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llvm-mirror/utils/TableGen/CodeGenDAGPatterns.cpp
Hal Finkel 3765a4e286 [TableGen] Add support of Intrinsics with multiple returns
This change deals with intrinsics with multiple outputs, for example load
instrinsic with address updated.

DAG selection for Instrinsics could be done either through source code or
tablegen. Handling all intrinsics in source code would introduce a huge chunk
of repetitive code if we have a large number of intrinsic that return multiple
values (see NVPTX as an example). While intrinsic class in tablegen supports
multiple outputs, tablegen only supports Intrinsics with zero or one output on
TreePattern. This appears to be a simple bug in tablegen that is fixed by this
change.

For Intrinsics defined as:

  def int_xxx_load_addr_updated: Intrinsic<[llvm_i32_ty, llvm_ptr_ty], [llvm_ptr_ty, llvm_i32_ty], []>;

Instruction will be defined as:

  def L32_X: Inst<(outs reg:$d1, reg:$d2), (ins reg:$s1, reg:$s2), "ld32_x $d1, $d2, $s2", [(set i32:$d1, i32:$d2, (int_xxx_load_addr_updated i32:$s1, i32:$s2))]>;

Patch by Wenbo Sun, thanks!

Differential Revision: https://reviews.llvm.org/D32888

llvm-svn: 321704
2018-01-03 11:35:09 +00:00

4478 lines
159 KiB
C++

//===- CodeGenDAGPatterns.cpp - Read DAG patterns from .td file -----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the CodeGenDAGPatterns class, which is used to read and
// represent the patterns present in a .td file for instructions.
//
//===----------------------------------------------------------------------===//
#include "CodeGenDAGPatterns.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/TableGen/Error.h"
#include "llvm/TableGen/Record.h"
#include <algorithm>
#include <cstdio>
#include <set>
using namespace llvm;
#define DEBUG_TYPE "dag-patterns"
static inline bool isIntegerOrPtr(MVT VT) {
return VT.isInteger() || VT == MVT::iPTR;
}
static inline bool isFloatingPoint(MVT VT) {
return VT.isFloatingPoint();
}
static inline bool isVector(MVT VT) {
return VT.isVector();
}
static inline bool isScalar(MVT VT) {
return !VT.isVector();
}
template <typename Predicate>
static bool berase_if(MachineValueTypeSet &S, Predicate P) {
bool Erased = false;
// It is ok to iterate over MachineValueTypeSet and remove elements from it
// at the same time.
for (MVT T : S) {
if (!P(T))
continue;
Erased = true;
S.erase(T);
}
return Erased;
}
// --- TypeSetByHwMode
// This is a parameterized type-set class. For each mode there is a list
// of types that are currently possible for a given tree node. Type
// inference will apply to each mode separately.
TypeSetByHwMode::TypeSetByHwMode(ArrayRef<ValueTypeByHwMode> VTList) {
for (const ValueTypeByHwMode &VVT : VTList)
insert(VVT);
}
bool TypeSetByHwMode::isValueTypeByHwMode(bool AllowEmpty) const {
for (const auto &I : *this) {
if (I.second.size() > 1)
return false;
if (!AllowEmpty && I.second.empty())
return false;
}
return true;
}
ValueTypeByHwMode TypeSetByHwMode::getValueTypeByHwMode() const {
assert(isValueTypeByHwMode(true) &&
"The type set has multiple types for at least one HW mode");
ValueTypeByHwMode VVT;
for (const auto &I : *this) {
MVT T = I.second.empty() ? MVT::Other : *I.second.begin();
VVT.getOrCreateTypeForMode(I.first, T);
}
return VVT;
}
bool TypeSetByHwMode::isPossible() const {
for (const auto &I : *this)
if (!I.second.empty())
return true;
return false;
}
bool TypeSetByHwMode::insert(const ValueTypeByHwMode &VVT) {
bool Changed = false;
SmallDenseSet<unsigned, 4> Modes;
for (const auto &P : VVT) {
unsigned M = P.first;
Modes.insert(M);
// Make sure there exists a set for each specific mode from VVT.
Changed |= getOrCreate(M).insert(P.second).second;
}
// If VVT has a default mode, add the corresponding type to all
// modes in "this" that do not exist in VVT.
if (Modes.count(DefaultMode)) {
MVT DT = VVT.getType(DefaultMode);
for (auto &I : *this)
if (!Modes.count(I.first))
Changed |= I.second.insert(DT).second;
}
return Changed;
}
// Constrain the type set to be the intersection with VTS.
bool TypeSetByHwMode::constrain(const TypeSetByHwMode &VTS) {
bool Changed = false;
if (hasDefault()) {
for (const auto &I : VTS) {
unsigned M = I.first;
if (M == DefaultMode || hasMode(M))
continue;
Map.insert({M, Map.at(DefaultMode)});
Changed = true;
}
}
for (auto &I : *this) {
unsigned M = I.first;
SetType &S = I.second;
if (VTS.hasMode(M) || VTS.hasDefault()) {
Changed |= intersect(I.second, VTS.get(M));
} else if (!S.empty()) {
S.clear();
Changed = true;
}
}
return Changed;
}
template <typename Predicate>
bool TypeSetByHwMode::constrain(Predicate P) {
bool Changed = false;
for (auto &I : *this)
Changed |= berase_if(I.second, [&P](MVT VT) { return !P(VT); });
return Changed;
}
template <typename Predicate>
bool TypeSetByHwMode::assign_if(const TypeSetByHwMode &VTS, Predicate P) {
assert(empty());
for (const auto &I : VTS) {
SetType &S = getOrCreate(I.first);
for (auto J : I.second)
if (P(J))
S.insert(J);
}
return !empty();
}
void TypeSetByHwMode::writeToStream(raw_ostream &OS) const {
SmallVector<unsigned, 4> Modes;
Modes.reserve(Map.size());
for (const auto &I : *this)
Modes.push_back(I.first);
if (Modes.empty()) {
OS << "{}";
return;
}
array_pod_sort(Modes.begin(), Modes.end());
OS << '{';
for (unsigned M : Modes) {
OS << ' ' << getModeName(M) << ':';
writeToStream(get(M), OS);
}
OS << " }";
}
void TypeSetByHwMode::writeToStream(const SetType &S, raw_ostream &OS) {
SmallVector<MVT, 4> Types(S.begin(), S.end());
array_pod_sort(Types.begin(), Types.end());
OS << '[';
for (unsigned i = 0, e = Types.size(); i != e; ++i) {
OS << ValueTypeByHwMode::getMVTName(Types[i]);
if (i != e-1)
OS << ' ';
}
OS << ']';
}
bool TypeSetByHwMode::operator==(const TypeSetByHwMode &VTS) const {
bool HaveDefault = hasDefault();
if (HaveDefault != VTS.hasDefault())
return false;
if (isSimple()) {
if (VTS.isSimple())
return *begin() == *VTS.begin();
return false;
}
SmallDenseSet<unsigned, 4> Modes;
for (auto &I : *this)
Modes.insert(I.first);
for (const auto &I : VTS)
Modes.insert(I.first);
if (HaveDefault) {
// Both sets have default mode.
for (unsigned M : Modes) {
if (get(M) != VTS.get(M))
return false;
}
} else {
// Neither set has default mode.
for (unsigned M : Modes) {
// If there is no default mode, an empty set is equivalent to not having
// the corresponding mode.
bool NoModeThis = !hasMode(M) || get(M).empty();
bool NoModeVTS = !VTS.hasMode(M) || VTS.get(M).empty();
if (NoModeThis != NoModeVTS)
return false;
if (!NoModeThis)
if (get(M) != VTS.get(M))
return false;
}
}
return true;
}
namespace llvm {
raw_ostream &operator<<(raw_ostream &OS, const TypeSetByHwMode &T) {
T.writeToStream(OS);
return OS;
}
}
LLVM_DUMP_METHOD
void TypeSetByHwMode::dump() const {
dbgs() << *this << '\n';
}
bool TypeSetByHwMode::intersect(SetType &Out, const SetType &In) {
bool OutP = Out.count(MVT::iPTR), InP = In.count(MVT::iPTR);
auto Int = [&In](MVT T) -> bool { return !In.count(T); };
if (OutP == InP)
return berase_if(Out, Int);
// Compute the intersection of scalars separately to account for only
// one set containing iPTR.
// The itersection of iPTR with a set of integer scalar types that does not
// include iPTR will result in the most specific scalar type:
// - iPTR is more specific than any set with two elements or more
// - iPTR is less specific than any single integer scalar type.
// For example
// { iPTR } * { i32 } -> { i32 }
// { iPTR } * { i32 i64 } -> { iPTR }
// and
// { iPTR i32 } * { i32 } -> { i32 }
// { iPTR i32 } * { i32 i64 } -> { i32 i64 }
// { iPTR i32 } * { i32 i64 i128 } -> { iPTR i32 }
// Compute the difference between the two sets in such a way that the
// iPTR is in the set that is being subtracted. This is to see if there
// are any extra scalars in the set without iPTR that are not in the
// set containing iPTR. Then the iPTR could be considered a "wildcard"
// matching these scalars. If there is only one such scalar, it would
// replace the iPTR, if there are more, the iPTR would be retained.
SetType Diff;
if (InP) {
Diff = Out;
berase_if(Diff, [&In](MVT T) { return In.count(T); });
// Pre-remove these elements and rely only on InP/OutP to determine
// whether a change has been made.
berase_if(Out, [&Diff](MVT T) { return Diff.count(T); });
} else {
Diff = In;
berase_if(Diff, [&Out](MVT T) { return Out.count(T); });
Out.erase(MVT::iPTR);
}
// The actual intersection.
bool Changed = berase_if(Out, Int);
unsigned NumD = Diff.size();
if (NumD == 0)
return Changed;
if (NumD == 1) {
Out.insert(*Diff.begin());
// This is a change only if Out was the one with iPTR (which is now
// being replaced).
Changed |= OutP;
} else {
// Multiple elements from Out are now replaced with iPTR.
Out.insert(MVT::iPTR);
Changed |= !OutP;
}
return Changed;
}
bool TypeSetByHwMode::validate() const {
#ifndef NDEBUG
if (empty())
return true;
bool AllEmpty = true;
for (const auto &I : *this)
AllEmpty &= I.second.empty();
return !AllEmpty;
#endif
return true;
}
// --- TypeInfer
bool TypeInfer::MergeInTypeInfo(TypeSetByHwMode &Out,
const TypeSetByHwMode &In) {
ValidateOnExit _1(Out, *this);
In.validate();
if (In.empty() || Out == In || TP.hasError())
return false;
if (Out.empty()) {
Out = In;
return true;
}
bool Changed = Out.constrain(In);
if (Changed && Out.empty())
TP.error("Type contradiction");
return Changed;
}
bool TypeInfer::forceArbitrary(TypeSetByHwMode &Out) {
ValidateOnExit _1(Out, *this);
if (TP.hasError())
return false;
assert(!Out.empty() && "cannot pick from an empty set");
bool Changed = false;
for (auto &I : Out) {
TypeSetByHwMode::SetType &S = I.second;
if (S.size() <= 1)
continue;
MVT T = *S.begin(); // Pick the first element.
S.clear();
S.insert(T);
Changed = true;
}
return Changed;
}
bool TypeInfer::EnforceInteger(TypeSetByHwMode &Out) {
ValidateOnExit _1(Out, *this);
if (TP.hasError())
return false;
if (!Out.empty())
return Out.constrain(isIntegerOrPtr);
return Out.assign_if(getLegalTypes(), isIntegerOrPtr);
}
bool TypeInfer::EnforceFloatingPoint(TypeSetByHwMode &Out) {
ValidateOnExit _1(Out, *this);
if (TP.hasError())
return false;
if (!Out.empty())
return Out.constrain(isFloatingPoint);
return Out.assign_if(getLegalTypes(), isFloatingPoint);
}
bool TypeInfer::EnforceScalar(TypeSetByHwMode &Out) {
ValidateOnExit _1(Out, *this);
if (TP.hasError())
return false;
if (!Out.empty())
return Out.constrain(isScalar);
return Out.assign_if(getLegalTypes(), isScalar);
}
bool TypeInfer::EnforceVector(TypeSetByHwMode &Out) {
ValidateOnExit _1(Out, *this);
if (TP.hasError())
return false;
if (!Out.empty())
return Out.constrain(isVector);
return Out.assign_if(getLegalTypes(), isVector);
}
bool TypeInfer::EnforceAny(TypeSetByHwMode &Out) {
ValidateOnExit _1(Out, *this);
if (TP.hasError() || !Out.empty())
return false;
Out = getLegalTypes();
return true;
}
template <typename Iter, typename Pred, typename Less>
static Iter min_if(Iter B, Iter E, Pred P, Less L) {
if (B == E)
return E;
Iter Min = E;
for (Iter I = B; I != E; ++I) {
if (!P(*I))
continue;
if (Min == E || L(*I, *Min))
Min = I;
}
return Min;
}
template <typename Iter, typename Pred, typename Less>
static Iter max_if(Iter B, Iter E, Pred P, Less L) {
if (B == E)
return E;
Iter Max = E;
for (Iter I = B; I != E; ++I) {
if (!P(*I))
continue;
if (Max == E || L(*Max, *I))
Max = I;
}
return Max;
}
/// Make sure that for each type in Small, there exists a larger type in Big.
bool TypeInfer::EnforceSmallerThan(TypeSetByHwMode &Small,
TypeSetByHwMode &Big) {
ValidateOnExit _1(Small, *this), _2(Big, *this);
if (TP.hasError())
return false;
bool Changed = false;
if (Small.empty())
Changed |= EnforceAny(Small);
if (Big.empty())
Changed |= EnforceAny(Big);
assert(Small.hasDefault() && Big.hasDefault());
std::vector<unsigned> Modes = union_modes(Small, Big);
// 1. Only allow integer or floating point types and make sure that
// both sides are both integer or both floating point.
// 2. Make sure that either both sides have vector types, or neither
// of them does.
for (unsigned M : Modes) {
TypeSetByHwMode::SetType &S = Small.get(M);
TypeSetByHwMode::SetType &B = Big.get(M);
if (any_of(S, isIntegerOrPtr) && any_of(S, isIntegerOrPtr)) {
auto NotInt = [](MVT VT) { return !isIntegerOrPtr(VT); };
Changed |= berase_if(S, NotInt) |
berase_if(B, NotInt);
} else if (any_of(S, isFloatingPoint) && any_of(B, isFloatingPoint)) {
auto NotFP = [](MVT VT) { return !isFloatingPoint(VT); };
Changed |= berase_if(S, NotFP) |
berase_if(B, NotFP);
} else if (S.empty() || B.empty()) {
Changed = !S.empty() || !B.empty();
S.clear();
B.clear();
} else {
TP.error("Incompatible types");
return Changed;
}
if (none_of(S, isVector) || none_of(B, isVector)) {
Changed |= berase_if(S, isVector) |
berase_if(B, isVector);
}
}
auto LT = [](MVT A, MVT B) -> bool {
return A.getScalarSizeInBits() < B.getScalarSizeInBits() ||
(A.getScalarSizeInBits() == B.getScalarSizeInBits() &&
A.getSizeInBits() < B.getSizeInBits());
};
auto LE = [](MVT A, MVT B) -> bool {
// This function is used when removing elements: when a vector is compared
// to a non-vector, it should return false (to avoid removal).
if (A.isVector() != B.isVector())
return false;
// Note on the < comparison below:
// X86 has patterns like
// (set VR128X:$dst, (v16i8 (X86vtrunc (v4i32 VR128X:$src1)))),
// where the truncated vector is given a type v16i8, while the source
// vector has type v4i32. They both have the same size in bits.
// The minimal type in the result is obviously v16i8, and when we remove
// all types from the source that are smaller-or-equal than v8i16, the
// only source type would also be removed (since it's equal in size).
return A.getScalarSizeInBits() <= B.getScalarSizeInBits() ||
A.getSizeInBits() < B.getSizeInBits();
};
for (unsigned M : Modes) {
TypeSetByHwMode::SetType &S = Small.get(M);
TypeSetByHwMode::SetType &B = Big.get(M);
// MinS = min scalar in Small, remove all scalars from Big that are
// smaller-or-equal than MinS.
auto MinS = min_if(S.begin(), S.end(), isScalar, LT);
if (MinS != S.end())
Changed |= berase_if(B, std::bind(LE, std::placeholders::_1, *MinS));
// MaxS = max scalar in Big, remove all scalars from Small that are
// larger than MaxS.
auto MaxS = max_if(B.begin(), B.end(), isScalar, LT);
if (MaxS != B.end())
Changed |= berase_if(S, std::bind(LE, *MaxS, std::placeholders::_1));
// MinV = min vector in Small, remove all vectors from Big that are
// smaller-or-equal than MinV.
auto MinV = min_if(S.begin(), S.end(), isVector, LT);
if (MinV != S.end())
Changed |= berase_if(B, std::bind(LE, std::placeholders::_1, *MinV));
// MaxV = max vector in Big, remove all vectors from Small that are
// larger than MaxV.
auto MaxV = max_if(B.begin(), B.end(), isVector, LT);
if (MaxV != B.end())
Changed |= berase_if(S, std::bind(LE, *MaxV, std::placeholders::_1));
}
return Changed;
}
/// 1. Ensure that for each type T in Vec, T is a vector type, and that
/// for each type U in Elem, U is a scalar type.
/// 2. Ensure that for each (scalar) type U in Elem, there exists a (vector)
/// type T in Vec, such that U is the element type of T.
bool TypeInfer::EnforceVectorEltTypeIs(TypeSetByHwMode &Vec,
TypeSetByHwMode &Elem) {
ValidateOnExit _1(Vec, *this), _2(Elem, *this);
if (TP.hasError())
return false;
bool Changed = false;
if (Vec.empty())
Changed |= EnforceVector(Vec);
if (Elem.empty())
Changed |= EnforceScalar(Elem);
for (unsigned M : union_modes(Vec, Elem)) {
TypeSetByHwMode::SetType &V = Vec.get(M);
TypeSetByHwMode::SetType &E = Elem.get(M);
Changed |= berase_if(V, isScalar); // Scalar = !vector
Changed |= berase_if(E, isVector); // Vector = !scalar
assert(!V.empty() && !E.empty());
SmallSet<MVT,4> VT, ST;
// Collect element types from the "vector" set.
for (MVT T : V)
VT.insert(T.getVectorElementType());
// Collect scalar types from the "element" set.
for (MVT T : E)
ST.insert(T);
// Remove from V all (vector) types whose element type is not in S.
Changed |= berase_if(V, [&ST](MVT T) -> bool {
return !ST.count(T.getVectorElementType());
});
// Remove from E all (scalar) types, for which there is no corresponding
// type in V.
Changed |= berase_if(E, [&VT](MVT T) -> bool { return !VT.count(T); });
}
return Changed;
}
bool TypeInfer::EnforceVectorEltTypeIs(TypeSetByHwMode &Vec,
const ValueTypeByHwMode &VVT) {
TypeSetByHwMode Tmp(VVT);
ValidateOnExit _1(Vec, *this), _2(Tmp, *this);
return EnforceVectorEltTypeIs(Vec, Tmp);
}
/// Ensure that for each type T in Sub, T is a vector type, and there
/// exists a type U in Vec such that U is a vector type with the same
/// element type as T and at least as many elements as T.
bool TypeInfer::EnforceVectorSubVectorTypeIs(TypeSetByHwMode &Vec,
TypeSetByHwMode &Sub) {
ValidateOnExit _1(Vec, *this), _2(Sub, *this);
if (TP.hasError())
return false;
/// Return true if B is a suB-vector of P, i.e. P is a suPer-vector of B.
auto IsSubVec = [](MVT B, MVT P) -> bool {
if (!B.isVector() || !P.isVector())
return false;
// Logically a <4 x i32> is a valid subvector of <n x 4 x i32>
// but until there are obvious use-cases for this, keep the
// types separate.
if (B.isScalableVector() != P.isScalableVector())
return false;
if (B.getVectorElementType() != P.getVectorElementType())
return false;
return B.getVectorNumElements() < P.getVectorNumElements();
};
/// Return true if S has no element (vector type) that T is a sub-vector of,
/// i.e. has the same element type as T and more elements.
auto NoSubV = [&IsSubVec](const TypeSetByHwMode::SetType &S, MVT T) -> bool {
for (const auto &I : S)
if (IsSubVec(T, I))
return false;
return true;
};
/// Return true if S has no element (vector type) that T is a super-vector
/// of, i.e. has the same element type as T and fewer elements.
auto NoSupV = [&IsSubVec](const TypeSetByHwMode::SetType &S, MVT T) -> bool {
for (const auto &I : S)
if (IsSubVec(I, T))
return false;
return true;
};
bool Changed = false;
if (Vec.empty())
Changed |= EnforceVector(Vec);
if (Sub.empty())
Changed |= EnforceVector(Sub);
for (unsigned M : union_modes(Vec, Sub)) {
TypeSetByHwMode::SetType &S = Sub.get(M);
TypeSetByHwMode::SetType &V = Vec.get(M);
Changed |= berase_if(S, isScalar);
// Erase all types from S that are not sub-vectors of a type in V.
Changed |= berase_if(S, std::bind(NoSubV, V, std::placeholders::_1));
// Erase all types from V that are not super-vectors of a type in S.
Changed |= berase_if(V, std::bind(NoSupV, S, std::placeholders::_1));
}
return Changed;
}
/// 1. Ensure that V has a scalar type iff W has a scalar type.
/// 2. Ensure that for each vector type T in V, there exists a vector
/// type U in W, such that T and U have the same number of elements.
/// 3. Ensure that for each vector type U in W, there exists a vector
/// type T in V, such that T and U have the same number of elements
/// (reverse of 2).
bool TypeInfer::EnforceSameNumElts(TypeSetByHwMode &V, TypeSetByHwMode &W) {
ValidateOnExit _1(V, *this), _2(W, *this);
if (TP.hasError())
return false;
bool Changed = false;
if (V.empty())
Changed |= EnforceAny(V);
if (W.empty())
Changed |= EnforceAny(W);
// An actual vector type cannot have 0 elements, so we can treat scalars
// as zero-length vectors. This way both vectors and scalars can be
// processed identically.
auto NoLength = [](const SmallSet<unsigned,2> &Lengths, MVT T) -> bool {
return !Lengths.count(T.isVector() ? T.getVectorNumElements() : 0);
};
for (unsigned M : union_modes(V, W)) {
TypeSetByHwMode::SetType &VS = V.get(M);
TypeSetByHwMode::SetType &WS = W.get(M);
SmallSet<unsigned,2> VN, WN;
for (MVT T : VS)
VN.insert(T.isVector() ? T.getVectorNumElements() : 0);
for (MVT T : WS)
WN.insert(T.isVector() ? T.getVectorNumElements() : 0);
Changed |= berase_if(VS, std::bind(NoLength, WN, std::placeholders::_1));
Changed |= berase_if(WS, std::bind(NoLength, VN, std::placeholders::_1));
}
return Changed;
}
/// 1. Ensure that for each type T in A, there exists a type U in B,
/// such that T and U have equal size in bits.
/// 2. Ensure that for each type U in B, there exists a type T in A
/// such that T and U have equal size in bits (reverse of 1).
bool TypeInfer::EnforceSameSize(TypeSetByHwMode &A, TypeSetByHwMode &B) {
ValidateOnExit _1(A, *this), _2(B, *this);
if (TP.hasError())
return false;
bool Changed = false;
if (A.empty())
Changed |= EnforceAny(A);
if (B.empty())
Changed |= EnforceAny(B);
auto NoSize = [](const SmallSet<unsigned,2> &Sizes, MVT T) -> bool {
return !Sizes.count(T.getSizeInBits());
};
for (unsigned M : union_modes(A, B)) {
TypeSetByHwMode::SetType &AS = A.get(M);
TypeSetByHwMode::SetType &BS = B.get(M);
SmallSet<unsigned,2> AN, BN;
for (MVT T : AS)
AN.insert(T.getSizeInBits());
for (MVT T : BS)
BN.insert(T.getSizeInBits());
Changed |= berase_if(AS, std::bind(NoSize, BN, std::placeholders::_1));
Changed |= berase_if(BS, std::bind(NoSize, AN, std::placeholders::_1));
}
return Changed;
}
void TypeInfer::expandOverloads(TypeSetByHwMode &VTS) {
ValidateOnExit _1(VTS, *this);
TypeSetByHwMode Legal = getLegalTypes();
bool HaveLegalDef = Legal.hasDefault();
for (auto &I : VTS) {
unsigned M = I.first;
if (!Legal.hasMode(M) && !HaveLegalDef) {
TP.error("Invalid mode " + Twine(M));
return;
}
expandOverloads(I.second, Legal.get(M));
}
}
void TypeInfer::expandOverloads(TypeSetByHwMode::SetType &Out,
const TypeSetByHwMode::SetType &Legal) {
std::set<MVT> Ovs;
for (MVT T : Out) {
if (!T.isOverloaded())
continue;
Ovs.insert(T);
// MachineValueTypeSet allows iteration and erasing.
Out.erase(T);
}
for (MVT Ov : Ovs) {
switch (Ov.SimpleTy) {
case MVT::iPTRAny:
Out.insert(MVT::iPTR);
return;
case MVT::iAny:
for (MVT T : MVT::integer_valuetypes())
if (Legal.count(T))
Out.insert(T);
for (MVT T : MVT::integer_vector_valuetypes())
if (Legal.count(T))
Out.insert(T);
return;
case MVT::fAny:
for (MVT T : MVT::fp_valuetypes())
if (Legal.count(T))
Out.insert(T);
for (MVT T : MVT::fp_vector_valuetypes())
if (Legal.count(T))
Out.insert(T);
return;
case MVT::vAny:
for (MVT T : MVT::vector_valuetypes())
if (Legal.count(T))
Out.insert(T);
return;
case MVT::Any:
for (MVT T : MVT::all_valuetypes())
if (Legal.count(T))
Out.insert(T);
return;
default:
break;
}
}
}
TypeSetByHwMode TypeInfer::getLegalTypes() {
if (!LegalTypesCached) {
// Stuff all types from all modes into the default mode.
const TypeSetByHwMode &LTS = TP.getDAGPatterns().getLegalTypes();
for (const auto &I : LTS)
LegalCache.insert(I.second);
LegalTypesCached = true;
}
TypeSetByHwMode VTS;
VTS.getOrCreate(DefaultMode) = LegalCache;
return VTS;
}
#ifndef NDEBUG
TypeInfer::ValidateOnExit::~ValidateOnExit() {
if (!VTS.validate()) {
dbgs() << "Type set is empty for each HW mode:\n"
"possible type contradiction in the pattern below "
"(use -print-records with llvm-tblgen to see all "
"expanded records).\n";
Infer.TP.dump();
llvm_unreachable(nullptr);
}
}
#endif
//===----------------------------------------------------------------------===//
// TreePredicateFn Implementation
//===----------------------------------------------------------------------===//
/// TreePredicateFn constructor. Here 'N' is a subclass of PatFrag.
TreePredicateFn::TreePredicateFn(TreePattern *N) : PatFragRec(N) {
assert(
(!hasPredCode() || !hasImmCode()) &&
".td file corrupt: can't have a node predicate *and* an imm predicate");
}
bool TreePredicateFn::hasPredCode() const {
return isLoad() || isStore() || isAtomic() ||
!PatFragRec->getRecord()->getValueAsString("PredicateCode").empty();
}
std::string TreePredicateFn::getPredCode() const {
std::string Code = "";
if (!isLoad() && !isStore() && !isAtomic()) {
Record *MemoryVT = getMemoryVT();
if (MemoryVT)
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"MemoryVT requires IsLoad or IsStore");
}
if (!isLoad() && !isStore()) {
if (isUnindexed())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsUnindexed requires IsLoad or IsStore");
Record *ScalarMemoryVT = getScalarMemoryVT();
if (ScalarMemoryVT)
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"ScalarMemoryVT requires IsLoad or IsStore");
}
if (isLoad() + isStore() + isAtomic() > 1)
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsLoad, IsStore, and IsAtomic are mutually exclusive");
if (isLoad()) {
if (!isUnindexed() && !isNonExtLoad() && !isAnyExtLoad() &&
!isSignExtLoad() && !isZeroExtLoad() && getMemoryVT() == nullptr &&
getScalarMemoryVT() == nullptr)
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsLoad cannot be used by itself");
} else {
if (isNonExtLoad())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsNonExtLoad requires IsLoad");
if (isAnyExtLoad())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsAnyExtLoad requires IsLoad");
if (isSignExtLoad())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsSignExtLoad requires IsLoad");
if (isZeroExtLoad())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsZeroExtLoad requires IsLoad");
}
if (isStore()) {
if (!isUnindexed() && !isTruncStore() && !isNonTruncStore() &&
getMemoryVT() == nullptr && getScalarMemoryVT() == nullptr)
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsStore cannot be used by itself");
} else {
if (isNonTruncStore())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsNonTruncStore requires IsStore");
if (isTruncStore())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsTruncStore requires IsStore");
}
if (isAtomic()) {
if (getMemoryVT() == nullptr && !isAtomicOrderingMonotonic() &&
!isAtomicOrderingAcquire() && !isAtomicOrderingRelease() &&
!isAtomicOrderingAcquireRelease() &&
!isAtomicOrderingSequentiallyConsistent() &&
!isAtomicOrderingAcquireOrStronger() &&
!isAtomicOrderingReleaseOrStronger() &&
!isAtomicOrderingWeakerThanAcquire() &&
!isAtomicOrderingWeakerThanRelease())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsAtomic cannot be used by itself");
} else {
if (isAtomicOrderingMonotonic())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsAtomicOrderingMonotonic requires IsAtomic");
if (isAtomicOrderingAcquire())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsAtomicOrderingAcquire requires IsAtomic");
if (isAtomicOrderingRelease())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsAtomicOrderingRelease requires IsAtomic");
if (isAtomicOrderingAcquireRelease())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsAtomicOrderingAcquireRelease requires IsAtomic");
if (isAtomicOrderingSequentiallyConsistent())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsAtomicOrderingSequentiallyConsistent requires IsAtomic");
if (isAtomicOrderingAcquireOrStronger())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsAtomicOrderingAcquireOrStronger requires IsAtomic");
if (isAtomicOrderingReleaseOrStronger())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsAtomicOrderingReleaseOrStronger requires IsAtomic");
if (isAtomicOrderingWeakerThanAcquire())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsAtomicOrderingWeakerThanAcquire requires IsAtomic");
}
if (isLoad() || isStore() || isAtomic()) {
StringRef SDNodeName =
isLoad() ? "LoadSDNode" : isStore() ? "StoreSDNode" : "AtomicSDNode";
Record *MemoryVT = getMemoryVT();
if (MemoryVT)
Code += ("if (cast<" + SDNodeName + ">(N)->getMemoryVT() != MVT::" +
MemoryVT->getName() + ") return false;\n")
.str();
}
if (isAtomic() && isAtomicOrderingMonotonic())
Code += "if (cast<AtomicSDNode>(N)->getOrdering() != "
"AtomicOrdering::Monotonic) return false;\n";
if (isAtomic() && isAtomicOrderingAcquire())
Code += "if (cast<AtomicSDNode>(N)->getOrdering() != "
"AtomicOrdering::Acquire) return false;\n";
if (isAtomic() && isAtomicOrderingRelease())
Code += "if (cast<AtomicSDNode>(N)->getOrdering() != "
"AtomicOrdering::Release) return false;\n";
if (isAtomic() && isAtomicOrderingAcquireRelease())
Code += "if (cast<AtomicSDNode>(N)->getOrdering() != "
"AtomicOrdering::AcquireRelease) return false;\n";
if (isAtomic() && isAtomicOrderingSequentiallyConsistent())
Code += "if (cast<AtomicSDNode>(N)->getOrdering() != "
"AtomicOrdering::SequentiallyConsistent) return false;\n";
if (isAtomic() && isAtomicOrderingAcquireOrStronger())
Code += "if (!isAcquireOrStronger(cast<AtomicSDNode>(N)->getOrdering())) "
"return false;\n";
if (isAtomic() && isAtomicOrderingWeakerThanAcquire())
Code += "if (isAcquireOrStronger(cast<AtomicSDNode>(N)->getOrdering())) "
"return false;\n";
if (isAtomic() && isAtomicOrderingReleaseOrStronger())
Code += "if (!isReleaseOrStronger(cast<AtomicSDNode>(N)->getOrdering())) "
"return false;\n";
if (isAtomic() && isAtomicOrderingWeakerThanRelease())
Code += "if (isReleaseOrStronger(cast<AtomicSDNode>(N)->getOrdering())) "
"return false;\n";
if (isLoad() || isStore()) {
StringRef SDNodeName = isLoad() ? "LoadSDNode" : "StoreSDNode";
if (isUnindexed())
Code += ("if (cast<" + SDNodeName +
">(N)->getAddressingMode() != ISD::UNINDEXED) "
"return false;\n")
.str();
if (isLoad()) {
if ((isNonExtLoad() + isAnyExtLoad() + isSignExtLoad() +
isZeroExtLoad()) > 1)
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsNonExtLoad, IsAnyExtLoad, IsSignExtLoad, and "
"IsZeroExtLoad are mutually exclusive");
if (isNonExtLoad())
Code += "if (cast<LoadSDNode>(N)->getExtensionType() != "
"ISD::NON_EXTLOAD) return false;\n";
if (isAnyExtLoad())
Code += "if (cast<LoadSDNode>(N)->getExtensionType() != ISD::EXTLOAD) "
"return false;\n";
if (isSignExtLoad())
Code += "if (cast<LoadSDNode>(N)->getExtensionType() != ISD::SEXTLOAD) "
"return false;\n";
if (isZeroExtLoad())
Code += "if (cast<LoadSDNode>(N)->getExtensionType() != ISD::ZEXTLOAD) "
"return false;\n";
} else {
if ((isNonTruncStore() + isTruncStore()) > 1)
PrintFatalError(
getOrigPatFragRecord()->getRecord()->getLoc(),
"IsNonTruncStore, and IsTruncStore are mutually exclusive");
if (isNonTruncStore())
Code +=
" if (cast<StoreSDNode>(N)->isTruncatingStore()) return false;\n";
if (isTruncStore())
Code +=
" if (!cast<StoreSDNode>(N)->isTruncatingStore()) return false;\n";
}
Record *ScalarMemoryVT = getScalarMemoryVT();
if (ScalarMemoryVT)
Code += ("if (cast<" + SDNodeName +
">(N)->getMemoryVT().getScalarType() != MVT::" +
ScalarMemoryVT->getName() + ") return false;\n")
.str();
}
std::string PredicateCode = PatFragRec->getRecord()->getValueAsString("PredicateCode");
Code += PredicateCode;
if (PredicateCode.empty() && !Code.empty())
Code += "return true;\n";
return Code;
}
bool TreePredicateFn::hasImmCode() const {
return !PatFragRec->getRecord()->getValueAsString("ImmediateCode").empty();
}
std::string TreePredicateFn::getImmCode() const {
return PatFragRec->getRecord()->getValueAsString("ImmediateCode");
}
bool TreePredicateFn::immCodeUsesAPInt() const {
return getOrigPatFragRecord()->getRecord()->getValueAsBit("IsAPInt");
}
bool TreePredicateFn::immCodeUsesAPFloat() const {
bool Unset;
// The return value will be false when IsAPFloat is unset.
return getOrigPatFragRecord()->getRecord()->getValueAsBitOrUnset("IsAPFloat",
Unset);
}
bool TreePredicateFn::isPredefinedPredicateEqualTo(StringRef Field,
bool Value) const {
bool Unset;
bool Result =
getOrigPatFragRecord()->getRecord()->getValueAsBitOrUnset(Field, Unset);
if (Unset)
return false;
return Result == Value;
}
bool TreePredicateFn::isLoad() const {
return isPredefinedPredicateEqualTo("IsLoad", true);
}
bool TreePredicateFn::isStore() const {
return isPredefinedPredicateEqualTo("IsStore", true);
}
bool TreePredicateFn::isAtomic() const {
return isPredefinedPredicateEqualTo("IsAtomic", true);
}
bool TreePredicateFn::isUnindexed() const {
return isPredefinedPredicateEqualTo("IsUnindexed", true);
}
bool TreePredicateFn::isNonExtLoad() const {
return isPredefinedPredicateEqualTo("IsNonExtLoad", true);
}
bool TreePredicateFn::isAnyExtLoad() const {
return isPredefinedPredicateEqualTo("IsAnyExtLoad", true);
}
bool TreePredicateFn::isSignExtLoad() const {
return isPredefinedPredicateEqualTo("IsSignExtLoad", true);
}
bool TreePredicateFn::isZeroExtLoad() const {
return isPredefinedPredicateEqualTo("IsZeroExtLoad", true);
}
bool TreePredicateFn::isNonTruncStore() const {
return isPredefinedPredicateEqualTo("IsTruncStore", false);
}
bool TreePredicateFn::isTruncStore() const {
return isPredefinedPredicateEqualTo("IsTruncStore", true);
}
bool TreePredicateFn::isAtomicOrderingMonotonic() const {
return isPredefinedPredicateEqualTo("IsAtomicOrderingMonotonic", true);
}
bool TreePredicateFn::isAtomicOrderingAcquire() const {
return isPredefinedPredicateEqualTo("IsAtomicOrderingAcquire", true);
}
bool TreePredicateFn::isAtomicOrderingRelease() const {
return isPredefinedPredicateEqualTo("IsAtomicOrderingRelease", true);
}
bool TreePredicateFn::isAtomicOrderingAcquireRelease() const {
return isPredefinedPredicateEqualTo("IsAtomicOrderingAcquireRelease", true);
}
bool TreePredicateFn::isAtomicOrderingSequentiallyConsistent() const {
return isPredefinedPredicateEqualTo("IsAtomicOrderingSequentiallyConsistent",
true);
}
bool TreePredicateFn::isAtomicOrderingAcquireOrStronger() const {
return isPredefinedPredicateEqualTo("IsAtomicOrderingAcquireOrStronger", true);
}
bool TreePredicateFn::isAtomicOrderingWeakerThanAcquire() const {
return isPredefinedPredicateEqualTo("IsAtomicOrderingAcquireOrStronger", false);
}
bool TreePredicateFn::isAtomicOrderingReleaseOrStronger() const {
return isPredefinedPredicateEqualTo("IsAtomicOrderingReleaseOrStronger", true);
}
bool TreePredicateFn::isAtomicOrderingWeakerThanRelease() const {
return isPredefinedPredicateEqualTo("IsAtomicOrderingReleaseOrStronger", false);
}
Record *TreePredicateFn::getMemoryVT() const {
Record *R = getOrigPatFragRecord()->getRecord();
if (R->isValueUnset("MemoryVT"))
return nullptr;
return R->getValueAsDef("MemoryVT");
}
Record *TreePredicateFn::getScalarMemoryVT() const {
Record *R = getOrigPatFragRecord()->getRecord();
if (R->isValueUnset("ScalarMemoryVT"))
return nullptr;
return R->getValueAsDef("ScalarMemoryVT");
}
StringRef TreePredicateFn::getImmType() const {
if (immCodeUsesAPInt())
return "const APInt &";
if (immCodeUsesAPFloat())
return "const APFloat &";
return "int64_t";
}
StringRef TreePredicateFn::getImmTypeIdentifier() const {
if (immCodeUsesAPInt())
return "APInt";
else if (immCodeUsesAPFloat())
return "APFloat";
return "I64";
}
/// isAlwaysTrue - Return true if this is a noop predicate.
bool TreePredicateFn::isAlwaysTrue() const {
return !hasPredCode() && !hasImmCode();
}
/// Return the name to use in the generated code to reference this, this is
/// "Predicate_foo" if from a pattern fragment "foo".
std::string TreePredicateFn::getFnName() const {
return "Predicate_" + PatFragRec->getRecord()->getName().str();
}
/// getCodeToRunOnSDNode - Return the code for the function body that
/// evaluates this predicate. The argument is expected to be in "Node",
/// not N. This handles casting and conversion to a concrete node type as
/// appropriate.
std::string TreePredicateFn::getCodeToRunOnSDNode() const {
// Handle immediate predicates first.
std::string ImmCode = getImmCode();
if (!ImmCode.empty()) {
if (isLoad())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsLoad cannot be used with ImmLeaf or its subclasses");
if (isStore())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"IsStore cannot be used with ImmLeaf or its subclasses");
if (isUnindexed())
PrintFatalError(
getOrigPatFragRecord()->getRecord()->getLoc(),
"IsUnindexed cannot be used with ImmLeaf or its subclasses");
if (isNonExtLoad())
PrintFatalError(
getOrigPatFragRecord()->getRecord()->getLoc(),
"IsNonExtLoad cannot be used with ImmLeaf or its subclasses");
if (isAnyExtLoad())
PrintFatalError(
getOrigPatFragRecord()->getRecord()->getLoc(),
"IsAnyExtLoad cannot be used with ImmLeaf or its subclasses");
if (isSignExtLoad())
PrintFatalError(
getOrigPatFragRecord()->getRecord()->getLoc(),
"IsSignExtLoad cannot be used with ImmLeaf or its subclasses");
if (isZeroExtLoad())
PrintFatalError(
getOrigPatFragRecord()->getRecord()->getLoc(),
"IsZeroExtLoad cannot be used with ImmLeaf or its subclasses");
if (isNonTruncStore())
PrintFatalError(
getOrigPatFragRecord()->getRecord()->getLoc(),
"IsNonTruncStore cannot be used with ImmLeaf or its subclasses");
if (isTruncStore())
PrintFatalError(
getOrigPatFragRecord()->getRecord()->getLoc(),
"IsTruncStore cannot be used with ImmLeaf or its subclasses");
if (getMemoryVT())
PrintFatalError(getOrigPatFragRecord()->getRecord()->getLoc(),
"MemoryVT cannot be used with ImmLeaf or its subclasses");
if (getScalarMemoryVT())
PrintFatalError(
getOrigPatFragRecord()->getRecord()->getLoc(),
"ScalarMemoryVT cannot be used with ImmLeaf or its subclasses");
std::string Result = (" " + getImmType() + " Imm = ").str();
if (immCodeUsesAPFloat())
Result += "cast<ConstantFPSDNode>(Node)->getValueAPF();\n";
else if (immCodeUsesAPInt())
Result += "cast<ConstantSDNode>(Node)->getAPIntValue();\n";
else
Result += "cast<ConstantSDNode>(Node)->getSExtValue();\n";
return Result + ImmCode;
}
// Handle arbitrary node predicates.
assert(hasPredCode() && "Don't have any predicate code!");
StringRef ClassName;
if (PatFragRec->getOnlyTree()->isLeaf())
ClassName = "SDNode";
else {
Record *Op = PatFragRec->getOnlyTree()->getOperator();
ClassName = PatFragRec->getDAGPatterns().getSDNodeInfo(Op).getSDClassName();
}
std::string Result;
if (ClassName == "SDNode")
Result = " SDNode *N = Node;\n";
else
Result = " auto *N = cast<" + ClassName.str() + ">(Node);\n";
return Result + getPredCode();
}
//===----------------------------------------------------------------------===//
// PatternToMatch implementation
//
/// getPatternSize - Return the 'size' of this pattern. We want to match large
/// patterns before small ones. This is used to determine the size of a
/// pattern.
static unsigned getPatternSize(const TreePatternNode *P,
const CodeGenDAGPatterns &CGP) {
unsigned Size = 3; // The node itself.
// If the root node is a ConstantSDNode, increases its size.
// e.g. (set R32:$dst, 0).
if (P->isLeaf() && isa<IntInit>(P->getLeafValue()))
Size += 2;
if (const ComplexPattern *AM = P->getComplexPatternInfo(CGP)) {
Size += AM->getComplexity();
// We don't want to count any children twice, so return early.
return Size;
}
// If this node has some predicate function that must match, it adds to the
// complexity of this node.
if (!P->getPredicateFns().empty())
++Size;
// Count children in the count if they are also nodes.
for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i) {
const TreePatternNode *Child = P->getChild(i);
if (!Child->isLeaf() && Child->getNumTypes()) {
const TypeSetByHwMode &T0 = Child->getType(0);
// At this point, all variable type sets should be simple, i.e. only
// have a default mode.
if (T0.getMachineValueType() != MVT::Other) {
Size += getPatternSize(Child, CGP);
continue;
}
}
if (Child->isLeaf()) {
if (isa<IntInit>(Child->getLeafValue()))
Size += 5; // Matches a ConstantSDNode (+3) and a specific value (+2).
else if (Child->getComplexPatternInfo(CGP))
Size += getPatternSize(Child, CGP);
else if (!Child->getPredicateFns().empty())
++Size;
}
}
return Size;
}
/// Compute the complexity metric for the input pattern. This roughly
/// corresponds to the number of nodes that are covered.
int PatternToMatch::
getPatternComplexity(const CodeGenDAGPatterns &CGP) const {
return getPatternSize(getSrcPattern(), CGP) + getAddedComplexity();
}
/// getPredicateCheck - Return a single string containing all of this
/// pattern's predicates concatenated with "&&" operators.
///
std::string PatternToMatch::getPredicateCheck() const {
SmallVector<const Predicate*,4> PredList;
for (const Predicate &P : Predicates)
PredList.push_back(&P);
std::sort(PredList.begin(), PredList.end(), deref<llvm::less>());
std::string Check;
for (unsigned i = 0, e = PredList.size(); i != e; ++i) {
if (i != 0)
Check += " && ";
Check += '(' + PredList[i]->getCondString() + ')';
}
return Check;
}
//===----------------------------------------------------------------------===//
// SDTypeConstraint implementation
//
SDTypeConstraint::SDTypeConstraint(Record *R, const CodeGenHwModes &CGH) {
OperandNo = R->getValueAsInt("OperandNum");
if (R->isSubClassOf("SDTCisVT")) {
ConstraintType = SDTCisVT;
VVT = getValueTypeByHwMode(R->getValueAsDef("VT"), CGH);
for (const auto &P : VVT)
if (P.second == MVT::isVoid)
PrintFatalError(R->getLoc(), "Cannot use 'Void' as type to SDTCisVT");
} else if (R->isSubClassOf("SDTCisPtrTy")) {
ConstraintType = SDTCisPtrTy;
} else if (R->isSubClassOf("SDTCisInt")) {
ConstraintType = SDTCisInt;
} else if (R->isSubClassOf("SDTCisFP")) {
ConstraintType = SDTCisFP;
} else if (R->isSubClassOf("SDTCisVec")) {
ConstraintType = SDTCisVec;
} else if (R->isSubClassOf("SDTCisSameAs")) {
ConstraintType = SDTCisSameAs;
x.SDTCisSameAs_Info.OtherOperandNum = R->getValueAsInt("OtherOperandNum");
} else if (R->isSubClassOf("SDTCisVTSmallerThanOp")) {
ConstraintType = SDTCisVTSmallerThanOp;
x.SDTCisVTSmallerThanOp_Info.OtherOperandNum =
R->getValueAsInt("OtherOperandNum");
} else if (R->isSubClassOf("SDTCisOpSmallerThanOp")) {
ConstraintType = SDTCisOpSmallerThanOp;
x.SDTCisOpSmallerThanOp_Info.BigOperandNum =
R->getValueAsInt("BigOperandNum");
} else if (R->isSubClassOf("SDTCisEltOfVec")) {
ConstraintType = SDTCisEltOfVec;
x.SDTCisEltOfVec_Info.OtherOperandNum = R->getValueAsInt("OtherOpNum");
} else if (R->isSubClassOf("SDTCisSubVecOfVec")) {
ConstraintType = SDTCisSubVecOfVec;
x.SDTCisSubVecOfVec_Info.OtherOperandNum =
R->getValueAsInt("OtherOpNum");
} else if (R->isSubClassOf("SDTCVecEltisVT")) {
ConstraintType = SDTCVecEltisVT;
VVT = getValueTypeByHwMode(R->getValueAsDef("VT"), CGH);
for (const auto &P : VVT) {
MVT T = P.second;
if (T.isVector())
PrintFatalError(R->getLoc(),
"Cannot use vector type as SDTCVecEltisVT");
if (!T.isInteger() && !T.isFloatingPoint())
PrintFatalError(R->getLoc(), "Must use integer or floating point type "
"as SDTCVecEltisVT");
}
} else if (R->isSubClassOf("SDTCisSameNumEltsAs")) {
ConstraintType = SDTCisSameNumEltsAs;
x.SDTCisSameNumEltsAs_Info.OtherOperandNum =
R->getValueAsInt("OtherOperandNum");
} else if (R->isSubClassOf("SDTCisSameSizeAs")) {
ConstraintType = SDTCisSameSizeAs;
x.SDTCisSameSizeAs_Info.OtherOperandNum =
R->getValueAsInt("OtherOperandNum");
} else {
PrintFatalError("Unrecognized SDTypeConstraint '" + R->getName() + "'!\n");
}
}
/// getOperandNum - Return the node corresponding to operand #OpNo in tree
/// N, and the result number in ResNo.
static TreePatternNode *getOperandNum(unsigned OpNo, TreePatternNode *N,
const SDNodeInfo &NodeInfo,
unsigned &ResNo) {
unsigned NumResults = NodeInfo.getNumResults();
if (OpNo < NumResults) {
ResNo = OpNo;
return N;
}
OpNo -= NumResults;
if (OpNo >= N->getNumChildren()) {
std::string S;
raw_string_ostream OS(S);
OS << "Invalid operand number in type constraint "
<< (OpNo+NumResults) << " ";
N->print(OS);
PrintFatalError(OS.str());
}
return N->getChild(OpNo);
}
/// ApplyTypeConstraint - Given a node in a pattern, apply this type
/// constraint to the nodes operands. This returns true if it makes a
/// change, false otherwise. If a type contradiction is found, flag an error.
bool SDTypeConstraint::ApplyTypeConstraint(TreePatternNode *N,
const SDNodeInfo &NodeInfo,
TreePattern &TP) const {
if (TP.hasError())
return false;
unsigned ResNo = 0; // The result number being referenced.
TreePatternNode *NodeToApply = getOperandNum(OperandNo, N, NodeInfo, ResNo);
TypeInfer &TI = TP.getInfer();
switch (ConstraintType) {
case SDTCisVT:
// Operand must be a particular type.
return NodeToApply->UpdateNodeType(ResNo, VVT, TP);
case SDTCisPtrTy:
// Operand must be same as target pointer type.
return NodeToApply->UpdateNodeType(ResNo, MVT::iPTR, TP);
case SDTCisInt:
// Require it to be one of the legal integer VTs.
return TI.EnforceInteger(NodeToApply->getExtType(ResNo));
case SDTCisFP:
// Require it to be one of the legal fp VTs.
return TI.EnforceFloatingPoint(NodeToApply->getExtType(ResNo));
case SDTCisVec:
// Require it to be one of the legal vector VTs.
return TI.EnforceVector(NodeToApply->getExtType(ResNo));
case SDTCisSameAs: {
unsigned OResNo = 0;
TreePatternNode *OtherNode =
getOperandNum(x.SDTCisSameAs_Info.OtherOperandNum, N, NodeInfo, OResNo);
return NodeToApply->UpdateNodeType(ResNo, OtherNode->getExtType(OResNo),TP)|
OtherNode->UpdateNodeType(OResNo,NodeToApply->getExtType(ResNo),TP);
}
case SDTCisVTSmallerThanOp: {
// The NodeToApply must be a leaf node that is a VT. OtherOperandNum must
// have an integer type that is smaller than the VT.
if (!NodeToApply->isLeaf() ||
!isa<DefInit>(NodeToApply->getLeafValue()) ||
!static_cast<DefInit*>(NodeToApply->getLeafValue())->getDef()
->isSubClassOf("ValueType")) {
TP.error(N->getOperator()->getName() + " expects a VT operand!");
return false;
}
DefInit *DI = static_cast<DefInit*>(NodeToApply->getLeafValue());
const CodeGenTarget &T = TP.getDAGPatterns().getTargetInfo();
auto VVT = getValueTypeByHwMode(DI->getDef(), T.getHwModes());
TypeSetByHwMode TypeListTmp(VVT);
unsigned OResNo = 0;
TreePatternNode *OtherNode =
getOperandNum(x.SDTCisVTSmallerThanOp_Info.OtherOperandNum, N, NodeInfo,
OResNo);
return TI.EnforceSmallerThan(TypeListTmp, OtherNode->getExtType(OResNo));
}
case SDTCisOpSmallerThanOp: {
unsigned BResNo = 0;
TreePatternNode *BigOperand =
getOperandNum(x.SDTCisOpSmallerThanOp_Info.BigOperandNum, N, NodeInfo,
BResNo);
return TI.EnforceSmallerThan(NodeToApply->getExtType(ResNo),
BigOperand->getExtType(BResNo));
}
case SDTCisEltOfVec: {
unsigned VResNo = 0;
TreePatternNode *VecOperand =
getOperandNum(x.SDTCisEltOfVec_Info.OtherOperandNum, N, NodeInfo,
VResNo);
// Filter vector types out of VecOperand that don't have the right element
// type.
return TI.EnforceVectorEltTypeIs(VecOperand->getExtType(VResNo),
NodeToApply->getExtType(ResNo));
}
case SDTCisSubVecOfVec: {
unsigned VResNo = 0;
TreePatternNode *BigVecOperand =
getOperandNum(x.SDTCisSubVecOfVec_Info.OtherOperandNum, N, NodeInfo,
VResNo);
// Filter vector types out of BigVecOperand that don't have the
// right subvector type.
return TI.EnforceVectorSubVectorTypeIs(BigVecOperand->getExtType(VResNo),
NodeToApply->getExtType(ResNo));
}
case SDTCVecEltisVT: {
return TI.EnforceVectorEltTypeIs(NodeToApply->getExtType(ResNo), VVT);
}
case SDTCisSameNumEltsAs: {
unsigned OResNo = 0;
TreePatternNode *OtherNode =
getOperandNum(x.SDTCisSameNumEltsAs_Info.OtherOperandNum,
N, NodeInfo, OResNo);
return TI.EnforceSameNumElts(OtherNode->getExtType(OResNo),
NodeToApply->getExtType(ResNo));
}
case SDTCisSameSizeAs: {
unsigned OResNo = 0;
TreePatternNode *OtherNode =
getOperandNum(x.SDTCisSameSizeAs_Info.OtherOperandNum,
N, NodeInfo, OResNo);
return TI.EnforceSameSize(OtherNode->getExtType(OResNo),
NodeToApply->getExtType(ResNo));
}
}
llvm_unreachable("Invalid ConstraintType!");
}
// Update the node type to match an instruction operand or result as specified
// in the ins or outs lists on the instruction definition. Return true if the
// type was actually changed.
bool TreePatternNode::UpdateNodeTypeFromInst(unsigned ResNo,
Record *Operand,
TreePattern &TP) {
// The 'unknown' operand indicates that types should be inferred from the
// context.
if (Operand->isSubClassOf("unknown_class"))
return false;
// The Operand class specifies a type directly.
if (Operand->isSubClassOf("Operand")) {
Record *R = Operand->getValueAsDef("Type");
const CodeGenTarget &T = TP.getDAGPatterns().getTargetInfo();
return UpdateNodeType(ResNo, getValueTypeByHwMode(R, T.getHwModes()), TP);
}
// PointerLikeRegClass has a type that is determined at runtime.
if (Operand->isSubClassOf("PointerLikeRegClass"))
return UpdateNodeType(ResNo, MVT::iPTR, TP);
// Both RegisterClass and RegisterOperand operands derive their types from a
// register class def.
Record *RC = nullptr;
if (Operand->isSubClassOf("RegisterClass"))
RC = Operand;
else if (Operand->isSubClassOf("RegisterOperand"))
RC = Operand->getValueAsDef("RegClass");
assert(RC && "Unknown operand type");
CodeGenTarget &Tgt = TP.getDAGPatterns().getTargetInfo();
return UpdateNodeType(ResNo, Tgt.getRegisterClass(RC).getValueTypes(), TP);
}
bool TreePatternNode::ContainsUnresolvedType(TreePattern &TP) const {
for (unsigned i = 0, e = Types.size(); i != e; ++i)
if (!TP.getInfer().isConcrete(Types[i], true))
return true;
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
if (getChild(i)->ContainsUnresolvedType(TP))
return true;
return false;
}
bool TreePatternNode::hasProperTypeByHwMode() const {
for (const TypeSetByHwMode &S : Types)
if (!S.isDefaultOnly())
return true;
for (TreePatternNode *C : Children)
if (C->hasProperTypeByHwMode())
return true;
return false;
}
bool TreePatternNode::hasPossibleType() const {
for (const TypeSetByHwMode &S : Types)
if (!S.isPossible())
return false;
for (TreePatternNode *C : Children)
if (!C->hasPossibleType())
return false;
return true;
}
bool TreePatternNode::setDefaultMode(unsigned Mode) {
for (TypeSetByHwMode &S : Types) {
S.makeSimple(Mode);
// Check if the selected mode had a type conflict.
if (S.get(DefaultMode).empty())
return false;
}
for (TreePatternNode *C : Children)
if (!C->setDefaultMode(Mode))
return false;
return true;
}
//===----------------------------------------------------------------------===//
// SDNodeInfo implementation
//
SDNodeInfo::SDNodeInfo(Record *R, const CodeGenHwModes &CGH) : Def(R) {
EnumName = R->getValueAsString("Opcode");
SDClassName = R->getValueAsString("SDClass");
Record *TypeProfile = R->getValueAsDef("TypeProfile");
NumResults = TypeProfile->getValueAsInt("NumResults");
NumOperands = TypeProfile->getValueAsInt("NumOperands");
// Parse the properties.
Properties = parseSDPatternOperatorProperties(R);
// Parse the type constraints.
std::vector<Record*> ConstraintList =
TypeProfile->getValueAsListOfDefs("Constraints");
for (Record *R : ConstraintList)
TypeConstraints.emplace_back(R, CGH);
}
/// getKnownType - If the type constraints on this node imply a fixed type
/// (e.g. all stores return void, etc), then return it as an
/// MVT::SimpleValueType. Otherwise, return EEVT::Other.
MVT::SimpleValueType SDNodeInfo::getKnownType(unsigned ResNo) const {
unsigned NumResults = getNumResults();
assert(NumResults <= 1 &&
"We only work with nodes with zero or one result so far!");
assert(ResNo == 0 && "Only handles single result nodes so far");
for (const SDTypeConstraint &Constraint : TypeConstraints) {
// Make sure that this applies to the correct node result.
if (Constraint.OperandNo >= NumResults) // FIXME: need value #
continue;
switch (Constraint.ConstraintType) {
default: break;
case SDTypeConstraint::SDTCisVT:
if (Constraint.VVT.isSimple())
return Constraint.VVT.getSimple().SimpleTy;
break;
case SDTypeConstraint::SDTCisPtrTy:
return MVT::iPTR;
}
}
return MVT::Other;
}
//===----------------------------------------------------------------------===//
// TreePatternNode implementation
//
TreePatternNode::~TreePatternNode() {
#if 0 // FIXME: implement refcounted tree nodes!
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
delete getChild(i);
#endif
}
static unsigned GetNumNodeResults(Record *Operator, CodeGenDAGPatterns &CDP) {
if (Operator->getName() == "set" ||
Operator->getName() == "implicit")
return 0; // All return nothing.
if (Operator->isSubClassOf("Intrinsic"))
return CDP.getIntrinsic(Operator).IS.RetVTs.size();
if (Operator->isSubClassOf("SDNode"))
return CDP.getSDNodeInfo(Operator).getNumResults();
if (Operator->isSubClassOf("PatFrag")) {
// If we've already parsed this pattern fragment, get it. Otherwise, handle
// the forward reference case where one pattern fragment references another
// before it is processed.
if (TreePattern *PFRec = CDP.getPatternFragmentIfRead(Operator))
return PFRec->getOnlyTree()->getNumTypes();
// Get the result tree.
DagInit *Tree = Operator->getValueAsDag("Fragment");
Record *Op = nullptr;
if (Tree)
if (DefInit *DI = dyn_cast<DefInit>(Tree->getOperator()))
Op = DI->getDef();
assert(Op && "Invalid Fragment");
return GetNumNodeResults(Op, CDP);
}
if (Operator->isSubClassOf("Instruction")) {
CodeGenInstruction &InstInfo = CDP.getTargetInfo().getInstruction(Operator);
unsigned NumDefsToAdd = InstInfo.Operands.NumDefs;
// Subtract any defaulted outputs.
for (unsigned i = 0; i != InstInfo.Operands.NumDefs; ++i) {
Record *OperandNode = InstInfo.Operands[i].Rec;
if (OperandNode->isSubClassOf("OperandWithDefaultOps") &&
!CDP.getDefaultOperand(OperandNode).DefaultOps.empty())
--NumDefsToAdd;
}
// Add on one implicit def if it has a resolvable type.
if (InstInfo.HasOneImplicitDefWithKnownVT(CDP.getTargetInfo()) !=MVT::Other)
++NumDefsToAdd;
return NumDefsToAdd;
}
if (Operator->isSubClassOf("SDNodeXForm"))
return 1; // FIXME: Generalize SDNodeXForm
if (Operator->isSubClassOf("ValueType"))
return 1; // A type-cast of one result.
if (Operator->isSubClassOf("ComplexPattern"))
return 1;
errs() << *Operator;
PrintFatalError("Unhandled node in GetNumNodeResults");
}
void TreePatternNode::print(raw_ostream &OS) const {
if (isLeaf())
OS << *getLeafValue();
else
OS << '(' << getOperator()->getName();
for (unsigned i = 0, e = Types.size(); i != e; ++i) {
OS << ':';
getExtType(i).writeToStream(OS);
}
if (!isLeaf()) {
if (getNumChildren() != 0) {
OS << " ";
getChild(0)->print(OS);
for (unsigned i = 1, e = getNumChildren(); i != e; ++i) {
OS << ", ";
getChild(i)->print(OS);
}
}
OS << ")";
}
for (const TreePredicateFn &Pred : PredicateFns)
OS << "<<P:" << Pred.getFnName() << ">>";
if (TransformFn)
OS << "<<X:" << TransformFn->getName() << ">>";
if (!getName().empty())
OS << ":$" << getName();
}
void TreePatternNode::dump() const {
print(errs());
}
/// isIsomorphicTo - Return true if this node is recursively
/// isomorphic to the specified node. For this comparison, the node's
/// entire state is considered. The assigned name is ignored, since
/// nodes with differing names are considered isomorphic. However, if
/// the assigned name is present in the dependent variable set, then
/// the assigned name is considered significant and the node is
/// isomorphic if the names match.
bool TreePatternNode::isIsomorphicTo(const TreePatternNode *N,
const MultipleUseVarSet &DepVars) const {
if (N == this) return true;
if (N->isLeaf() != isLeaf() || getExtTypes() != N->getExtTypes() ||
getPredicateFns() != N->getPredicateFns() ||
getTransformFn() != N->getTransformFn())
return false;
if (isLeaf()) {
if (DefInit *DI = dyn_cast<DefInit>(getLeafValue())) {
if (DefInit *NDI = dyn_cast<DefInit>(N->getLeafValue())) {
return ((DI->getDef() == NDI->getDef())
&& (DepVars.find(getName()) == DepVars.end()
|| getName() == N->getName()));
}
}
return getLeafValue() == N->getLeafValue();
}
if (N->getOperator() != getOperator() ||
N->getNumChildren() != getNumChildren()) return false;
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
if (!getChild(i)->isIsomorphicTo(N->getChild(i), DepVars))
return false;
return true;
}
/// clone - Make a copy of this tree and all of its children.
///
TreePatternNode *TreePatternNode::clone() const {
TreePatternNode *New;
if (isLeaf()) {
New = new TreePatternNode(getLeafValue(), getNumTypes());
} else {
std::vector<TreePatternNode*> CChildren;
CChildren.reserve(Children.size());
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
CChildren.push_back(getChild(i)->clone());
New = new TreePatternNode(getOperator(), CChildren, getNumTypes());
}
New->setName(getName());
New->Types = Types;
New->setPredicateFns(getPredicateFns());
New->setTransformFn(getTransformFn());
return New;
}
/// RemoveAllTypes - Recursively strip all the types of this tree.
void TreePatternNode::RemoveAllTypes() {
// Reset to unknown type.
std::fill(Types.begin(), Types.end(), TypeSetByHwMode());
if (isLeaf()) return;
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
getChild(i)->RemoveAllTypes();
}
/// SubstituteFormalArguments - Replace the formal arguments in this tree
/// with actual values specified by ArgMap.
void TreePatternNode::
SubstituteFormalArguments(std::map<std::string, TreePatternNode*> &ArgMap) {
if (isLeaf()) return;
for (unsigned i = 0, e = getNumChildren(); i != e; ++i) {
TreePatternNode *Child = getChild(i);
if (Child->isLeaf()) {
Init *Val = Child->getLeafValue();
// Note that, when substituting into an output pattern, Val might be an
// UnsetInit.
if (isa<UnsetInit>(Val) || (isa<DefInit>(Val) &&
cast<DefInit>(Val)->getDef()->getName() == "node")) {
// We found a use of a formal argument, replace it with its value.
TreePatternNode *NewChild = ArgMap[Child->getName()];
assert(NewChild && "Couldn't find formal argument!");
assert((Child->getPredicateFns().empty() ||
NewChild->getPredicateFns() == Child->getPredicateFns()) &&
"Non-empty child predicate clobbered!");
setChild(i, NewChild);
}
} else {
getChild(i)->SubstituteFormalArguments(ArgMap);
}
}
}
/// InlinePatternFragments - If this pattern refers to any pattern
/// fragments, inline them into place, giving us a pattern without any
/// PatFrag references.
TreePatternNode *TreePatternNode::InlinePatternFragments(TreePattern &TP) {
if (TP.hasError())
return nullptr;
if (isLeaf())
return this; // nothing to do.
Record *Op = getOperator();
if (!Op->isSubClassOf("PatFrag")) {
// Just recursively inline children nodes.
for (unsigned i = 0, e = getNumChildren(); i != e; ++i) {
TreePatternNode *Child = getChild(i);
TreePatternNode *NewChild = Child->InlinePatternFragments(TP);
assert((Child->getPredicateFns().empty() ||
NewChild->getPredicateFns() == Child->getPredicateFns()) &&
"Non-empty child predicate clobbered!");
setChild(i, NewChild);
}
return this;
}
// Otherwise, we found a reference to a fragment. First, look up its
// TreePattern record.
TreePattern *Frag = TP.getDAGPatterns().getPatternFragment(Op);
// Verify that we are passing the right number of operands.
if (Frag->getNumArgs() != Children.size()) {
TP.error("'" + Op->getName() + "' fragment requires " +
Twine(Frag->getNumArgs()) + " operands!");
return nullptr;
}
TreePatternNode *FragTree = Frag->getOnlyTree()->clone();
TreePredicateFn PredFn(Frag);
if (!PredFn.isAlwaysTrue())
FragTree->addPredicateFn(PredFn);
// Resolve formal arguments to their actual value.
if (Frag->getNumArgs()) {
// Compute the map of formal to actual arguments.
std::map<std::string, TreePatternNode*> ArgMap;
for (unsigned i = 0, e = Frag->getNumArgs(); i != e; ++i)
ArgMap[Frag->getArgName(i)] = getChild(i)->InlinePatternFragments(TP);
FragTree->SubstituteFormalArguments(ArgMap);
}
FragTree->setName(getName());
for (unsigned i = 0, e = Types.size(); i != e; ++i)
FragTree->UpdateNodeType(i, getExtType(i), TP);
// Transfer in the old predicates.
for (const TreePredicateFn &Pred : getPredicateFns())
FragTree->addPredicateFn(Pred);
// Get a new copy of this fragment to stitch into here.
//delete this; // FIXME: implement refcounting!
// The fragment we inlined could have recursive inlining that is needed. See
// if there are any pattern fragments in it and inline them as needed.
return FragTree->InlinePatternFragments(TP);
}
/// getImplicitType - Check to see if the specified record has an implicit
/// type which should be applied to it. This will infer the type of register
/// references from the register file information, for example.
///
/// When Unnamed is set, return the type of a DAG operand with no name, such as
/// the F8RC register class argument in:
///
/// (COPY_TO_REGCLASS GPR:$src, F8RC)
///
/// When Unnamed is false, return the type of a named DAG operand such as the
/// GPR:$src operand above.
///
static TypeSetByHwMode getImplicitType(Record *R, unsigned ResNo,
bool NotRegisters,
bool Unnamed,
TreePattern &TP) {
CodeGenDAGPatterns &CDP = TP.getDAGPatterns();
// Check to see if this is a register operand.
if (R->isSubClassOf("RegisterOperand")) {
assert(ResNo == 0 && "Regoperand ref only has one result!");
if (NotRegisters)
return TypeSetByHwMode(); // Unknown.
Record *RegClass = R->getValueAsDef("RegClass");
const CodeGenTarget &T = TP.getDAGPatterns().getTargetInfo();
return TypeSetByHwMode(T.getRegisterClass(RegClass).getValueTypes());
}
// Check to see if this is a register or a register class.
if (R->isSubClassOf("RegisterClass")) {
assert(ResNo == 0 && "Regclass ref only has one result!");
// An unnamed register class represents itself as an i32 immediate, for
// example on a COPY_TO_REGCLASS instruction.
if (Unnamed)
return TypeSetByHwMode(MVT::i32);
// In a named operand, the register class provides the possible set of
// types.
if (NotRegisters)
return TypeSetByHwMode(); // Unknown.
const CodeGenTarget &T = TP.getDAGPatterns().getTargetInfo();
return TypeSetByHwMode(T.getRegisterClass(R).getValueTypes());
}
if (R->isSubClassOf("PatFrag")) {
assert(ResNo == 0 && "FIXME: PatFrag with multiple results?");
// Pattern fragment types will be resolved when they are inlined.
return TypeSetByHwMode(); // Unknown.
}
if (R->isSubClassOf("Register")) {
assert(ResNo == 0 && "Registers only produce one result!");
if (NotRegisters)
return TypeSetByHwMode(); // Unknown.
const CodeGenTarget &T = TP.getDAGPatterns().getTargetInfo();
return TypeSetByHwMode(T.getRegisterVTs(R));
}
if (R->isSubClassOf("SubRegIndex")) {
assert(ResNo == 0 && "SubRegisterIndices only produce one result!");
return TypeSetByHwMode(MVT::i32);
}
if (R->isSubClassOf("ValueType")) {
assert(ResNo == 0 && "This node only has one result!");
// An unnamed VTSDNode represents itself as an MVT::Other immediate.
//
// (sext_inreg GPR:$src, i16)
// ~~~
if (Unnamed)
return TypeSetByHwMode(MVT::Other);
// With a name, the ValueType simply provides the type of the named
// variable.
//
// (sext_inreg i32:$src, i16)
// ~~~~~~~~
if (NotRegisters)
return TypeSetByHwMode(); // Unknown.
const CodeGenHwModes &CGH = CDP.getTargetInfo().getHwModes();
return TypeSetByHwMode(getValueTypeByHwMode(R, CGH));
}
if (R->isSubClassOf("CondCode")) {
assert(ResNo == 0 && "This node only has one result!");
// Using a CondCodeSDNode.
return TypeSetByHwMode(MVT::Other);
}
if (R->isSubClassOf("ComplexPattern")) {
assert(ResNo == 0 && "FIXME: ComplexPattern with multiple results?");
if (NotRegisters)
return TypeSetByHwMode(); // Unknown.
return TypeSetByHwMode(CDP.getComplexPattern(R).getValueType());
}
if (R->isSubClassOf("PointerLikeRegClass")) {
assert(ResNo == 0 && "Regclass can only have one result!");
TypeSetByHwMode VTS(MVT::iPTR);
TP.getInfer().expandOverloads(VTS);
return VTS;
}
if (R->getName() == "node" || R->getName() == "srcvalue" ||
R->getName() == "zero_reg") {
// Placeholder.
return TypeSetByHwMode(); // Unknown.
}
if (R->isSubClassOf("Operand")) {
const CodeGenHwModes &CGH = CDP.getTargetInfo().getHwModes();
Record *T = R->getValueAsDef("Type");
return TypeSetByHwMode(getValueTypeByHwMode(T, CGH));
}
TP.error("Unknown node flavor used in pattern: " + R->getName());
return TypeSetByHwMode(MVT::Other);
}
/// getIntrinsicInfo - If this node corresponds to an intrinsic, return the
/// CodeGenIntrinsic information for it, otherwise return a null pointer.
const CodeGenIntrinsic *TreePatternNode::
getIntrinsicInfo(const CodeGenDAGPatterns &CDP) const {
if (getOperator() != CDP.get_intrinsic_void_sdnode() &&
getOperator() != CDP.get_intrinsic_w_chain_sdnode() &&
getOperator() != CDP.get_intrinsic_wo_chain_sdnode())
return nullptr;
unsigned IID = cast<IntInit>(getChild(0)->getLeafValue())->getValue();
return &CDP.getIntrinsicInfo(IID);
}
/// getComplexPatternInfo - If this node corresponds to a ComplexPattern,
/// return the ComplexPattern information, otherwise return null.
const ComplexPattern *
TreePatternNode::getComplexPatternInfo(const CodeGenDAGPatterns &CGP) const {
Record *Rec;
if (isLeaf()) {
DefInit *DI = dyn_cast<DefInit>(getLeafValue());
if (!DI)
return nullptr;
Rec = DI->getDef();
} else
Rec = getOperator();
if (!Rec->isSubClassOf("ComplexPattern"))
return nullptr;
return &CGP.getComplexPattern(Rec);
}
unsigned TreePatternNode::getNumMIResults(const CodeGenDAGPatterns &CGP) const {
// A ComplexPattern specifically declares how many results it fills in.
if (const ComplexPattern *CP = getComplexPatternInfo(CGP))
return CP->getNumOperands();
// If MIOperandInfo is specified, that gives the count.
if (isLeaf()) {
DefInit *DI = dyn_cast<DefInit>(getLeafValue());
if (DI && DI->getDef()->isSubClassOf("Operand")) {
DagInit *MIOps = DI->getDef()->getValueAsDag("MIOperandInfo");
if (MIOps->getNumArgs())
return MIOps->getNumArgs();
}
}
// Otherwise there is just one result.
return 1;
}
/// NodeHasProperty - Return true if this node has the specified property.
bool TreePatternNode::NodeHasProperty(SDNP Property,
const CodeGenDAGPatterns &CGP) const {
if (isLeaf()) {
if (const ComplexPattern *CP = getComplexPatternInfo(CGP))
return CP->hasProperty(Property);
return false;
}
if (Property != SDNPHasChain) {
// The chain proprety is already present on the different intrinsic node
// types (intrinsic_w_chain, intrinsic_void), and is not explicitly listed
// on the intrinsic. Anything else is specific to the individual intrinsic.
if (const CodeGenIntrinsic *Int = getIntrinsicInfo(CGP))
return Int->hasProperty(Property);
}
if (!Operator->isSubClassOf("SDPatternOperator"))
return false;
return CGP.getSDNodeInfo(Operator).hasProperty(Property);
}
/// TreeHasProperty - Return true if any node in this tree has the specified
/// property.
bool TreePatternNode::TreeHasProperty(SDNP Property,
const CodeGenDAGPatterns &CGP) const {
if (NodeHasProperty(Property, CGP))
return true;
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
if (getChild(i)->TreeHasProperty(Property, CGP))
return true;
return false;
}
/// isCommutativeIntrinsic - Return true if the node corresponds to a
/// commutative intrinsic.
bool
TreePatternNode::isCommutativeIntrinsic(const CodeGenDAGPatterns &CDP) const {
if (const CodeGenIntrinsic *Int = getIntrinsicInfo(CDP))
return Int->isCommutative;
return false;
}
static bool isOperandClass(const TreePatternNode *N, StringRef Class) {
if (!N->isLeaf())
return N->getOperator()->isSubClassOf(Class);
DefInit *DI = dyn_cast<DefInit>(N->getLeafValue());
if (DI && DI->getDef()->isSubClassOf(Class))
return true;
return false;
}
static void emitTooManyOperandsError(TreePattern &TP,
StringRef InstName,
unsigned Expected,
unsigned Actual) {
TP.error("Instruction '" + InstName + "' was provided " + Twine(Actual) +
" operands but expected only " + Twine(Expected) + "!");
}
static void emitTooFewOperandsError(TreePattern &TP,
StringRef InstName,
unsigned Actual) {
TP.error("Instruction '" + InstName +
"' expects more than the provided " + Twine(Actual) + " operands!");
}
/// ApplyTypeConstraints - Apply all of the type constraints relevant to
/// this node and its children in the tree. This returns true if it makes a
/// change, false otherwise. If a type contradiction is found, flag an error.
bool TreePatternNode::ApplyTypeConstraints(TreePattern &TP, bool NotRegisters) {
if (TP.hasError())
return false;
CodeGenDAGPatterns &CDP = TP.getDAGPatterns();
if (isLeaf()) {
if (DefInit *DI = dyn_cast<DefInit>(getLeafValue())) {
// If it's a regclass or something else known, include the type.
bool MadeChange = false;
for (unsigned i = 0, e = Types.size(); i != e; ++i)
MadeChange |= UpdateNodeType(i, getImplicitType(DI->getDef(), i,
NotRegisters,
!hasName(), TP), TP);
return MadeChange;
}
if (IntInit *II = dyn_cast<IntInit>(getLeafValue())) {
assert(Types.size() == 1 && "Invalid IntInit");
// Int inits are always integers. :)
bool MadeChange = TP.getInfer().EnforceInteger(Types[0]);
if (!TP.getInfer().isConcrete(Types[0], false))
return MadeChange;
ValueTypeByHwMode VVT = TP.getInfer().getConcrete(Types[0], false);
for (auto &P : VVT) {
MVT::SimpleValueType VT = P.second.SimpleTy;
if (VT == MVT::iPTR || VT == MVT::iPTRAny)
continue;
unsigned Size = MVT(VT).getSizeInBits();
// Make sure that the value is representable for this type.
if (Size >= 32)
continue;
// Check that the value doesn't use more bits than we have. It must
// either be a sign- or zero-extended equivalent of the original.
int64_t SignBitAndAbove = II->getValue() >> (Size - 1);
if (SignBitAndAbove == -1 || SignBitAndAbove == 0 ||
SignBitAndAbove == 1)
continue;
TP.error("Integer value '" + Twine(II->getValue()) +
"' is out of range for type '" + getEnumName(VT) + "'!");
break;
}
return MadeChange;
}
return false;
}
// special handling for set, which isn't really an SDNode.
if (getOperator()->getName() == "set") {
assert(getNumTypes() == 0 && "Set doesn't produce a value");
assert(getNumChildren() >= 2 && "Missing RHS of a set?");
unsigned NC = getNumChildren();
TreePatternNode *SetVal = getChild(NC-1);
bool MadeChange = SetVal->ApplyTypeConstraints(TP, NotRegisters);
for (unsigned i = 0; i < NC-1; ++i) {
TreePatternNode *Child = getChild(i);
MadeChange |= Child->ApplyTypeConstraints(TP, NotRegisters);
// Types of operands must match.
MadeChange |= Child->UpdateNodeType(0, SetVal->getExtType(i), TP);
MadeChange |= SetVal->UpdateNodeType(i, Child->getExtType(0), TP);
}
return MadeChange;
}
if (getOperator()->getName() == "implicit") {
assert(getNumTypes() == 0 && "Node doesn't produce a value");
bool MadeChange = false;
for (unsigned i = 0; i < getNumChildren(); ++i)
MadeChange |= getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
return MadeChange;
}
if (const CodeGenIntrinsic *Int = getIntrinsicInfo(CDP)) {
bool MadeChange = false;
// Apply the result type to the node.
unsigned NumRetVTs = Int->IS.RetVTs.size();
unsigned NumParamVTs = Int->IS.ParamVTs.size();
for (unsigned i = 0, e = NumRetVTs; i != e; ++i)
MadeChange |= UpdateNodeType(i, Int->IS.RetVTs[i], TP);
if (getNumChildren() != NumParamVTs + 1) {
TP.error("Intrinsic '" + Int->Name + "' expects " + Twine(NumParamVTs) +
" operands, not " + Twine(getNumChildren() - 1) + " operands!");
return false;
}
// Apply type info to the intrinsic ID.
MadeChange |= getChild(0)->UpdateNodeType(0, MVT::iPTR, TP);
for (unsigned i = 0, e = getNumChildren()-1; i != e; ++i) {
MadeChange |= getChild(i+1)->ApplyTypeConstraints(TP, NotRegisters);
MVT::SimpleValueType OpVT = Int->IS.ParamVTs[i];
assert(getChild(i+1)->getNumTypes() == 1 && "Unhandled case");
MadeChange |= getChild(i+1)->UpdateNodeType(0, OpVT, TP);
}
return MadeChange;
}
if (getOperator()->isSubClassOf("SDNode")) {
const SDNodeInfo &NI = CDP.getSDNodeInfo(getOperator());
// Check that the number of operands is sane. Negative operands -> varargs.
if (NI.getNumOperands() >= 0 &&
getNumChildren() != (unsigned)NI.getNumOperands()) {
TP.error(getOperator()->getName() + " node requires exactly " +
Twine(NI.getNumOperands()) + " operands!");
return false;
}
bool MadeChange = false;
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
MadeChange |= getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
MadeChange |= NI.ApplyTypeConstraints(this, TP);
return MadeChange;
}
if (getOperator()->isSubClassOf("Instruction")) {
const DAGInstruction &Inst = CDP.getInstruction(getOperator());
CodeGenInstruction &InstInfo =
CDP.getTargetInfo().getInstruction(getOperator());
bool MadeChange = false;
// Apply the result types to the node, these come from the things in the
// (outs) list of the instruction.
unsigned NumResultsToAdd = std::min(InstInfo.Operands.NumDefs,
Inst.getNumResults());
for (unsigned ResNo = 0; ResNo != NumResultsToAdd; ++ResNo)
MadeChange |= UpdateNodeTypeFromInst(ResNo, Inst.getResult(ResNo), TP);
// If the instruction has implicit defs, we apply the first one as a result.
// FIXME: This sucks, it should apply all implicit defs.
if (!InstInfo.ImplicitDefs.empty()) {
unsigned ResNo = NumResultsToAdd;
// FIXME: Generalize to multiple possible types and multiple possible
// ImplicitDefs.
MVT::SimpleValueType VT =
InstInfo.HasOneImplicitDefWithKnownVT(CDP.getTargetInfo());
if (VT != MVT::Other)
MadeChange |= UpdateNodeType(ResNo, VT, TP);
}
// If this is an INSERT_SUBREG, constrain the source and destination VTs to
// be the same.
if (getOperator()->getName() == "INSERT_SUBREG") {
assert(getChild(0)->getNumTypes() == 1 && "FIXME: Unhandled");
MadeChange |= UpdateNodeType(0, getChild(0)->getExtType(0), TP);
MadeChange |= getChild(0)->UpdateNodeType(0, getExtType(0), TP);
} else if (getOperator()->getName() == "REG_SEQUENCE") {
// We need to do extra, custom typechecking for REG_SEQUENCE since it is
// variadic.
unsigned NChild = getNumChildren();
if (NChild < 3) {
TP.error("REG_SEQUENCE requires at least 3 operands!");
return false;
}
if (NChild % 2 == 0) {
TP.error("REG_SEQUENCE requires an odd number of operands!");
return false;
}
if (!isOperandClass(getChild(0), "RegisterClass")) {
TP.error("REG_SEQUENCE requires a RegisterClass for first operand!");
return false;
}
for (unsigned I = 1; I < NChild; I += 2) {
TreePatternNode *SubIdxChild = getChild(I + 1);
if (!isOperandClass(SubIdxChild, "SubRegIndex")) {
TP.error("REG_SEQUENCE requires a SubRegIndex for operand " +
Twine(I + 1) + "!");
return false;
}
}
}
unsigned ChildNo = 0;
for (unsigned i = 0, e = Inst.getNumOperands(); i != e; ++i) {
Record *OperandNode = Inst.getOperand(i);
// If the instruction expects a predicate or optional def operand, we
// codegen this by setting the operand to it's default value if it has a
// non-empty DefaultOps field.
if (OperandNode->isSubClassOf("OperandWithDefaultOps") &&
!CDP.getDefaultOperand(OperandNode).DefaultOps.empty())
continue;
// Verify that we didn't run out of provided operands.
if (ChildNo >= getNumChildren()) {
emitTooFewOperandsError(TP, getOperator()->getName(), getNumChildren());
return false;
}
TreePatternNode *Child = getChild(ChildNo++);
unsigned ChildResNo = 0; // Instructions always use res #0 of their op.
// If the operand has sub-operands, they may be provided by distinct
// child patterns, so attempt to match each sub-operand separately.
if (OperandNode->isSubClassOf("Operand")) {
DagInit *MIOpInfo = OperandNode->getValueAsDag("MIOperandInfo");
if (unsigned NumArgs = MIOpInfo->getNumArgs()) {
// But don't do that if the whole operand is being provided by
// a single ComplexPattern-related Operand.
if (Child->getNumMIResults(CDP) < NumArgs) {
// Match first sub-operand against the child we already have.
Record *SubRec = cast<DefInit>(MIOpInfo->getArg(0))->getDef();
MadeChange |=
Child->UpdateNodeTypeFromInst(ChildResNo, SubRec, TP);
// And the remaining sub-operands against subsequent children.
for (unsigned Arg = 1; Arg < NumArgs; ++Arg) {
if (ChildNo >= getNumChildren()) {
emitTooFewOperandsError(TP, getOperator()->getName(),
getNumChildren());
return false;
}
Child = getChild(ChildNo++);
SubRec = cast<DefInit>(MIOpInfo->getArg(Arg))->getDef();
MadeChange |=
Child->UpdateNodeTypeFromInst(ChildResNo, SubRec, TP);
}
continue;
}
}
}
// If we didn't match by pieces above, attempt to match the whole
// operand now.
MadeChange |= Child->UpdateNodeTypeFromInst(ChildResNo, OperandNode, TP);
}
if (!InstInfo.Operands.isVariadic && ChildNo != getNumChildren()) {
emitTooManyOperandsError(TP, getOperator()->getName(),
ChildNo, getNumChildren());
return false;
}
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
MadeChange |= getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
return MadeChange;
}
if (getOperator()->isSubClassOf("ComplexPattern")) {
bool MadeChange = false;
for (unsigned i = 0; i < getNumChildren(); ++i)
MadeChange |= getChild(i)->ApplyTypeConstraints(TP, NotRegisters);
return MadeChange;
}
assert(getOperator()->isSubClassOf("SDNodeXForm") && "Unknown node type!");
// Node transforms always take one operand.
if (getNumChildren() != 1) {
TP.error("Node transform '" + getOperator()->getName() +
"' requires one operand!");
return false;
}
bool MadeChange = getChild(0)->ApplyTypeConstraints(TP, NotRegisters);
return MadeChange;
}
/// OnlyOnRHSOfCommutative - Return true if this value is only allowed on the
/// RHS of a commutative operation, not the on LHS.
static bool OnlyOnRHSOfCommutative(TreePatternNode *N) {
if (!N->isLeaf() && N->getOperator()->getName() == "imm")
return true;
if (N->isLeaf() && isa<IntInit>(N->getLeafValue()))
return true;
return false;
}
/// canPatternMatch - If it is impossible for this pattern to match on this
/// target, fill in Reason and return false. Otherwise, return true. This is
/// used as a sanity check for .td files (to prevent people from writing stuff
/// that can never possibly work), and to prevent the pattern permuter from
/// generating stuff that is useless.
bool TreePatternNode::canPatternMatch(std::string &Reason,
const CodeGenDAGPatterns &CDP) {
if (isLeaf()) return true;
for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
if (!getChild(i)->canPatternMatch(Reason, CDP))
return false;
// If this is an intrinsic, handle cases that would make it not match. For
// example, if an operand is required to be an immediate.
if (getOperator()->isSubClassOf("Intrinsic")) {
// TODO:
return true;
}
if (getOperator()->isSubClassOf("ComplexPattern"))
return true;
// If this node is a commutative operator, check that the LHS isn't an
// immediate.
const SDNodeInfo &NodeInfo = CDP.getSDNodeInfo(getOperator());
bool isCommIntrinsic = isCommutativeIntrinsic(CDP);
if (NodeInfo.hasProperty(SDNPCommutative) || isCommIntrinsic) {
// Scan all of the operands of the node and make sure that only the last one
// is a constant node, unless the RHS also is.
if (!OnlyOnRHSOfCommutative(getChild(getNumChildren()-1))) {
unsigned Skip = isCommIntrinsic ? 1 : 0; // First operand is intrinsic id.
for (unsigned i = Skip, e = getNumChildren()-1; i != e; ++i)
if (OnlyOnRHSOfCommutative(getChild(i))) {
Reason="Immediate value must be on the RHS of commutative operators!";
return false;
}
}
}
return true;
}
//===----------------------------------------------------------------------===//
// TreePattern implementation
//
TreePattern::TreePattern(Record *TheRec, ListInit *RawPat, bool isInput,
CodeGenDAGPatterns &cdp) : TheRecord(TheRec), CDP(cdp),
isInputPattern(isInput), HasError(false),
Infer(*this) {
for (Init *I : RawPat->getValues())
Trees.push_back(ParseTreePattern(I, ""));
}
TreePattern::TreePattern(Record *TheRec, DagInit *Pat, bool isInput,
CodeGenDAGPatterns &cdp) : TheRecord(TheRec), CDP(cdp),
isInputPattern(isInput), HasError(false),
Infer(*this) {
Trees.push_back(ParseTreePattern(Pat, ""));
}
TreePattern::TreePattern(Record *TheRec, TreePatternNode *Pat, bool isInput,
CodeGenDAGPatterns &cdp) : TheRecord(TheRec), CDP(cdp),
isInputPattern(isInput), HasError(false),
Infer(*this) {
Trees.push_back(Pat);
}
void TreePattern::error(const Twine &Msg) {
if (HasError)
return;
dump();
PrintError(TheRecord->getLoc(), "In " + TheRecord->getName() + ": " + Msg);
HasError = true;
}
void TreePattern::ComputeNamedNodes() {
for (TreePatternNode *Tree : Trees)
ComputeNamedNodes(Tree);
}
void TreePattern::ComputeNamedNodes(TreePatternNode *N) {
if (!N->getName().empty())
NamedNodes[N->getName()].push_back(N);
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
ComputeNamedNodes(N->getChild(i));
}
TreePatternNode *TreePattern::ParseTreePattern(Init *TheInit, StringRef OpName){
if (DefInit *DI = dyn_cast<DefInit>(TheInit)) {
Record *R = DI->getDef();
// Direct reference to a leaf DagNode or PatFrag? Turn it into a
// TreePatternNode of its own. For example:
/// (foo GPR, imm) -> (foo GPR, (imm))
if (R->isSubClassOf("SDNode") || R->isSubClassOf("PatFrag"))
return ParseTreePattern(
DagInit::get(DI, nullptr,
std::vector<std::pair<Init*, StringInit*> >()),
OpName);
// Input argument?
TreePatternNode *Res = new TreePatternNode(DI, 1);
if (R->getName() == "node" && !OpName.empty()) {
if (OpName.empty())
error("'node' argument requires a name to match with operand list");
Args.push_back(OpName);
}
Res->setName(OpName);
return Res;
}
// ?:$name or just $name.
if (isa<UnsetInit>(TheInit)) {
if (OpName.empty())
error("'?' argument requires a name to match with operand list");
TreePatternNode *Res = new TreePatternNode(TheInit, 1);
Args.push_back(OpName);
Res->setName(OpName);
return Res;
}
if (IntInit *II = dyn_cast<IntInit>(TheInit)) {
if (!OpName.empty())
error("Constant int argument should not have a name!");
return new TreePatternNode(II, 1);
}
if (BitsInit *BI = dyn_cast<BitsInit>(TheInit)) {
// Turn this into an IntInit.
Init *II = BI->convertInitializerTo(IntRecTy::get());
if (!II || !isa<IntInit>(II))
error("Bits value must be constants!");
return ParseTreePattern(II, OpName);
}
DagInit *Dag = dyn_cast<DagInit>(TheInit);
if (!Dag) {
TheInit->print(errs());
error("Pattern has unexpected init kind!");
}
DefInit *OpDef = dyn_cast<DefInit>(Dag->getOperator());
if (!OpDef) error("Pattern has unexpected operator type!");
Record *Operator = OpDef->getDef();
if (Operator->isSubClassOf("ValueType")) {
// If the operator is a ValueType, then this must be "type cast" of a leaf
// node.
if (Dag->getNumArgs() != 1)
error("Type cast only takes one operand!");
TreePatternNode *New = ParseTreePattern(Dag->getArg(0),
Dag->getArgNameStr(0));
// Apply the type cast.
assert(New->getNumTypes() == 1 && "FIXME: Unhandled");
const CodeGenHwModes &CGH = getDAGPatterns().getTargetInfo().getHwModes();
New->UpdateNodeType(0, getValueTypeByHwMode(Operator, CGH), *this);
if (!OpName.empty())
error("ValueType cast should not have a name!");
return New;
}
// Verify that this is something that makes sense for an operator.
if (!Operator->isSubClassOf("PatFrag") &&
!Operator->isSubClassOf("SDNode") &&
!Operator->isSubClassOf("Instruction") &&
!Operator->isSubClassOf("SDNodeXForm") &&
!Operator->isSubClassOf("Intrinsic") &&
!Operator->isSubClassOf("ComplexPattern") &&
Operator->getName() != "set" &&
Operator->getName() != "implicit")
error("Unrecognized node '" + Operator->getName() + "'!");
// Check to see if this is something that is illegal in an input pattern.
if (isInputPattern) {
if (Operator->isSubClassOf("Instruction") ||
Operator->isSubClassOf("SDNodeXForm"))
error("Cannot use '" + Operator->getName() + "' in an input pattern!");
} else {
if (Operator->isSubClassOf("Intrinsic"))
error("Cannot use '" + Operator->getName() + "' in an output pattern!");
if (Operator->isSubClassOf("SDNode") &&
Operator->getName() != "imm" &&
Operator->getName() != "fpimm" &&
Operator->getName() != "tglobaltlsaddr" &&
Operator->getName() != "tconstpool" &&
Operator->getName() != "tjumptable" &&
Operator->getName() != "tframeindex" &&
Operator->getName() != "texternalsym" &&
Operator->getName() != "tblockaddress" &&
Operator->getName() != "tglobaladdr" &&
Operator->getName() != "bb" &&
Operator->getName() != "vt" &&
Operator->getName() != "mcsym")
error("Cannot use '" + Operator->getName() + "' in an output pattern!");
}
std::vector<TreePatternNode*> Children;
// Parse all the operands.
for (unsigned i = 0, e = Dag->getNumArgs(); i != e; ++i)
Children.push_back(ParseTreePattern(Dag->getArg(i), Dag->getArgNameStr(i)));
// Get the actual number of results before Operator is converted to an intrinsic
// node (which is hard-coded to have either zero or one result).
unsigned NumResults = GetNumNodeResults(Operator, CDP);
// If the operator is an intrinsic, then this is just syntactic sugar for for
// (intrinsic_* <number>, ..children..). Pick the right intrinsic node, and
// convert the intrinsic name to a number.
if (Operator->isSubClassOf("Intrinsic")) {
const CodeGenIntrinsic &Int = getDAGPatterns().getIntrinsic(Operator);
unsigned IID = getDAGPatterns().getIntrinsicID(Operator)+1;
// If this intrinsic returns void, it must have side-effects and thus a
// chain.
if (Int.IS.RetVTs.empty())
Operator = getDAGPatterns().get_intrinsic_void_sdnode();
else if (Int.ModRef != CodeGenIntrinsic::NoMem)
// Has side-effects, requires chain.
Operator = getDAGPatterns().get_intrinsic_w_chain_sdnode();
else // Otherwise, no chain.
Operator = getDAGPatterns().get_intrinsic_wo_chain_sdnode();
TreePatternNode *IIDNode = new TreePatternNode(IntInit::get(IID), 1);
Children.insert(Children.begin(), IIDNode);
}
if (Operator->isSubClassOf("ComplexPattern")) {
for (unsigned i = 0; i < Children.size(); ++i) {
TreePatternNode *Child = Children[i];
if (Child->getName().empty())
error("All arguments to a ComplexPattern must be named");
// Check that the ComplexPattern uses are consistent: "(MY_PAT $a, $b)"
// and "(MY_PAT $b, $a)" should not be allowed in the same pattern;
// neither should "(MY_PAT_1 $a, $b)" and "(MY_PAT_2 $a, $b)".
auto OperandId = std::make_pair(Operator, i);
auto PrevOp = ComplexPatternOperands.find(Child->getName());
if (PrevOp != ComplexPatternOperands.end()) {
if (PrevOp->getValue() != OperandId)
error("All ComplexPattern operands must appear consistently: "
"in the same order in just one ComplexPattern instance.");
} else
ComplexPatternOperands[Child->getName()] = OperandId;
}
}
TreePatternNode *Result = new TreePatternNode(Operator, Children, NumResults);
Result->setName(OpName);
if (Dag->getName()) {
assert(Result->getName().empty());
Result->setName(Dag->getNameStr());
}
return Result;
}
/// SimplifyTree - See if we can simplify this tree to eliminate something that
/// will never match in favor of something obvious that will. This is here
/// strictly as a convenience to target authors because it allows them to write
/// more type generic things and have useless type casts fold away.
///
/// This returns true if any change is made.
static bool SimplifyTree(TreePatternNode *&N) {
if (N->isLeaf())
return false;
// If we have a bitconvert with a resolved type and if the source and
// destination types are the same, then the bitconvert is useless, remove it.
if (N->getOperator()->getName() == "bitconvert" &&
N->getExtType(0).isValueTypeByHwMode(false) &&
N->getExtType(0) == N->getChild(0)->getExtType(0) &&
N->getName().empty()) {
N = N->getChild(0);
SimplifyTree(N);
return true;
}
// Walk all children.
bool MadeChange = false;
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i) {
TreePatternNode *Child = N->getChild(i);
MadeChange |= SimplifyTree(Child);
N->setChild(i, Child);
}
return MadeChange;
}
/// InferAllTypes - Infer/propagate as many types throughout the expression
/// patterns as possible. Return true if all types are inferred, false
/// otherwise. Flags an error if a type contradiction is found.
bool TreePattern::
InferAllTypes(const StringMap<SmallVector<TreePatternNode*,1> > *InNamedTypes) {
if (NamedNodes.empty())
ComputeNamedNodes();
bool MadeChange = true;
while (MadeChange) {
MadeChange = false;
for (TreePatternNode *&Tree : Trees) {
MadeChange |= Tree->ApplyTypeConstraints(*this, false);
MadeChange |= SimplifyTree(Tree);
}
// If there are constraints on our named nodes, apply them.
for (auto &Entry : NamedNodes) {
SmallVectorImpl<TreePatternNode*> &Nodes = Entry.second;
// If we have input named node types, propagate their types to the named
// values here.
if (InNamedTypes) {
if (!InNamedTypes->count(Entry.getKey())) {
error("Node '" + std::string(Entry.getKey()) +
"' in output pattern but not input pattern");
return true;
}
const SmallVectorImpl<TreePatternNode*> &InNodes =
InNamedTypes->find(Entry.getKey())->second;
// The input types should be fully resolved by now.
for (TreePatternNode *Node : Nodes) {
// If this node is a register class, and it is the root of the pattern
// then we're mapping something onto an input register. We allow
// changing the type of the input register in this case. This allows
// us to match things like:
// def : Pat<(v1i64 (bitconvert(v2i32 DPR:$src))), (v1i64 DPR:$src)>;
if (Node == Trees[0] && Node->isLeaf()) {
DefInit *DI = dyn_cast<DefInit>(Node->getLeafValue());
if (DI && (DI->getDef()->isSubClassOf("RegisterClass") ||
DI->getDef()->isSubClassOf("RegisterOperand")))
continue;
}
assert(Node->getNumTypes() == 1 &&
InNodes[0]->getNumTypes() == 1 &&
"FIXME: cannot name multiple result nodes yet");
MadeChange |= Node->UpdateNodeType(0, InNodes[0]->getExtType(0),
*this);
}
}
// If there are multiple nodes with the same name, they must all have the
// same type.
if (Entry.second.size() > 1) {
for (unsigned i = 0, e = Nodes.size()-1; i != e; ++i) {
TreePatternNode *N1 = Nodes[i], *N2 = Nodes[i+1];
assert(N1->getNumTypes() == 1 && N2->getNumTypes() == 1 &&
"FIXME: cannot name multiple result nodes yet");
MadeChange |= N1->UpdateNodeType(0, N2->getExtType(0), *this);
MadeChange |= N2->UpdateNodeType(0, N1->getExtType(0), *this);
}
}
}
}
bool HasUnresolvedTypes = false;
for (const TreePatternNode *Tree : Trees)
HasUnresolvedTypes |= Tree->ContainsUnresolvedType(*this);
return !HasUnresolvedTypes;
}
void TreePattern::print(raw_ostream &OS) const {
OS << getRecord()->getName();
if (!Args.empty()) {
OS << "(" << Args[0];
for (unsigned i = 1, e = Args.size(); i != e; ++i)
OS << ", " << Args[i];
OS << ")";
}
OS << ": ";
if (Trees.size() > 1)
OS << "[\n";
for (const TreePatternNode *Tree : Trees) {
OS << "\t";
Tree->print(OS);
OS << "\n";
}
if (Trees.size() > 1)
OS << "]\n";
}
void TreePattern::dump() const { print(errs()); }
//===----------------------------------------------------------------------===//
// CodeGenDAGPatterns implementation
//
CodeGenDAGPatterns::CodeGenDAGPatterns(RecordKeeper &R,
PatternRewriterFn PatternRewriter)
: Records(R), Target(R), LegalVTS(Target.getLegalValueTypes()),
PatternRewriter(PatternRewriter) {
Intrinsics = CodeGenIntrinsicTable(Records, false);
TgtIntrinsics = CodeGenIntrinsicTable(Records, true);
ParseNodeInfo();
ParseNodeTransforms();
ParseComplexPatterns();
ParsePatternFragments();
ParseDefaultOperands();
ParseInstructions();
ParsePatternFragments(/*OutFrags*/true);
ParsePatterns();
// Break patterns with parameterized types into a series of patterns,
// where each one has a fixed type and is predicated on the conditions
// of the associated HW mode.
ExpandHwModeBasedTypes();
// Generate variants. For example, commutative patterns can match
// multiple ways. Add them to PatternsToMatch as well.
GenerateVariants();
// Infer instruction flags. For example, we can detect loads,
// stores, and side effects in many cases by examining an
// instruction's pattern.
InferInstructionFlags();
// Verify that instruction flags match the patterns.
VerifyInstructionFlags();
}
Record *CodeGenDAGPatterns::getSDNodeNamed(const std::string &Name) const {
Record *N = Records.getDef(Name);
if (!N || !N->isSubClassOf("SDNode"))
PrintFatalError("Error getting SDNode '" + Name + "'!");
return N;
}
// Parse all of the SDNode definitions for the target, populating SDNodes.
void CodeGenDAGPatterns::ParseNodeInfo() {
std::vector<Record*> Nodes = Records.getAllDerivedDefinitions("SDNode");
const CodeGenHwModes &CGH = getTargetInfo().getHwModes();
while (!Nodes.empty()) {
Record *R = Nodes.back();
SDNodes.insert(std::make_pair(R, SDNodeInfo(R, CGH)));
Nodes.pop_back();
}
// Get the builtin intrinsic nodes.
intrinsic_void_sdnode = getSDNodeNamed("intrinsic_void");
intrinsic_w_chain_sdnode = getSDNodeNamed("intrinsic_w_chain");
intrinsic_wo_chain_sdnode = getSDNodeNamed("intrinsic_wo_chain");
}
/// ParseNodeTransforms - Parse all SDNodeXForm instances into the SDNodeXForms
/// map, and emit them to the file as functions.
void CodeGenDAGPatterns::ParseNodeTransforms() {
std::vector<Record*> Xforms = Records.getAllDerivedDefinitions("SDNodeXForm");
while (!Xforms.empty()) {
Record *XFormNode = Xforms.back();
Record *SDNode = XFormNode->getValueAsDef("Opcode");
StringRef Code = XFormNode->getValueAsString("XFormFunction");
SDNodeXForms.insert(std::make_pair(XFormNode, NodeXForm(SDNode, Code)));
Xforms.pop_back();
}
}
void CodeGenDAGPatterns::ParseComplexPatterns() {
std::vector<Record*> AMs = Records.getAllDerivedDefinitions("ComplexPattern");
while (!AMs.empty()) {
ComplexPatterns.insert(std::make_pair(AMs.back(), AMs.back()));
AMs.pop_back();
}
}
/// ParsePatternFragments - Parse all of the PatFrag definitions in the .td
/// file, building up the PatternFragments map. After we've collected them all,
/// inline fragments together as necessary, so that there are no references left
/// inside a pattern fragment to a pattern fragment.
///
void CodeGenDAGPatterns::ParsePatternFragments(bool OutFrags) {
std::vector<Record*> Fragments = Records.getAllDerivedDefinitions("PatFrag");
// First step, parse all of the fragments.
for (Record *Frag : Fragments) {
if (OutFrags != Frag->isSubClassOf("OutPatFrag"))
continue;
DagInit *Tree = Frag->getValueAsDag("Fragment");
TreePattern *P =
(PatternFragments[Frag] = llvm::make_unique<TreePattern>(
Frag, Tree, !Frag->isSubClassOf("OutPatFrag"),
*this)).get();
// Validate the argument list, converting it to set, to discard duplicates.
std::vector<std::string> &Args = P->getArgList();
// Copy the args so we can take StringRefs to them.
auto ArgsCopy = Args;
SmallDenseSet<StringRef, 4> OperandsSet;
OperandsSet.insert(ArgsCopy.begin(), ArgsCopy.end());
if (OperandsSet.count(""))
P->error("Cannot have unnamed 'node' values in pattern fragment!");
// Parse the operands list.
DagInit *OpsList = Frag->getValueAsDag("Operands");
DefInit *OpsOp = dyn_cast<DefInit>(OpsList->getOperator());
// Special cases: ops == outs == ins. Different names are used to
// improve readability.
if (!OpsOp ||
(OpsOp->getDef()->getName() != "ops" &&
OpsOp->getDef()->getName() != "outs" &&
OpsOp->getDef()->getName() != "ins"))
P->error("Operands list should start with '(ops ... '!");
// Copy over the arguments.
Args.clear();
for (unsigned j = 0, e = OpsList->getNumArgs(); j != e; ++j) {
if (!isa<DefInit>(OpsList->getArg(j)) ||
cast<DefInit>(OpsList->getArg(j))->getDef()->getName() != "node")
P->error("Operands list should all be 'node' values.");
if (!OpsList->getArgName(j))
P->error("Operands list should have names for each operand!");
StringRef ArgNameStr = OpsList->getArgNameStr(j);
if (!OperandsSet.count(ArgNameStr))
P->error("'" + ArgNameStr +
"' does not occur in pattern or was multiply specified!");
OperandsSet.erase(ArgNameStr);
Args.push_back(ArgNameStr);
}
if (!OperandsSet.empty())
P->error("Operands list does not contain an entry for operand '" +
*OperandsSet.begin() + "'!");
// If there is a code init for this fragment, keep track of the fact that
// this fragment uses it.
TreePredicateFn PredFn(P);
if (!PredFn.isAlwaysTrue())
P->getOnlyTree()->addPredicateFn(PredFn);
// If there is a node transformation corresponding to this, keep track of
// it.
Record *Transform = Frag->getValueAsDef("OperandTransform");
if (!getSDNodeTransform(Transform).second.empty()) // not noop xform?
P->getOnlyTree()->setTransformFn(Transform);
}
// Now that we've parsed all of the tree fragments, do a closure on them so
// that there are not references to PatFrags left inside of them.
for (Record *Frag : Fragments) {
if (OutFrags != Frag->isSubClassOf("OutPatFrag"))
continue;
TreePattern &ThePat = *PatternFragments[Frag];
ThePat.InlinePatternFragments();
// Infer as many types as possible. Don't worry about it if we don't infer
// all of them, some may depend on the inputs of the pattern.
ThePat.InferAllTypes();
ThePat.resetError();
// If debugging, print out the pattern fragment result.
DEBUG(ThePat.dump());
}
}
void CodeGenDAGPatterns::ParseDefaultOperands() {
std::vector<Record*> DefaultOps;
DefaultOps = Records.getAllDerivedDefinitions("OperandWithDefaultOps");
// Find some SDNode.
assert(!SDNodes.empty() && "No SDNodes parsed?");
Init *SomeSDNode = DefInit::get(SDNodes.begin()->first);
for (unsigned i = 0, e = DefaultOps.size(); i != e; ++i) {
DagInit *DefaultInfo = DefaultOps[i]->getValueAsDag("DefaultOps");
// Clone the DefaultInfo dag node, changing the operator from 'ops' to
// SomeSDnode so that we can parse this.
std::vector<std::pair<Init*, StringInit*> > Ops;
for (unsigned op = 0, e = DefaultInfo->getNumArgs(); op != e; ++op)
Ops.push_back(std::make_pair(DefaultInfo->getArg(op),
DefaultInfo->getArgName(op)));
DagInit *DI = DagInit::get(SomeSDNode, nullptr, Ops);
// Create a TreePattern to parse this.
TreePattern P(DefaultOps[i], DI, false, *this);
assert(P.getNumTrees() == 1 && "This ctor can only produce one tree!");
// Copy the operands over into a DAGDefaultOperand.
DAGDefaultOperand DefaultOpInfo;
TreePatternNode *T = P.getTree(0);
for (unsigned op = 0, e = T->getNumChildren(); op != e; ++op) {
TreePatternNode *TPN = T->getChild(op);
while (TPN->ApplyTypeConstraints(P, false))
/* Resolve all types */;
if (TPN->ContainsUnresolvedType(P)) {
PrintFatalError("Value #" + Twine(i) + " of OperandWithDefaultOps '" +
DefaultOps[i]->getName() +
"' doesn't have a concrete type!");
}
DefaultOpInfo.DefaultOps.push_back(TPN);
}
// Insert it into the DefaultOperands map so we can find it later.
DefaultOperands[DefaultOps[i]] = DefaultOpInfo;
}
}
/// HandleUse - Given "Pat" a leaf in the pattern, check to see if it is an
/// instruction input. Return true if this is a real use.
static bool HandleUse(TreePattern *I, TreePatternNode *Pat,
std::map<std::string, TreePatternNode*> &InstInputs) {
// No name -> not interesting.
if (Pat->getName().empty()) {
if (Pat->isLeaf()) {
DefInit *DI = dyn_cast<DefInit>(Pat->getLeafValue());
if (DI && (DI->getDef()->isSubClassOf("RegisterClass") ||
DI->getDef()->isSubClassOf("RegisterOperand")))
I->error("Input " + DI->getDef()->getName() + " must be named!");
}
return false;
}
Record *Rec;
if (Pat->isLeaf()) {
DefInit *DI = dyn_cast<DefInit>(Pat->getLeafValue());
if (!DI) I->error("Input $" + Pat->getName() + " must be an identifier!");
Rec = DI->getDef();
} else {
Rec = Pat->getOperator();
}
// SRCVALUE nodes are ignored.
if (Rec->getName() == "srcvalue")
return false;
TreePatternNode *&Slot = InstInputs[Pat->getName()];
if (!Slot) {
Slot = Pat;
return true;
}
Record *SlotRec;
if (Slot->isLeaf()) {
SlotRec = cast<DefInit>(Slot->getLeafValue())->getDef();
} else {
assert(Slot->getNumChildren() == 0 && "can't be a use with children!");
SlotRec = Slot->getOperator();
}
// Ensure that the inputs agree if we've already seen this input.
if (Rec != SlotRec)
I->error("All $" + Pat->getName() + " inputs must agree with each other");
if (Slot->getExtTypes() != Pat->getExtTypes())
I->error("All $" + Pat->getName() + " inputs must agree with each other");
return true;
}
/// FindPatternInputsAndOutputs - Scan the specified TreePatternNode (which is
/// part of "I", the instruction), computing the set of inputs and outputs of
/// the pattern. Report errors if we see anything naughty.
void CodeGenDAGPatterns::
FindPatternInputsAndOutputs(TreePattern *I, TreePatternNode *Pat,
std::map<std::string, TreePatternNode*> &InstInputs,
std::map<std::string, TreePatternNode*>&InstResults,
std::vector<Record*> &InstImpResults) {
if (Pat->isLeaf()) {
bool isUse = HandleUse(I, Pat, InstInputs);
if (!isUse && Pat->getTransformFn())
I->error("Cannot specify a transform function for a non-input value!");
return;
}
if (Pat->getOperator()->getName() == "implicit") {
for (unsigned i = 0, e = Pat->getNumChildren(); i != e; ++i) {
TreePatternNode *Dest = Pat->getChild(i);
if (!Dest->isLeaf())
I->error("implicitly defined value should be a register!");
DefInit *Val = dyn_cast<DefInit>(Dest->getLeafValue());
if (!Val || !Val->getDef()->isSubClassOf("Register"))
I->error("implicitly defined value should be a register!");
InstImpResults.push_back(Val->getDef());
}
return;
}
if (Pat->getOperator()->getName() != "set") {
// If this is not a set, verify that the children nodes are not void typed,
// and recurse.
for (unsigned i = 0, e = Pat->getNumChildren(); i != e; ++i) {
if (Pat->getChild(i)->getNumTypes() == 0)
I->error("Cannot have void nodes inside of patterns!");
FindPatternInputsAndOutputs(I, Pat->getChild(i), InstInputs, InstResults,
InstImpResults);
}
// If this is a non-leaf node with no children, treat it basically as if
// it were a leaf. This handles nodes like (imm).
bool isUse = HandleUse(I, Pat, InstInputs);
if (!isUse && Pat->getTransformFn())
I->error("Cannot specify a transform function for a non-input value!");
return;
}
// Otherwise, this is a set, validate and collect instruction results.
if (Pat->getNumChildren() == 0)
I->error("set requires operands!");
if (Pat->getTransformFn())
I->error("Cannot specify a transform function on a set node!");
// Check the set destinations.
unsigned NumDests = Pat->getNumChildren()-1;
for (unsigned i = 0; i != NumDests; ++i) {
TreePatternNode *Dest = Pat->getChild(i);
if (!Dest->isLeaf())
I->error("set destination should be a register!");
DefInit *Val = dyn_cast<DefInit>(Dest->getLeafValue());
if (!Val) {
I->error("set destination should be a register!");
continue;
}
if (Val->getDef()->isSubClassOf("RegisterClass") ||
Val->getDef()->isSubClassOf("ValueType") ||
Val->getDef()->isSubClassOf("RegisterOperand") ||
Val->getDef()->isSubClassOf("PointerLikeRegClass")) {
if (Dest->getName().empty())
I->error("set destination must have a name!");
if (InstResults.count(Dest->getName()))
I->error("cannot set '" + Dest->getName() +"' multiple times");
InstResults[Dest->getName()] = Dest;
} else if (Val->getDef()->isSubClassOf("Register")) {
InstImpResults.push_back(Val->getDef());
} else {
I->error("set destination should be a register!");
}
}
// Verify and collect info from the computation.
FindPatternInputsAndOutputs(I, Pat->getChild(NumDests),
InstInputs, InstResults, InstImpResults);
}
//===----------------------------------------------------------------------===//
// Instruction Analysis
//===----------------------------------------------------------------------===//
class InstAnalyzer {
const CodeGenDAGPatterns &CDP;
public:
bool hasSideEffects;
bool mayStore;
bool mayLoad;
bool isBitcast;
bool isVariadic;
InstAnalyzer(const CodeGenDAGPatterns &cdp)
: CDP(cdp), hasSideEffects(false), mayStore(false), mayLoad(false),
isBitcast(false), isVariadic(false) {}
void Analyze(const TreePattern *Pat) {
// Assume only the first tree is the pattern. The others are clobber nodes.
AnalyzeNode(Pat->getTree(0));
}
void Analyze(const PatternToMatch &Pat) {
AnalyzeNode(Pat.getSrcPattern());
}
private:
bool IsNodeBitcast(const TreePatternNode *N) const {
if (hasSideEffects || mayLoad || mayStore || isVariadic)
return false;
if (N->getNumChildren() != 2)
return false;
const TreePatternNode *N0 = N->getChild(0);
if (!N0->isLeaf() || !isa<DefInit>(N0->getLeafValue()))
return false;
const TreePatternNode *N1 = N->getChild(1);
if (N1->isLeaf())
return false;
if (N1->getNumChildren() != 1 || !N1->getChild(0)->isLeaf())
return false;
const SDNodeInfo &OpInfo = CDP.getSDNodeInfo(N1->getOperator());
if (OpInfo.getNumResults() != 1 || OpInfo.getNumOperands() != 1)
return false;
return OpInfo.getEnumName() == "ISD::BITCAST";
}
public:
void AnalyzeNode(const TreePatternNode *N) {
if (N->isLeaf()) {
if (DefInit *DI = dyn_cast<DefInit>(N->getLeafValue())) {
Record *LeafRec = DI->getDef();
// Handle ComplexPattern leaves.
if (LeafRec->isSubClassOf("ComplexPattern")) {
const ComplexPattern &CP = CDP.getComplexPattern(LeafRec);
if (CP.hasProperty(SDNPMayStore)) mayStore = true;
if (CP.hasProperty(SDNPMayLoad)) mayLoad = true;
if (CP.hasProperty(SDNPSideEffect)) hasSideEffects = true;
}
}
return;
}
// Analyze children.
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
AnalyzeNode(N->getChild(i));
// Ignore set nodes, which are not SDNodes.
if (N->getOperator()->getName() == "set") {
isBitcast = IsNodeBitcast(N);
return;
}
// Notice properties of the node.
if (N->NodeHasProperty(SDNPMayStore, CDP)) mayStore = true;
if (N->NodeHasProperty(SDNPMayLoad, CDP)) mayLoad = true;
if (N->NodeHasProperty(SDNPSideEffect, CDP)) hasSideEffects = true;
if (N->NodeHasProperty(SDNPVariadic, CDP)) isVariadic = true;
if (const CodeGenIntrinsic *IntInfo = N->getIntrinsicInfo(CDP)) {
// If this is an intrinsic, analyze it.
if (IntInfo->ModRef & CodeGenIntrinsic::MR_Ref)
mayLoad = true;// These may load memory.
if (IntInfo->ModRef & CodeGenIntrinsic::MR_Mod)
mayStore = true;// Intrinsics that can write to memory are 'mayStore'.
if (IntInfo->ModRef >= CodeGenIntrinsic::ReadWriteMem ||
IntInfo->hasSideEffects)
// ReadWriteMem intrinsics can have other strange effects.
hasSideEffects = true;
}
}
};
static bool InferFromPattern(CodeGenInstruction &InstInfo,
const InstAnalyzer &PatInfo,
Record *PatDef) {
bool Error = false;
// Remember where InstInfo got its flags.
if (InstInfo.hasUndefFlags())
InstInfo.InferredFrom = PatDef;
// Check explicitly set flags for consistency.
if (InstInfo.hasSideEffects != PatInfo.hasSideEffects &&
!InstInfo.hasSideEffects_Unset) {
// Allow explicitly setting hasSideEffects = 1 on instructions, even when
// the pattern has no side effects. That could be useful for div/rem
// instructions that may trap.
if (!InstInfo.hasSideEffects) {
Error = true;
PrintError(PatDef->getLoc(), "Pattern doesn't match hasSideEffects = " +
Twine(InstInfo.hasSideEffects));
}
}
if (InstInfo.mayStore != PatInfo.mayStore && !InstInfo.mayStore_Unset) {
Error = true;
PrintError(PatDef->getLoc(), "Pattern doesn't match mayStore = " +
Twine(InstInfo.mayStore));
}
if (InstInfo.mayLoad != PatInfo.mayLoad && !InstInfo.mayLoad_Unset) {
// Allow explicitly setting mayLoad = 1, even when the pattern has no loads.
// Some targets translate immediates to loads.
if (!InstInfo.mayLoad) {
Error = true;
PrintError(PatDef->getLoc(), "Pattern doesn't match mayLoad = " +
Twine(InstInfo.mayLoad));
}
}
// Transfer inferred flags.
InstInfo.hasSideEffects |= PatInfo.hasSideEffects;
InstInfo.mayStore |= PatInfo.mayStore;
InstInfo.mayLoad |= PatInfo.mayLoad;
// These flags are silently added without any verification.
InstInfo.isBitcast |= PatInfo.isBitcast;
// Don't infer isVariadic. This flag means something different on SDNodes and
// instructions. For example, a CALL SDNode is variadic because it has the
// call arguments as operands, but a CALL instruction is not variadic - it
// has argument registers as implicit, not explicit uses.
return Error;
}
/// hasNullFragReference - Return true if the DAG has any reference to the
/// null_frag operator.
static bool hasNullFragReference(DagInit *DI) {
DefInit *OpDef = dyn_cast<DefInit>(DI->getOperator());
if (!OpDef) return false;
Record *Operator = OpDef->getDef();
// If this is the null fragment, return true.
if (Operator->getName() == "null_frag") return true;
// If any of the arguments reference the null fragment, return true.
for (unsigned i = 0, e = DI->getNumArgs(); i != e; ++i) {
DagInit *Arg = dyn_cast<DagInit>(DI->getArg(i));
if (Arg && hasNullFragReference(Arg))
return true;
}
return false;
}
/// hasNullFragReference - Return true if any DAG in the list references
/// the null_frag operator.
static bool hasNullFragReference(ListInit *LI) {
for (Init *I : LI->getValues()) {
DagInit *DI = dyn_cast<DagInit>(I);
assert(DI && "non-dag in an instruction Pattern list?!");
if (hasNullFragReference(DI))
return true;
}
return false;
}
/// Get all the instructions in a tree.
static void
getInstructionsInTree(TreePatternNode *Tree, SmallVectorImpl<Record*> &Instrs) {
if (Tree->isLeaf())
return;
if (Tree->getOperator()->isSubClassOf("Instruction"))
Instrs.push_back(Tree->getOperator());
for (unsigned i = 0, e = Tree->getNumChildren(); i != e; ++i)
getInstructionsInTree(Tree->getChild(i), Instrs);
}
/// Check the class of a pattern leaf node against the instruction operand it
/// represents.
static bool checkOperandClass(CGIOperandList::OperandInfo &OI,
Record *Leaf) {
if (OI.Rec == Leaf)
return true;
// Allow direct value types to be used in instruction set patterns.
// The type will be checked later.
if (Leaf->isSubClassOf("ValueType"))
return true;
// Patterns can also be ComplexPattern instances.
if (Leaf->isSubClassOf("ComplexPattern"))
return true;
return false;
}
const DAGInstruction &CodeGenDAGPatterns::parseInstructionPattern(
CodeGenInstruction &CGI, ListInit *Pat, DAGInstMap &DAGInsts) {
assert(!DAGInsts.count(CGI.TheDef) && "Instruction already parsed!");
// Parse the instruction.
TreePattern *I = new TreePattern(CGI.TheDef, Pat, true, *this);
// Inline pattern fragments into it.
I->InlinePatternFragments();
// Infer as many types as possible. If we cannot infer all of them, we can
// never do anything with this instruction pattern: report it to the user.
if (!I->InferAllTypes())
I->error("Could not infer all types in pattern!");
// InstInputs - Keep track of all of the inputs of the instruction, along
// with the record they are declared as.
std::map<std::string, TreePatternNode*> InstInputs;
// InstResults - Keep track of all the virtual registers that are 'set'
// in the instruction, including what reg class they are.
std::map<std::string, TreePatternNode*> InstResults;
std::vector<Record*> InstImpResults;
// Verify that the top-level forms in the instruction are of void type, and
// fill in the InstResults map.
SmallString<32> TypesString;
for (unsigned j = 0, e = I->getNumTrees(); j != e; ++j) {
TypesString.clear();
TreePatternNode *Pat = I->getTree(j);
if (Pat->getNumTypes() != 0) {
raw_svector_ostream OS(TypesString);
for (unsigned k = 0, ke = Pat->getNumTypes(); k != ke; ++k) {
if (k > 0)
OS << ", ";
Pat->getExtType(k).writeToStream(OS);
}
I->error("Top-level forms in instruction pattern should have"
" void types, has types " +
OS.str());
}
// Find inputs and outputs, and verify the structure of the uses/defs.
FindPatternInputsAndOutputs(I, Pat, InstInputs, InstResults,
InstImpResults);
}
// Now that we have inputs and outputs of the pattern, inspect the operands
// list for the instruction. This determines the order that operands are
// added to the machine instruction the node corresponds to.
unsigned NumResults = InstResults.size();
// Parse the operands list from the (ops) list, validating it.
assert(I->getArgList().empty() && "Args list should still be empty here!");
// Check that all of the results occur first in the list.
std::vector<Record*> Results;
SmallVector<TreePatternNode *, 2> ResNodes;
for (unsigned i = 0; i != NumResults; ++i) {
if (i == CGI.Operands.size())
I->error("'" + InstResults.begin()->first +
"' set but does not appear in operand list!");
const std::string &OpName = CGI.Operands[i].Name;
// Check that it exists in InstResults.
TreePatternNode *RNode = InstResults[OpName];
if (!RNode)
I->error("Operand $" + OpName + " does not exist in operand list!");
ResNodes.push_back(RNode);
Record *R = cast<DefInit>(RNode->getLeafValue())->getDef();
if (!R)
I->error("Operand $" + OpName + " should be a set destination: all "
"outputs must occur before inputs in operand list!");
if (!checkOperandClass(CGI.Operands[i], R))
I->error("Operand $" + OpName + " class mismatch!");
// Remember the return type.
Results.push_back(CGI.Operands[i].Rec);
// Okay, this one checks out.
InstResults.erase(OpName);
}
// Loop over the inputs next. Make a copy of InstInputs so we can destroy
// the copy while we're checking the inputs.
std::map<std::string, TreePatternNode*> InstInputsCheck(InstInputs);
std::vector<TreePatternNode*> ResultNodeOperands;
std::vector<Record*> Operands;
for (unsigned i = NumResults, e = CGI.Operands.size(); i != e; ++i) {
CGIOperandList::OperandInfo &Op = CGI.Operands[i];
const std::string &OpName = Op.Name;
if (OpName.empty())
I->error("Operand #" + Twine(i) + " in operands list has no name!");
if (!InstInputsCheck.count(OpName)) {
// If this is an operand with a DefaultOps set filled in, we can ignore
// this. When we codegen it, we will do so as always executed.
if (Op.Rec->isSubClassOf("OperandWithDefaultOps")) {
// Does it have a non-empty DefaultOps field? If so, ignore this
// operand.
if (!getDefaultOperand(Op.Rec).DefaultOps.empty())
continue;
}
I->error("Operand $" + OpName +
" does not appear in the instruction pattern");
}
TreePatternNode *InVal = InstInputsCheck[OpName];
InstInputsCheck.erase(OpName); // It occurred, remove from map.
if (InVal->isLeaf() && isa<DefInit>(InVal->getLeafValue())) {
Record *InRec = static_cast<DefInit*>(InVal->getLeafValue())->getDef();
if (!checkOperandClass(Op, InRec))
I->error("Operand $" + OpName + "'s register class disagrees"
" between the operand and pattern");
}
Operands.push_back(Op.Rec);
// Construct the result for the dest-pattern operand list.
TreePatternNode *OpNode = InVal->clone();
// No predicate is useful on the result.
OpNode->clearPredicateFns();
// Promote the xform function to be an explicit node if set.
if (Record *Xform = OpNode->getTransformFn()) {
OpNode->setTransformFn(nullptr);
std::vector<TreePatternNode*> Children;
Children.push_back(OpNode);
OpNode = new TreePatternNode(Xform, Children, OpNode->getNumTypes());
}
ResultNodeOperands.push_back(OpNode);
}
if (!InstInputsCheck.empty())
I->error("Input operand $" + InstInputsCheck.begin()->first +
" occurs in pattern but not in operands list!");
TreePatternNode *ResultPattern =
new TreePatternNode(I->getRecord(), ResultNodeOperands,
GetNumNodeResults(I->getRecord(), *this));
// Copy fully inferred output node types to instruction result pattern.
for (unsigned i = 0; i != NumResults; ++i) {
assert(ResNodes[i]->getNumTypes() == 1 && "FIXME: Unhandled");
ResultPattern->setType(i, ResNodes[i]->getExtType(0));
}
// Create and insert the instruction.
// FIXME: InstImpResults should not be part of DAGInstruction.
DAGInstruction TheInst(I, Results, Operands, InstImpResults);
DAGInsts.insert(std::make_pair(I->getRecord(), TheInst));
// Use a temporary tree pattern to infer all types and make sure that the
// constructed result is correct. This depends on the instruction already
// being inserted into the DAGInsts map.
TreePattern Temp(I->getRecord(), ResultPattern, false, *this);
Temp.InferAllTypes(&I->getNamedNodesMap());
DAGInstruction &TheInsertedInst = DAGInsts.find(I->getRecord())->second;
TheInsertedInst.setResultPattern(Temp.getOnlyTree());
return TheInsertedInst;
}
/// ParseInstructions - Parse all of the instructions, inlining and resolving
/// any fragments involved. This populates the Instructions list with fully
/// resolved instructions.
void CodeGenDAGPatterns::ParseInstructions() {
std::vector<Record*> Instrs = Records.getAllDerivedDefinitions("Instruction");
for (Record *Instr : Instrs) {
ListInit *LI = nullptr;
if (isa<ListInit>(Instr->getValueInit("Pattern")))
LI = Instr->getValueAsListInit("Pattern");
// If there is no pattern, only collect minimal information about the
// instruction for its operand list. We have to assume that there is one
// result, as we have no detailed info. A pattern which references the
// null_frag operator is as-if no pattern were specified. Normally this
// is from a multiclass expansion w/ a SDPatternOperator passed in as
// null_frag.
if (!LI || LI->empty() || hasNullFragReference(LI)) {
std::vector<Record*> Results;
std::vector<Record*> Operands;
CodeGenInstruction &InstInfo = Target.getInstruction(Instr);
if (InstInfo.Operands.size() != 0) {
for (unsigned j = 0, e = InstInfo.Operands.NumDefs; j < e; ++j)
Results.push_back(InstInfo.Operands[j].Rec);
// The rest are inputs.
for (unsigned j = InstInfo.Operands.NumDefs,
e = InstInfo.Operands.size(); j < e; ++j)
Operands.push_back(InstInfo.Operands[j].Rec);
}
// Create and insert the instruction.
std::vector<Record*> ImpResults;
Instructions.insert(std::make_pair(Instr,
DAGInstruction(nullptr, Results, Operands, ImpResults)));
continue; // no pattern.
}
CodeGenInstruction &CGI = Target.getInstruction(Instr);
const DAGInstruction &DI = parseInstructionPattern(CGI, LI, Instructions);
(void)DI;
DEBUG(DI.getPattern()->dump());
}
// If we can, convert the instructions to be patterns that are matched!
for (auto &Entry : Instructions) {
DAGInstruction &TheInst = Entry.second;
TreePattern *I = TheInst.getPattern();
if (!I) continue; // No pattern.
if (PatternRewriter)
PatternRewriter(I);
// FIXME: Assume only the first tree is the pattern. The others are clobber
// nodes.
TreePatternNode *Pattern = I->getTree(0);
TreePatternNode *SrcPattern;
if (Pattern->getOperator()->getName() == "set") {
SrcPattern = Pattern->getChild(Pattern->getNumChildren()-1)->clone();
} else{
// Not a set (store or something?)
SrcPattern = Pattern;
}
Record *Instr = Entry.first;
ListInit *Preds = Instr->getValueAsListInit("Predicates");
int Complexity = Instr->getValueAsInt("AddedComplexity");
AddPatternToMatch(
I,
PatternToMatch(Instr, makePredList(Preds), SrcPattern,
TheInst.getResultPattern(), TheInst.getImpResults(),
Complexity, Instr->getID()));
}
}
typedef std::pair<const TreePatternNode*, unsigned> NameRecord;
static void FindNames(const TreePatternNode *P,
std::map<std::string, NameRecord> &Names,
TreePattern *PatternTop) {
if (!P->getName().empty()) {
NameRecord &Rec = Names[P->getName()];
// If this is the first instance of the name, remember the node.
if (Rec.second++ == 0)
Rec.first = P;
else if (Rec.first->getExtTypes() != P->getExtTypes())
PatternTop->error("repetition of value: $" + P->getName() +
" where different uses have different types!");
}
if (!P->isLeaf()) {
for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i)
FindNames(P->getChild(i), Names, PatternTop);
}
}
std::vector<Predicate> CodeGenDAGPatterns::makePredList(ListInit *L) {
std::vector<Predicate> Preds;
for (Init *I : L->getValues()) {
if (DefInit *Pred = dyn_cast<DefInit>(I))
Preds.push_back(Pred->getDef());
else
llvm_unreachable("Non-def on the list");
}
// Sort so that different orders get canonicalized to the same string.
std::sort(Preds.begin(), Preds.end());
return Preds;
}
void CodeGenDAGPatterns::AddPatternToMatch(TreePattern *Pattern,
PatternToMatch &&PTM) {
// Do some sanity checking on the pattern we're about to match.
std::string Reason;
if (!PTM.getSrcPattern()->canPatternMatch(Reason, *this)) {
PrintWarning(Pattern->getRecord()->getLoc(),
Twine("Pattern can never match: ") + Reason);
return;
}
// If the source pattern's root is a complex pattern, that complex pattern
// must specify the nodes it can potentially match.
if (const ComplexPattern *CP =
PTM.getSrcPattern()->getComplexPatternInfo(*this))
if (CP->getRootNodes().empty())
Pattern->error("ComplexPattern at root must specify list of opcodes it"
" could match");
// Find all of the named values in the input and output, ensure they have the
// same type.
std::map<std::string, NameRecord> SrcNames, DstNames;
FindNames(PTM.getSrcPattern(), SrcNames, Pattern);
FindNames(PTM.getDstPattern(), DstNames, Pattern);
// Scan all of the named values in the destination pattern, rejecting them if
// they don't exist in the input pattern.
for (const auto &Entry : DstNames) {
if (SrcNames[Entry.first].first == nullptr)
Pattern->error("Pattern has input without matching name in output: $" +
Entry.first);
}
// Scan all of the named values in the source pattern, rejecting them if the
// name isn't used in the dest, and isn't used to tie two values together.
for (const auto &Entry : SrcNames)
if (DstNames[Entry.first].first == nullptr &&
SrcNames[Entry.first].second == 1)
Pattern->error("Pattern has dead named input: $" + Entry.first);
PatternsToMatch.push_back(std::move(PTM));
}
void CodeGenDAGPatterns::InferInstructionFlags() {
ArrayRef<const CodeGenInstruction*> Instructions =
Target.getInstructionsByEnumValue();
// First try to infer flags from the primary instruction pattern, if any.
SmallVector<CodeGenInstruction*, 8> Revisit;
unsigned Errors = 0;
for (unsigned i = 0, e = Instructions.size(); i != e; ++i) {
CodeGenInstruction &InstInfo =
const_cast<CodeGenInstruction &>(*Instructions[i]);
// Get the primary instruction pattern.
const TreePattern *Pattern = getInstruction(InstInfo.TheDef).getPattern();
if (!Pattern) {
if (InstInfo.hasUndefFlags())
Revisit.push_back(&InstInfo);
continue;
}
InstAnalyzer PatInfo(*this);
PatInfo.Analyze(Pattern);
Errors += InferFromPattern(InstInfo, PatInfo, InstInfo.TheDef);
}
// Second, look for single-instruction patterns defined outside the
// instruction.
for (const PatternToMatch &PTM : ptms()) {
// We can only infer from single-instruction patterns, otherwise we won't
// know which instruction should get the flags.
SmallVector<Record*, 8> PatInstrs;
getInstructionsInTree(PTM.getDstPattern(), PatInstrs);
if (PatInstrs.size() != 1)
continue;
// Get the single instruction.
CodeGenInstruction &InstInfo = Target.getInstruction(PatInstrs.front());
// Only infer properties from the first pattern. We'll verify the others.
if (InstInfo.InferredFrom)
continue;
InstAnalyzer PatInfo(*this);
PatInfo.Analyze(PTM);
Errors += InferFromPattern(InstInfo, PatInfo, PTM.getSrcRecord());
}
if (Errors)
PrintFatalError("pattern conflicts");
// Revisit instructions with undefined flags and no pattern.
if (Target.guessInstructionProperties()) {
for (CodeGenInstruction *InstInfo : Revisit) {
if (InstInfo->InferredFrom)
continue;
// The mayLoad and mayStore flags default to false.
// Conservatively assume hasSideEffects if it wasn't explicit.
if (InstInfo->hasSideEffects_Unset)
InstInfo->hasSideEffects = true;
}
return;
}
// Complain about any flags that are still undefined.
for (CodeGenInstruction *InstInfo : Revisit) {
if (InstInfo->InferredFrom)
continue;
if (InstInfo->hasSideEffects_Unset)
PrintError(InstInfo->TheDef->getLoc(),
"Can't infer hasSideEffects from patterns");
if (InstInfo->mayStore_Unset)
PrintError(InstInfo->TheDef->getLoc(),
"Can't infer mayStore from patterns");
if (InstInfo->mayLoad_Unset)
PrintError(InstInfo->TheDef->getLoc(),
"Can't infer mayLoad from patterns");
}
}
/// Verify instruction flags against pattern node properties.
void CodeGenDAGPatterns::VerifyInstructionFlags() {
unsigned Errors = 0;
for (ptm_iterator I = ptm_begin(), E = ptm_end(); I != E; ++I) {
const PatternToMatch &PTM = *I;
SmallVector<Record*, 8> Instrs;
getInstructionsInTree(PTM.getDstPattern(), Instrs);
if (Instrs.empty())
continue;
// Count the number of instructions with each flag set.
unsigned NumSideEffects = 0;
unsigned NumStores = 0;
unsigned NumLoads = 0;
for (const Record *Instr : Instrs) {
const CodeGenInstruction &InstInfo = Target.getInstruction(Instr);
NumSideEffects += InstInfo.hasSideEffects;
NumStores += InstInfo.mayStore;
NumLoads += InstInfo.mayLoad;
}
// Analyze the source pattern.
InstAnalyzer PatInfo(*this);
PatInfo.Analyze(PTM);
// Collect error messages.
SmallVector<std::string, 4> Msgs;
// Check for missing flags in the output.
// Permit extra flags for now at least.
if (PatInfo.hasSideEffects && !NumSideEffects)
Msgs.push_back("pattern has side effects, but hasSideEffects isn't set");
// Don't verify store flags on instructions with side effects. At least for
// intrinsics, side effects implies mayStore.
if (!PatInfo.hasSideEffects && PatInfo.mayStore && !NumStores)
Msgs.push_back("pattern may store, but mayStore isn't set");
// Similarly, mayStore implies mayLoad on intrinsics.
if (!PatInfo.mayStore && PatInfo.mayLoad && !NumLoads)
Msgs.push_back("pattern may load, but mayLoad isn't set");
// Print error messages.
if (Msgs.empty())
continue;
++Errors;
for (const std::string &Msg : Msgs)
PrintError(PTM.getSrcRecord()->getLoc(), Twine(Msg) + " on the " +
(Instrs.size() == 1 ?
"instruction" : "output instructions"));
// Provide the location of the relevant instruction definitions.
for (const Record *Instr : Instrs) {
if (Instr != PTM.getSrcRecord())
PrintError(Instr->getLoc(), "defined here");
const CodeGenInstruction &InstInfo = Target.getInstruction(Instr);
if (InstInfo.InferredFrom &&
InstInfo.InferredFrom != InstInfo.TheDef &&
InstInfo.InferredFrom != PTM.getSrcRecord())
PrintError(InstInfo.InferredFrom->getLoc(), "inferred from pattern");
}
}
if (Errors)
PrintFatalError("Errors in DAG patterns");
}
/// Given a pattern result with an unresolved type, see if we can find one
/// instruction with an unresolved result type. Force this result type to an
/// arbitrary element if it's possible types to converge results.
static bool ForceArbitraryInstResultType(TreePatternNode *N, TreePattern &TP) {
if (N->isLeaf())
return false;
// Analyze children.
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
if (ForceArbitraryInstResultType(N->getChild(i), TP))
return true;
if (!N->getOperator()->isSubClassOf("Instruction"))
return false;
// If this type is already concrete or completely unknown we can't do
// anything.
TypeInfer &TI = TP.getInfer();
for (unsigned i = 0, e = N->getNumTypes(); i != e; ++i) {
if (N->getExtType(i).empty() || TI.isConcrete(N->getExtType(i), false))
continue;
// Otherwise, force its type to an arbitrary choice.
if (TI.forceArbitrary(N->getExtType(i)))
return true;
}
return false;
}
void CodeGenDAGPatterns::ParsePatterns() {
std::vector<Record*> Patterns = Records.getAllDerivedDefinitions("Pattern");
for (Record *CurPattern : Patterns) {
DagInit *Tree = CurPattern->getValueAsDag("PatternToMatch");
// If the pattern references the null_frag, there's nothing to do.
if (hasNullFragReference(Tree))
continue;
TreePattern *Pattern = new TreePattern(CurPattern, Tree, true, *this);
// Inline pattern fragments into it.
Pattern->InlinePatternFragments();
ListInit *LI = CurPattern->getValueAsListInit("ResultInstrs");
if (LI->empty()) continue; // no pattern.
// Parse the instruction.
TreePattern Result(CurPattern, LI, false, *this);
// Inline pattern fragments into it.
Result.InlinePatternFragments();
if (Result.getNumTrees() != 1)
Result.error("Cannot handle instructions producing instructions "
"with temporaries yet!");
bool IterateInference;
bool InferredAllPatternTypes, InferredAllResultTypes;
do {
// Infer as many types as possible. If we cannot infer all of them, we
// can never do anything with this pattern: report it to the user.
InferredAllPatternTypes =
Pattern->InferAllTypes(&Pattern->getNamedNodesMap());
// Infer as many types as possible. If we cannot infer all of them, we
// can never do anything with this pattern: report it to the user.
InferredAllResultTypes =
Result.InferAllTypes(&Pattern->getNamedNodesMap());
IterateInference = false;
// Apply the type of the result to the source pattern. This helps us
// resolve cases where the input type is known to be a pointer type (which
// is considered resolved), but the result knows it needs to be 32- or
// 64-bits. Infer the other way for good measure.
for (unsigned i = 0, e = std::min(Result.getTree(0)->getNumTypes(),
Pattern->getTree(0)->getNumTypes());
i != e; ++i) {
IterateInference = Pattern->getTree(0)->UpdateNodeType(
i, Result.getTree(0)->getExtType(i), Result);
IterateInference |= Result.getTree(0)->UpdateNodeType(
i, Pattern->getTree(0)->getExtType(i), Result);
}
// If our iteration has converged and the input pattern's types are fully
// resolved but the result pattern is not fully resolved, we may have a
// situation where we have two instructions in the result pattern and
// the instructions require a common register class, but don't care about
// what actual MVT is used. This is actually a bug in our modelling:
// output patterns should have register classes, not MVTs.
//
// In any case, to handle this, we just go through and disambiguate some
// arbitrary types to the result pattern's nodes.
if (!IterateInference && InferredAllPatternTypes &&
!InferredAllResultTypes)
IterateInference =
ForceArbitraryInstResultType(Result.getTree(0), Result);
} while (IterateInference);
// Verify that we inferred enough types that we can do something with the
// pattern and result. If these fire the user has to add type casts.
if (!InferredAllPatternTypes)
Pattern->error("Could not infer all types in pattern!");
if (!InferredAllResultTypes) {
Pattern->dump();
Result.error("Could not infer all types in pattern result!");
}
// Validate that the input pattern is correct.
std::map<std::string, TreePatternNode*> InstInputs;
std::map<std::string, TreePatternNode*> InstResults;
std::vector<Record*> InstImpResults;
for (unsigned j = 0, ee = Pattern->getNumTrees(); j != ee; ++j)
FindPatternInputsAndOutputs(Pattern, Pattern->getTree(j),
InstInputs, InstResults,
InstImpResults);
// Promote the xform function to be an explicit node if set.
TreePatternNode *DstPattern = Result.getOnlyTree();
std::vector<TreePatternNode*> ResultNodeOperands;
for (unsigned ii = 0, ee = DstPattern->getNumChildren(); ii != ee; ++ii) {
TreePatternNode *OpNode = DstPattern->getChild(ii);
if (Record *Xform = OpNode->getTransformFn()) {
OpNode->setTransformFn(nullptr);
std::vector<TreePatternNode*> Children;
Children.push_back(OpNode);
OpNode = new TreePatternNode(Xform, Children, OpNode->getNumTypes());
}
ResultNodeOperands.push_back(OpNode);
}
DstPattern = Result.getOnlyTree();
if (!DstPattern->isLeaf())
DstPattern = new TreePatternNode(DstPattern->getOperator(),
ResultNodeOperands,
DstPattern->getNumTypes());
for (unsigned i = 0, e = Result.getOnlyTree()->getNumTypes(); i != e; ++i)
DstPattern->setType(i, Result.getOnlyTree()->getExtType(i));
TreePattern Temp(Result.getRecord(), DstPattern, false, *this);
Temp.InferAllTypes();
// A pattern may end up with an "impossible" type, i.e. a situation
// where all types have been eliminated for some node in this pattern.
// This could occur for intrinsics that only make sense for a specific
// value type, and use a specific register class. If, for some mode,
// that register class does not accept that type, the type inference
// will lead to a contradiction, which is not an error however, but
// a sign that this pattern will simply never match.
if (Pattern->getTree(0)->hasPossibleType() &&
Temp.getOnlyTree()->hasPossibleType()) {
ListInit *Preds = CurPattern->getValueAsListInit("Predicates");
int Complexity = CurPattern->getValueAsInt("AddedComplexity");
if (PatternRewriter)
PatternRewriter(Pattern);
AddPatternToMatch(
Pattern,
PatternToMatch(
CurPattern, makePredList(Preds), Pattern->getTree(0),
Temp.getOnlyTree(), std::move(InstImpResults), Complexity,
CurPattern->getID()));
}
}
}
static void collectModes(std::set<unsigned> &Modes, const TreePatternNode *N) {
for (const TypeSetByHwMode &VTS : N->getExtTypes())
for (const auto &I : VTS)
Modes.insert(I.first);
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
collectModes(Modes, N->getChild(i));
}
void CodeGenDAGPatterns::ExpandHwModeBasedTypes() {
const CodeGenHwModes &CGH = getTargetInfo().getHwModes();
std::map<unsigned,std::vector<Predicate>> ModeChecks;
std::vector<PatternToMatch> Copy = PatternsToMatch;
PatternsToMatch.clear();
auto AppendPattern = [this,&ModeChecks](PatternToMatch &P, unsigned Mode) {
TreePatternNode *NewSrc = P.SrcPattern->clone();
TreePatternNode *NewDst = P.DstPattern->clone();
if (!NewSrc->setDefaultMode(Mode) || !NewDst->setDefaultMode(Mode)) {
delete NewSrc;
delete NewDst;
return;
}
std::vector<Predicate> Preds = P.Predicates;
const std::vector<Predicate> &MC = ModeChecks[Mode];
Preds.insert(Preds.end(), MC.begin(), MC.end());
PatternsToMatch.emplace_back(P.getSrcRecord(), Preds, NewSrc, NewDst,
P.getDstRegs(), P.getAddedComplexity(),
Record::getNewUID(), Mode);
};
for (PatternToMatch &P : Copy) {
TreePatternNode *SrcP = nullptr, *DstP = nullptr;
if (P.SrcPattern->hasProperTypeByHwMode())
SrcP = P.SrcPattern;
if (P.DstPattern->hasProperTypeByHwMode())
DstP = P.DstPattern;
if (!SrcP && !DstP) {
PatternsToMatch.push_back(P);
continue;
}
std::set<unsigned> Modes;
if (SrcP)
collectModes(Modes, SrcP);
if (DstP)
collectModes(Modes, DstP);
// The predicate for the default mode needs to be constructed for each
// pattern separately.
// Since not all modes must be present in each pattern, if a mode m is
// absent, then there is no point in constructing a check for m. If such
// a check was created, it would be equivalent to checking the default
// mode, except not all modes' predicates would be a part of the checking
// code. The subsequently generated check for the default mode would then
// have the exact same patterns, but a different predicate code. To avoid
// duplicated patterns with different predicate checks, construct the
// default check as a negation of all predicates that are actually present
// in the source/destination patterns.
std::vector<Predicate> DefaultPred;
for (unsigned M : Modes) {
if (M == DefaultMode)
continue;
if (ModeChecks.find(M) != ModeChecks.end())
continue;
// Fill the map entry for this mode.
const HwMode &HM = CGH.getMode(M);
ModeChecks[M].emplace_back(Predicate(HM.Features, true));
// Add negations of the HM's predicates to the default predicate.
DefaultPred.emplace_back(Predicate(HM.Features, false));
}
for (unsigned M : Modes) {
if (M == DefaultMode)
continue;
AppendPattern(P, M);
}
bool HasDefault = Modes.count(DefaultMode);
if (HasDefault)
AppendPattern(P, DefaultMode);
}
}
/// Dependent variable map for CodeGenDAGPattern variant generation
typedef StringMap<int> DepVarMap;
static void FindDepVarsOf(TreePatternNode *N, DepVarMap &DepMap) {
if (N->isLeaf()) {
if (N->hasName() && isa<DefInit>(N->getLeafValue()))
DepMap[N->getName()]++;
} else {
for (size_t i = 0, e = N->getNumChildren(); i != e; ++i)
FindDepVarsOf(N->getChild(i), DepMap);
}
}
/// Find dependent variables within child patterns
static void FindDepVars(TreePatternNode *N, MultipleUseVarSet &DepVars) {
DepVarMap depcounts;
FindDepVarsOf(N, depcounts);
for (const auto &Pair : depcounts) {
if (Pair.getValue() > 1)
DepVars.insert(Pair.getKey());
}
}
#ifndef NDEBUG
/// Dump the dependent variable set:
static void DumpDepVars(MultipleUseVarSet &DepVars) {
if (DepVars.empty()) {
DEBUG(errs() << "<empty set>");
} else {
DEBUG(errs() << "[ ");
for (const auto &DepVar : DepVars) {
DEBUG(errs() << DepVar.getKey() << " ");
}
DEBUG(errs() << "]");
}
}
#endif
/// CombineChildVariants - Given a bunch of permutations of each child of the
/// 'operator' node, put them together in all possible ways.
static void CombineChildVariants(TreePatternNode *Orig,
const std::vector<std::vector<TreePatternNode*> > &ChildVariants,
std::vector<TreePatternNode*> &OutVariants,
CodeGenDAGPatterns &CDP,
const MultipleUseVarSet &DepVars) {
// Make sure that each operand has at least one variant to choose from.
for (const auto &Variants : ChildVariants)
if (Variants.empty())
return;
// The end result is an all-pairs construction of the resultant pattern.
std::vector<unsigned> Idxs;
Idxs.resize(ChildVariants.size());
bool NotDone;
do {
#ifndef NDEBUG
DEBUG(if (!Idxs.empty()) {
errs() << Orig->getOperator()->getName() << ": Idxs = [ ";
for (unsigned Idx : Idxs) {
errs() << Idx << " ";
}
errs() << "]\n";
});
#endif
// Create the variant and add it to the output list.
std::vector<TreePatternNode*> NewChildren;
for (unsigned i = 0, e = ChildVariants.size(); i != e; ++i)
NewChildren.push_back(ChildVariants[i][Idxs[i]]);
auto R = llvm::make_unique<TreePatternNode>(
Orig->getOperator(), NewChildren, Orig->getNumTypes());
// Copy over properties.
R->setName(Orig->getName());
R->setPredicateFns(Orig->getPredicateFns());
R->setTransformFn(Orig->getTransformFn());
for (unsigned i = 0, e = Orig->getNumTypes(); i != e; ++i)
R->setType(i, Orig->getExtType(i));
// If this pattern cannot match, do not include it as a variant.
std::string ErrString;
// Scan to see if this pattern has already been emitted. We can get
// duplication due to things like commuting:
// (and GPRC:$a, GPRC:$b) -> (and GPRC:$b, GPRC:$a)
// which are the same pattern. Ignore the dups.
if (R->canPatternMatch(ErrString, CDP) &&
none_of(OutVariants, [&](TreePatternNode *Variant) {
return R->isIsomorphicTo(Variant, DepVars);
}))
OutVariants.push_back(R.release());
// Increment indices to the next permutation by incrementing the
// indices from last index backward, e.g., generate the sequence
// [0, 0], [0, 1], [1, 0], [1, 1].
int IdxsIdx;
for (IdxsIdx = Idxs.size() - 1; IdxsIdx >= 0; --IdxsIdx) {
if (++Idxs[IdxsIdx] == ChildVariants[IdxsIdx].size())
Idxs[IdxsIdx] = 0;
else
break;
}
NotDone = (IdxsIdx >= 0);
} while (NotDone);
}
/// CombineChildVariants - A helper function for binary operators.
///
static void CombineChildVariants(TreePatternNode *Orig,
const std::vector<TreePatternNode*> &LHS,
const std::vector<TreePatternNode*> &RHS,
std::vector<TreePatternNode*> &OutVariants,
CodeGenDAGPatterns &CDP,
const MultipleUseVarSet &DepVars) {
std::vector<std::vector<TreePatternNode*> > ChildVariants;
ChildVariants.push_back(LHS);
ChildVariants.push_back(RHS);
CombineChildVariants(Orig, ChildVariants, OutVariants, CDP, DepVars);
}
static void GatherChildrenOfAssociativeOpcode(TreePatternNode *N,
std::vector<TreePatternNode *> &Children) {
assert(N->getNumChildren()==2 &&"Associative but doesn't have 2 children!");
Record *Operator = N->getOperator();
// Only permit raw nodes.
if (!N->getName().empty() || !N->getPredicateFns().empty() ||
N->getTransformFn()) {
Children.push_back(N);
return;
}
if (N->getChild(0)->isLeaf() || N->getChild(0)->getOperator() != Operator)
Children.push_back(N->getChild(0));
else
GatherChildrenOfAssociativeOpcode(N->getChild(0), Children);
if (N->getChild(1)->isLeaf() || N->getChild(1)->getOperator() != Operator)
Children.push_back(N->getChild(1));
else
GatherChildrenOfAssociativeOpcode(N->getChild(1), Children);
}
/// GenerateVariantsOf - Given a pattern N, generate all permutations we can of
/// the (potentially recursive) pattern by using algebraic laws.
///
static void GenerateVariantsOf(TreePatternNode *N,
std::vector<TreePatternNode*> &OutVariants,
CodeGenDAGPatterns &CDP,
const MultipleUseVarSet &DepVars) {
// We cannot permute leaves or ComplexPattern uses.
if (N->isLeaf() || N->getOperator()->isSubClassOf("ComplexPattern")) {
OutVariants.push_back(N);
return;
}
// Look up interesting info about the node.
const SDNodeInfo &NodeInfo = CDP.getSDNodeInfo(N->getOperator());
// If this node is associative, re-associate.
if (NodeInfo.hasProperty(SDNPAssociative)) {
// Re-associate by pulling together all of the linked operators
std::vector<TreePatternNode*> MaximalChildren;
GatherChildrenOfAssociativeOpcode(N, MaximalChildren);
// Only handle child sizes of 3. Otherwise we'll end up trying too many
// permutations.
if (MaximalChildren.size() == 3) {
// Find the variants of all of our maximal children.
std::vector<TreePatternNode*> AVariants, BVariants, CVariants;
GenerateVariantsOf(MaximalChildren[0], AVariants, CDP, DepVars);
GenerateVariantsOf(MaximalChildren[1], BVariants, CDP, DepVars);
GenerateVariantsOf(MaximalChildren[2], CVariants, CDP, DepVars);
// There are only two ways we can permute the tree:
// (A op B) op C and A op (B op C)
// Within these forms, we can also permute A/B/C.
// Generate legal pair permutations of A/B/C.
std::vector<TreePatternNode*> ABVariants;
std::vector<TreePatternNode*> BAVariants;
std::vector<TreePatternNode*> ACVariants;
std::vector<TreePatternNode*> CAVariants;
std::vector<TreePatternNode*> BCVariants;
std::vector<TreePatternNode*> CBVariants;
CombineChildVariants(N, AVariants, BVariants, ABVariants, CDP, DepVars);
CombineChildVariants(N, BVariants, AVariants, BAVariants, CDP, DepVars);
CombineChildVariants(N, AVariants, CVariants, ACVariants, CDP, DepVars);
CombineChildVariants(N, CVariants, AVariants, CAVariants, CDP, DepVars);
CombineChildVariants(N, BVariants, CVariants, BCVariants, CDP, DepVars);
CombineChildVariants(N, CVariants, BVariants, CBVariants, CDP, DepVars);
// Combine those into the result: (x op x) op x
CombineChildVariants(N, ABVariants, CVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, BAVariants, CVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, ACVariants, BVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, CAVariants, BVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, BCVariants, AVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, CBVariants, AVariants, OutVariants, CDP, DepVars);
// Combine those into the result: x op (x op x)
CombineChildVariants(N, CVariants, ABVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, CVariants, BAVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, BVariants, ACVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, BVariants, CAVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, AVariants, BCVariants, OutVariants, CDP, DepVars);
CombineChildVariants(N, AVariants, CBVariants, OutVariants, CDP, DepVars);
return;
}
}
// Compute permutations of all children.
std::vector<std::vector<TreePatternNode*> > ChildVariants;
ChildVariants.resize(N->getNumChildren());
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i)
GenerateVariantsOf(N->getChild(i), ChildVariants[i], CDP, DepVars);
// Build all permutations based on how the children were formed.
CombineChildVariants(N, ChildVariants, OutVariants, CDP, DepVars);
// If this node is commutative, consider the commuted order.
bool isCommIntrinsic = N->isCommutativeIntrinsic(CDP);
if (NodeInfo.hasProperty(SDNPCommutative) || isCommIntrinsic) {
assert((N->getNumChildren()>=2 || isCommIntrinsic) &&
"Commutative but doesn't have 2 children!");
// Don't count children which are actually register references.
unsigned NC = 0;
for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i) {
TreePatternNode *Child = N->getChild(i);
if (Child->isLeaf())
if (DefInit *DI = dyn_cast<DefInit>(Child->getLeafValue())) {
Record *RR = DI->getDef();
if (RR->isSubClassOf("Register"))
continue;
}
NC++;
}
// Consider the commuted order.
if (isCommIntrinsic) {
// Commutative intrinsic. First operand is the intrinsic id, 2nd and 3rd
// operands are the commutative operands, and there might be more operands
// after those.
assert(NC >= 3 &&
"Commutative intrinsic should have at least 3 children!");
std::vector<std::vector<TreePatternNode*> > Variants;
Variants.push_back(ChildVariants[0]); // Intrinsic id.
Variants.push_back(ChildVariants[2]);
Variants.push_back(ChildVariants[1]);
for (unsigned i = 3; i != NC; ++i)
Variants.push_back(ChildVariants[i]);
CombineChildVariants(N, Variants, OutVariants, CDP, DepVars);
} else if (NC == N->getNumChildren()) {
std::vector<std::vector<TreePatternNode*> > Variants;
Variants.push_back(ChildVariants[1]);
Variants.push_back(ChildVariants[0]);
for (unsigned i = 2; i != NC; ++i)
Variants.push_back(ChildVariants[i]);
CombineChildVariants(N, Variants, OutVariants, CDP, DepVars);
}
}
}
// GenerateVariants - Generate variants. For example, commutative patterns can
// match multiple ways. Add them to PatternsToMatch as well.
void CodeGenDAGPatterns::GenerateVariants() {
DEBUG(errs() << "Generating instruction variants.\n");
// Loop over all of the patterns we've collected, checking to see if we can
// generate variants of the instruction, through the exploitation of
// identities. This permits the target to provide aggressive matching without
// the .td file having to contain tons of variants of instructions.
//
// Note that this loop adds new patterns to the PatternsToMatch list, but we
// intentionally do not reconsider these. Any variants of added patterns have
// already been added.
//
for (unsigned i = 0, e = PatternsToMatch.size(); i != e; ++i) {
MultipleUseVarSet DepVars;
std::vector<TreePatternNode*> Variants;
FindDepVars(PatternsToMatch[i].getSrcPattern(), DepVars);
DEBUG(errs() << "Dependent/multiply used variables: ");
DEBUG(DumpDepVars(DepVars));
DEBUG(errs() << "\n");
GenerateVariantsOf(PatternsToMatch[i].getSrcPattern(), Variants, *this,
DepVars);
assert(!Variants.empty() && "Must create at least original variant!");
if (Variants.size() == 1) // No additional variants for this pattern.
continue;
DEBUG(errs() << "FOUND VARIANTS OF: ";
PatternsToMatch[i].getSrcPattern()->dump();
errs() << "\n");
for (unsigned v = 0, e = Variants.size(); v != e; ++v) {
TreePatternNode *Variant = Variants[v];
DEBUG(errs() << " VAR#" << v << ": ";
Variant->dump();
errs() << "\n");
// Scan to see if an instruction or explicit pattern already matches this.
bool AlreadyExists = false;
for (unsigned p = 0, e = PatternsToMatch.size(); p != e; ++p) {
// Skip if the top level predicates do not match.
if (PatternsToMatch[i].getPredicates() !=
PatternsToMatch[p].getPredicates())
continue;
// Check to see if this variant already exists.
if (Variant->isIsomorphicTo(PatternsToMatch[p].getSrcPattern(),
DepVars)) {
DEBUG(errs() << " *** ALREADY EXISTS, ignoring variant.\n");
AlreadyExists = true;
break;
}
}
// If we already have it, ignore the variant.
if (AlreadyExists) continue;
// Otherwise, add it to the list of patterns we have.
PatternsToMatch.push_back(PatternToMatch(
PatternsToMatch[i].getSrcRecord(), PatternsToMatch[i].getPredicates(),
Variant, PatternsToMatch[i].getDstPattern(),
PatternsToMatch[i].getDstRegs(),
PatternsToMatch[i].getAddedComplexity(), Record::getNewUID()));
}
DEBUG(errs() << "\n");
}
}