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https://github.com/RPCS3/llvm-mirror.git
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Factor out SSE 4 wide shuffle lowering code into its own function. No functionality changes.
llvm-svn: 53933
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1aa928a8e6
commit
ff0bd19937
@ -3645,6 +3645,109 @@ static SDOperand getVZextMovL(MVT VT, MVT OpVT,
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DAG.getNode(ISD::BIT_CONVERT, OpVT, SrcOp)));
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}
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/// LowerVECTOR_SHUFFLE_4wide - Handle all 4 wide cases with a number of
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/// shuffles.
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static SDOperand
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LowerVECTOR_SHUFFLE_4wide(SDOperand V1, SDOperand V2,
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SDOperand PermMask, MVT VT, SelectionDAG &DAG) {
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MVT MaskVT = PermMask.getValueType();
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MVT MaskEVT = MaskVT.getVectorElementType();
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SmallVector<std::pair<int, int>, 8> Locs;
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Locs.reserve(4);
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SmallVector<SDOperand, 8> Mask1(4, DAG.getNode(ISD::UNDEF, MaskEVT));
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SmallVector<SDOperand, 8> Mask2(4, DAG.getNode(ISD::UNDEF, MaskEVT));
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unsigned NumHi = 0;
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unsigned NumLo = 0;
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// If no more than two elements come from either vector. This can be
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// implemented with two shuffles. First shuffle gather the elements.
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// The second shuffle, which takes the first shuffle as both of its
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// vector operands, put the elements into the right order.
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for (unsigned i = 0; i != 4; ++i) {
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SDOperand Elt = PermMask.getOperand(i);
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if (Elt.getOpcode() == ISD::UNDEF) {
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Locs[i] = std::make_pair(-1, -1);
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} else {
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unsigned Val = cast<ConstantSDNode>(Elt)->getValue();
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if (Val < 4) {
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Locs[i] = std::make_pair(0, NumLo);
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Mask1[NumLo] = Elt;
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NumLo++;
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} else {
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Locs[i] = std::make_pair(1, NumHi);
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if (2+NumHi < 4)
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Mask1[2+NumHi] = Elt;
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NumHi++;
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}
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}
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}
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if (NumLo <= 2 && NumHi <= 2) {
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V1 = DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V2,
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DAG.getNode(ISD::BUILD_VECTOR, MaskVT,
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&Mask1[0], Mask1.size()));
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for (unsigned i = 0; i != 4; ++i) {
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if (Locs[i].first == -1)
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continue;
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else {
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unsigned Idx = (i < 2) ? 0 : 4;
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Idx += Locs[i].first * 2 + Locs[i].second;
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Mask2[i] = DAG.getConstant(Idx, MaskEVT);
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}
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}
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return DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V1,
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DAG.getNode(ISD::BUILD_VECTOR, MaskVT,
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&Mask2[0], Mask2.size()));
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}
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// Break it into (shuffle shuffle_hi, shuffle_lo).
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Locs.clear();
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SmallVector<SDOperand,8> LoMask(4, DAG.getNode(ISD::UNDEF, MaskEVT));
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SmallVector<SDOperand,8> HiMask(4, DAG.getNode(ISD::UNDEF, MaskEVT));
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SmallVector<SDOperand,8> *MaskPtr = &LoMask;
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unsigned MaskIdx = 0;
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unsigned LoIdx = 0;
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unsigned HiIdx = 2;
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for (unsigned i = 0; i != 4; ++i) {
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if (i == 2) {
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MaskPtr = &HiMask;
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MaskIdx = 1;
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LoIdx = 0;
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HiIdx = 2;
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}
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SDOperand Elt = PermMask.getOperand(i);
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if (Elt.getOpcode() == ISD::UNDEF) {
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Locs[i] = std::make_pair(-1, -1);
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} else if (cast<ConstantSDNode>(Elt)->getValue() < 4) {
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Locs[i] = std::make_pair(MaskIdx, LoIdx);
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(*MaskPtr)[LoIdx] = Elt;
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LoIdx++;
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} else {
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Locs[i] = std::make_pair(MaskIdx, HiIdx);
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(*MaskPtr)[HiIdx] = Elt;
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HiIdx++;
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}
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}
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SDOperand LoShuffle = DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V2,
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DAG.getNode(ISD::BUILD_VECTOR, MaskVT,
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&LoMask[0], LoMask.size()));
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SDOperand HiShuffle = DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V2,
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DAG.getNode(ISD::BUILD_VECTOR, MaskVT,
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&HiMask[0], HiMask.size()));
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SmallVector<SDOperand, 8> MaskOps;
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for (unsigned i = 0; i != 4; ++i) {
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if (Locs[i].first == -1) {
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MaskOps.push_back(DAG.getNode(ISD::UNDEF, MaskEVT));
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} else {
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unsigned Idx = Locs[i].first * 4 + Locs[i].second;
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MaskOps.push_back(DAG.getConstant(Idx, MaskEVT));
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}
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}
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return DAG.getNode(ISD::VECTOR_SHUFFLE, VT, LoShuffle, HiShuffle,
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DAG.getNode(ISD::BUILD_VECTOR, MaskVT,
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&MaskOps[0], MaskOps.size()));
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}
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SDOperand
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X86TargetLowering::LowerVECTOR_SHUFFLE(SDOperand Op, SelectionDAG &DAG) {
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SDOperand V1 = Op.getOperand(0);
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@ -3851,110 +3954,9 @@ X86TargetLowering::LowerVECTOR_SHUFFLE(SDOperand Op, SelectionDAG &DAG) {
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return NewOp;
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}
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// Handle all 4 wide cases with a number of shuffles.
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if (NumElems == 4 && !isMMX) {
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// Don't do this for MMX.
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MVT MaskVT = PermMask.getValueType();
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MVT MaskEVT = MaskVT.getVectorElementType();
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SmallVector<std::pair<int, int>, 8> Locs;
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Locs.reserve(NumElems);
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SmallVector<SDOperand, 8> Mask1(NumElems,
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DAG.getNode(ISD::UNDEF, MaskEVT));
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SmallVector<SDOperand, 8> Mask2(NumElems,
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DAG.getNode(ISD::UNDEF, MaskEVT));
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unsigned NumHi = 0;
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unsigned NumLo = 0;
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// If no more than two elements come from either vector. This can be
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// implemented with two shuffles. First shuffle gather the elements.
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// The second shuffle, which takes the first shuffle as both of its
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// vector operands, put the elements into the right order.
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for (unsigned i = 0; i != NumElems; ++i) {
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SDOperand Elt = PermMask.getOperand(i);
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if (Elt.getOpcode() == ISD::UNDEF) {
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Locs[i] = std::make_pair(-1, -1);
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} else {
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unsigned Val = cast<ConstantSDNode>(Elt)->getValue();
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if (Val < NumElems) {
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Locs[i] = std::make_pair(0, NumLo);
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Mask1[NumLo] = Elt;
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NumLo++;
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} else {
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Locs[i] = std::make_pair(1, NumHi);
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if (2+NumHi < NumElems)
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Mask1[2+NumHi] = Elt;
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NumHi++;
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}
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}
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}
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if (NumLo <= 2 && NumHi <= 2) {
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V1 = DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V2,
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DAG.getNode(ISD::BUILD_VECTOR, MaskVT,
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&Mask1[0], Mask1.size()));
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for (unsigned i = 0; i != NumElems; ++i) {
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if (Locs[i].first == -1)
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continue;
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else {
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unsigned Idx = (i < NumElems/2) ? 0 : NumElems;
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Idx += Locs[i].first * (NumElems/2) + Locs[i].second;
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Mask2[i] = DAG.getConstant(Idx, MaskEVT);
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}
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}
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return DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V1,
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DAG.getNode(ISD::BUILD_VECTOR, MaskVT,
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&Mask2[0], Mask2.size()));
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}
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// Break it into (shuffle shuffle_hi, shuffle_lo).
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Locs.clear();
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SmallVector<SDOperand,8> LoMask(NumElems, DAG.getNode(ISD::UNDEF, MaskEVT));
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SmallVector<SDOperand,8> HiMask(NumElems, DAG.getNode(ISD::UNDEF, MaskEVT));
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SmallVector<SDOperand,8> *MaskPtr = &LoMask;
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unsigned MaskIdx = 0;
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unsigned LoIdx = 0;
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unsigned HiIdx = NumElems/2;
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for (unsigned i = 0; i != NumElems; ++i) {
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if (i == NumElems/2) {
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MaskPtr = &HiMask;
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MaskIdx = 1;
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LoIdx = 0;
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HiIdx = NumElems/2;
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}
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SDOperand Elt = PermMask.getOperand(i);
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if (Elt.getOpcode() == ISD::UNDEF) {
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Locs[i] = std::make_pair(-1, -1);
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} else if (cast<ConstantSDNode>(Elt)->getValue() < NumElems) {
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Locs[i] = std::make_pair(MaskIdx, LoIdx);
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(*MaskPtr)[LoIdx] = Elt;
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LoIdx++;
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} else {
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Locs[i] = std::make_pair(MaskIdx, HiIdx);
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(*MaskPtr)[HiIdx] = Elt;
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HiIdx++;
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}
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}
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SDOperand LoShuffle =
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DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V2,
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DAG.getNode(ISD::BUILD_VECTOR, MaskVT,
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&LoMask[0], LoMask.size()));
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SDOperand HiShuffle =
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DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V2,
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DAG.getNode(ISD::BUILD_VECTOR, MaskVT,
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&HiMask[0], HiMask.size()));
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SmallVector<SDOperand, 8> MaskOps;
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for (unsigned i = 0; i != NumElems; ++i) {
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if (Locs[i].first == -1) {
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MaskOps.push_back(DAG.getNode(ISD::UNDEF, MaskEVT));
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} else {
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unsigned Idx = Locs[i].first * NumElems + Locs[i].second;
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MaskOps.push_back(DAG.getConstant(Idx, MaskEVT));
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}
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}
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return DAG.getNode(ISD::VECTOR_SHUFFLE, VT, LoShuffle, HiShuffle,
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DAG.getNode(ISD::BUILD_VECTOR, MaskVT,
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&MaskOps[0], MaskOps.size()));
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}
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// Handle all 4 wide cases with a number of shuffles except for MMX.
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if (NumElems == 4 && !isMMX)
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return LowerVECTOR_SHUFFLE_4wide(V1, V2, PermMask, VT, DAG);
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return SDOperand();
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}
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