Add some more tests to make sure better operand
choices are still made. Leave some cases that seem
to have no reason to ever be e64 alone.
llvm-svn: 217789
I noticed some odd looking cases where addr64 wasn't set
when storing to a pointer in an SGPR. This seems to be intentional,
and partially tested already.
The documentation seems to describe addr64 in terms of which registers
addressing modifiers come from, but I would expect to always need
addr64 when using 64-bit pointers. If no offset is applied,
it makes sense to not need to worry about doing a 64-bit add
for the final address. A small immediate offset can be applied,
so is it OK to not have addr64 set if a carry is necessary when adding
the base pointer in the resource to the offset?
llvm-svn: 217785
when SSE4.1 is available.
This removes a ton of domain crossing from blend code paths that were
ending up in the floating point code path.
This is just the tip of the iceberg though. The real switch is for
integer blend lowering to more actively rely on this instruction being
available so we don't hit shufps at all any longer. =] That will come in
a follow-up patch.
Another place where we need better support is for using PBLENDVB when
doing so avoids the need to have two complementary PSHUFB masks.
llvm-svn: 217767
missing specific checks.
While there is a lot of redundancy here where all-but-one mode use the
same code generation, I'd rather have each variant spelled out and
checked so that readers aren't misled by an omission in the test suite.
llvm-svn: 217765
instructions from the relevant shuffle patterns.
This is the last tweak I'm aware of to generate essentially perfect
v4f32 and v2f64 shuffles with the new vector shuffle lowering up through
SSE4.1. I'm sure I've missed some and it'd be nice to check since v4f32
is amenable to exhaustive exploration, but this is all of the tricks I'm
aware of.
With AVX there is a new trick to use the VPERMILPS instruction, that's
coming up in a subsequent patch.
llvm-svn: 217761
instructions when it finds an appropriate pattern.
These are lovely instructions, and its a shame to not use them. =] They
are fast, and can hand loads folded into their operands, etc.
I've also plumbed the comment shuffle decoding through the various
layers so that the test cases are printed nicely.
llvm-svn: 217758
AVX is available, and generally tidy up things surrounding UNPCK
formation.
Originally, I was thinking that the only advantage of PSHUFD over UNPCK
instruction variants was its free copy, and otherwise we should use the
shorter encoding UNPCK instructions. This isn't right though, there is
a larger advantage of being able to fold a load into the operand of
a PSHUFD. For UNPCK, the operand *must* be in a register so it can be
the second input.
This removes the UNPCK formation in the target-specific DAG combine for
v4i32 shuffles. It also lifts the v8 and v16 cases out of the
AVX-specific check as they are potentially replacing multiple
instructions with a single instruction and so should always be valuable.
The floating point checks are simplified accordingly.
This also adjusts the formation of PSHUFD instructions to attempt to
match the shuffle mask to one which would fit an UNPCK instruction
variant. This was originally motivated to allow it to match the UNPCK
instructions in the combiner, but clearly won't now.
Eventually, we should add a MachineCombiner pass that can form UNPCK
instructions post-RA when the operand is known to be in a register and
thus there is no loss.
llvm-svn: 217755
'punpckhwd' instructions when suitable rather than falling back to the
generic algorithm.
While we could canonicalize to these patterns late in the process, that
wouldn't help when the freedom to use them is only visible during
initial lowering when undef lanes are well understood. This, it turns
out, is very important for matching the shuffle patterns that are used
to lower sign extension. Fixes a small but relevant regression in
gcc-loops with the new lowering.
When I changed this I noticed that several 'pshufd' lowerings became
unpck variants. This is bad because it removes the ability to freely
copy in the same instruction. I've adjusted the widening test to handle
undef lanes correctly and now those will correctly continue to use
'pshufd' to lower. However, this caused a bunch of churn in the test
cases. No functional change, just churn.
Both of these changes are part of addressing a general weakness in the
new lowering -- it doesn't sufficiently leverage undef lanes. I've at
least a couple of patches that will help there at least in an academic
sense.
llvm-svn: 217752
Some ICmpInsts when anded/ored with another ICmpInst trivially reduces
to true or false depending on whether or not all integers or no integers
satisfy the intersected/unioned range.
This sort of trivial looking code can come about when InstCombine
performs a range reduction-type operation on sdiv and the like.
This fixes PR20916.
llvm-svn: 217750
These are super simple. They even take precedence over crazy
instructions like INSERTPS because they have very high throughput on
modern x86 chips.
I still have to teach the integer shuffle variants about this to avoid
so many domain crossings. However, due to the particular instructions
available, that's a touch more complex and so a separate patch.
Also, the backend doesn't seem to realize it can commute blend
instructions by negating the mask. That would help remove a number of
copies here. Suggestions on how to do this welcome, it's an area I'm
less familiar with.
llvm-svn: 217744
support transforming the forms from the new vector shuffle lowering to
use 'movddup' when appropriate.
A bunch of the cases where we actually form 'movddup' don't actually
show up in the test results because something even later than DAG
legalization maps them back to 'unpcklpd'. If this shows back up as
a performance problem, I'll probably chase it down, but it is at least
an encoded size loss. =/
To make this work, also always do this canonicalizing step for floating
point vectors where the baseline shuffle instructions don't provide any
free copies of their inputs. This also causes us to canonicalize
unpck[hl]pd into mov{hl,lh}ps (resp.) which is a nice encoding space
win.
There is one test which is "regressed" by this: extractelement-load.
There, the test case where the optimization it is testing *fails*, the
exact instruction pattern which results is slightly different. This
should probably be fixed by having the appropriate extract formed
earlier in the DAG, but that would defeat the purpose of the test.... If
this test case is critically important for anyone, please let me know
and I'll try to work on it. The prior behavior was actually contrary to
the comment in the test case and seems likely to have been an accident.
llvm-svn: 217738
Check that the post RA scheduler is being skipped, regardless of
whether it's the top-down list latency scheduler or the post-RA
MI scheduler.
llvm-svn: 217725
Similar to my previous -exports-trie option, the -rebase option dumps info from
the LC_DYLD_INFO load command. The rebasing info is a list of the the locations
that dyld needs to adjust if a mach-o image is not loaded at its preferred
address. Since ASLR is now the default, images almost never load at their
preferred address, and thus need to be rebased by dyld.
llvm-svn: 217709
The raw profiles that are generated in compiler-rt always add padding
so that each profile is aligned, so we can simply treat files that
don't have this property as malformed.
Caught by Alexey's new ubsan bot. Thanks!
llvm-svn: 217708
As far as I can tell UTF-8 has been supported since the beginning of Python's
codec support, and it's the de facto standard for text these days, at least
for primarily-English text. This allows us to put Unicode into lit RUN lines.
rdar://problem/18311663
llvm-svn: 217688
Cross-class copies being expensive is actually a trait of the microarchitecture, but as I haven't yet seen an example of a microarchitecture where they're cheap it seems best to just enable this by default, covering the non-mcpu build case.
llvm-svn: 217674
This fixes a call to sys::fs::equivalent that should've been to
CodeCoverageTool::equivalentFiles, which lets us restore the test of
r217476 that was removed in r217478.
This reverts r217478, but the test works this time.
llvm-svn: 217646
Inline asm may specify 'U' and 'X' constraints to print a 'u' for an
update-form memory reference, or an 'x' for an indexed-form memory
reference. However, these are really only useful in GCC internal code
generation. In inline asm the operand of the memory constraint is
typically just a register containing the address, so 'U' and 'X' make
no sense.
This patch quietly accepts 'U' and 'X' in inline asm patterns, but
otherwise does nothing. If we ever unexpectedly see a non-register,
we'll assert and sort it out afterwards.
I've added a new test for these constraints; the test case should be
used for other asm-constraints changes down the road.
llvm-svn: 217622
Do
(shl (add x, c1), c2) -> (add (shl x, c2), c1 << c2)
This is already done for multiplies, but since multiplies
by powers of two are turned into shifts, we also need
to handle it here.
This might want checks for isLegalAddImmediate to avoid
transforming an add of a legal immediate with one that isn't.
llvm-svn: 217610
r189189 implemented AVX512 unpack by essentially performing a 256-bit unpack
between the low and the high 256 bits of src1 into the low part of the
destination and another unpack of the low and high 256 bits of src2 into the
high part of the destination.
I don't think that's how unpack works. AVX512 unpack simply has more 128-bit
lanes but other than it works the same way as AVX. So in each 128-bit lane,
we're always interleaving certain parts of both operands rather different
parts of one of the operands.
E.g. for this:
__v16sf a = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
__v16sf b = { 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31 };
__v16sf c = __builtin_shufflevector(a, b, 0, 8, 1, 9, 4, 12, 5, 13, 16,
24, 17, 25, 20, 28, 21, 29);
we generated punpcklps (notice how the elements of a and b are not interleaved
in the shuffle). In turn, c was set to this:
0 16 1 17 4 20 5 21 8 24 9 25 12 28 13 29
Obviously this should have just returned the mask vector of the shuffle
vector.
I mostly reverted this change and made sure the original AVX code worked
for 512-bit vectors as well.
Also updated the tests because they matched the logic from the code.
llvm-svn: 217602
This is an extension of the change made with r215820:
http://llvm.org/viewvc/llvm-project?view=revision&revision=215820
That patch allowed combining of splatted vector FP constants that are multiplied.
This patch allows combining non-uniform vector FP constants too by relaxing the
check on the type of vector. Also, canonicalize a vector fmul in the
same way that we already do for scalars - if only one operand of the fmul is a
constant, make it operand 1. Otherwise, we miss potential folds.
This fold is also done by -instcombine, but it's possible that extra
fmuls may have been generated during lowering.
Differential Revision: http://reviews.llvm.org/D5254
llvm-svn: 217599
Now that the operations are all implemented, we can test this sub-arch here.
Signed-off-by: Aaron Watry <awatry@gmail.com>
Reviewed-by: Matt Arsenault <matthew.arsenault@amd.com>
llvm-svn: 217595