Loads and stores can have different pipeline behavior, especially on
embedded chips. This change allows those differences to be expressed.
Except for the 440 scheduler, there are no functionality changes.
On the 440, the latency adjustment is only by one cycle, and so this
probably does not affect much. Nevertheless, it will make a larger
difference in the future and this removes a FIXME from the 440 itin.
llvm-svn: 153821
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
llvm-svn: 70225
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
llvm-svn: 69952
InOperandList. This gives one piece of important information: # of results
produced by an instruction.
An example of the change:
def ADD32rr : I<0x01, MRMDestReg, (ops GR32:$dst, GR32:$src1, GR32:$src2),
"add{l} {$src2, $dst|$dst, $src2}",
[(set GR32:$dst, (add GR32:$src1, GR32:$src2))]>;
=>
def ADD32rr : I<0x01, MRMDestReg, (outs GR32:$dst), (ins GR32:$src1, GR32:$src2),
"add{l} {$src2, $dst|$dst, $src2}",
[(set GR32:$dst, (add GR32:$src1, GR32:$src2))]>;
llvm-svn: 40033
Canonicalize BUILD_VECTOR's that match VSPLTI's into a single type for each
form, eliminating a bunch of Pat patterns in the .td file and allowing us to
CSE stuff more aggressively. This implements
PowerPC/buildvec_canonicalize.ll:VSPLTI
llvm-svn: 27614
handle all 4 PPC vector types. This simplifies the matching code and allows
us to eliminate a bunch of patterns. This also adds cases we were missing,
such as CodeGen/PowerPC/vec_splat.ll:splat_h.
llvm-svn: 27400