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Move contents to the cfg namespace.

Implement post order and reverse post order iterators

llvm-svn: 27
This commit is contained in:
Chris Lattner 2001-06-13 19:55:02 +00:00
parent 848c35ed1f
commit 4309ac0cb1

View File

@ -28,6 +28,8 @@
// Interface
//===----------------------------------------------------------------------===//
namespace cfg {
//===--------------------------------------------------------------------===//
// Predecessor iterator code
//===--------------------------------------------------------------------===//
@ -69,7 +71,7 @@ inline succ_const_iterator succ_end (const BasicBlock *BB);
//===--------------------------------------------------------------------===//
// Depth First CFG iterator code
// <Reverse> Depth First CFG iterator code
//===--------------------------------------------------------------------===//
//
// This is used to visit basic blocks in a method in either depth first, or
@ -95,6 +97,74 @@ inline df_iterator df_end ( BasicBlock *BB);
inline df_const_iterator df_end (const BasicBlock *BB);
//===--------------------------------------------------------------------===//
// Post Order CFG iterator code
//===--------------------------------------------------------------------===//
//
// This is used to visit basic blocks in a method in standard post order.
//
// Forward declare iterator class template...
template<class BBType, class SuccItTy> class POIterator;
typedef POIterator<BasicBlock, succ_iterator> po_iterator;
typedef POIterator<const BasicBlock,
succ_const_iterator> po_const_iterator;
inline po_iterator po_begin( Method *BB);
inline po_const_iterator po_begin(const Method *BB);
inline po_iterator po_end ( Method *BB);
inline po_const_iterator po_end (const Method *BB);
inline po_iterator po_begin( BasicBlock *BB);
inline po_const_iterator po_begin(const BasicBlock *BB);
inline po_iterator po_end ( BasicBlock *BB);
inline po_const_iterator po_end (const BasicBlock *BB);
//===--------------------------------------------------------------------===//
// Reverse Post Order CFG iterator code
//===--------------------------------------------------------------------===//
//
// This is used to visit basic blocks in a method in reverse post order. This
// class is awkward to use because I don't know a good incremental algorithm to
// computer RPO from a graph. Because of this, the construction of the
// ReversePostOrderTraversal object is expensive (it must walk the entire graph
// with a postorder iterator to build the data structures). The moral of this
// story is: Don't create more ReversePostOrderTraversal classes than neccesary.
//
// This class should be used like this:
// {
// cfg::ReversePostOrderTraversal RPOT(MethodPtr); // Expensive to create
// for (cfg::rpo_iterator I = RPOT.begin(); I != RPOT.end(); ++I) {
// ...
// }
// for (cfg::rpo_iterator I = RPOT.begin(); I != RPOT.end(); ++I) {
// ...
// }
// }
//
//typedef reverse_iterator<vector<BasicBlock*>::const_iterator>
// rpo_const_iterator;
typedef reverse_iterator<vector<BasicBlock*>::iterator> rpo_iterator;
class ReversePostOrderTraversal {
vector<BasicBlock*> Blocks; // Block list in normal PO order
void Initialize(BasicBlock *BB); // Implemented down below
public:
inline ReversePostOrderTraversal(Method *M) {
Initialize(M->getBasicBlocks().front());
}
inline ReversePostOrderTraversal(BasicBlock *BB) {
Initialize(BB);
}
// Because we want a reverse post order, use reverse iterators from the vector
inline rpo_iterator begin() { return Blocks.rbegin(); }
inline rpo_iterator end() { return Blocks.rend(); }
};
//===----------------------------------------------------------------------===//
// Implementation
@ -224,11 +294,29 @@ class DFIterator { // BasicBlock Depth First Iterator
// First element is basic block pointer, second is the 'next child' to visit
stack<pair<BBType *, SuccItTy> > VisitStack;
const bool Reverse; // Iterate over children before self?
private:
void reverseEnterNode() {
pair<BBType *, SuccItTy> &Top = VisitStack.top();
BBType *BB = Top.first;
SuccItTy &It = Top.second;
for (; It != succ_end(BB); ++It) {
BBType *Child = *It;
if (!Visited.count(Child)) {
Visited.insert(Child);
VisitStack.push(make_pair(Child, succ_begin(Child)));
reverseEnterNode();
return;
}
}
}
public:
typedef DFIterator<BBType, SuccItTy> _Self;
typedef forward_iterator_tag iterator_category;
typedef BBType *pointer;
typedef BBType &reference;
typedef void difference_type;
typedef BBType *value_type;
inline DFIterator(BBType *BB, bool reverse) : Reverse(reverse) {
Visited.insert(BB);
@ -252,21 +340,6 @@ public:
//
inline BBType *operator->() const { return operator*(); }
void reverseEnterNode() {
pair<BBType *, SuccItTy> &Top = VisitStack.top();
BBType *BB = Top.first;
SuccItTy &It = Top.second;
for (; It != succ_end(BB); ++It) {
BBType *Child = *It;
if (!Visited.count(Child)) {
Visited.insert(Child);
VisitStack.push(make_pair(Child, succ_begin(Child)));
reverseEnterNode();
return;
}
}
}
inline _Self& operator++() { // Preincrement
if (Reverse) { // Reverse Depth First Iterator
if (VisitStack.top().second == succ_end(VisitStack.top().first))
@ -329,4 +402,104 @@ inline df_const_iterator df_end(const BasicBlock*) {
return df_const_iterator();
}
//===----------------------------------------------------------------------===//
// Post Order CFG iterator code
//
template<class BBType, class SuccItTy>
class POIterator {
set<BBType *> Visited; // All of the blocks visited so far...
// VisitStack - Used to maintain the ordering. Top = current block
// First element is basic block pointer, second is the 'next child' to visit
stack<pair<BBType *, SuccItTy> > VisitStack;
void traverseChild() {
while (VisitStack.top().second != succ_end(VisitStack.top().first)) {
BBType *BB = *VisitStack.top().second++;
if (!Visited.count(BB)) { // If the block is not visited...
Visited.insert(BB);
VisitStack.push(make_pair(BB, succ_begin(BB)));
}
}
}
public:
typedef POIterator<BBType, SuccItTy> _Self;
typedef forward_iterator_tag iterator_category;
typedef BBType *pointer;
typedef BBType &reference;
typedef void difference_type;
typedef BBType *value_type;
inline POIterator(BBType *BB) {
Visited.insert(BB);
VisitStack.push(make_pair(BB, succ_begin(BB)));
traverseChild();
}
inline POIterator() { /* End is when stack is empty */ }
inline bool operator==(const _Self& x) const {
return VisitStack == x.VisitStack;
}
inline bool operator!=(const _Self& x) const { return !operator==(x); }
inline pointer operator*() const {
return VisitStack.top().first;
}
// This is a nonstandard operator-> that dereferences the pointer an extra
// time... so that you can actually call methods ON the BasicBlock, because
// the contained type is a pointer. This allows BBIt->getTerminator() f.e.
//
inline BBType *operator->() const { return operator*(); }
inline _Self& operator++() { // Preincrement
VisitStack.pop();
if (!VisitStack.empty())
traverseChild();
return *this;
}
inline _Self operator++(int) { // Postincrement
_Self tmp = *this; ++*this; return tmp;
}
};
inline po_iterator po_begin( Method *M) {
return po_iterator(M->getBasicBlocks().front());
}
inline po_const_iterator po_begin(const Method *M) {
return po_const_iterator(M->getBasicBlocks().front());
}
inline po_iterator po_end ( Method *M) {
return po_iterator();
}
inline po_const_iterator po_end (const Method *M) {
return po_const_iterator();
}
inline po_iterator po_begin( BasicBlock *BB) {
return po_iterator(BB);
}
inline po_const_iterator po_begin(const BasicBlock *BB) {
return po_const_iterator(BB);
}
inline po_iterator po_end ( BasicBlock *BB) {
return po_iterator();
}
inline po_const_iterator po_end (const BasicBlock *BB) {
return po_const_iterator();
}
//===----------------------------------------------------------------------===//
// Reverse Post Order CFG iterator code
//
void ReversePostOrderTraversal::Initialize(BasicBlock *BB) {
copy(po_begin(BB), po_end(BB), back_inserter(Blocks));
}
} // End namespace cfg
#endif