It is now possible to navigate the B+-tree using NodeRef::subtree() and
NodeRef::size() without knowing the key and value template types used in the
tree.
llvm-svn: 119880
Key and value objects may not be destructed instantly when they are erased from
the container, but they will be destructed eventually by the IntervalMap
destructor.
llvm-svn: 119873
llvm/include/llvm/ADT/IntervalMap.h:334: error: '((llvm::IntervalMapImpl::DesiredNodeBytes / static_cast<unsigned int>(((2 * sizeof (KeyT)) + sizeof (ValT)))) >? 3u)' is not a valid template argument for type 'unsigned int' because it is a non-constant expression
llvm-svn: 119790
This is a sorted interval map data structure for small keys and values with
automatic coalescing and bidirectional iteration over coalesced intervals.
Except for coalescing intervals, it provides similar functionality to std::map.
It is however much more compact for small keys and values, and hopefully faster
too.
The container object itself can hold the first few intervals without any
allocations, then it switches to a cache conscious B+-tree representation. A
recycling allocator can be shared between many containers, even between
containers holding different types.
The IntervalMap is initially intended to be used with SlotIndex intervals for:
- Backing store for LiveIntervalUnion that is smaller and faster than std::set.
- Backing store for LiveInterval with less overhead than std::vector for typical
intervals and O(N log N) merging of large intervals. 99% of virtual registers
need 4 entries or less and would benefit from the small object optimization.
- Backing store for LiveDebugVariable which doesn't exist yet, but will track
debug variables during register allocation.
This is a work in progress. Missing items are:
- Performance metrics.
- erase().
- insert() shrinkage.
- clear().
- More performance metrics.
- Simplification and detemplatization.
llvm-svn: 119787
This is a sorted interval map data structure for small keys and values with
automatic coalescing and bidirectional iteration over coalesced intervals.
Except for coalescing intervals, it provides similar functionality to std::map.
It is however much more compact for small keys and values, and hopefully faster
too.
The container object itself can hold the first few intervals without any
allocations, then it switches to a cache conscious B+-tree representation. A
recycling allocator can be shared between many containers, even between
containers holding different types.
The IntervalMap is initially intended to be used with SlotIndex intervals for:
- Backing store for LiveIntervalUnion that is smaller and faster than std::set.
- Backing store for LiveInterval with less overhead than std::vector for typical
intervals and O(N log N) merging of large intervals. 99% of virtual registers
need 4 entries or less and would benefit from the small object optimization.
- Backing store for LiveDebugVariable which doesn't exist yet, but will track
debug variables during register allocation.
This is a work in progress. Missing items are:
- Performance metrics.
- erase().
- insert() shrinkage.
- clear().
- More performance metrics.
- Simplification and detemplatization.
llvm-svn: 119772