it's defined in the current module. Clang generates this situation for the
C++14 sized deallocation functions, because it generates a weak definition in
case one isn't provided by the C++ runtime library.
llvm-svn: 226069
The transform is somewhat involved, but the basic idea is simple: find
derived pointers that have been offset from the base pointer using gep
and replace the relocate of the derived pointer with a gep to the
relocated base pointer (with the same offset).
llvm-svn: 226060
This commit moves `MDLocation`, finishing off PR21433. There's an
accompanying clang commit for frontend testcases. I'll attach the
testcase upgrade script I used to PR21433 to help out-of-tree
frontends/backends.
This changes the schema for `DebugLoc` and `DILocation` from:
!{i32 3, i32 7, !7, !8}
to:
!MDLocation(line: 3, column: 7, scope: !7, inlinedAt: !8)
Note that empty fields (line/column: 0 and inlinedAt: null) don't get
printed by the assembly writer.
llvm-svn: 226048
It turns out, all callsites of the simplifier are guarded by a check for
CallInst::getCalledFunction (i.e., to make sure the callee is direct).
This check wasn't done when trying to further optimize a simplified fortified
libcall, introduced by a refactoring in r225640.
Fix that, add a testcase, and document the requirement.
llvm-svn: 225895
Now that the way that the partial unrolling threshold for small loops is used
to compute the unrolling factor as been corrected, a slightly smaller threshold
is preferable. This is expected; other targets may need to re-tune as well.
llvm-svn: 225566
When we compute the size of a loop, we include the branch on the backedge and
the comparison feeding the conditional branch. Under normal circumstances,
these don't get replicated with the rest of the loop body when we unroll. This
led to the somewhat surprising behavior that really small loops would not get
unrolled enough -- they could be unrolled more and the resulting loop would be
below the threshold, because we were assuming they'd take
(LoopSize * UnrollingFactor) instructions after unrolling, instead of
(((LoopSize-2) * UnrollingFactor)+2) instructions. This fixes that computation.
llvm-svn: 225565
The previous code assumed that such instructions could not have any uses
outside CaseDest, with the motivation that the instruction could not
dominate CommonDest because CommonDest has phi nodes in it. That simply
isn't true; e.g., CommonDest could have an edge back to itself.
llvm-svn: 225552
doing Load PRE"
It's not really expected to stick around, last time it provoked a weird LTO
build failure that I can't reproduce now, and the bot logs are long gone. I'll
re-revert it if the failures recur.
Original description: Perform Scalar PRE on gep indices that feed loads before
doing Load PRE.
llvm-svn: 225536
The P7 benefits from not have really-small loops so that we either have
multiple dispatch groups in the loop and/or the ability to form more-full
dispatch groups during scheduling. Setting the partial unrolling threshold to
44 seems good, empirically, for the P7. Compared to using no late partial
unrolling, this yields the following test-suite speedups:
SingleSource/Benchmarks/Adobe-C++/simple_types_constant_folding
-66.3253% +/- 24.1975%
SingleSource/Benchmarks/Misc-C++/oopack_v1p8
-44.0169% +/- 29.4881%
SingleSource/Benchmarks/Misc/pi
-27.8351% +/- 12.2712%
SingleSource/Benchmarks/Stanford/Bubblesort
-30.9898% +/- 22.4647%
I've speculatively added a similar setting for the P8. Also, I've noticed that
the unroller does not quite calculate the unrolling factor correctly for really
tiny loops because it neglects to account for the fact that not every loop body
replicant contains an ending branch and counter increment. I'll fix that later.
llvm-svn: 225522
Propagate whether `MDNode`s are 'distinct' through the other types of IR
(assembly and bitcode). This adds the `distinct` keyword to assembly.
Currently, no one actually calls `MDNode::getDistinct()`, so these nodes
only get created for:
- self-references, which are never uniqued, and
- nodes whose operands are replaced that hit a uniquing collision.
The concept of distinct nodes is still not quite first-class, since
distinct-ness doesn't yet survive across `MapMetadata()`.
Part of PR22111.
llvm-svn: 225474
In order to make comdats always explicit in the IR, we decided to make
the syntax a bit more compact for the case of a GlobalObject in a
comdat with the same name.
Just dropping the $name causes problems for
@foo = globabl i32 0, comdat
$bar = comdat ...
and
declare void @foo() comdat
$bar = comdat ...
So the syntax is changed to
@g1 = globabl i32 0, comdat($c1)
@g2 = globabl i32 0, comdat
and
declare void @foo() comdat($c1)
declare void @foo() comdat
llvm-svn: 225302
This is already handled in general when it is known the
conversion can't lose bits with smaller integer types
casted into wider floating point types.
This pattern happens somewhat often in GPU programs that cast
workitem intrinsics to float, which are often compared with 0.
Specifically handle the special case of compares with zero which
should also be known to not lose information. I had a more general
version of this which allows equality compares if the casted float is
exactly representable in the integer, but I'm not 100% confident that
is always correct.
Also fold cases that aren't integers to true / false.
llvm-svn: 225265
Try harder to get rid of bitcast'd calls by ptrtoint/inttoptr'ing
arguments and return values when DataLayout says it is safe to do so.
llvm-svn: 225254
{code}
// loop body
... = a[i] (1)
... = a[i+1] (2)
.......
a[i+1] = .... (3)
a[i] = ... (4)
{code}
The algorithm tries to collect memory access candidates from AliasSetTracker, and then check memory dependences one another. The memory accesses are unique in AliasSetTracker, and a single memory access in AliasSetTracker may map to multiple entries in AccessAnalysis, which could cover both 'read' and 'write'. Originally the algorithm only checked 'write' entry in Accesses if only 'write' exists. This is incorrect and the consequence is it ignored all read access, and finally some RAW and WAR dependence are missed.
For the case given above, if we ignore two reads, the dependence between (1) and (3) would not be able to be captured, and finally this loop will be incorrectly vectorized.
The fix simply inserts a new loop to find all entries in Accesses. Since it will skip most of all other memory accesses by checking the Value pointer at the very beginning of the loop, it should not increase compile-time visibly.
llvm-svn: 225159
assert out of the new pre-splitting in SROA.
This fix makes the code do what was originally intended -- when we have
a store of a load both dealing in the same alloca, we force them to both
be pre-split with identical offsets. This is really quite hard to do
because we can keep discovering problems as we go along. We have to
track every load over the current alloca which for any resaon becomes
invalid for pre-splitting, and go back to remove all stores of those
loads. I've included a couple of test cases derived from PR22093 that
cover the different ways this can happen. While that PR only really
triggered the first of these two, its the same fundamental issue.
The other challenge here is documented in a FIXME now. We end up being
quite a bit more aggressive for pre-splitting when loads and stores
don't refer to the same alloca. This aggressiveness comes at the cost of
introducing potentially redundant loads. It isn't clear that this is the
right balance. It might be considerably better to require that we only
do pre-splitting when we can presplit every load and store involved in
the entire operation. That would give more consistent if conservative
results. Unfortunately, it requires a non-trivial change to the actual
pre-splitting operation in order to correctly handle cases where we end
up pre-splitting stores out-of-order. And it isn't 100% clear that this
is the right direction, although I'm starting to suspect that it is.
llvm-svn: 225149
We assumed the output of a match was a Value, this would cause us to
assert because we would fail a cast<>. Instead, use a helper in the
Operator family to hide the distinction between Value and Constant.
This fixes PR22087.
llvm-svn: 225127
PHI nodes can have zero operands in the middle of a transform. It is
expected that utilities in Analysis don't freak out when this happens.
Note that it is considered invalid to allow these misshapen phi nodes to
make it to another pass.
This fixes PR22086.
llvm-svn: 225126
a pre-splitting pass over loads and stores.
Historically, splitting could cause enough problems that I hamstrung the
entire process with a requirement that splittable integer loads and
stores must cover the entire alloca. All smaller loads and stores were
unsplittable to prevent chaos from ensuing. With the new pre-splitting
logic that does load/store pair splitting I introduced in r225061, we
can now very nicely handle arbitrarily splittable loads and stores. In
order to fully benefit from these smarts, we need to mark all of the
integer loads and stores as splittable.
However, we don't actually want to rewrite partitions with all integer
loads and stores marked as splittable. This will fail to extract scalar
integers from aggregates, which is kind of the point of SROA. =] In
order to resolve this, what we really want to do is only do
pre-splitting on the alloca slices with integer loads and stores fully
splittable. This allows us to uncover all non-integer uses of the alloca
that would benefit from a split in an integer load or store (and where
introducing the split is safe because it is just memory transfer from
a load to a store). Once done, we make all the non-whole-alloca integer
loads and stores unsplittable just as they have historically been,
repartition and rewrite.
The result is that when there are integer loads and stores anywhere
within an alloca (such as from a memcpy of a sub-object of a larger
object), we can split them up if there are non-integer components to the
aggregate hiding beneath. I've added the challenging test cases to
demonstrate how this is able to promote to scalars even a case where we
have even *partially* overlapping loads and stores.
This restores the single-store behavior for small arrays of i8s which is
really nice. I've restored both the little endian testing and big endian
testing for these exactly as they were prior to r225061. It also forced
me to be more aggressive in an alignment test to actually defeat SROA.
=] Without the added volatiles there, we actually split up the weird i16
loads and produce nice double allocas with better alignment.
This also uncovered a number of bugs where we failed to handle
splittable load and store slices which didn't have a begininng offset of
zero. Those fixes are included, and without them the existing test cases
explode in glorious fireworks. =]
I've kept support for leaving whole-alloca integer loads and stores as
splittable even for the purpose of rewriting, but I think that's likely
no longer needed. With the new pre-splitting, we might be able to remove
all the splitting support for loads and stores from the rewriter. Not
doing that in this patch to try to isolate any performance regressions
that causes in an easy to find and revert chunk.
llvm-svn: 225074
stores.
When there are accesses to an entire alloca with an integer
load or store as well as accesses to small pieces of the alloca, SROA
splits up the large integer accesses. In order to do that, it uses bit
math to merge the small accesses into large integers. While this is
effective, it produces insane IR that can cause significant problems in
the rest of the optimizer:
- It can cause load and store mismatches with GVN on the non-alloca side
where we end up loading an i64 (or some such) rather than loading
specific elements that are stored.
- We can't always get rid of the integer bit math, which is why we can't
always fix the loads and stores to work well with GVN.
- This is especially bad when we have operations that mix poorly with
integer bit math such as floating point operations.
- It will block things like the vectorizer which might be able to handle
the scalar stores that underly the aggregate.
At the same time, we can't just directly split up these loads and stores
in all cases. If there is actual integer arithmetic involved on the
values, then using integer bit math is actually the perfect lowering
because we can often combine it heavily with the surrounding math.
The solution this patch provides is to find places where SROA is
partitioning aggregates into small elements, and look for splittable
loads and stores that it can split all the way to some other adjacent
load and store. These are uniformly the cases where failing to split the
loads and stores hurts the optimizer that I have seen, and I've looked
extensively at the code produced both from more and less aggressive
approaches to this problem.
However, it is quite tricky to actually do this in SROA. We may have
loads and stores to the same alloca, or other complex patterns that are
hard to handle. This complexity leads to the somewhat subtle algorithm
implemented here. We have to do this entire process as a separate pass
over the partitioning of the alloca, and split up all of the loads prior
to splitting the stores so that we can handle safely the cases of
overlapping, including partially overlapping, loads and stores to the
same alloca. We also have to reconstitute the post-split slice
configuration so we can avoid iterating again over all the alloca uses
(the slow part of SROA). But we also have to ensure that when we split
up loads and stores to *other* allocas, we *do* re-iterate over them in
SROA to adapt to the more refined partitioning now required.
With this, I actually think we can fix a long-standing TODO in SROA
where I avoided splitting as many loads and stores as probably should be
splittable. This limitation historically mitigated the fallout of all
the bad things mentioned above. Now that we have more intelligent
handling, I plan to remove the FIXME and more aggressively mark integer
loads and stores as splittable. I'll do that in a follow-up patch to
help with bisecting any fallout.
The net result of this change should be more fine-grained and accurate
scalars being formed out of aggregates. At the very least, Clang now
generates perfect code for this high-level test case using
std::complex<float>:
#include <complex>
void g1(std::complex<float> &x, float a, float b) {
x += std::complex<float>(a, b);
}
void g2(std::complex<float> &x, float a, float b) {
x -= std::complex<float>(a, b);
}
void foo(const std::complex<float> &x, float a, float b,
std::complex<float> &x1, std::complex<float> &x2) {
std::complex<float> l1 = x;
g1(l1, a, b);
std::complex<float> l2 = x;
g2(l2, a, b);
x1 = l1;
x2 = l2;
}
This code isn't just hypothetical either. It was reduced out of the hot
inner loops of essentially every part of the Eigen math library when
using std::complex<float>. Those loops would consistently and
pervasively hop between the floating point unit and the integer unit due
to bit math extraction and insertion of floating point values that were
"stored" in a 64-bit integer register around the loop backedge.
So far, this change has passed a bootstrap and I have done some other
testing and so far, no issues. That doesn't mean there won't be though,
so I'll be prepared to help with any fallout. If you performance swings
in particular, please let me know. I'm very curious what all the impact
of this change will be. Stay tuned for the follow-up to also split more
integer loads and stores.
llvm-svn: 225061
We are allowed to move the 'B' to the right hand side if we an prove
there is no signed overflow and if the comparison itself is signed.
llvm-svn: 225034
This change implements four basic optimizations:
If a relocated value isn't used, it doesn't need to be relocated.
If the value being relocated is null, relocation doesn't change that. (Technically, this might be collector specific. I don't know of one which it doesn't work for though.)
If the value being relocated is undef, the relocation is meaningless.
If the value being relocated was known nonnull, the relocated pointer also isn't null. (Since it points to the same source language object.)
I outlined other planned work in comments.
Differential Revision: http://reviews.llvm.org/D6600
llvm-svn: 224968
In LICM, we have a check for an instruction which is guaranteed to execute and thus can't introduce any new faults if moved to the preheader. To handle a function which might unconditionally throw when first called, we check for any potentially throwing call in the loop and give up.
This is unfortunate when the potentially throwing condition is down a rare path. It prevents essentially all LICM of potentially faulting instructions where the faulting condition is checked outside the loop. It also greatly diminishes the utility of loop unswitching since control dependent instructions - which are now likely in the loops header block - will not be lifted by subsequent LICM runs.
define void @nothrow_header(i64 %x, i64 %y, i1 %cond) {
; CHECK-LABEL: nothrow_header
; CHECK-LABEL: entry
; CHECK: %div = udiv i64 %x, %y
; CHECK-LABEL: loop
; CHECK: call void @use(i64 %div)
entry:
br label %loop
loop: ; preds = %entry, %for.inc
%div = udiv i64 %x, %y
br i1 %cond, label %loop-if, label %exit
loop-if:
call void @use(i64 %div)
br label %loop
exit:
ret void
}
The current patch really only helps with non-memory instructions (i.e. divs, etc..) since the maythrow call down the rare path will be considered to alias an otherwise hoistable load. The one exception is that it does kick in for loads which are known to be invariant without regard to other possible stores, i.e. those marked with either !invarant.load metadata of tbaa 'is constant memory' metadata.
Differential Revision: http://reviews.llvm.org/D6725
llvm-svn: 224965
This patches fixes a miscompile where we were assuming that loading from null is undefined and thus we could assume it doesn't happen. This transform is perfectly legal in address space 0, but is not neccessarily legal in other address spaces.
We really should introduce a hook to control this property on a per target per address space basis. We may be loosing valuable optimizations in some address spaces by being too conservative.
Original patch by Thomas P Raoux (submitted to llvm-commits), tests and formatting fixes by me.
llvm-svn: 224961
GlobalAlias handling used to be after GlobalValue handling, which meant it was, in practice, dead code. r220165 moved GlobalAlias handling to be before GlobalValue handling, but also moved it to be before the max depth check, causing an assert due to a recursion depth limit violation.
This moves GlobalAlias handling forward to where it's safe, and changes the GlobalValue handling to only look at GlobalObjects.
Differential Revision: http://reviews.llvm.org/D6758
llvm-svn: 224765
- Fix the case where more than 1 common instructions derived from the same
operand cannot be sunk. When a pair of value has more than 1 derived values
in both branches, only 1 derived value could be sunk.
- Replace BB1 -> (BB2, PN) map with joint value map, i.e.
map of (BB1, BB2) -> PN, which is more accurate to track common ops.
llvm-svn: 224757
Take two disjoint Loops L1 and L2.
LoopSimplify fails to simplify some loops (e.g. when indirect branches
are involved). In such situations, it can happen that an exit for L1 is
the header of L2. Thus, when we create PHIs in one of such exits we are
also inserting PHIs in L2 header.
This could break LCSSA form for L2 because these inserted PHIs can also
have uses in L2 exits, which are never handled in the current
implementation. Provide a fix for this corner case and test that we
don't assert/crash on that.
Differential Revision: http://reviews.llvm.org/D6624
rdar://problem/19166231
llvm-svn: 224740
(X & INT_MIN) ? X & INT_MAX : X into X & INT_MAX
(X & INT_MIN) ? X : X & INT_MAX into X
(X & INT_MIN) ? X | INT_MIN : X into X
(X & INT_MIN) ? X : X | INT_MIN into X | INT_MIN
llvm-svn: 224669
The visitSwitchInst generates SUB constant expressions to recompute the
switch condition. When truncating the condition to a smaller type, SUB
expressions should use the previous type (before trunc) for both
operands. Also, fix code to also return the modified switch when only
the truncation is performed.
This fixes an assertion crash.
Differential Revision: http://reviews.llvm.org/D6644
rdar://problem/19191835
llvm-svn: 224588
Backends recognize (-0.0 - X) as the canonical form for fneg
and produce better code. Eg, ppc64 with 0.0:
lis r2, ha16(LCPI0_0)
lfs f0, lo16(LCPI0_0)(r2)
fsubs f1, f0, f1
blr
vs. -0.0:
fneg f1, f1
blr
Differential Revision: http://reviews.llvm.org/D6723
llvm-svn: 224583
Reverts commit r224574 to appease buildbots:
The visitSwitchInst generates SUB constant expressions to recompute the
switch condition. When truncating the condition to a smaller type, SUB
expressions should use the previous type (before trunc) for both
operands. This fixes an assertion crash.
llvm-svn: 224576
The visitSwitchInst generates SUB constant expressions to recompute the
switch condition. When truncating the condition to a smaller type, SUB
expressions should use the previous type (before trunc) for both
operands. This fixes an assertion crash.
Differential Revision: http://reviews.llvm.org/D6644
rdar://problem/19191835
llvm-svn: 224574
Some intrinsics, like s/uadd.with.overflow and umul.with.overflow, are already strength reduced.
This change adds other arithmetic intrinsics: s/usub.with.overflow, smul.with.overflow.
It completes the work on PR20194.
llvm-svn: 224417
We can always choose an value for undef which might cause %V to shift
out an important bit except for one case, when %V is zero.
However, shl behaves like an identity function when the right hand side
is zero.
llvm-svn: 224405
The loop vectorizer optimizes loops containing conditional memory
accesses by generating masked load and store intrinsics.
This decision is target dependent.
http://reviews.llvm.org/D6527
llvm-svn: 224334