dispatch/issue
// groups". (Different processors define dispath/issue
// differently. Here we refer to stage between decoding into micro-ops
// and moving them into a reservation station.) Normally NumMicroOps
// is sufficient to limit dispatch/issue groups. However, some
// processors can form groups of with only certain combinitions of
// instruction types. e.g. POWER7.
//
// Use BufferSize = 1 for in-order execution units. This is used for
// an in-order pipeline within an out-of-order core where scheduling
// dependent operations back-to-back is guaranteed to cause a
// bubble. e.g. Cortex-a9 floating-point.
//
// Use BufferSize > 1 for out-of-order executions units with a
// separate reservation station. This simply models the size of the
// reservation station.
//
// To model both dispatch/issue groups and in-order execution units,
// create two types of units, one with BufferSize=0 and one with
// BufferSize=1.
//
// SchedModel ties these units to a processor for any stand-alone defs
// of this class. Instances of subclass ProcResource will be automatically