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[InstCombine] refine UB-handling in shuffle-binop transform
As noted in rL333782, we can be both better for optimization and safer with this transform: BinOp (shuffle V1, Mask), C --> shuffle (BinOp V1, NewC), Mask The only potentially unsafe-to-speculate binops are integer div/rem. All other binops are always safe (although I don't see a way to assert that in code here). For opcodes like shifts that can produce poison, it can't matter here because we know the lanes with undef are dropped by the subsequent shuffle. Differential Revision: https://reviews.llvm.org/D47686 llvm-svn: 333962
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@ -1417,21 +1417,21 @@ Instruction *InstCombiner::foldShuffledBinop(BinaryOperator &Inst) {
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}
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}
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if (MayChange) {
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// It's not safe to use a vector with undef elements because the entire
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// instruction can be folded to undef (for example, div/rem divisors).
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// Replace undef lanes with the first non-undef element. Vector demanded
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// elements can change those back to undef values if that is safe.
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Constant *SafeDummyConstant = nullptr;
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for (unsigned i = 0; i < VWidth; ++i) {
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if (!isa<UndefValue>(NewVecC[i])) {
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SafeDummyConstant = NewVecC[i];
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break;
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}
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// With integer div/rem instructions, it is not safe to use a vector with
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// undef elements because the entire instruction can be folded to undef.
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// So replace undef elements with '1' because that can never induce
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// undefined behavior. All other binop opcodes are always safe to
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// speculate, and therefore, it is fine to include undef elements for
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// unused lanes (and using undefs may help optimization).
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BinaryOperator::BinaryOps Opcode = Inst.getOpcode();
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if (Opcode == Instruction::UDiv || Opcode == Instruction::URem ||
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Opcode == Instruction::SDiv || Opcode == Instruction::SRem) {
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assert(C->getType()->getScalarType()->isIntegerTy() &&
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"Not expecting FP opcodes/operands/constants here");
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for (unsigned i = 0; i < VWidth; ++i)
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if (isa<UndefValue>(NewVecC[i]))
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NewVecC[i] = ConstantInt::get(NewVecC[i]->getType(), 1);
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}
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assert(SafeDummyConstant && "Undef constant vector was not simplified?");
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for (unsigned i = 0; i < VWidth; ++i)
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if (isa<UndefValue>(NewVecC[i]))
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NewVecC[i] = SafeDummyConstant;
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// Op(shuffle(V1, Mask), C) -> shuffle(Op(V1, NewC), Mask)
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// Op(C, shuffle(V1, Mask)) -> shuffle(Op(NewC, V1), Mask)
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@ -452,7 +452,7 @@ define <4 x i32> @mul_const_splat(<4 x i32> %v) {
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define <4 x i32> @lshr_const_half_splat(<4 x i32> %v) {
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; CHECK-LABEL: @lshr_const_half_splat(
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; CHECK-NEXT: [[TMP1:%.*]] = lshr <4 x i32> <i32 8, i32 8, i32 9, i32 8>, [[V:%.*]]
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; CHECK-NEXT: [[TMP1:%.*]] = lshr <4 x i32> <i32 undef, i32 8, i32 9, i32 undef>, [[V:%.*]]
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; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> undef, <4 x i32> <i32 1, i32 1, i32 2, i32 2>
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; CHECK-NEXT: ret <4 x i32> [[R]]
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;
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@ -643,7 +643,7 @@ define <2 x i32> @mul_splat_constant(<2 x i32> %x) {
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define <2 x i32> @shl_splat_constant0(<2 x i32> %x) {
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; CHECK-LABEL: @shl_splat_constant0(
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; CHECK-NEXT: [[TMP1:%.*]] = shl <2 x i32> <i32 5, i32 5>, [[X:%.*]]
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; CHECK-NEXT: [[TMP1:%.*]] = shl <2 x i32> <i32 5, i32 undef>, [[X:%.*]]
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x i32> [[R]]
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;
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@ -654,7 +654,7 @@ define <2 x i32> @shl_splat_constant0(<2 x i32> %x) {
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define <2 x i32> @shl_splat_constant1(<2 x i32> %x) {
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; CHECK-LABEL: @shl_splat_constant1(
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; CHECK-NEXT: [[TMP1:%.*]] = shl <2 x i32> [[X:%.*]], <i32 5, i32 5>
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; CHECK-NEXT: [[TMP1:%.*]] = shl <2 x i32> [[X:%.*]], <i32 5, i32 undef>
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x i32> [[R]]
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;
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@ -665,7 +665,7 @@ define <2 x i32> @shl_splat_constant1(<2 x i32> %x) {
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define <2 x i32> @ashr_splat_constant0(<2 x i32> %x) {
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; CHECK-LABEL: @ashr_splat_constant0(
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; CHECK-NEXT: [[TMP1:%.*]] = lshr <2 x i32> <i32 5, i32 5>, [[X:%.*]]
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; CHECK-NEXT: [[TMP1:%.*]] = ashr <2 x i32> <i32 5, i32 undef>, [[X:%.*]]
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x i32> [[R]]
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;
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@ -676,7 +676,7 @@ define <2 x i32> @ashr_splat_constant0(<2 x i32> %x) {
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define <2 x i32> @ashr_splat_constant1(<2 x i32> %x) {
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; CHECK-LABEL: @ashr_splat_constant1(
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; CHECK-NEXT: [[TMP1:%.*]] = ashr <2 x i32> [[X:%.*]], <i32 5, i32 5>
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; CHECK-NEXT: [[TMP1:%.*]] = ashr <2 x i32> [[X:%.*]], <i32 5, i32 undef>
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x i32> [[R]]
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;
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@ -687,7 +687,7 @@ define <2 x i32> @ashr_splat_constant1(<2 x i32> %x) {
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define <2 x i32> @lshr_splat_constant0(<2 x i32> %x) {
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; CHECK-LABEL: @lshr_splat_constant0(
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; CHECK-NEXT: [[TMP1:%.*]] = lshr <2 x i32> <i32 5, i32 5>, [[X:%.*]]
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; CHECK-NEXT: [[TMP1:%.*]] = lshr <2 x i32> <i32 5, i32 undef>, [[X:%.*]]
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x i32> [[R]]
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;
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@ -698,7 +698,7 @@ define <2 x i32> @lshr_splat_constant0(<2 x i32> %x) {
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define <2 x i32> @lshr_splat_constant1(<2 x i32> %x) {
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; CHECK-LABEL: @lshr_splat_constant1(
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; CHECK-NEXT: [[TMP1:%.*]] = lshr <2 x i32> [[X:%.*]], <i32 5, i32 5>
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; CHECK-NEXT: [[TMP1:%.*]] = lshr <2 x i32> [[X:%.*]], <i32 5, i32 undef>
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x i32> [[R]]
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;
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@ -720,7 +720,7 @@ define <2 x i32> @urem_splat_constant0(<2 x i32> %x) {
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define <2 x i32> @urem_splat_constant1(<2 x i32> %x) {
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; CHECK-LABEL: @urem_splat_constant1(
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; CHECK-NEXT: [[TMP1:%.*]] = urem <2 x i32> [[X:%.*]], <i32 42, i32 42>
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; CHECK-NEXT: [[TMP1:%.*]] = urem <2 x i32> [[X:%.*]], <i32 42, i32 1>
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x i32> [[R]]
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;
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@ -742,7 +742,7 @@ define <2 x i32> @srem_splat_constant0(<2 x i32> %x) {
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define <2 x i32> @srem_splat_constant1(<2 x i32> %x) {
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; CHECK-LABEL: @srem_splat_constant1(
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; CHECK-NEXT: [[TMP1:%.*]] = srem <2 x i32> [[X:%.*]], <i32 42, i32 42>
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; CHECK-NEXT: [[TMP1:%.*]] = srem <2 x i32> [[X:%.*]], <i32 42, i32 1>
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x i32> [[R]]
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;
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@ -764,7 +764,7 @@ define <2 x i32> @udiv_splat_constant0(<2 x i32> %x) {
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define <2 x i32> @udiv_splat_constant1(<2 x i32> %x) {
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; CHECK-LABEL: @udiv_splat_constant1(
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; CHECK-NEXT: [[TMP1:%.*]] = udiv <2 x i32> [[X:%.*]], <i32 42, i32 42>
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; CHECK-NEXT: [[TMP1:%.*]] = udiv <2 x i32> [[X:%.*]], <i32 42, i32 1>
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x i32> [[R]]
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;
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@ -786,7 +786,7 @@ define <2 x i32> @sdiv_splat_constant0(<2 x i32> %x) {
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define <2 x i32> @sdiv_splat_constant1(<2 x i32> %x) {
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; CHECK-LABEL: @sdiv_splat_constant1(
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; CHECK-NEXT: [[TMP1:%.*]] = sdiv <2 x i32> [[X:%.*]], <i32 42, i32 42>
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; CHECK-NEXT: [[TMP1:%.*]] = sdiv <2 x i32> [[X:%.*]], <i32 42, i32 1>
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x i32> [[R]]
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;
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@ -830,7 +830,7 @@ define <2 x i32> @xor_splat_constant(<2 x i32> %x) {
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define <2 x float> @fadd_splat_constant(<2 x float> %x) {
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; CHECK-LABEL: @fadd_splat_constant(
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; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x float> [[X:%.*]], <float 4.200000e+01, float 4.200000e+01>
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; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x float> [[X:%.*]], <float 4.200000e+01, float undef>
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x float> [[R]]
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;
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@ -841,7 +841,7 @@ define <2 x float> @fadd_splat_constant(<2 x float> %x) {
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define <2 x float> @fsub_splat_constant0(<2 x float> %x) {
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; CHECK-LABEL: @fsub_splat_constant0(
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; CHECK-NEXT: [[TMP1:%.*]] = fsub <2 x float> <float 4.200000e+01, float 4.200000e+01>, [[X:%.*]]
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; CHECK-NEXT: [[TMP1:%.*]] = fsub <2 x float> <float 4.200000e+01, float undef>, [[X:%.*]]
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x float> [[R]]
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;
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@ -852,7 +852,7 @@ define <2 x float> @fsub_splat_constant0(<2 x float> %x) {
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define <2 x float> @fsub_splat_constant1(<2 x float> %x) {
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; CHECK-LABEL: @fsub_splat_constant1(
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; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x float> [[X:%.*]], <float -4.200000e+01, float -4.200000e+01>
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; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x float> [[X:%.*]], <float -4.200000e+01, float 0x7FF8000000000000>
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x float> [[R]]
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;
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@ -863,7 +863,7 @@ define <2 x float> @fsub_splat_constant1(<2 x float> %x) {
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define <2 x float> @fmul_splat_constant(<2 x float> %x) {
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; CHECK-LABEL: @fmul_splat_constant(
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; CHECK-NEXT: [[TMP1:%.*]] = fmul <2 x float> [[X:%.*]], <float 4.200000e+01, float 4.200000e+01>
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; CHECK-NEXT: [[TMP1:%.*]] = fmul <2 x float> [[X:%.*]], <float 4.200000e+01, float undef>
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x float> [[R]]
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;
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@ -874,7 +874,7 @@ define <2 x float> @fmul_splat_constant(<2 x float> %x) {
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define <2 x float> @fdiv_splat_constant0(<2 x float> %x) {
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; CHECK-LABEL: @fdiv_splat_constant0(
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; CHECK-NEXT: [[TMP1:%.*]] = fdiv <2 x float> <float 4.200000e+01, float 4.200000e+01>, [[X:%.*]]
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; CHECK-NEXT: [[TMP1:%.*]] = fdiv <2 x float> <float 4.200000e+01, float undef>, [[X:%.*]]
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x float> [[R]]
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;
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@ -885,7 +885,7 @@ define <2 x float> @fdiv_splat_constant0(<2 x float> %x) {
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define <2 x float> @fdiv_splat_constant1(<2 x float> %x) {
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; CHECK-LABEL: @fdiv_splat_constant1(
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; CHECK-NEXT: [[TMP1:%.*]] = fdiv <2 x float> [[X:%.*]], <float 4.200000e+01, float 4.200000e+01>
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; CHECK-NEXT: [[TMP1:%.*]] = fdiv <2 x float> [[X:%.*]], <float 4.200000e+01, float undef>
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x float> [[R]]
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;
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@ -896,7 +896,7 @@ define <2 x float> @fdiv_splat_constant1(<2 x float> %x) {
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define <2 x float> @frem_splat_constant0(<2 x float> %x) {
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; CHECK-LABEL: @frem_splat_constant0(
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; CHECK-NEXT: [[TMP1:%.*]] = frem <2 x float> <float 4.200000e+01, float 4.200000e+01>, [[X:%.*]]
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; CHECK-NEXT: [[TMP1:%.*]] = frem <2 x float> <float 4.200000e+01, float undef>, [[X:%.*]]
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x float> [[R]]
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;
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@ -907,7 +907,7 @@ define <2 x float> @frem_splat_constant0(<2 x float> %x) {
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define <2 x float> @frem_splat_constant1(<2 x float> %x) {
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; CHECK-LABEL: @frem_splat_constant1(
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; CHECK-NEXT: [[TMP1:%.*]] = frem <2 x float> [[X:%.*]], <float 4.200000e+01, float 4.200000e+01>
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; CHECK-NEXT: [[TMP1:%.*]] = frem <2 x float> [[X:%.*]], <float 4.200000e+01, float undef>
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; CHECK-NEXT: [[R:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> undef, <2 x i32> zeroinitializer
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; CHECK-NEXT: ret <2 x float> [[R]]
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;
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