use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
llvm-svn: 70270
information to simplify [sz]ext({a,+,b}) to {zext(a),+,[zs]ext(b)},
as appropriate.
These functions and the trip count code each call into the other, so
this requires careful handling to avoid infinite recursion. During
the initial trip count computation, conservative SCEVs are used,
which are subsequently discarded once the trip count is actually
known.
Among other benefits, this change lets LSR automatically eliminate
some unnecessary zext-inreg and sext-inreg operation where the
operand is an induction variable.
llvm-svn: 70241
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
llvm-svn: 70225
Path.cpp:59: warning: case label value exceeds maximum value for type
magic[0] is a (signed) char, but some case values are unsigned (e.g. 0xde).
When magic[0] was 0xde, the switch has taken the default branch instead of case
0xde branch.
Apparently this was the behaviour with older versions of gcc too, but not with g++.
Now g++-4.4 behaves as gcc, and ignores unsigned case values out of range signed
range.
llvm-svn: 70038
This particular one is undefined behavior (although this
isn't related to the crash), so it will no longer do it
at compile time, which seems better.
llvm-svn: 69990
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
llvm-svn: 69952
with the persistent insertion point, and change IndVars to make
use of it. This fixes a bug where IndVars was holding on to a
stale insertion point and forcing the SCEVExpander to continue to
use it.
This fixes PR4038.
llvm-svn: 69892
instructions in order to avoid inserting new ones. However, if
the cast instruction is the SCEVExpander's InsertPt, this
causes subsequently emitted instructions to be inserted near
the cast, and not at the location of the original insert point.
Fix this by adjusting the insert point in such cases.
This fixes PR4009.
llvm-svn: 69808
This fixes a very subtle bug. vr defined by an implicit_def is allowed overlap with any register since it doesn't actually modify anything. However, if it's used as a two-address use, its live range can be extended and it can be spilled. The spiller must take care not to emit a reload for the vn number that's defined by the implicit_def. This is both a correctness and performance issue.
llvm-svn: 69743
type to truncate to should be the number of bits of the value that are
preserved, not the number that are clobbered with sign-extension.
This fixes regressions in ldecod.
llvm-svn: 69704