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4309ac0cb1
Implement post order and reverse post order iterators llvm-svn: 27
506 lines
17 KiB
C++
506 lines
17 KiB
C++
//===-- llvm/CFG.h - CFG definitions and useful classes ----------*- C++ -*--=//
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//
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// This file contains the class definitions useful for operating on the control
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// flow graph.
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//
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// Currently it contains functionality for these three applications:
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//
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// 1. Iterate over the predecessors of a basic block:
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// pred_iterator, pred_const_iterator, pred_begin, pred_end
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// 2. Iterate over the successors of a basic block:
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// succ_iterator, succ_const_iterator, succ_begin, succ_end
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// 3. Iterate over the basic blocks of a method in depth first ordering or
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// reverse depth first order. df_iterator, df_const_iterator,
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// df_begin, df_end. df_begin takes an arg to specify reverse or not.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CFG_H
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#define LLVM_CFG_H
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#include <set>
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#include <stack>
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#include "llvm/Method.h"
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#include "llvm/BasicBlock.h"
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#include "llvm/InstrTypes.h"
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//===----------------------------------------------------------------------===//
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// Interface
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//===----------------------------------------------------------------------===//
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namespace cfg {
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//===--------------------------------------------------------------------===//
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// Predecessor iterator code
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//===--------------------------------------------------------------------===//
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//
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// This is used to figure out what basic blocks we could be coming from.
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//
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// Forward declare iterator class template...
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template <class _Ptr, class _USE_iterator> class PredIterator;
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typedef PredIterator<BasicBlock*, BasicBlock::use_iterator> pred_iterator;
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typedef PredIterator<const BasicBlock*,
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BasicBlock::use_const_iterator> pred_const_iterator;
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inline pred_iterator pred_begin( BasicBlock *BB);
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inline pred_const_iterator pred_begin(const BasicBlock *BB);
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inline pred_iterator pred_end ( BasicBlock *BB);
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inline pred_const_iterator pred_end (const BasicBlock *BB);
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//===--------------------------------------------------------------------===//
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// Successor iterator code
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//===--------------------------------------------------------------------===//
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//
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// This is used to figure out what basic blocks we could be going to...
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//
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// Forward declare iterator class template...
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template <class _Term, class _BB> class SuccIterator;
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typedef SuccIterator<TerminatorInst*, BasicBlock*> succ_iterator;
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typedef SuccIterator<const TerminatorInst*,
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const BasicBlock*> succ_const_iterator;
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inline succ_iterator succ_begin( BasicBlock *BB);
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inline succ_const_iterator succ_begin(const BasicBlock *BB);
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inline succ_iterator succ_end ( BasicBlock *BB);
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inline succ_const_iterator succ_end (const BasicBlock *BB);
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//===--------------------------------------------------------------------===//
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// <Reverse> Depth First CFG iterator code
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//===--------------------------------------------------------------------===//
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//
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// This is used to visit basic blocks in a method in either depth first, or
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// reverse depth first ordering, depending on the value passed to the df_begin
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// method.
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//
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// Forward declare iterator class template...
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template<class BBType, class SuccItTy> class DFIterator;
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typedef DFIterator<BasicBlock, succ_iterator> df_iterator;
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typedef DFIterator<const BasicBlock,
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succ_const_iterator> df_const_iterator;
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inline df_iterator df_begin( Method *BB, bool Reverse = false);
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inline df_const_iterator df_begin(const Method *BB, bool Reverse = false);
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inline df_iterator df_end ( Method *BB);
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inline df_const_iterator df_end (const Method *BB);
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inline df_iterator df_begin( BasicBlock *BB, bool Reverse = false);
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inline df_const_iterator df_begin(const BasicBlock *BB, bool Reverse = false);
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inline df_iterator df_end ( BasicBlock *BB);
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inline df_const_iterator df_end (const BasicBlock *BB);
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//===--------------------------------------------------------------------===//
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// Post Order CFG iterator code
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//===--------------------------------------------------------------------===//
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//
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// This is used to visit basic blocks in a method in standard post order.
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//
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// Forward declare iterator class template...
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template<class BBType, class SuccItTy> class POIterator;
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typedef POIterator<BasicBlock, succ_iterator> po_iterator;
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typedef POIterator<const BasicBlock,
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succ_const_iterator> po_const_iterator;
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inline po_iterator po_begin( Method *BB);
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inline po_const_iterator po_begin(const Method *BB);
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inline po_iterator po_end ( Method *BB);
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inline po_const_iterator po_end (const Method *BB);
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inline po_iterator po_begin( BasicBlock *BB);
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inline po_const_iterator po_begin(const BasicBlock *BB);
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inline po_iterator po_end ( BasicBlock *BB);
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inline po_const_iterator po_end (const BasicBlock *BB);
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//===--------------------------------------------------------------------===//
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// Reverse Post Order CFG iterator code
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//===--------------------------------------------------------------------===//
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//
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// This is used to visit basic blocks in a method in reverse post order. This
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// class is awkward to use because I don't know a good incremental algorithm to
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// computer RPO from a graph. Because of this, the construction of the
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// ReversePostOrderTraversal object is expensive (it must walk the entire graph
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// with a postorder iterator to build the data structures). The moral of this
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// story is: Don't create more ReversePostOrderTraversal classes than neccesary.
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//
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// This class should be used like this:
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// {
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// cfg::ReversePostOrderTraversal RPOT(MethodPtr); // Expensive to create
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// for (cfg::rpo_iterator I = RPOT.begin(); I != RPOT.end(); ++I) {
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// ...
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// }
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// for (cfg::rpo_iterator I = RPOT.begin(); I != RPOT.end(); ++I) {
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// ...
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// }
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// }
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//
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//typedef reverse_iterator<vector<BasicBlock*>::const_iterator>
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// rpo_const_iterator;
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typedef reverse_iterator<vector<BasicBlock*>::iterator> rpo_iterator;
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class ReversePostOrderTraversal {
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vector<BasicBlock*> Blocks; // Block list in normal PO order
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void Initialize(BasicBlock *BB); // Implemented down below
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public:
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inline ReversePostOrderTraversal(Method *M) {
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Initialize(M->getBasicBlocks().front());
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}
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inline ReversePostOrderTraversal(BasicBlock *BB) {
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Initialize(BB);
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}
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// Because we want a reverse post order, use reverse iterators from the vector
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inline rpo_iterator begin() { return Blocks.rbegin(); }
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inline rpo_iterator end() { return Blocks.rend(); }
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};
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//===----------------------------------------------------------------------===//
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// Implementation
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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// Basic Block Predecessor Iterator
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//
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template <class _Ptr, class _USE_iterator> // Predecessor Iterator
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class PredIterator {
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const _Ptr BB;
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_USE_iterator It;
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public:
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typedef PredIterator<_Ptr,_USE_iterator> _Self;
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typedef bidirectional_iterator_tag iterator_category;
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typedef _Ptr pointer;
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inline void advancePastConstPool() {
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// Loop to ignore constant pool references
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while (It != BB->use_end() &&
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(((*It)->getValueType() != Value::InstructionVal) ||
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!(((Instruction*)(*It))->isTerminator())))
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++It;
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}
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inline PredIterator(_Ptr bb) : BB(bb), It(bb->use_begin()) {
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advancePastConstPool();
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}
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inline PredIterator(_Ptr bb, bool) : BB(bb), It(bb->use_end()) {}
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inline bool operator==(const _Self& x) const { return It == x.It; }
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inline bool operator!=(const _Self& x) const { return !operator==(x); }
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inline pointer operator*() const {
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assert ((*It)->getValueType() == Value::InstructionVal);
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return ((Instruction *)(*It))->getParent();
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}
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inline pointer *operator->() const { return &(operator*()); }
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inline _Self& operator++() { // Preincrement
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++It; advancePastConstPool();
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return *this;
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}
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inline _Self operator++(int) { // Postincrement
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_Self tmp = *this; ++*this; return tmp;
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}
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inline _Self& operator--() { --It; return *this; } // Predecrement
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inline _Self operator--(int) { // Postdecrement
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_Self tmp = *this; --*this; return tmp;
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}
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};
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inline pred_iterator pred_begin( BasicBlock *BB) {
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return pred_iterator(BB);
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}
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inline pred_const_iterator pred_begin(const BasicBlock *BB) {
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return pred_const_iterator(BB);
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}
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inline pred_iterator pred_end( BasicBlock *BB) {
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return pred_iterator(BB,true);
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}
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inline pred_const_iterator pred_end(const BasicBlock *BB) {
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return pred_const_iterator(BB,true);
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}
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//===----------------------------------------------------------------------===//
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// Basic Block Successor Iterator
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//
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template <class _Term, class _BB> // Successor Iterator
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class SuccIterator {
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const _Term Term;
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unsigned idx;
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public:
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typedef SuccIterator<_Term, _BB> _Self;
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typedef forward_iterator_tag iterator_category;
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typedef _BB pointer;
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inline SuccIterator(_Term T) : Term(T), idx(0) {} // begin iterator
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inline SuccIterator(_Term T, bool)
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: Term(T), idx(Term->getNumSuccessors()) {} // end iterator
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inline bool operator==(const _Self& x) const { return idx == x.idx; }
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inline bool operator!=(const _Self& x) const { return !operator==(x); }
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inline pointer operator*() const { return Term->getSuccessor(idx); }
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inline pointer *operator->() const { return &(operator*()); }
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inline _Self& operator++() { ++idx; return *this; } // Preincrement
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inline _Self operator++(int) { // Postincrement
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_Self tmp = *this; ++*this; return tmp;
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}
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inline _Self& operator--() { --idx; return *this; } // Predecrement
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inline _Self operator--(int) { // Postdecrement
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_Self tmp = *this; --*this; return tmp;
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}
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};
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inline succ_iterator succ_begin( BasicBlock *BB) {
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return succ_iterator(BB->getTerminator());
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}
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inline succ_const_iterator succ_begin(const BasicBlock *BB) {
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return succ_const_iterator(BB->getTerminator());
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}
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inline succ_iterator succ_end( BasicBlock *BB) {
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return succ_iterator(BB->getTerminator(),true);
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}
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inline succ_const_iterator succ_end(const BasicBlock *BB) {
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return succ_const_iterator(BB->getTerminator(),true);
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}
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//===----------------------------------------------------------------------===//
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// Depth First Iterator
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//
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template<class BBType, class SuccItTy>
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class DFIterator { // BasicBlock Depth First Iterator
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set<BBType *> Visited; // All of the blocks visited so far...
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// VisitStack - Used to maintain the ordering. Top = current block
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// First element is basic block pointer, second is the 'next child' to visit
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stack<pair<BBType *, SuccItTy> > VisitStack;
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const bool Reverse; // Iterate over children before self?
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private:
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void reverseEnterNode() {
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pair<BBType *, SuccItTy> &Top = VisitStack.top();
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BBType *BB = Top.first;
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SuccItTy &It = Top.second;
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for (; It != succ_end(BB); ++It) {
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BBType *Child = *It;
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if (!Visited.count(Child)) {
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Visited.insert(Child);
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VisitStack.push(make_pair(Child, succ_begin(Child)));
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reverseEnterNode();
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return;
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}
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}
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}
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public:
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typedef DFIterator<BBType, SuccItTy> _Self;
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typedef forward_iterator_tag iterator_category;
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typedef BBType *pointer;
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typedef BBType &reference;
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typedef void difference_type;
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typedef BBType *value_type;
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inline DFIterator(BBType *BB, bool reverse) : Reverse(reverse) {
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Visited.insert(BB);
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VisitStack.push(make_pair(BB, succ_begin(BB)));
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if (Reverse) reverseEnterNode();
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}
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inline DFIterator() { /* End is when stack is empty */ }
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inline bool operator==(const _Self& x) const {
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return VisitStack == x.VisitStack;
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}
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inline bool operator!=(const _Self& x) const { return !operator==(x); }
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inline pointer operator*() const {
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return VisitStack.top().first;
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}
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// This is a nonstandard operator-> that dereferences the pointer an extra
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// time... so that you can actually call methods ON the BasicBlock, because
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// the contained type is a pointer. This allows BBIt->getTerminator() f.e.
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//
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inline BBType *operator->() const { return operator*(); }
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inline _Self& operator++() { // Preincrement
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if (Reverse) { // Reverse Depth First Iterator
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if (VisitStack.top().second == succ_end(VisitStack.top().first))
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VisitStack.pop();
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if (!VisitStack.empty())
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reverseEnterNode();
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} else { // Normal Depth First Iterator
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do {
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pair<BBType *, SuccItTy> &Top = VisitStack.top();
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BBType *BB = Top.first;
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SuccItTy &It = Top.second;
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while (It != succ_end(BB)) {
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BBType *Next = *It++;
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if (!Visited.count(Next)) { // Has our next sibling been visited?
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// No, do it now.
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Visited.insert(Next);
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VisitStack.push(make_pair(Next, succ_begin(Next)));
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return *this;
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}
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}
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// Oops, ran out of successors... go up a level on the stack.
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VisitStack.pop();
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} while (!VisitStack.empty());
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}
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return *this;
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}
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inline _Self operator++(int) { // Postincrement
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_Self tmp = *this; ++*this; return tmp;
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}
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};
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inline df_iterator df_begin(Method *M, bool Reverse = false) {
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return df_iterator(M->getBasicBlocks().front(), Reverse);
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}
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inline df_const_iterator df_begin(const Method *M, bool Reverse = false) {
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return df_const_iterator(M->getBasicBlocks().front(), Reverse);
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}
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inline df_iterator df_end(Method*) {
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return df_iterator();
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}
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inline df_const_iterator df_end(const Method*) {
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return df_const_iterator();
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}
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inline df_iterator df_begin(BasicBlock *BB, bool Reverse = false) {
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return df_iterator(BB, Reverse);
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}
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inline df_const_iterator df_begin(const BasicBlock *BB, bool Reverse = false) {
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return df_const_iterator(BB, Reverse);
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}
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inline df_iterator df_end(BasicBlock*) {
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return df_iterator();
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}
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inline df_const_iterator df_end(const BasicBlock*) {
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return df_const_iterator();
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}
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//===----------------------------------------------------------------------===//
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// Post Order CFG iterator code
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//
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template<class BBType, class SuccItTy>
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class POIterator {
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set<BBType *> Visited; // All of the blocks visited so far...
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// VisitStack - Used to maintain the ordering. Top = current block
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// First element is basic block pointer, second is the 'next child' to visit
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stack<pair<BBType *, SuccItTy> > VisitStack;
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void traverseChild() {
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while (VisitStack.top().second != succ_end(VisitStack.top().first)) {
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BBType *BB = *VisitStack.top().second++;
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if (!Visited.count(BB)) { // If the block is not visited...
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Visited.insert(BB);
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VisitStack.push(make_pair(BB, succ_begin(BB)));
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}
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}
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}
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public:
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typedef POIterator<BBType, SuccItTy> _Self;
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typedef forward_iterator_tag iterator_category;
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typedef BBType *pointer;
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typedef BBType &reference;
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typedef void difference_type;
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typedef BBType *value_type;
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inline POIterator(BBType *BB) {
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Visited.insert(BB);
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VisitStack.push(make_pair(BB, succ_begin(BB)));
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traverseChild();
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}
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inline POIterator() { /* End is when stack is empty */ }
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inline bool operator==(const _Self& x) const {
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return VisitStack == x.VisitStack;
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}
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inline bool operator!=(const _Self& x) const { return !operator==(x); }
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inline pointer operator*() const {
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return VisitStack.top().first;
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}
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// This is a nonstandard operator-> that dereferences the pointer an extra
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// time... so that you can actually call methods ON the BasicBlock, because
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// the contained type is a pointer. This allows BBIt->getTerminator() f.e.
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//
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inline BBType *operator->() const { return operator*(); }
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inline _Self& operator++() { // Preincrement
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VisitStack.pop();
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if (!VisitStack.empty())
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traverseChild();
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return *this;
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}
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inline _Self operator++(int) { // Postincrement
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_Self tmp = *this; ++*this; return tmp;
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}
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};
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inline po_iterator po_begin( Method *M) {
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return po_iterator(M->getBasicBlocks().front());
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}
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inline po_const_iterator po_begin(const Method *M) {
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return po_const_iterator(M->getBasicBlocks().front());
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}
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inline po_iterator po_end ( Method *M) {
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return po_iterator();
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}
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inline po_const_iterator po_end (const Method *M) {
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return po_const_iterator();
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}
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inline po_iterator po_begin( BasicBlock *BB) {
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return po_iterator(BB);
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}
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inline po_const_iterator po_begin(const BasicBlock *BB) {
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return po_const_iterator(BB);
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}
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inline po_iterator po_end ( BasicBlock *BB) {
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return po_iterator();
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}
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inline po_const_iterator po_end (const BasicBlock *BB) {
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return po_const_iterator();
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}
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//===----------------------------------------------------------------------===//
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// Reverse Post Order CFG iterator code
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//
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void ReversePostOrderTraversal::Initialize(BasicBlock *BB) {
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copy(po_begin(BB), po_end(BB), back_inserter(Blocks));
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}
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} // End namespace cfg
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#endif
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