dependencies between return values and/or arguments. Also make the handling of
arguments and return values the same.
The pass now looks properly inside returned structs, but only at the first
level (ie, not inside nested structs).
Also add a testcase for testing various variations of (multiple) dead rerturn
values.
llvm-svn: 52459
rather than bundling them together. Rename FloatToInt
to PromoteFloat (better, if not perfect). Reorganize
files by types rather than by operations.
llvm-svn: 52408
speaking these are not constant values. However, when a function always returns
one of its arguments, then from the point of view of each caller the return
value is constant (or at least a known value) and can be replaced.
llvm-svn: 52397
individually.
Also learn IPConstProp how returning first class aggregates work, in addition
to old style multiple return instructions.
Modify the return-constants testscase to confirm this behaviour.
llvm-svn: 52396
of value info (sign/zero ext info) from one MBB to another. This doesn't
handle much right now because of two limitations:
1) only handles zext/sext, not random bit propagation (no assert exists
for this)
2) doesn't handle phis.
llvm-svn: 52383
when changing the stride of a comparison so that it's slightly
more precise, by having it scan the instruction list to determine
if there is a use of the condition after the point where the
condition will be inserted.
llvm-svn: 52371
client that cares and simplifying its control flow.
Remove the DestST argument to ResolveTypes and RecursiveResolveTypes*
which are dead now.
llvm-svn: 52340
inserting extractvalues. In particular, this prevents the insertion of
extractvalues that can't be folded away later. Also add an example of when this
stuff is needed.
llvm-svn: 52328
I'm at it, rename it to FindInsertedValue.
The only functional change is that newly created instructions are no longer
added to instcombine's worklist, but that is not really necessary anyway (and
I'll commit some improvements next that will completely remove the need).
llvm-svn: 52315
still excluding types like i1 (not byte sized)
and i120 (loading an i120 requires loading an i64,
an i32, an i16 and an i8, which is expensive).
llvm-svn: 52310
This fixes several minor bugs (such as returning noalias
for comparisons between external weak functions an null) but
is mostly a cleanup.
llvm-svn: 52299
take into account the instrucion pointed by InsertPt. Thanks to it,
returning the new value of InsertPt to the InsertBinop() caller can be
avoided. The bug was, actually, in visitAddRecExpr() method which wasn't
correctly handling changes of InsertPt. There shouldn't be any
performance regression, as -gvn pass (run after -indvars) removes any
redundant binops.
llvm-svn: 52291
Add a safety measure. It isn't safe to assume in ScalarEvolutionExpander that
all loops are in canonical form (but it should be safe for loops that have
AddRecs).
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llvm-svn: 52275
wrong for volatile loads and stores. In fact this
is almost all of them! There are three types of
problems: (1) it is wrong to change the width of
a volatile memory access. These may be used to
do memory mapped i/o, in which case a load can have
an effect even if the result is not used. Consider
loading an i32 but only using the lower 8 bits. It
is wrong to change this into a load of an i8, because
you are no longer tickling the other three bytes. It
is also unwise to make a load/store wider. For
example, changing an i16 load into an i32 load is
wrong no matter how aligned things are, since the
fact of loading an additional 2 bytes can have
i/o side-effects. (2) it is wrong to change the
number of volatile load/stores: they may be counted
by the hardware. (3) it is wrong to change a volatile
load/store that requires one memory access into one
that requires several. For example on x86-32, you
can store a double in one processor operation, but to
store an i64 requires two (two i32 stores). In a
multi-threaded program you may want to bitcast an i64
to a double and store as a double because that will
occur atomically, and be indivisible to other threads.
So it would be wrong to convert the store-of-double
into a store of an i64, because this will become two
i32 stores - no longer atomic. My policy here is
to say that the number of processor operations for
an illegal operation is undefined. So it is alright
to change a store of an i64 (requires at least two
stores; but could be validly lowered to memcpy for
example) into a store of double (one processor op).
In short, if the new store is legal and has the same
size then I say that the transform is ok. It would
also be possible to say that transforms are always
ok if before they were illegal, whether after they
are illegal or not, but that's more awkward to do
and I doubt it buys us anything much.
However this exposed an interesting thing - on x86-32
a store of i64 is considered legal! That is because
operations are marked legal by default, regardless of
whether the type is legal or not. In some ways this
is clever: before type legalization this means that
operations on illegal types are considered legal;
after type legalization there are no illegal types
so now operations are only legal if they really are.
But I consider this to be too cunning for mere mortals.
Better to do things explicitly by testing AfterLegalize.
So I have changed things so that operations with illegal
types are considered illegal - indeed they can never
map to a machine operation. However this means that
the DAG combiner is more conservative because before
it was "accidentally" performing transforms where the
type was illegal because the operation was nonetheless
marked legal. So in a few such places I added a check
on AfterLegalize, which I suppose was actually just
forgotten before. This causes the DAG combiner to do
slightly more than it used to, which resulted in the X86
backend blowing up because it got a slightly surprising
node it wasn't expecting, so I tweaked it.
llvm-svn: 52254
with code that was expecting different bit widths for different values.
Make getTruncateOrZeroExtend a method on ScalarEvolution, and use it.
llvm-svn: 52248
error that caused it to redirect stderr to stdout too often.
This fix is applied identically to the win32 code as well, but that is
untested.
--Thi line, and those below, will be ignored--
M System/Unix/Program.inc
M System/Win32/Program.inc
llvm-svn: 52233
functional changes. Win32 code is untested, but should work fine.
In the unix variant, rename RedirectFD to RedirectIO and let that function
handle empty and null paths instead of doing that in the caller 3 times. This
is the same as win32 already does it.
In the win32 variant, use Path::isEmpty() instead of checking the resulting
c_str() manually. This is the same as unix already does it.
llvm-svn: 52230