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https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-23 03:02:36 +01:00
Revert "Tests: Be less dependent on a specific schedule/regalloc"
This reverts r192454 Apparently FileCheck isn't as smart as I though and does not enforce a topological order between variable defs+uses. llvm-svn: 192472
This commit is contained in:
parent
b60dc81c8b
commit
434fbd854b
@ -14,9 +14,9 @@
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;CHECK-LABEL: foo2:
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;CHECK: sub sp, sp, #8
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;CHECK: push {r11, lr}
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;CHECK-DAG: str [[R0:r0]], [sp, #8]
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;CHECK-DAG: add [[R0]], sp, #8
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;CHECK-DAG: str r2, [sp, #12]
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;CHECK: str r0, [sp, #8]
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;CHECK: add r0, sp, #8
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;CHECK: str r2, [sp, #12]
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;CHECK: bl fooUseParam
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;CHECK: add r0, sp, #12
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;CHECK: bl fooUseParam
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@ -36,8 +36,8 @@
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;CHECK-LABEL: doFoo2:
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;CHECK: push {r11, lr}
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;CHECK: ldr r0,
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;CHECK-DAG: mov r1, #0
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;CHECK-DAG: ldr r0, [r0]
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;CHECK: mov r1, #0
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;CHECK: ldr r0, [r0]
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;CHECK: mov r2, r0
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;CHECK: bl foo2
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;CHECK: pop {r11, lr}
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@ -23,9 +23,9 @@ define void @foo(double %vfp0, ; --> D0, NSAA=SP
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entry:
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;CHECK: sub sp, #8
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;CHECK: push.w {r11, lr}
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;CHECK-DAG: add r0, sp, #16
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;CHECK-DAG: str r2, [sp, #20]
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;CHECK-DAG: str r1, [sp, #16]
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;CHECK: add r0, sp, #16
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;CHECK: str r2, [sp, #20]
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;CHECK: str r1, [sp, #16]
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;CHECK: bl fooUseStruct
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call void @fooUseStruct(%st_t* %p1)
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ret void
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@ -39,11 +39,11 @@ define i32 @test1() {
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; PIC_V7: ldr r0, [r0]
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; LINUX: test1
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; LINUX-DAG: ldr [[REG0:r0]], .LCPI0_0
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; LINUX-DAG: ldr [[REG1:r1]], .LCPI0_1
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; LINUX-DAG: add [[ADDR0:r[0-9]+]], pc, [[REG0]]
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; LINUX-DAG: ldr [[V0:r[0-9]+]], {{\[}}[[REG1]], [[ADDR0]]]
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; LINUX: ldr r0, {{\[}}[[V0]]]
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; LINUX: ldr r0, .LCPI0_0
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; LINUX: ldr r1, .LCPI0_1
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; LINUX: add r0, pc, r0
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; LINUX: ldr r0, [r1, r0]
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; LINUX: ldr r0, [r0]
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; LINUX: .long G(GOT)
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%tmp = load i32* @G
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ret i32 %tmp
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@ -24,9 +24,9 @@ define i32 @f2(i64 %x, i64 %y) {
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; CHECK-LABEL: f2:
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; CHECK: lsr{{.*}}r2
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; CHECK-NEXT: rsb r3, r2, #32
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; CHECK-DAG: sub r2, r2, #32
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; CHECK-DAG: orr r0, r0, r1, lsl r3
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; CHECK: cmp r2, #0
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; CHECK-NEXT: sub r2, r2, #32
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; CHECK-NEXT: orr r0, r0, r1, lsl r3
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; CHECK-NEXT: cmp r2, #0
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; CHECK-NEXT: asrge r0, r1, r2
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%a = ashr i64 %x, %y
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%b = trunc i64 %a to i32
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@ -37,9 +37,9 @@ define i32 @f3(i64 %x, i64 %y) {
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; CHECK-LABEL: f3:
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; CHECK: lsr{{.*}}r2
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; CHECK-NEXT: rsb r3, r2, #32
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; CHECK-DAG: sub r2, r2, #32
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; CHECK-DAG: orr r0, r0, r1, lsl r3
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; CHECK: cmp r2, #0
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; CHECK-NEXT: sub r2, r2, #32
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; CHECK-NEXT: orr r0, r0, r1, lsl r3
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; CHECK-NEXT: cmp r2, #0
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; CHECK-NEXT: lsrge r0, r1, r2
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%a = lshr i64 %x, %y
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%b = trunc i64 %a to i32
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@ -75,8 +75,8 @@ entry:
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define <8 x i8> @t3(i8* %A, i8* %B) nounwind {
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; CHECK-LABEL: t3:
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; CHECK: vld3.8
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; CHECK-DAG: vmul.i8
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; CHECK-DAG: vmov r
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; CHECK: vmul.i8
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; CHECK: vmov r
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; CHECK-NOT: vmov d
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; CHECK: vst3.8
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%tmp1 = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8* %A, i32 1) ; <%struct.__neon_int8x8x3_t> [#uses=2]
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@ -58,8 +58,8 @@ entry:
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define double @f7(double %a, double %b) {
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;CHECK-LABEL: f7:
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;CHECK-DAG: movlt
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;CHECK-DAG: movge
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;CHECK: movlt
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;CHECK: movge
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;CHECK-VFP-LABEL: f7:
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;CHECK-VFP: vmovmi
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%tmp = fcmp olt double %a, 1.234e+00
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@ -76,9 +76,9 @@ define double @f7(double %a, double %b) {
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; block generated, odds are good that we have close to the ideal code for this:
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;
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; CHECK-NEON-LABEL: f8:
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; CHECK-NEON-DAG: movw [[R3:r[0-9]+]], #1123
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; CHECK-NEON-DAG: adr [[R2:r[0-9]+]], LCPI7_0
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; CHECK-NEON: cmp r0, [[R3]]
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; CHECK-NEON: movw [[R3:r[0-9]+]], #1123
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; CHECK-NEON: adr [[R2:r[0-9]+]], LCPI7_0
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; CHECK-NEON-NEXT: cmp r0, [[R3]]
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; CHECK-NEON-NEXT: it eq
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; CHECK-NEON-NEXT: addeq{{.*}} [[R2]], #4
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; CHECK-NEON-NEXT: ldr
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@ -32,9 +32,9 @@ entry:
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define i32 @h() nounwind ssp {
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entry:
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; CHECK-LABEL: h:
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; CHECK-DAG: vld1.32 {[[R0:d[0-9]+]], [[R1:d[0-9]+]]}
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; CHECK-DAG: sub
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; CHECK-DAG: vst1.32 {[[R0]], [[R1]]}
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; CHECK: vld1
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; CHECK: sub
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; CHECK: vst1
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; CHECK: bne
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%st = alloca %struct.LargeStruct, align 16
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%call = call i32 @e3(%struct.LargeStruct* byval align 16 %st)
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@ -5,9 +5,11 @@ define void @PR13378() nounwind {
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; This was orriginally a crasher trying to schedule the instructions.
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; CHECK-LABEL: PR13378:
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; CHECK: vld1.32
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; CHECK: vst1.32
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; CHECK: vst1.32
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; CHECK: vst1.32
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; CHECK-NEXT: vst1.32
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; CHECK-NEXT: vst1.32
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; CHECK-NEXT: vmov.f32
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; CHECK-NEXT: vmov.f32
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; CHECK-NEXT: vst1.32
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entry:
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%0 = load <4 x float>* undef, align 4
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@ -205,8 +205,8 @@ entry:
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; CHECK-LABEL: t5:
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; CHECK: vld1.32 {[[REG1:d[0-9]+]][1]}, [r0]
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; CHECK: vorr [[REG2:d[0-9]+]], [[REG1]], [[REG1]]
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; CHECK-DAG: vld1.32 {[[REG1]][0]}, [r1]
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; CHECK-DAG: vld1.32 {[[REG2]][0]}, [r2]
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; CHECK: vld1.32 {[[REG1]][0]}, [r1]
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; CHECK: vld1.32 {[[REG2]][0]}, [r2]
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; CHECK: vmull.u8 q{{[0-9]+}}, [[REG1]], [[REG2]]
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define <8 x i16> @t5(i8* nocapture %sp0, i8* nocapture %sp1, i8* nocapture %sp2) {
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entry:
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@ -230,15 +230,15 @@ entry:
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define <2 x i8> @test_truncate(<2 x i128> %in) {
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; CHECK-LABEL: test_truncate:
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; CHECK: mov [[BASE:r[0-9]+]], sp
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; CHECK-DAG: vld1.32 {[[REG1:d[0-9]+]][0]}, {{\[}}[[BASE]]:32]
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; CHECK-DAG: add [[BASE2:r[0-9]+]], [[BASE]], #4
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; CHECK-DAG: vld1.32 {[[REG1]][1]}, {{\[}}[[BASE2]]:32]
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; CHECK-NEXT: vld1.32 {[[REG1:d[0-9]+]][0]}, {{\[}}[[BASE]]:32]
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; CHECK-NEXT: add [[BASE2:r[0-9]+]], [[BASE]], #4
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; CHECK-NEXT: vld1.32 {[[REG1]][1]}, {{\[}}[[BASE2]]:32]
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; REG2 Should map on the same Q register as REG1, i.e., REG2 = REG1 - 1, but we
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; cannot express that.
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; CHECK-DAG: vmov.32 [[REG2:d[0-9]+]][0], r0
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; CHECK-DAG: vmov.32 [[REG2]][1], r1
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; CHECK-NEXT: vmov.32 [[REG2:d[0-9]+]][0], r0
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; CHECK-NEXT: vmov.32 [[REG2]][1], r1
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; The Q register used here should match floor(REG1/2), but we cannot express that.
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; CHECK: vmovn.i64 [[RES:d[0-9]+]], q{{[0-9]+}}
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; CHECK-NEXT: vmovn.i64 [[RES:d[0-9]+]], q{{[0-9]+}}
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; CHECK-NEXT: vmov r0, r1, [[RES]]
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entry:
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%res = trunc <2 x i128> %in to <2 x i8>
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@ -3,7 +3,7 @@
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define void @vst1lanei8(i8* %A, <8 x i8>* %B) nounwind {
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;CHECK-LABEL: vst1lanei8:
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;Check the (default) alignment.
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;CHECK: vst1.8 {{{d[0-9]+}}[3]}, [r0]
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;CHECK: vst1.8 {d16[3]}, [r0]
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%tmp1 = load <8 x i8>* %B
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%tmp2 = extractelement <8 x i8> %tmp1, i32 3
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store i8 %tmp2, i8* %A, align 8
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@ -13,7 +13,7 @@ define void @vst1lanei8(i8* %A, <8 x i8>* %B) nounwind {
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;Check for a post-increment updating store.
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define void @vst1lanei8_update(i8** %ptr, <8 x i8>* %B) nounwind {
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;CHECK-LABEL: vst1lanei8_update:
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;CHECK: vst1.8 {d16[3]}, [{{r[0-9]+}}]!
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;CHECK: vst1.8 {d16[3]}, [{{r[0-9]}}]!
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%A = load i8** %ptr
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%tmp1 = load <8 x i8>* %B
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%tmp2 = extractelement <8 x i8> %tmp1, i32 3
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@ -26,7 +26,7 @@ define void @vst1lanei8_update(i8** %ptr, <8 x i8>* %B) nounwind {
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define void @vst1lanei16(i16* %A, <4 x i16>* %B) nounwind {
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;CHECK-LABEL: vst1lanei16:
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;Check the alignment value. Max for this instruction is 16 bits:
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;CHECK: vst1.16 {{{d[0-9]+}}[2]}, [r0:16]
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;CHECK: vst1.16 {d16[2]}, [r0:16]
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%tmp1 = load <4 x i16>* %B
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%tmp2 = extractelement <4 x i16> %tmp1, i32 2
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store i16 %tmp2, i16* %A, align 8
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@ -36,7 +36,7 @@ define void @vst1lanei16(i16* %A, <4 x i16>* %B) nounwind {
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define void @vst1lanei32(i32* %A, <2 x i32>* %B) nounwind {
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;CHECK-LABEL: vst1lanei32:
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;Check the alignment value. Max for this instruction is 32 bits:
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;CHECK: vst1.32 {{{d[0-9]+}}[1]}, [r0:32]
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;CHECK: vst1.32 {d16[1]}, [r0:32]
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%tmp1 = load <2 x i32>* %B
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%tmp2 = extractelement <2 x i32> %tmp1, i32 1
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store i32 %tmp2, i32* %A, align 8
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@ -45,7 +45,7 @@ define void @vst1lanei32(i32* %A, <2 x i32>* %B) nounwind {
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define void @vst1lanef(float* %A, <2 x float>* %B) nounwind {
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;CHECK-LABEL: vst1lanef:
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;CHECK: vst1.32 {{{d[0-9]+}}[1]}, [r0:32]
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;CHECK: vst1.32 {d16[1]}, [r0:32]
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%tmp1 = load <2 x float>* %B
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%tmp2 = extractelement <2 x float> %tmp1, i32 1
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store float %tmp2, float* %A
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@ -55,7 +55,7 @@ define void @vst1lanef(float* %A, <2 x float>* %B) nounwind {
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define void @vst1laneQi8(i8* %A, <16 x i8>* %B) nounwind {
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;CHECK-LABEL: vst1laneQi8:
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; // Can use scalar load. No need to use vectors.
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; // CHE-CK: vst1.8 {{{d[0-9]+}}[1]}, [r0]
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; // CHE-CK: vst1.8 {d17[1]}, [r0]
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%tmp1 = load <16 x i8>* %B
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%tmp2 = extractelement <16 x i8> %tmp1, i32 9
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store i8 %tmp2, i8* %A, align 8
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@ -64,7 +64,7 @@ define void @vst1laneQi8(i8* %A, <16 x i8>* %B) nounwind {
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define void @vst1laneQi16(i16* %A, <8 x i16>* %B) nounwind {
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;CHECK-LABEL: vst1laneQi16:
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;CHECK: vst1.16 {{{d[0-9]+}}[1]}, [r0:16]
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;CHECK: vst1.16 {d17[1]}, [r0:16]
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%tmp1 = load <8 x i16>* %B
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%tmp2 = extractelement <8 x i16> %tmp1, i32 5
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store i16 %tmp2, i16* %A, align 8
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@ -74,7 +74,7 @@ define void @vst1laneQi16(i16* %A, <8 x i16>* %B) nounwind {
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define void @vst1laneQi32(i32* %A, <4 x i32>* %B) nounwind {
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;CHECK-LABEL: vst1laneQi32:
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; // Can use scalar load. No need to use vectors.
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; // CHE-CK: vst1.32 {{{d[0-9]+}}[1]}, [r0:32]
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; // CHE-CK: vst1.32 {d17[1]}, [r0:32]
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%tmp1 = load <4 x i32>* %B
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%tmp2 = extractelement <4 x i32> %tmp1, i32 3
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store i32 %tmp2, i32* %A, align 8
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@ -85,7 +85,7 @@ define void @vst1laneQi32(i32* %A, <4 x i32>* %B) nounwind {
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define void @vst1laneQi32_update(i32** %ptr, <4 x i32>* %B) nounwind {
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;CHECK-LABEL: vst1laneQi32_update:
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; // Can use scalar load. No need to use vectors.
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; // CHE-CK: vst1.32 {{{d[0-9]+}}[1]}, [{{r[0-9]+}}:32]!
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; // CHE-CK: vst1.32 {d17[1]}, [r1:32]!
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%A = load i32** %ptr
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%tmp1 = load <4 x i32>* %B
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%tmp2 = extractelement <4 x i32> %tmp1, i32 3
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@ -98,7 +98,7 @@ define void @vst1laneQi32_update(i32** %ptr, <4 x i32>* %B) nounwind {
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define void @vst1laneQf(float* %A, <4 x float>* %B) nounwind {
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;CHECK-LABEL: vst1laneQf:
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; // Can use scalar load. No need to use vectors.
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; // CHE-CK: vst1.32 {{{d[0-9]+}}[1]}, [r0]
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; // CHE-CK: vst1.32 {d17[1]}, [r0]
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%tmp1 = load <4 x float>* %B
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%tmp2 = extractelement <4 x float> %tmp1, i32 3
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store float %tmp2, float* %A
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@ -127,7 +127,7 @@ define void @vst2lanei16(i16* %A, <4 x i16>* %B) nounwind {
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;Check for a post-increment updating store with register increment.
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define void @vst2lanei16_update(i16** %ptr, <4 x i16>* %B, i32 %inc) nounwind {
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;CHECK-LABEL: vst2lanei16_update:
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;CHECK: vst2.16 {d16[1], d17[1]}, [{{r[0-9]+}}], {{r[0-9]+}}
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;CHECK: vst2.16 {d16[1], d17[1]}, [r1], r2
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%A = load i16** %ptr
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%tmp0 = bitcast i16* %A to i8*
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%tmp1 = load <4 x i16>* %B
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@ -251,7 +251,7 @@ define void @vst3laneQi32(i32* %A, <4 x i32>* %B) nounwind {
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;Check for a post-increment updating store.
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define void @vst3laneQi32_update(i32** %ptr, <4 x i32>* %B) nounwind {
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;CHECK-LABEL: vst3laneQi32_update:
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;CHECK: vst3.32 {d16[0], d18[0], d20[0]}, [{{r[0-9]+}}]!
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;CHECK: vst3.32 {d16[0], d18[0], d20[0]}, [r1]!
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%A = load i32** %ptr
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%tmp0 = bitcast i32* %A to i8*
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%tmp1 = load <4 x i32>* %B
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@ -292,7 +292,7 @@ define void @vst4lanei8(i8* %A, <8 x i8>* %B) nounwind {
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;Check for a post-increment updating store.
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define void @vst4lanei8_update(i8** %ptr, <8 x i8>* %B) nounwind {
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;CHECK-LABEL: vst4lanei8_update:
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;CHECK: vst4.8 {d16[1], d17[1], d18[1], d19[1]}, [{{r[0-9]+}}:32]!
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;CHECK: vst4.8 {d16[1], d17[1], d18[1], d19[1]}, [r1:32]!
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%A = load i8** %ptr
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%tmp1 = load <8 x i8>* %B
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call void @llvm.arm.neon.vst4lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8)
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