In function combineMulToPMADDWD, if 17 bit are sign bits,
not just zero bits, the optimization can be applied sometimes.
For now, detect and replace SRA pairs with SRL.
Prefer vector-vector shifts if available (AVX2+).
Improves code generated for rotate and funnel shifts.
Otherwise it would generate a shuffle + slower vector-scalar shift.
When searching for hidden identity shuffles (added at rG41146bfe82aecc79961c3de898cda02998172e4b), only peek through bitcasts to the source operand if it is a vector type as well.
(cherry picked from commit dcba99418438ec1d624ad207674234bd2e9e3394)
On X86, the stackprobe emission code chooses the `R11D` register, which
is illegal on i686. This ends up wrapping around to `EBX`, which does
not get properly callee-saved within the stack probing prologue,
clobbering the register for the callers.
We fix this by explicitly using `EAX` as the stack probe register.
Reviewed By: pengfei
Differential Revision: https://reviews.llvm.org/D109203
(cherry picked from commit ae8507b0df738205a6b9e3795ad34672b7499381)
As reported on PR51281, an internal fuzz test encountered an issue when extracting constant bits from a SUBV_BROADCAST node from a constant pool source larger than the broadcasted subvector width.
The getTargetConstantBitsFromNode was assuming that the Constant would the same size as the subvector, resulting in the incorrect packing of the per-element bits data.
This patch attempts to solve this by using the SUBV_BROADCAST node to determine the subvector width, and then ensuring we extract only the lowest bits from Constant of that subvector bitsize.
Differential Revision: https://reviews.llvm.org/D107158
(cherry picked from commit 18e6a03b1a15b2661259af15ae604b4c4850cd61)
This fixes a bug where implicit uses of EFLAGS were not marked as ReadAdvance in
the RM/MR variants of ADC/SBB (PR51318)
This also fixes the absence of ReadAdvance for the register operand of
RMW arithmetic instructions (PR51322).
Differential Revision: https://reviews.llvm.org/D107367
(cherry picked from commit 7a1a35a1d1ae2e69769505c9f39910067c53d53b)
This reverts commit 1cfecf4fc4278afb0005923f6dff595cd372da5c.
This commit broke LLVM code generated through XLA by removing a
conditional on Ld->getExtensionType() == ISD::NON_EXTLOAD
This is not a perfect revert. The new function is left as other uses of
it exist now.
This reverts commit d7bbb1230a94cb239aa4a8cb896c45571444675d.
There were follow up uses of a deleted method and I didn't run the
tests. Undo the revert, so I can do it properly.
This reverts commit 1cfecf4fc4278afb0005923f6dff595cd372da5c.
This commit broke LLVM code generated through XLA by removing a
conditional on Ld->getExtensionType() == ISD::NON_EXTLOAD
I have added a new FastMathFlags parameter to getArithmeticReductionCost
to indicate what type of reduction we are performing:
1. Tree-wise. This is the typical fast-math reduction that involves
continually splitting a vector up into halves and adding each
half together until we get a scalar result. This is the default
behaviour for integers, whereas for floating point we only do this
if reassociation is allowed.
2. Ordered. This now allows us to estimate the cost of performing
a strict vector reduction by treating it as a series of scalar
operations in lane order. This is the case when FP reassociation
is not permitted. For scalable vectors this is more difficult
because at compile time we do not know how many lanes there are,
and so we use the worst case maximum vscale value.
I have also fixed getTypeBasedIntrinsicInstrCost to pass in the
FastMathFlags, which meant fixing up some X86 tests where we always
assumed the vector.reduce.fadd/mul intrinsics were 'fast'.
New tests have been added here:
Analysis/CostModel/AArch64/reduce-fadd.ll
Analysis/CostModel/AArch64/sve-intrinsics.ll
Transforms/LoopVectorize/AArch64/strict-fadd-cost.ll
Transforms/LoopVectorize/AArch64/sve-strict-fadd-cost.ll
Differential Revision: https://reviews.llvm.org/D105432
Begin replacing individual getMemIntrinsicNode calls and setup (for X86ISD::VBROADCAST_LOAD + X86ISD::SUBV_BROADCAST_LOAD opcodes) with this getBROADCAST_LOAD helper.
If the rotation amount is a known splat, perform the modulo on the splat source, and then perform the splat. That way the amount-extension performed later by LowerScalarVariableShift can fold the splats away without any multiple-use issues.
Fixes one of the concerns raised on D104156
This is a minimum extension of D106607 to allow folding for
2 non-zero constantsi that can be materialized as immediates..
In the reduced test examples, we save 1 instruction by rolling
the constants into LEA/ADD. In the motivating test from the bullet
benchmark, we absorb both of the constant moves into add ops via
LEA magic, so we reduce by 2 instructions.
Differential Revision: https://reviews.llvm.org/D106684
As noticed on D105390 - we were hardwiring the depth limit for combining to VPERMI2W/VPERMI2B instructions. Not only had we made the limit too low, we hadn't accounted for slow/fast shuffles via the VariableCrossLaneShuffleDepth control
This code tries to form a TEST from CMP+AND with an optional
truncate in between. If we looked through the truncate, we may
have extra bits in the AND mask that shouldn't participate in
the checks. Normally SimplifyDemendedBits takes care of this, but
the AND may have another user. So manually mask out any extra bits.
Fixes PR51175.
Differential Revision: https://reviews.llvm.org/D106634
This is not the transform direction we want in general,
but by the time we have a CMOV, we've already tried
everything else that could be better.
The transform increases the uses of the other add operand,
but that is safe according to Alive2:
https://alive2.llvm.org/ce/z/Yn6p-A
We could probably extend this to other binops (not just add).
This is the motivating pattern discussed in:
https://llvm.org/PR51069
The test with i8 shows a missed fold because there's a trunc
sitting in front of the add. That can be handled with a small
follow-up.
Differential Revision: https://reviews.llvm.org/D106607
Update shl/lshr/ashr costs based on the worst case costs from the script in D103695 - many of the 128-bit shifts (usually where integer multiplies aren't used) have similar behaviour to AVX1 so we can merge them.
Noticed while trying to clean up the shift costs model for SSE4 targets using the script in D10369 - SLM double-pumps all the 128-bit vector conversion ops and only use FP0 pipe - numbers taken from Intel AOM + Agner.
ML64.EXE applies implicit RIP-relative addressing only to memory references that include a named-variable reference.
Reviewed By: mstorsjo
Differential Revision: https://reviews.llvm.org/D105372
If a CMOV is in a loop and is converted to branches, CMOV conversion wouldn't
add newly created basic blocks to loop info. Since the candidates is collected
based on loops, instructions in these basic blocks will be ignored.
Reviewed By: pengfei
Differential Revision: https://reviews.llvm.org/D104623
We were using auto instead of auto* in a number of places which failed the llvm-qualified-auto check.
Additionally we were using auto in some places where the type wasn't immediately obvious - the style guide rule of thumb is only to use auto from casts etc. where the type is already explicitly stated.
Avoid a crash when using instruction referencing if x87 floating point
instructions are used. These instructions are significantly mutated when
they're rewritten from referring to registers, to referring to
floating-point-stack positions. As a result, their operands are re-ordered,
and (InstrRef) LiveDebugValues asserts when it sees a DBG_INSTR_REF
referring to a non-reg non-def register operand.
To fix this, drop the instruction numbers, and thus variable locations.
This patch adds a helper utility do do that.
Dropping the variable locations is sub-optimal, but applying DBG_VALUEs to
the $fp0 and similar registers is dropped on emission too. It seems we've
never done well at describing variables that live in x87 registers, at all.
Differential Revision: https://reviews.llvm.org/D105657
This reverts commit 2a419a0b9957ebac9e11e4b43bc9fbe42a9207df.
The result of a shufflevector must not propagate poison from any element
other than the one noted in the shuffle mask.
The regressions outside of fptoui-may-overflow.ll can probably be
recovered some other way; for example, using isGuaranteedNotToBePoison.
See discussion on https://reviews.llvm.org/D106053 for more background.
Differential Revision: https://reviews.llvm.org/D106222
D106053 exposed that we've not been taking into account that by bitcasting smaller elements together and then performing a ComputeKnownBits on the result we'd be allowing a poison element to influence other neighbouring elements being used in the pack. Instead we now peek through any existing bitcast to ensure that the source type already matches the width source of the pack node we're trying to match.
This has also been a chance to stop matchShuffleWithPACK creating unused nodes on the fly which could affect oneuse tests during shuffle lowering/combining.
The only regression we're seeing is due to being unable to peek through a bitcast as its on the other side of a extract_subvector - which should go away once we finally allow shuffle combining across different vector widths (by making matchShuffleWithPACK using const SelectionDAG& we've gotten closer to this - see PR45974).
Fixes issue reported on D105827 where a single shuffle of a constant (with multiple uses) was caught in an infinite loop where one shuffle (UNPCKL) used an undef arg but then that got recombined to SHUFPS as the constant value had its own undef that confused matching.....
This patch transforms the sequence
lea (reg1, reg2), reg3
sub reg3, reg4
to two sub instructions
sub reg1, reg4
sub reg2, reg4
Similar optimization can also be applied to LEA/ADD sequence.
The modifications to TwoAddressInstructionPass is to ensure the operands of ADD
instruction has expected order (the dest register of LEA should be src register
of ADD).
Differential Revision: https://reviews.llvm.org/D104684
The maskmovdqu instruction is an odd one: it has a 32-bit and a 64-bit
variant, the former using EDI, the latter RDI, but the use of the
register is implicit. In 64-bit mode, a 0x67 prefix can be used to get
the version using EDI, but there is no way to express this in
assembly in a single instruction, the only way is with an explicit
addr32.
This change adds support for the instruction. When generating assembly
text, that explicit addr32 will be added. When not generating assembly
text, it will be kept as a single instruction and will be emitted with
that 0x67 prefix. When parsing assembly text, it will be re-parsed as
ADDR32 followed by MASKMOVDQU64, which still results in the correct
bytes when converted to machine code.
The same applies to vmaskmovdqu as well.
Reviewed By: craig.topper
Differential Revision: https://reviews.llvm.org/D103427
We know that "CVTTPS2SI" returns 0x80000000 for out of range inputs (and for FP_TO_UINT, negative float values are undefined). We can use this to make unsigned conversions from vXf32 to vXi32 more efficient, particularly on targets without blend using the following logic:
small := CVTTPS2SI(x);
fp_to_ui(x) := small | (CVTTPS2SI(x - 2^31) & ARITHMETIC_RIGHT_SHIFT(small, 31))
Even on targets where "PBLENDVPS"/"PBLENDVB" exists, it is often a latency 2, low throughput instruction so this logic is applied there too (in particular for AVX2 also). It furthermore gets rid of one high latency floating point comparison in the previous lowering.
@TomHender checked the correctness of this for all possible floats between -1 and 2^32 (both ends excluded).
Original Patch by @TomHender (Tom Hender)
Differential Revision: https://reviews.llvm.org/D89697
Annoyingly, i686 cmpsd handling still fails to remove the unnecessary neg(and(x,1))
Reapplied rGe4aa6ad13216 with fix for intrinsic variants of the opcode which uses a vector return type