Patch by Michele Scandale!
Rewrite of the functions used to compute the backedge taken count of a
loop on LT and GT comparisons.
I decided to split the handling of LT and GT cases becasue the trick
"a > b == -a < -b" in some cases prevents the trip count computation
due to the multiplication by -1 on the two operands of the
comparison. This issue comes from the conservative computation of
value range of SCEVs: taking the negative SCEV of an expression that
have a small positive range (e.g. [0,31]), we would have a SCEV with a
fullset as value range.
Indeed, in the new rewritten function I tried to better handle the
maximum backedge taken count computation when MAX/MIN expression are
used to handle the cases where no entry guard is found.
Some test have been modified in order to check the new value correctly
(I manually check them and reasoning on possible overflow the new
values seem correct).
I finally added a new test case related to the multiplication by -1
issue on GT comparisons.
llvm-svn: 194116
This adds another heuristic to BPI, similar to the existing heuristic that
considers (x == 0) unlikely to be true. As suggested in the PACT'98 paper by
Deitrich, Cheng, and Hwu, -1 is often used to indicate an invalid index, and
equality comparisons with -1 are also unlikely to succeed. Local
experimentation supports this hypothesis: This yields a 1-2% speedup in the
test-suite sqlite benchmark on the PPC A2 core, with no significant
regressions.
llvm-svn: 193855
We can't do this for the general case as saying a GEP with a negative index
doesn't have unsigned wrap isn't valid for negative indices.
%gep = getelementptr inbounds i32* %p, i64 -1
But an inbounds GEP cannot run past the end of address space. So we check for
the very common case of a positive index and make GEPs derived from that NUW.
Together with Andy's recent non-unit stride work this lets us analyze loops
like
void foo3(int *a, int *b) {
for (; a < b; a++) {}
}
PR12375, PR12376.
Differential Revision: http://llvm-reviews.chandlerc.com/D2033
llvm-svn: 193514
Major steps include:
1). introduces a not-addr-taken bit-field in GlobalVariable
2). GlobalOpt pass sets "not-address-taken" if it proves a global varirable
dosen't have its address taken.
3). AA use this info for disambiguation.
llvm-svn: 193251
We can have a struct type with a single field and the field does not start
with 0. In that case, we should correctly update the offset.
llvm-svn: 193137
The test before wasn't successfully testing this
since it was missing the datalayout piece to change
the size of the second address space.
llvm-svn: 193102
SCEV currently fails to compute loop counts for nonunit stride
loops. This comes up frequently. It prevents loop optimization and
forces vectorization to insert extra loop checks.
For example:
void foo(int n, int *x) {
for (int i = 0; i < n; i += 3) {
x[i] = i;
x[i+1] = i+1;
x[i+2] = i+2;
}
}
We need to properly handle the case in which limit > INT_MAX-stride. In
the above case: n > INT_MAX-3. In this case the loop counter will step
beyond the limit and overflow at the same time. However, knowing that
signed integer overlow in undefined, we can assume the loop test
behavior is arbitrary after overflow. This obeys both C undefined
behavior rules, and the more strict LLVM poison value rules.
I'm finally fixing this in response to Hal Finkel's persistence.
The most probable reason that we never optimized this before is that
we were being careful to handle case where the developer expected a
side-effect free infinite loop relying on overflow:
for (int i = 0; i < n; i += s) {
++j;
}
return j;
If INT_MAX+1 is a multiple of s and n > INT_MAX-s, then we might
expect an infinite loop. However there are plenty of ways to achieve
this effect without relying on undefined behavior of signed overflow.
llvm-svn: 193015
infrastructure.
This was essentially work toward PGO based on a design that had several
flaws, partially dating from a time when LLVM had a different
architecture, and with an effort to modernize it abandoned without being
completed. Since then, it has bitrotted for several years further. The
result is nearly unusable, and isn't helping any of the modern PGO
efforts. Instead, it is getting in the way, adding confusion about PGO
in LLVM and distracting everyone with maintenance on essentially dead
code. Removing it paves the way for modern efforts around PGO.
Among other effects, this removes the last of the runtime libraries from
LLVM. Those are being developed in the separate 'compiler-rt' project
now, with somewhat different licensing specifically more approriate for
runtimes.
llvm-svn: 191835
Remove the command line argument "struct-path-tbaa" since we should not depend
on command line argument to decide which format the IR file is using. Instead,
we check the first operand of the tbaa tag node, if it is a MDNode, we treat
it as struct-path aware TBAA format, otherwise, we treat it as scalar TBAA
format.
When clang starts to use struct-path aware TBAA format no matter whether
struct-path-tbaa is no, and we can auto-upgrade existing bc files, the support
for scalar TBAA format can be dropped.
Existing testing cases are updated to use the struct-path aware TBAA format.
llvm-svn: 191538
Upcoming SLP vectorization improvements will want to be able to estimate costs
of horizontal reductions. Add infrastructure to support this.
We model reductions as a series of (shufflevector,add) tuples ultimately
followed by an extractelement. For example, for an add-reduction of <4 x float>
we could generate the following sequence:
(v0, v1, v2, v3)
\ \ / /
\ \ /
+ +
(v0+v2, v1+v3, undef, undef)
\ /
((v0+v2) + (v1+v3), undef, undef)
%rdx.shuf = shufflevector <4 x float> %rdx, <4 x float> undef,
<4 x i32> <i32 2, i32 3, i32 undef, i32 undef>
%bin.rdx = fadd <4 x float> %rdx, %rdx.shuf
%rdx.shuf7 = shufflevector <4 x float> %bin.rdx, <4 x float> undef,
<4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
%bin.rdx8 = fadd <4 x float> %bin.rdx, %rdx.shuf7
%r = extractelement <4 x float> %bin.rdx8, i32 0
This commit adds a cost model interface "getReductionCost(Opcode, Ty, Pairwise)"
that will allow clients to ask for the cost of such a reduction (as backends
might generate more efficient code than the cost of the individual instructions
summed up). This interface is excercised by the CostModel analysis pass which
looks for reduction patterns like the one above - starting at extractelements -
and if it sees a matching sequence will call the cost model interface.
We will also support a second form of pairwise reduction that is well supported
on common architectures (haddps, vpadd, faddp).
(v0, v1, v2, v3)
\ / \ /
(v0+v1, v2+v3, undef, undef)
\ /
((v0+v1)+(v2+v3), undef, undef, undef)
%rdx.shuf.0.0 = shufflevector <4 x float> %rdx, <4 x float> undef,
<4 x i32> <i32 0, i32 2 , i32 undef, i32 undef>
%rdx.shuf.0.1 = shufflevector <4 x float> %rdx, <4 x float> undef,
<4 x i32> <i32 1, i32 3, i32 undef, i32 undef>
%bin.rdx.0 = fadd <4 x float> %rdx.shuf.0.0, %rdx.shuf.0.1
%rdx.shuf.1.0 = shufflevector <4 x float> %bin.rdx.0, <4 x float> undef,
<4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
%rdx.shuf.1.1 = shufflevector <4 x float> %bin.rdx.0, <4 x float> undef,
<4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
%bin.rdx.1 = fadd <4 x float> %rdx.shuf.1.0, %rdx.shuf.1.1
%r = extractelement <4 x float> %bin.rdx.1, i32 0
llvm-svn: 190876
- Instead of setting the suffixes in a bunch of places, just set one master
list in the top-level config. We now only modify the suffix list in a few
suites that have one particular unique suffix (.ml, .mc, .yaml, .td, .py).
- Aside from removing the need for a bunch of lit.local.cfg files, this enables
4 tests that were inadvertently being skipped (one in
Transforms/BranchFolding, a .s file each in DebugInfo/AArch64 and
CodeGen/PowerPC, and one in CodeGen/SI which is now failing and has been
XFAILED).
- This commit also fixes a bunch of config files to use config.root instead of
older copy-pasted code.
llvm-svn: 188513
This patch fixes the multiple breakages on ARM test-suite after the SLP
vectorizer was introduced by default on O3. The problem was an illegal
vector type on ARMTTI::getCmpSelInstrCost() <3 x i1> which is not simple.
The guard protects this code from breaking (cause of the problems) but
doesn't fix the issue that is generating the odd vector in the first
place, which also needs to be investigated.
llvm-svn: 187658
This fixes an oversight that Intrinsic::nearbyint was not being mapped to
ISD::FNEARBYINT (thus fixing the over-optimistic cost we were assigning to
nearbyint calls for some targets).
llvm-svn: 185783
This is easier to read than the internal fixed-point representation.
If anybody knows the correct algorithm for converting fixed-point
numbers to base 10, feel free to fix it.
llvm-svn: 184881
This is a band-aid to fix the most severe regressions we're seeing from basing
spill decisions on block frequencies, until we have a better solution.
llvm-svn: 184835
Zero is used by BlockFrequencyInfo as a special "don't know" value. It also
causes a sink for frequencies as you can't ever get off a zero frequency with
more multiplies.
This recovers a 10% regression on MultiSource/Benchmarks/7zip. A zero frequency
was propagated into an inner loop causing excessive spilling.
PR16402.
llvm-svn: 184584
Other than recognizing the attribute, the patch does little else.
It changes the branch probability analyzer so that edges into
blocks postdominated by a cold function are given low weight.
Added analysis and code generation tests. Added documentation for the
new attribute.
llvm-svn: 182638
We switch the order of offset and field type to make TBAAStructType node
(name, parent node, offset) similar to scalar TBAA node (name, parent node).
TypeIsImmutable is added to TBAAStructTag node.
llvm-svn: 180654
Rather than just splitting the input type and hoping for the best, apply
a bit more cleverness. Just splitting the types until the source is
legal often leads to an illegal result time, which is then widened and a
scalarization step is introduced which leads to truly horrible code
generation. With the loop vectorizer, these sorts of operations are much
more common, and so it's worth extra effort to do them well.
Add a legalization hook for the operands of a TRUNCATE node, which will
be encountered after the result type has been legalized, but if the
operand type is still illegal. If simple splitting of both types
ends up with the result type of each half still being legal, just
do that (v16i16 -> v16i8 on ARM, for example). If, however, that would
result in an illegal result type (v8i32 -> v8i8 on ARM, for example),
we can get more clever with power-two vectors. Specifically,
split the input type, but also widen the result element size, then
concatenate the halves and truncate again. For example on ARM,
To perform a "%res = v8i8 trunc v8i32 %in" we transform to:
%inlo = v4i32 extract_subvector %in, 0
%inhi = v4i32 extract_subvector %in, 4
%lo16 = v4i16 trunc v4i32 %inlo
%hi16 = v4i16 trunc v4i32 %inhi
%in16 = v8i16 concat_vectors v4i16 %lo16, v4i16 %hi16
%res = v8i8 trunc v8i16 %in16
This allows instruction selection to generate three VMOVN instructions
instead of a sequences of moves, stores and loads.
Update the ARMTargetTransformInfo to take this improved legalization
into account.
Consider the simplified IR:
define <16 x i8> @test1(<16 x i32>* %ap) {
%a = load <16 x i32>* %ap
%tmp = trunc <16 x i32> %a to <16 x i8>
ret <16 x i8> %tmp
}
define <8 x i8> @test2(<8 x i32>* %ap) {
%a = load <8 x i32>* %ap
%tmp = trunc <8 x i32> %a to <8 x i8>
ret <8 x i8> %tmp
}
Previously, we would generate the truly hideous:
.syntax unified
.section __TEXT,__text,regular,pure_instructions
.globl _test1
.align 2
_test1: @ @test1
@ BB#0:
push {r7}
mov r7, sp
sub sp, sp, #20
bic sp, sp, #7
add r1, r0, #48
add r2, r0, #32
vld1.64 {d24, d25}, [r0:128]
vld1.64 {d16, d17}, [r1:128]
vld1.64 {d18, d19}, [r2:128]
add r1, r0, #16
vmovn.i32 d22, q8
vld1.64 {d16, d17}, [r1:128]
vmovn.i32 d20, q9
vmovn.i32 d18, q12
vmov.u16 r0, d22[3]
strb r0, [sp, #15]
vmov.u16 r0, d22[2]
strb r0, [sp, #14]
vmov.u16 r0, d22[1]
strb r0, [sp, #13]
vmov.u16 r0, d22[0]
vmovn.i32 d16, q8
strb r0, [sp, #12]
vmov.u16 r0, d20[3]
strb r0, [sp, #11]
vmov.u16 r0, d20[2]
strb r0, [sp, #10]
vmov.u16 r0, d20[1]
strb r0, [sp, #9]
vmov.u16 r0, d20[0]
strb r0, [sp, #8]
vmov.u16 r0, d18[3]
strb r0, [sp, #3]
vmov.u16 r0, d18[2]
strb r0, [sp, #2]
vmov.u16 r0, d18[1]
strb r0, [sp, #1]
vmov.u16 r0, d18[0]
strb r0, [sp]
vmov.u16 r0, d16[3]
strb r0, [sp, #7]
vmov.u16 r0, d16[2]
strb r0, [sp, #6]
vmov.u16 r0, d16[1]
strb r0, [sp, #5]
vmov.u16 r0, d16[0]
strb r0, [sp, #4]
vldmia sp, {d16, d17}
vmov r0, r1, d16
vmov r2, r3, d17
mov sp, r7
pop {r7}
bx lr
.globl _test2
.align 2
_test2: @ @test2
@ BB#0:
push {r7}
mov r7, sp
sub sp, sp, #12
bic sp, sp, #7
vld1.64 {d16, d17}, [r0:128]
add r0, r0, #16
vld1.64 {d20, d21}, [r0:128]
vmovn.i32 d18, q8
vmov.u16 r0, d18[3]
vmovn.i32 d16, q10
strb r0, [sp, #3]
vmov.u16 r0, d18[2]
strb r0, [sp, #2]
vmov.u16 r0, d18[1]
strb r0, [sp, #1]
vmov.u16 r0, d18[0]
strb r0, [sp]
vmov.u16 r0, d16[3]
strb r0, [sp, #7]
vmov.u16 r0, d16[2]
strb r0, [sp, #6]
vmov.u16 r0, d16[1]
strb r0, [sp, #5]
vmov.u16 r0, d16[0]
strb r0, [sp, #4]
ldm sp, {r0, r1}
mov sp, r7
pop {r7}
bx lr
Now, however, we generate the much more straightforward:
.syntax unified
.section __TEXT,__text,regular,pure_instructions
.globl _test1
.align 2
_test1: @ @test1
@ BB#0:
add r1, r0, #48
add r2, r0, #32
vld1.64 {d20, d21}, [r0:128]
vld1.64 {d16, d17}, [r1:128]
add r1, r0, #16
vld1.64 {d18, d19}, [r2:128]
vld1.64 {d22, d23}, [r1:128]
vmovn.i32 d17, q8
vmovn.i32 d16, q9
vmovn.i32 d18, q10
vmovn.i32 d19, q11
vmovn.i16 d17, q8
vmovn.i16 d16, q9
vmov r0, r1, d16
vmov r2, r3, d17
bx lr
.globl _test2
.align 2
_test2: @ @test2
@ BB#0:
vld1.64 {d16, d17}, [r0:128]
add r0, r0, #16
vld1.64 {d18, d19}, [r0:128]
vmovn.i32 d16, q8
vmovn.i32 d17, q9
vmovn.i16 d16, q8
vmov r0, r1, d16
bx lr
llvm-svn: 179989
The costs are overfitted so that I can still use the legalization factor.
For example the following kernel has about half the throughput vectorized than
unvectorized when compiled with SSE2. Before this patch we would vectorize it.
unsigned short A[1024];
double B[1024];
void f() {
int i;
for (i = 0; i < 1024; ++i) {
B[i] = (double) A[i];
}
}
radar://13599001
llvm-svn: 179033
The code in getTypeConversion attempts to promote the element vector type
before it trys to split or widen the vector.
After it failed finding a legal vector type by promoting it would continue using
the promoted vector element type. Thereby missing legal splitted vector types.
For example the type v32i32 that has a legal split of 4 x v3i32 on x86/sse2
would be transformed to: v32i256 and from there on successively split to:
v16i256, v8i256, v1i256 and then finally ends up as an i64 type.
By resetting the vector element type to the original vector element type that
existed before the promotion the code will attempt to split the vector type to
smaller vector widths of the same type.
llvm-svn: 178999
SSE2 has efficient support for shifts by a scalar. My previous change of making
shifts expensive did not take this into account marking all shifts as expensive.
This would prevent vectorization from happening where it is actually beneficial.
With this change we differentiate between shifts of constants and other shifts.
radar://13576547
llvm-svn: 178808
The default logic does not correctly identify costs of casts because they are
marked as custom on x86.
For some cases, where the shift amount is a scalar we would be able to generate
better code. Unfortunately, when this is the case the value (the splat) will get
hoisted out of the loop, thereby making it invisible to ISel.
radar://13130673
radar://13537826
llvm-svn: 178703