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Evan implemented these.
llvm-svn: 47828
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@ -131,32 +131,6 @@ feasible.
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//===---------------------------------------------------------------------===//
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Teach the coalescer to commute 2-addr instructions, allowing us to eliminate
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the reg-reg copy in this example:
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float foo(int *x, float *y, unsigned c) {
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float res = 0.0;
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unsigned i;
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for (i = 0; i < c; i++) {
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float xx = (float)x[i];
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xx = xx * y[i];
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xx += res;
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res = xx;
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}
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return res;
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}
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LBB_foo_3: # no_exit
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cvtsi2ss %XMM0, DWORD PTR [%EDX + 4*%ESI]
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mulss %XMM0, DWORD PTR [%EAX + 4*%ESI]
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addss %XMM0, %XMM1
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inc %ESI
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cmp %ESI, %ECX
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**** movaps %XMM1, %XMM0
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jb LBB_foo_3 # no_exit
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//===---------------------------------------------------------------------===//
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Codegen:
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if (copysign(1.0, x) == copysign(1.0, y))
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into:
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@ -933,33 +933,6 @@ _test:
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//===---------------------------------------------------------------------===//
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This is a "commutable two-address" register coallescing deficiency:
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define <4 x float> @test1(<4 x float> %V) {
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entry:
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%tmp8 = shufflevector <4 x float> %V, <4 x float> undef,
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<4 x i32> < i32 3, i32 2, i32 1, i32 0 >
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%add = add <4 x float> %tmp8, %V
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ret <4 x float> %add
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}
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this codegens to:
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_test1:
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pshufd $27, %xmm0, %xmm1
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addps %xmm0, %xmm1
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movaps %xmm1, %xmm0
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ret
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instead of:
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_test1:
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pshufd $27, %xmm0, %xmm1
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addps %xmm1, %xmm0
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ret
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//===---------------------------------------------------------------------===//
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Leaf functions that require one 4-byte spill slot have a prolog like this:
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_foo:
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34
test/CodeGen/X86/coalescer-commute2.ll
Normal file
34
test/CodeGen/X86/coalescer-commute2.ll
Normal file
@ -0,0 +1,34 @@
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; RUN: llvm-as < %s | llc -march=x86-64 | grep paddw | count 2
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; RUN: llvm-as < %s | llc -march=x86-64 | not grep mov
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; The 2-addr pass should ensure that identical code is produced for these functions
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; no extra copy should be generated.
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define <2 x i64> @test1(<2 x i64> %x, <2 x i64> %y) nounwind {
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entry:
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%tmp6 = bitcast <2 x i64> %y to <8 x i16> ; <<8 x i16>> [#uses=1]
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%tmp8 = bitcast <2 x i64> %x to <8 x i16> ; <<8 x i16>> [#uses=1]
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%tmp9 = add <8 x i16> %tmp8, %tmp6 ; <<8 x i16>> [#uses=1]
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%tmp10 = bitcast <8 x i16> %tmp9 to <2 x i64> ; <<2 x i64>> [#uses=1]
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ret <2 x i64> %tmp10
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}
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define <2 x i64> @test2(<2 x i64> %x, <2 x i64> %y) nounwind {
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entry:
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%tmp6 = bitcast <2 x i64> %x to <8 x i16> ; <<8 x i16>> [#uses=1]
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%tmp8 = bitcast <2 x i64> %y to <8 x i16> ; <<8 x i16>> [#uses=1]
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%tmp9 = add <8 x i16> %tmp8, %tmp6 ; <<8 x i16>> [#uses=1]
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%tmp10 = bitcast <8 x i16> %tmp9 to <2 x i64> ; <<2 x i64>> [#uses=1]
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ret <2 x i64> %tmp10
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}
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; The coalescer should commute the add to avoid a copy.
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define <4 x float> @test3(<4 x float> %V) {
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entry:
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%tmp8 = shufflevector <4 x float> %V, <4 x float> undef,
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<4 x i32> < i32 3, i32 2, i32 1, i32 0 >
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%add = add <4 x float> %tmp8, %V
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ret <4 x float> %add
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}
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