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Commit Graph

79 Commits

Author SHA1 Message Date
Aaron Ballman
0e19b5d670 Removing LLVM_EXPLICIT, as MSVC 2012 was the last reason for requiring the macro. NFC; LLVM edition.
llvm-svn: 229335
2015-02-15 22:00:20 +00:00
Craig Topper
30281a67fb [C++11] More 'nullptr' conversion. In some cases just using a boolean check instead of comparing to nullptr.
llvm-svn: 206142
2014-04-14 00:51:57 +00:00
Craig Topper
b3cfc7916b [C++11] Add 'override' keyword to virtual methods that override their base class.
llvm-svn: 203220
2014-03-07 09:26:03 +00:00
Benjamin Kramer
e4eb1b495f [C++11] Replace llvm::next and llvm::prior with std::next and std::prev.
Remove the old functions.

llvm-svn: 202636
2014-03-02 12:27:27 +00:00
Andrew Trick
412a9a4e32 Down-scale slot index distance to save bits.
llvm-svn: 187438
2013-07-30 19:59:19 +00:00
Andrew Trick
05b1db7761 whitespace
llvm-svn: 187437
2013-07-30 19:59:15 +00:00
David Blaikie
898763a097 Use only explicit bool conversion operators
BitVector/SmallBitVector::reference::operator bool remain implicit since
they model more exactly a bool, rather than something else that can be
boolean tested.

The most common (non-buggy) case are where such objects are used as
return expressions in bool-returning functions or as boolean function
arguments. In those cases I've used (& added if necessary) a named
function to provide the equivalent (or sometimes negative, depending on
convenient wording) test.

One behavior change (YAMLParser) was made, though no test case is
included as I'm not sure how to reach that code path. Essentially any
comparison of llvm::yaml::document_iterators would be invalid if neither
iterator was at the end.

This helped uncover a couple of bugs in Clang - test cases provided for
those in a separate commit along with similar changes to `operator bool`
instances in Clang.

llvm-svn: 181868
2013-05-15 07:36:59 +00:00
Lang Hames
99f891a858 Add support for index resources (for a SlotIndex) to be relinquished.
When the SlotIndexes pass was introduced it was intended to support insertion
of code during register allocation. Removal of code was a minor consideration
(and raised the question of what to do about dangling SlotIndex objects pointing
to the erased index), so I opted to keep all indexes around indefinitely and
simply null out those that weren't being used.

Nowadays people are moving more code around (e.g. via HandleMove), which means
more zombie indexes. I want to start killing off indexes when we're done with
them to reclaim the resources they use up.
 

llvm-svn: 179834
2013-04-19 04:31:49 +00:00
Jakob Stoklund Olesen
896cede5d3 No really, don't use end().
Clearly, this function is never actually called with the last
instruction in the function.

llvm-svn: 176708
2013-03-08 18:36:36 +00:00
Jakob Stoklund Olesen
504736022a Avoid creating a SlotIndex from the end() iterator.
No test case, spotted by inspection.

llvm-svn: 176705
2013-03-08 18:08:54 +00:00
Cameron Zwarich
014e7a4631 Add SlotIndexes::repairIndexesInRange(), which repairs SlotIndexes after adding
and removing instructions. The implementation seems more complicated than it
needs to be, but I couldn't find something simpler that dealt with all of the
corner cases.

Also add a call to repairIndexesInRange() from repairIntervalsInRange().

llvm-svn: 175601
2013-02-20 06:46:41 +00:00
Cameron Zwarich
fedf4a2442 Make SlotIndex::getEntry() return unsigned to match IndexListEntry.
llvm-svn: 175600
2013-02-20 06:46:39 +00:00
Cameron Zwarich
1ff3c2a1d4 Renumber SlotIndexes locally when a new block is inserted.
llvm-svn: 174937
2013-02-12 03:49:22 +00:00
Cameron Zwarich
a494e12ad8 Fix some problems with the updating of SlotIndexes after adding a new MBB. In
particular, holes were being left between two blocks after splitting an edge.

llvm-svn: 174868
2013-02-11 09:24:42 +00:00
Cameron Zwarich
99633d18d6 Fix the unused but nearly correct method SlotIndexes::insertMBBInMaps() and add
support for updating SlotIndexes to MachineBasicBlock::SplitCriticalEdge(). This
calls renumberIndexes() every time; it should be improved to only renumber
locally.

llvm-svn: 174851
2013-02-10 23:29:54 +00:00
Chandler Carruth
3f86485d73 Provide a common half-open interval map info implementation, and just
re-use that for SlotIndexes. This way other users who want half-open
semantics can share the implementation.

llvm-svn: 171158
2012-12-27 11:29:17 +00:00
Chandler Carruth
ca305491f6 Sort the #include lines for the include/... tree with the script.
AKA: Recompile *ALL* the source code!

This one went much better. No manual edits here. I spot-checked for
silliness and grep-checked for really broken edits and everything seemed
good. It all still compiles. Yell if you see something that looks goofy.

llvm-svn: 169133
2012-12-03 17:02:12 +00:00
Sylvestre Ledru
bf8acb65ac Fix a typo (the the => the)
llvm-svn: 160621
2012-07-23 08:51:15 +00:00
Chandler Carruth
c481f1e53b Remove dead infrastructure for building DenseMaps with a SlotIndex as
the key -- they are now stored in an IntervalMap.

I noticed this while looking into PR12652.

llvm-svn: 159745
2012-07-05 11:40:23 +00:00
Benjamin Kramer
bb30e1face Fix typos found by http://github.com/lyda/misspell-check
llvm-svn: 157885
2012-06-02 10:20:22 +00:00
Jakob Stoklund Olesen
24c99d2966 Remove more dead code.
llvm-svn: 155566
2012-04-25 18:01:30 +00:00
Benjamin Kramer
228e16b53c Remove unused PointerLikeTypeTraits for IndexListEntry.
It set NumLowBitAvailable = 3 which may not be true on all platforms.  We only
ever use 2 bits (the default) so this assumption can be safely removed

Should fix PR12612.

llvm-svn: 155288
2012-04-21 16:05:27 +00:00
Francois Pichet
42da16cf7f Unbreak the MSVC build, that next() thing again.
llvm-svn: 154916
2012-04-17 09:37:32 +00:00
Lang Hames
c9489b786a SlotIndexes used to store the index list in a crufty custom linked-list. I can't
for the life of me remember why I wrote it this way, but I can't see any good
reason for it now. This patch replaces the custom linked list with an ilist.

This change should preserve the existing numberings exactly, so no generated code
should change (if it does, file a bug!).

llvm-svn: 154904
2012-04-17 04:15:51 +00:00
Jakob Stoklund Olesen
1885bf0ac7 Move getBundleStart() into MachineInstrBundle.h.
This allows the function to be inlined, and makes it suitable for use in
getInstructionIndex().

Also provide a const version. C++ is great for touch typing practice.

llvm-svn: 151782
2012-03-01 01:26:01 +00:00
Jakob Stoklund Olesen
b87aee0a04 Instructions inside a bundle have the same number as the bundle itself.
SlotIndexes are not assigned to instructions inside bundles, but it is
still valid to look up the index of those instructions.

The reverse getInstructionFromIndex() will return the first instruction
in the bundle.

llvm-svn: 151672
2012-02-28 23:52:31 +00:00
Lang Hames
48ba737427 Add a check to make sure we don't assign slot indexes for instructions inside bundles.
llvm-svn: 150564
2012-02-15 04:33:48 +00:00
Jakob Stoklund Olesen
108f217812 Drop ZeroIndex and InvalidIndex.
They are not used any more. Simply use SlotIndex() to get an invalid
index.

llvm-svn: 149727
2012-02-04 00:11:06 +00:00
Jakob Stoklund Olesen
37e4396a06 Detect when a value is undefined on an edge to a landing pad.
Consider this code:

int h() {
  int x;
  try {
    x = f();
    g();
  } catch (...) {
    return x+1;
  }
  return x;
}

The variable x is undefined on the first edge to the landing pad, but it
has the f() return value on the second edge to the landing pad.

SplitAnalysis::getLastSplitPoint() would assume that the return value
from f() was live into the landing pad when f() throws, which is of
course impossible.

Detect these cases, and treat them as if the landing pad wasn't there.
This allows spill code to be inserted after the function call to f().

<rdar://problem/10664933>

llvm-svn: 147912
2012-01-11 02:07:05 +00:00
Benjamin Kramer
dfab20fd0c Simplify more DenseMap.find users.
llvm-svn: 147550
2012-01-04 21:41:24 +00:00
Jakob Stoklund Olesen
9b34607bdf Rename SlotIndexes to match how they are used.
The old naming scheme (load/use/def/store) can be traced back to an old
linear scan article, but the names don't match how slots are actually
used.

The load and store slots are not needed after the deferred spill code
insertion framework was deleted.

The use and def slots don't make any sense because we are using
half-open intervals as is customary in C code, but the names suggest
closed intervals.  In reality, these slots were used to distinguish
early-clobber defs from normal defs.

The new naming scheme also has 4 slots, but the names match how the
slots are really used.  This is a purely mechanical renaming, but some
of the code makes a lot more sense now.

llvm-svn: 144503
2011-11-13 20:45:27 +00:00
Nick Lewycky
73dbedf97e Fix typo.
llvm-svn: 140807
2011-09-29 21:07:46 +00:00
Jakob Stoklund Olesen
987cd08002 Extract parts of RAGreedy::splitAroundRegion as SplitKit methods.
This gets rid of some of the gory splitting details in RAGreedy and
makes them available to future SplitKit clients.

Slightly generalize the functionality to support multi-way splitting.
Specifically, SplitEditor::splitLiveThroughBlock() supports switching
between different register intervals in a block.

llvm-svn: 135307
2011-07-15 21:47:57 +00:00
Chandler Carruth
c83eb00361 Remove an unused variable in NDEBUG (found with -Wunused-variable).
llvm-svn: 130688
2011-05-02 05:49:01 +00:00
Jakob Stoklund Olesen
e0ec7ed462 Add a SlotIndexes::insertMachineInstrInMaps to insert the instruction after any null indexes.
This makes a difference if a live interval is referring to a deleted
instruction. It can be important to insert an instruction before or after a
deleted instruction to avoid interference.

llvm-svn: 130686
2011-05-02 05:29:56 +00:00
Jakob Stoklund Olesen
a1ffedb740 Skip a binary search when possible.
llvm-svn: 129293
2011-04-11 20:01:44 +00:00
Jakob Stoklund Olesen
731b0d77a2 Use std::unique instead of a SmallPtrSet to ensure unique instructions in UseSlots.
This allows us to always keep the smaller slot for an instruction which is what
we want when a register has early clobber defines.

Drop the UsingInstrs set and the UsingBlocks map. They are no longer needed.

llvm-svn: 128886
2011-04-05 15:18:18 +00:00
Jakob Stoklund Olesen
78d65c6632 Stop caching basic block index ranges now that SlotIndexes can keep up.
llvm-svn: 128821
2011-04-04 15:32:15 +00:00
Jakob Stoklund Olesen
024a1de4ae Use basic block numbers as indexes when mapping slot index ranges.
This is more compact and faster than using DenseMap.

llvm-svn: 128763
2011-04-02 06:03:31 +00:00
Jakob Stoklund Olesen
8b66caf12a Renumber slot indexes locally when possible.
Initially, slot indexes are quad-spaced. There is room for inserting up to 3
new instructions between the original instructions.

When we run out of indexes between two instructions, renumber locally using
double-spaced indexes. The original quad-spacing means that we catch up quickly,
and we only have to renumber a handful of instructions to get a monotonic
sequence. This is much faster than renumbering the whole function as we did
before.

llvm-svn: 127023
2011-03-04 19:43:38 +00:00
Jakob Stoklund Olesen
61af2752b1 Symbolize the default instruction distance.
llvm-svn: 127013
2011-03-04 18:36:51 +00:00
Jakob Stoklund Olesen
728fffc159 Deferred SlotIndex renumbering was a good idea but never used.
llvm-svn: 127008
2011-03-04 18:08:32 +00:00
Jakob Stoklund Olesen
d0930e03c1 Represent sentinel slot indexes with a null pointer.
This is much faster than using a pointer to a ManagedStatic object accessed with
a function call. The greedy register allocator is 5% faster overall just from
the SlotIndex default constructor savings.

llvm-svn: 126925
2011-03-03 05:40:04 +00:00
Jakob Stoklund Olesen
2e6407e9aa Avoid comparing invalid slot indexes, and assert that it doesn't happen.
The SlotIndex created by the default construction does not represent a position
in the function, and it doesn't make sense to compare it to other indexes.

llvm-svn: 126924
2011-03-03 05:18:19 +00:00
Jakob Stoklund Olesen
2a12e5adba Optimize SlotIndex equality tests.
IndexListEntries have unique indexes, so it is not necessary to dereference
pointers to them.

llvm-svn: 126923
2011-03-03 05:18:15 +00:00
Jakob Stoklund Olesen
22bdcea2fd Assert if anybody tries to put a slot index on a DBG_VALUE instruction.
llvm-svn: 123323
2011-01-12 21:27:45 +00:00
Jakob Stoklund Olesen
1fc1f0c4a0 Add SlotIndexes::getMBBRange() to get the range of a basic block in a single
lookup.

llvm-svn: 121893
2010-12-15 20:40:22 +00:00
Jakob Stoklund Olesen
54b6cd6d38 Implement the first half of LiveDebugVariables.
Scan the MachineFunction for DBG_VALUE instructions, and replace them with a
data structure similar to LiveIntervals. The live range of a DBG_VALUE is
determined by propagating it down the dominator tree until a new DBG_VALUE is
found. When a DBG_VALUE lives in a register, its live range is confined to the
live range of the register's value.

LiveDebugVariables runs before coalescing, so DBG_VALUEs are not artificially
extended when registers are joined.

The missing half will recreate DBG_VALUE instructions from the intervals when
register allocation is complete.

The pass is disabled by default. It can be enabled with the temporary command
line option -live-debug-variables.

llvm-svn: 120636
2010-12-02 00:37:37 +00:00
Jakob Stoklund Olesen
313b78d28e Insert two blank SlotIndexes between basic blocks instead of just one.
This is the first small step towards using closed intervals for liveness instead
of the half-open intervals we're using now.

We want to be able to distinguish between a SlotIndex that represents a variable
being live-out of a basic block, and an index representing a variable live-in to
its successor.

That requires two separate indexes between blocks. One for live-outs and one for
live-ins.

With this change, getMBBEndIdx(MBB).getPrevSlot() becomes stable so it stays
greater than any instructions inserted at the end of MBB.

llvm-svn: 118747
2010-11-11 00:19:20 +00:00
Jakob Stoklund Olesen
3eb4a7b12d Delete unused function.
llvm-svn: 118743
2010-11-10 23:56:02 +00:00