"For ARM stack frames that utilize variable sized objects and have either
large local stack areas or require dynamic stack realignment, allocate a
base register via which to access the local frame. This allows efficient
access to frame indices not accessible via the FP (either due to being out
of range or due to dynamic realignment) or the SP (due to variable sized
object allocation). In particular, this greatly improves efficiency of access
to spill slots in Thumb functions which contain VLAs."
r112986 fixed a latent bug exposed by the above.
llvm-svn: 112989
vabd intrinsic and add and/or zext operations. In the case of vaba, this
also avoids the need for a DAG combine pattern to combine vabd with add.
Update tests. Auto-upgrade the old intrinsics.
llvm-svn: 112941
large local stack areas or require dynamic stack realignment, allocate a
base register via which to access the local frame. This allows efficient
access to frame indices not accessible via the FP (either due to being out
of range or due to dynamic realignment) or the SP (due to variable sized
object allocation). In particular, this greatly improves efficiency of access
to spill slots in Thumb functions which contain VLAs.
rdar://7352504
rdar://8374540
rdar://8355680
llvm-svn: 112883
there are clearly no stores between the load and the store. This fixes
this miscompile reported as PR7833.
This breaks the test/CodeGen/X86/narrow_op-2.ll optimization, which is
safe, but awkward to prove safe. Move it to X86's README.txt.
llvm-svn: 112861
add, and subtract operations with zero-extended or sign-extended vectors.
Update tests. Add auto-upgrade support for the old intrinsics.
llvm-svn: 112773
check more strict, breaking some cases not checked in the
testsuite, but also exposes some foldings not done before,
as this example:
movaps (%rdi), %xmm0
movaps (%rax), %xmm1
movaps %xmm0, %xmm2
movss %xmm1, %xmm2
shufps $36, %xmm2, %xmm0
now is generated as:
movaps (%rdi), %xmm0
movaps %xmm0, %xmm1
movlps (%rax), %xmm1
shufps $36, %xmm1, %xmm0
llvm-svn: 112753
on llvmdev: SRoA is introducing MMX datatypes like <1 x i64>,
which then cause random problems because the X86 backend is
producing mmx stuff without inserting proper emms calls.
In the short term, force off MMX datatypes. In the long term,
the X86 backend should not select generic vector types to MMX
registers. This is being worked on, but won't be done in time
for 2.8. rdar://8380055
llvm-svn: 112696
int x(int t) {
if (t & 256)
return -26;
return 0;
}
We generate this:
tst.w r0, #256
mvn r0, #25
it eq
moveq r0, #0
while gcc generates this:
ands r0, r0, #256
it ne
mvnne r0, #25
bx lr
Scandalous really!
During ISel time, we can look for this particular pattern. One where we have a
"MOVCC" that uses the flag off of a CMPZ that itself is comparing an AND
instruction to 0. Something like this (greatly simplified):
%r0 = ISD::AND ...
ARMISD::CMPZ %r0, 0 @ sets [CPSR]
%r0 = ARMISD::MOVCC 0, -26 @ reads [CPSR]
All we have to do is convert the "ISD::AND" into an "ARM::ANDS" that sets [CPSR]
when it's zero. The zero value will all ready be in the %r0 register and we only
need to change it if the AND wasn't zero. Easy!
llvm-svn: 112664