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Commit Graph

104 Commits

Author SHA1 Message Date
Marek Olsak
f30857fef7 AMDGPU/SI: Set INDEX_STRIDE for scratch coalescing
Summary:
Mesa and other users must set this to enable coalescing:
- STRIDE = 0
- SWIZZLE_ENABLE = 1

This makes one particular compute shader 8x faster.

Reviewers: tstellarAMD, arsenm

Subscribers: arsenm, kzhuravl

Differential Revision: http://reviews.llvm.org/D21136

llvm-svn: 272556
2016-06-13 16:05:57 +00:00
Matt Arsenault
f138b4af09 AMDGPU: Fix post-RA verifier errors with trackLivenessAfterRegAlloc
The condition reg of the cndmask_b64 expansion can't be killed by
the first one, and the implicit super register implicit def is needed.

llvm-svn: 272554
2016-06-13 15:53:52 +00:00
Benjamin Kramer
e80783f62f Pass DebugLoc and SDLoc by const ref.
This used to be free, copying and moving DebugLocs became expensive
after the metadata rewrite. Passing by reference eliminates a ton of
track/untrack operations. No functionality change intended.

llvm-svn: 272512
2016-06-12 15:39:02 +00:00
Matt Arsenault
93cec24ce4 AMDGPU: Add function for getting instruction size
llvm-svn: 271936
2016-06-06 20:10:33 +00:00
Matt Arsenault
bc59009ab9 AMDGPU: Handle flat in getMemOpBaseRegImmOfs
It can still report the base register, and the uses give up when it
fails.

llvm-svn: 271575
2016-06-02 20:05:20 +00:00
Matt Arsenault
dffa97a6fa AMDGPU: Fix incorrectly setting kill flag when copying register tuples
This fixes some verifier errors when trackLivenessAfterRegAlloc is
enabled.

llvm-svn: 271446
2016-06-02 00:04:30 +00:00
Matt Arsenault
06895e862f AMDGPU: Fix verifier error when spilling SGPRs
The current SGPR spilling test does not stress this
because it is using s_buffer_load instructions to
increase SGPR pressure and spill, but their output
operands have the same SReg_32_XM0 constraint. This fixes
an error when the SReg_32 output from most instructions
is spilled.

llvm-svn: 270301
2016-05-21 00:53:42 +00:00
Matt Arsenault
c34a7d2258 AMDGPU: Handle cbranch vccz/vccnz
llvm-svn: 270297
2016-05-21 00:29:40 +00:00
Matt Arsenault
5438a4669d AMDGPU: Implement ReverseBranchCondition
llvm-svn: 270296
2016-05-21 00:29:34 +00:00
Matt Arsenault
a197a65904 AMDGPU: Implement AnalyzeBranch
Original patch by Tom Stellard

llvm-svn: 270295
2016-05-21 00:29:27 +00:00
Matt Arsenault
4449ad7408 AMDGPU: Remove verifier check for scc live ins
We only really need this to be true for SIFixSGPRCopies.
I'm not sure there's any way this could happen before that point.

Fixes a case where MachineCSE could introduce a cross block
scc use.

llvm-svn: 269391
2016-05-13 04:15:48 +00:00
Tom Stellard
097fcbcf91 AMDGPU/SI: Fix bug in SIInstrInfo::insertWaitStates() uncovered by r268260
We can't use MI->getDebugLoc() when MI is an iterator that could be
MBB.end().

llvm-svn: 268265
2016-05-02 18:02:24 +00:00
Tom Stellard
51b37329c1 AMDGPU/SI: Enable the post-ra scheduler
Summary:
This includes a hazard recognizer implementation to replace some of
the hazard handling we had during frame index elimination.

Reviewers: arsenm

Subscribers: qcolombet, arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D18602

llvm-svn: 268143
2016-04-30 00:23:06 +00:00
Tom Stellard
33134ca52e AMDGPU/SI: Add offset field to ds_permute/ds_bpermute instructions
Summary:
These instructions can add an immediate offset to the address, like other
ds instructions.

Reviewers: arsenm

Subscribers: arsenm, scchan

Differential Revision: http://reviews.llvm.org/D19233

llvm-svn: 268043
2016-04-29 14:34:26 +00:00
Etienne Bergeron
37376d525a Fix incorrect redundant expression in target AMDGPU.
Summary:
The expression is detected as a redundant expression.
Turn out, this is probably a bug.

```
/home/etienneb/llvm/llvm/lib/Target/AMDGPU/SIInstrInfo.cpp:306:26: warning: both side of operator are equivalent [misc-redundant-expression]
  if (isSMRD(*FirstLdSt) && isSMRD(*FirstLdSt)) {
```

Reviewers: rnk, tstellarAMD

Subscribers: arsenm, cfe-commits

Differential Revision: http://reviews.llvm.org/D19460

llvm-svn: 267415
2016-04-25 15:06:33 +00:00
Nicolai Haehnle
f54e57a212 AMDGPU/SI: add llvm.amdgcn.ps.live intrinsic
Summary:
This intrinsic returns true if the current thread belongs to a live pixel
and false if it belongs to a pixel that we are executing only for derivative
computation. It will be used by Mesa to implement gl_HelperInvocation.

Note that for pixels that are killed during the shader, this implementation
also returns true, but it doesn't matter because those pixels are always
disabled in the EXEC mask.

This unearthed a corner case in the instruction verifier, which complained
about a v_cndmask 0, 1, exec, exec<imp-use> instruction. That's stupid but
correct code, so make the verifier accept it as such.

Reviewers: arsenm, tstellarAMD

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D19191

llvm-svn: 267102
2016-04-22 04:04:08 +00:00
Nicolai Haehnle
e4cebbe0dc AMDGPU: Guard VOPC instructions against incorrect commute
Summary:
The added testcase, which triggered this, was derived from a shader-db case
via bugpoint. A separate question is why scalar branching wasn't used.

Reviewers: arsenm, tstellarAMD

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D19208

llvm-svn: 266825
2016-04-19 21:58:22 +00:00
Jun Bum Lim
ad7ab4cf46 [MachineScheduler]Add support for store clustering
Perform store clustering just like load clustering. This change add
StoreClusterMutation in machine-scheduler. To control StoreClusterMutation,
added enableClusterStores() in TargetInstrInfo.h. This is enabled only on
AArch64 for now.

This change also add support for unscaled stores which were not handled in
getMemOpBaseRegImmOfs().

llvm-svn: 266437
2016-04-15 14:58:38 +00:00
Matt Arsenault
2dfb6d03c5 AMDGPU: Run SIFoldOperands after PeepholeOptimizer
PeepholeOptimizer cleans up redundant copies, which makes
the operand folding more effective.

shader-db stats:

Totals:
SGPRS: 34200 -> 34336 (0.40 %)
VGPRS: 22118 -> 21655 (-2.09 %)
Code Size: 632144 -> 633460 (0.21 %) bytes
LDS: 11 -> 11 (0.00 %) blocks
Scratch: 10240 -> 11264 (10.00 %) bytes per wave
Max Waves: 8822 -> 8918 (1.09 %)
Wait states: 0 -> 0 (0.00 %)

Totals from affected shaders:
SGPRS: 7704 -> 7840 (1.77 %)
VGPRS: 5169 -> 4706 (-8.96 %)
Code Size: 234444 -> 235760 (0.56 %) bytes
LDS: 2 -> 2 (0.00 %) blocks
Scratch: 0 -> 1024 (0.00 %) bytes per wave
Max Waves: 1188 -> 1284 (8.08 %)
Wait states: 0 -> 0 (0.00 %)

Increases:
SGPRS: 35 (0.01 %)
VGPRS: 1 (0.00 %)
Code Size: 59 (0.02 %)
LDS: 0 (0.00 %)
Scratch: 1 (0.00 %)
Max Waves: 48 (0.02 %)
Wait states: 0 (0.00 %)

Decreases:
SGPRS: 26 (0.01 %)
VGPRS: 54 (0.02 %)
Code Size: 68 (0.03 %)
LDS: 0 (0.00 %)
Scratch: 0 (0.00 %)
Max Waves: 4 (0.00 %)
Wait states: 0 (0.00 %)

llvm-svn: 266378
2016-04-14 21:58:24 +00:00
Tom Stellard
7c8ab79409 AMDGPU/SI: Fix spilling of 96-bit registers
Summary:
It seems like this was broken in r252327.  I thought we had test cases
for this, but it's really hard to tirgger spills of this exact register
size since they aren't used very much.

Reviewers: arsenm, nhaehnle

Subscribers: nhaehnle, arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D19021

llvm-svn: 266152
2016-04-12 23:57:30 +00:00
Tom Stellard
b255b03243 AMDGPU/SI: Add MachineBasicBlock parameter to SIInstrInfo::insertWaitStates
Summary: This makes it possible to insert nops at the end of blocks.

Reviewers: arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D18549

llvm-svn: 265678
2016-04-07 14:47:07 +00:00
Nicolai Haehnle
69b2d0adeb AMDGPU: Add a shader calling convention
This makes it possible to distinguish between mesa shaders
and other kernels even in the presence of compute shaders.

Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>

Differential Revision: http://reviews.llvm.org/D18559

llvm-svn: 265589
2016-04-06 19:40:20 +00:00
Matthias Braun
8623ebcaee RegisterScavenger: Take a reference as enterBasicBlock() argument.
Make it obvious that the argument cannot be nullptr.
Remove an unnecessary nullptr check in initRegState.

llvm-svn: 265511
2016-04-06 02:47:09 +00:00
Tom Stellard
fe96362048 AMDGPU/SI: Limit load clustering to 16 bytes instead of 4 instructions
Summary:
This helps prevent load clustering from drastically increasing register
pressure by trying to cluster 4 SMRDx8 loads together.  The limit of 16
bytes was chosen, because it seems like that was the original intent
of setting the limit to 4 instructions, but more analysis could show
that a different limit is better.

This fixes yields small decreases in register usage with shader-db, but
also helps avoid a large increase in register usage when lane mask
tracking is enabled in the machine scheduler, because lane mask tracking
enables more opportunities for load clustering.

shader-db stats:

2379 shaders in 477 tests
Totals:
SGPRS: 49744 -> 48600 (-2.30 %)
VGPRS: 34120 -> 34076 (-0.13 %)
Code Size: 1282888 -> 1283184 (0.02 %) bytes
LDS: 28 -> 28 (0.00 %) blocks
Scratch: 495616 -> 492544 (-0.62 %) bytes per wave
Max Waves: 6843 -> 6853 (0.15 %)
Wait states: 0 -> 0 (0.00 %)

Reviewers: nhaehnle, arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D18451

llvm-svn: 264589
2016-03-28 16:10:13 +00:00
Nicolai Haehnle
94ebbdf753 AMDGPU: Add SIWholeQuadMode pass
Summary:
Whole quad mode is already enabled for pixel shaders that compute
derivatives, but it must be suspended for instructions that cause a
shader to have side effects (i.e. stores and atomics).

This pass addresses the issue by storing the real (initial) live mask
in a register, masking EXEC before instructions that require exact
execution and (re-)enabling WQM where required.

This pass is run before register coalescing so that we can use
machine SSA for analysis.

The changes in this patch expose a problem with the second machine
scheduling pass: target independent instructions like COPY implicitly
use EXEC when they operate on VGPRs, but this fact is not encoded in
the MIR. This can lead to miscompilation because instructions are
moved past changes to EXEC.

This patch fixes the problem by adding use-implicit operands to
target independent instructions. Some general codegen passes are
relaxed to work with such implicit use operands.

Reviewers: arsenm, tstellarAMD, mareko

Subscribers: MatzeB, arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D18162

llvm-svn: 263982
2016-03-21 20:28:33 +00:00
Michel Danzer
fe529a11c9 AMDGPU/SI: Clean up indentation in SIInstrInfo::getDefaultRsrcDataFormat
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
llvm-svn: 263626
2016-03-16 09:10:35 +00:00
Nikolay Haustov
941b85256d [AMDGPU] Assembler: change v_madmk operands to have same order as mad.
The constant is now at source operand 1 (previously at 2).
This is also how it is in legacy AMD sp3 assembler.
Update tests.

Differential Revision: http://reviews.llvm.org/D17984

llvm-svn: 263212
2016-03-11 09:27:25 +00:00
Chad Rosier
689669fdb4 [TII] Allow getMemOpBaseRegImmOfs() to accept negative offsets. NFC.
http://reviews.llvm.org/D17967

llvm-svn: 263021
2016-03-09 16:00:35 +00:00
Tom Stellard
c656bfbad2 AMDGPU/SI: Add support for spiling SGPRs to scratch buffer
Summary:
This is necessary for when we run out of VGPRs and can no
longer use v_{read,write}_lane for spilling SGPRs.

Reviewers: arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D17592

llvm-svn: 262732
2016-03-04 18:31:18 +00:00
Matt Arsenault
7fe831ea78 AMDGPU: Simplify boolean conditional return statements
Patch by Richard Thomson

llvm-svn: 262536
2016-03-02 23:00:21 +00:00
Matt Arsenault
f18c3f7466 AMDGPU: Cleanup suggested in bug 23960
llvm-svn: 262456
2016-03-02 04:05:14 +00:00
Changpeng Fang
929a348e60 AMDGPU/SI: Implement DS_PERMUTE/DS_BPERMUTE Instruction Definitions and Intrinsics
Summary:
  This patch impleemnts DS_PERMUTE/DS_BPERMUTE instruction definitions and intrinsics,
which are new since VI.

Reviewers: tstellarAMD, arsenm

Subscribers: llvm-commits, arsenm

Differential Revision: http://reviews.llvm.org/D17614

llvm-svn: 262356
2016-03-01 17:51:23 +00:00
Tom Stellard
060bccc1f3 AMDGPU/SI: Use v_readfirstlane to legalize SMRD with VGPR base pointer
Summary:
Instead of trying to replace SMRD instructions with a VGPR base pointer
with an equivalent MUBUF instruction, we now copy the base pointer to
SGPRs using v_readfirstlane.

This is safe to do, because any load selected as an SMRD instruction
has been proven to have a uniform base pointer, so each thread in the
wave will have the same pointer value in VGPRs.

This will fix some errors on VI from trying to replace SMRD instructions
with addr64-enabled MUBUF instructions that don't exist.

Reviewers: arsenm, cfang, nhaehnle

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D17305

llvm-svn: 261385
2016-02-20 00:37:25 +00:00
Tom Stellard
5d2e8e7ab0 [AMDGPU] Rename $dst operand to $vdst for VOP instructions.
Summary: This change renames output operand for VOP instructions from dst to vdst. This is needed to enable decoding named operands for disassembler.

Reviewers: vpykhtin, tstellarAMD, arsenm

Subscribers: arsenm, llvm-commits, nhaustov

Projects: #llvm-amdgpu-spb

Differential Revision: http://reviews.llvm.org/D16920

llvm-svn: 260986
2016-02-16 18:14:56 +00:00
Tom Stellard
9943755afb AMDGPU/SI: Detect uniform branches and emit s_cbranch instructions
Reviewers: arsenm

Subscribers: mareko, MatzeB, qcolombet, arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D16603

llvm-svn: 260765
2016-02-12 23:45:29 +00:00
Matt Arsenault
628b2818b6 AMDGPU: Set element_size in private resource descriptor
Introduce a subtarget feature for this, and leave the default with
the current behavior which assumes up to 16-byte loads/stores can
be used. The field also seems to have the ability to be set to 2 bytes,
but I'm not sure what that would be used for.

llvm-svn: 260651
2016-02-12 02:40:47 +00:00
Tom Stellard
7b646abe2d AMDGPU/SI: Make sure MIMG descriptors and samplers stay in SGPRs
Summary:
It's possible to have resource descriptors and samplers stored in
VGPRs, either by a VMEM instruction or in the case of samplers,
floating-point calculations.  When this happens, we need to use
v_readfirstlane to copy these values back to sgprs.

Reviewers: mareko, arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D17102

llvm-svn: 260599
2016-02-11 21:45:07 +00:00
Tom Stellard
4c0cead548 AMDGPU/SI: When splitting SMRD instructions, add its users to VALU worklist
Summary:
When we split SMRD instructions into two MUBUFs we were adding the users
of the newly created MUBUFs to the VALU worklist.  However, the only
users these instructions had was the REG_SEQUENCE that was inserted
by splitSMRD when the original SMRD instruction was split.

We need to make sure to add the users of the original SMRD to the VALU
worklist before it is split.

I have a test case, but it requires one other bug fix, so it will be
added in a later commt.

Reviewers: mareko, arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D17101

llvm-svn: 260588
2016-02-11 21:14:34 +00:00
Matt Arsenault
36dc1c179e AMDGPU: Fix constant bus use check with subregisters
If the two operands to an instruction were both
subregisters of the same super register, it would incorrectly
think this counted as the same constant bus use.

This fixes the verifier error in fmin_legacy.ll which
was missing -verify-machineinstrs.

llvm-svn: 260495
2016-02-11 06:15:39 +00:00
Tom Stellard
350a5c65b3 AMDGPU: Remove some purely R600 functions from AMDGPUInstrInfo
Reviewers: arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D16862

llvm-svn: 259900
2016-02-05 18:44:57 +00:00
Tom Stellard
4b06827ba4 AMDGPU: Move subtarget specific code out of AMDGPUInstrInfo.cpp
Summary:
Also delete all the stub functions that are identical to the
implementations in TargetInstrInfo.cpp.

Reviewers: arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D16609

llvm-svn: 259054
2016-01-28 16:04:37 +00:00
Nicolai Haehnle
a2b45f7350 AMDGPU/SI: Add SI Machine Scheduler
Summary:
It is off by default, but can be used
with --misched=si

Patch by: Axel Davy

Reviewers: arsenm, tstellarAMD, nhaehnle

Subscribers: nhaehnle, solenskiner, arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D11885

llvm-svn: 257609
2016-01-13 16:10:10 +00:00
Nicolai Haehnle
8f90c2a416 AMDGPU/SI: Fold operands with sub-registers
Summary:
Multi-dword constant loads generated unnecessary moves from SGPRs into VGPRs,
increasing the code size and VGPR pressure. These moves are now folded away.

Note that this lack of operand folding was not a problem for VMEM loads,
because COPY nodes from VReg_Nnn to VGPR32 are eliminated by the register
coalescer.

Some tests are updated, note that the fsub.ll test explicitly checks that
the move is elided.

With the IR generated by current Mesa, the changes are obviously relatively
minor:

7063 shaders in 3531 tests
Totals:
SGPRS: 351872 -> 352560 (0.20 %)
VGPRS: 199984 -> 200732 (0.37 %)
Code Size: 9876968 -> 9881112 (0.04 %) bytes
LDS: 91 -> 91 (0.00 %) blocks
Scratch: 1779712 -> 1767424 (-0.69 %) bytes per wave
Wait states: 295164 -> 295337 (0.06 %)

Totals from affected shaders:
SGPRS: 65784 -> 66472 (1.05 %)
VGPRS: 38064 -> 38812 (1.97 %)
Code Size: 1993828 -> 1997972 (0.21 %) bytes
LDS: 42 -> 42 (0.00 %) blocks
Scratch: 795648 -> 783360 (-1.54 %) bytes per wave
Wait states: 54026 -> 54199 (0.32 %)

Reviewers: tstellarAMD, arsenm, mareko

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D15875

llvm-svn: 257074
2016-01-07 17:10:29 +00:00
Nicolai Haehnle
50527c616a AMDGPU/SI: use S_MOV_B64 for larger copies in copyPhysReg
Reviewers: arsenm, tstellarAMD

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D15629

llvm-svn: 256073
2015-12-19 01:36:26 +00:00
Nicolai Haehnle
d44890b802 AMDGPU: fix overlapping copies in copyPhysReg
Summary:
When copying aggregate registers within the same register class, there may
be an overlap between source and destination that forces us to do the copy
backwards.

Do the simplest possible thing that guarantees the correct order of moves
when there are overlaps, and does whatever when there is no overlap. (The
last part forces some trivial adjustments to test cases.)

Together with r255906, this fixes a VM fault in Unreal Elemental Demo.

While at it, change the generation of kill and def flags to something that
looks more reasonable. This method is used very late during compilation, so
it probably doesn't matter in practice, and to be honest, I don't know if
this change is actually correct because the semantics in connection with
aggregate registers vs. sub-registers are not clear to me.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93264

Reviewers: arsenm, tstellarAMD

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D15622

llvm-svn: 256072
2015-12-19 01:16:06 +00:00
Changpeng Fang
555ffaefab AMDGPU/SI: Test commit
Summary: This is just my first commit. Test!

    Reviewers: none

    Subscribers: none

    Differential Revision: none

llvm-svn: 256022
2015-12-18 20:04:28 +00:00
Changpeng Fang
5a4421c8c1 Revert "AMDGPU/SI: Test commit"
This reverts commit a493cb636e0152ad28210934a47c6c44b1437193.

llvm-svn: 256021
2015-12-18 20:04:26 +00:00
Changpeng Fang
aa7bdc66d8 AMDGPU/SI: Test commit
Summary: This is just my first commit. Test!

Reviewers: none

Subscribers: none

Differential Revision: none

llvm-svn: 256020
2015-12-18 19:57:41 +00:00
Nicolai Haehnle
5b0b47c0c0 AMDGPU: Fix off-by-one in SIRegisterInfo::eliminateFrameIndex
Summary:
The method insertNOPs expected the number of wait states to be passed as
parameter, while eliminateFrameIndex passed the immediate argument for the
S_NOP, leading to an off-by-one error. Rename the method to make the
meaning of its parameter clearer. The number of 4 / 5 wait states (which
is what the method has always _tried_ to do according to the comment) is
correct according to the hardware docs.

I stumbled upon this while trying to track down the cause of
https://bugs.freedesktop.org/show_bug.cgi?id=93264. While clearly needed,
this patch unfortunately does not fix that bug...

Reviewers: arsenm, tstellarAMD

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D15542

llvm-svn: 255906
2015-12-17 16:46:42 +00:00
Tom Stellard
d2a657e08d AMDGPU/SI: Emit constant arrays in the .text section
Summary:
This allows us to remove the END_OF_TEXT_LABEL hack we had been using
and simplifies the fixups used to compute the address of constant
arrays.

Reviewers: arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D15257

llvm-svn: 255204
2015-12-10 02:13:01 +00:00