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mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-10-20 03:23:01 +02:00

Don't return a std::vector in the Spiller interface, but take a reference to a

vector instead. This avoids needless copying and allocation.

Add documentation.

llvm-svn: 106788
This commit is contained in:
Jakob Stoklund Olesen 2010-06-24 20:54:29 +00:00
parent 11a236d970
commit 3b3f37f51a
3 changed files with 38 additions and 33 deletions

View File

@ -1206,8 +1206,7 @@ void RALinScan::assignRegOrStackSlotAtInterval(LiveInterval* cur) {
DEBUG(dbgs() << "\t\t\tspilling(c): " << *cur << '\n');
SmallVector<LiveInterval*, 8> spillIs;
std::vector<LiveInterval*> added;
added = spiller_->spill(cur, spillIs);
spiller_->spill(cur, added, spillIs);
std::sort(added.begin(), added.end(), LISorter());
addStackInterval(cur, ls_, li_, mri_, *vrm_);
@ -1285,10 +1284,8 @@ void RALinScan::assignRegOrStackSlotAtInterval(LiveInterval* cur) {
if (sli->beginIndex() < earliestStart)
earliestStart = sli->beginIndex();
std::vector<LiveInterval*> newIs;
newIs = spiller_->spill(sli, spillIs, &earliestStart);
spiller_->spill(sli, added, spillIs, &earliestStart);
addStackInterval(sli, ls_, li_, mri_, *vrm_);
std::copy(newIs.begin(), newIs.end(), std::back_inserter(added));
spilled.insert(sli->reg);
}

View File

@ -67,7 +67,8 @@ protected:
/// Add spill ranges for every use/def of the live interval, inserting loads
/// immediately before each use, and stores after each def. No folding or
/// remat is attempted.
std::vector<LiveInterval*> trivialSpillEverywhere(LiveInterval *li) {
void trivialSpillEverywhere(LiveInterval *li,
std::vector<LiveInterval*> &newIntervals) {
DEBUG(dbgs() << "Spilling everywhere " << *li << "\n");
assert(li->weight != HUGE_VALF &&
@ -78,8 +79,6 @@ protected:
DEBUG(dbgs() << "Trivial spill everywhere of reg" << li->reg << "\n");
std::vector<LiveInterval*> added;
const TargetRegisterClass *trc = mri->getRegClass(li->reg);
unsigned ss = vrm->assignVirt2StackSlot(li->reg);
@ -157,10 +156,8 @@ protected:
newLI->addRange(LiveRange(beginIndex, storeIndex, storeVNI));
}
added.push_back(newLI);
newIntervals.push_back(newLI);
}
return added;
}
};
@ -176,11 +173,12 @@ public:
TrivialSpiller(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm)
: SpillerBase(mf, lis, vrm) {}
std::vector<LiveInterval*> spill(LiveInterval *li,
SmallVectorImpl<LiveInterval*> &spillIs,
SlotIndex*) {
void spill(LiveInterval *li,
std::vector<LiveInterval*> &newIntervals,
SmallVectorImpl<LiveInterval*> &,
SlotIndex*) {
// Ignore spillIs - we don't use it.
return trivialSpillEverywhere(li);
trivialSpillEverywhere(li, newIntervals);
}
};
@ -200,10 +198,13 @@ public:
: lis(lis), loopInfo(loopInfo), vrm(vrm) {}
/// Falls back on LiveIntervals::addIntervalsForSpills.
std::vector<LiveInterval*> spill(LiveInterval *li,
SmallVectorImpl<LiveInterval*> &spillIs,
SlotIndex*) {
return lis->addIntervalsForSpills(*li, spillIs, loopInfo, *vrm);
void spill(LiveInterval *li,
std::vector<LiveInterval*> &newIntervals,
SmallVectorImpl<LiveInterval*> &spillIs,
SlotIndex*) {
std::vector<LiveInterval*> added =
lis->addIntervalsForSpills(*li, spillIs, loopInfo, *vrm);
newIntervals.insert(newIntervals.end(), added.begin(), added.end());
}
};
@ -226,15 +227,14 @@ public:
tri = mf->getTarget().getRegisterInfo();
}
std::vector<LiveInterval*> spill(LiveInterval *li,
SmallVectorImpl<LiveInterval*> &spillIs,
SlotIndex *earliestStart) {
if (worthTryingToSplit(li)) {
return tryVNISplit(li, earliestStart);
}
// else
return StandardSpiller::spill(li, spillIs, earliestStart);
void spill(LiveInterval *li,
std::vector<LiveInterval*> &newIntervals,
SmallVectorImpl<LiveInterval*> &spillIs,
SlotIndex *earliestStart) {
if (worthTryingToSplit(li))
tryVNISplit(li, earliestStart);
else
StandardSpiller::spill(li, newIntervals, spillIs, earliestStart);
}
private:

View File

@ -33,11 +33,19 @@ namespace llvm {
public:
virtual ~Spiller() = 0;
/// Spill the given live range. The method used will depend on the Spiller
/// implementation selected.
virtual std::vector<LiveInterval*> spill(LiveInterval *li,
SmallVectorImpl<LiveInterval*> &spillIs,
SlotIndex *earliestIndex = 0) = 0;
/// spill - Spill the given live interval. The method used will depend on
/// the Spiller implementation selected.
///
/// @param li The live interval to be spilled.
/// @param spillIs An essential hook into the register allocator guts
/// that perhaps serves a purpose(?!)
/// @param newIntervals The newly created intervals will be appended here.
/// @param earliestIndex The earliest point for splitting. (OK, it's another
/// pointer to the allocator guts).
virtual void spill(LiveInterval *li,
std::vector<LiveInterval*> &newIntervals,
SmallVectorImpl<LiveInterval*> &spillIs,
SlotIndex *earliestIndex = 0) = 0;
};