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llvm-mirror/test/CodeGen/AMDGPU/rewrite-out-arguments.ll
Shiva Chen a2029fa58e [DebugInfo] Add DILabel metadata and intrinsic llvm.dbg.label.
In order to set breakpoints on labels and list source code around
labels, we need collect debug information for labels, i.e., label
name, the function label belong, line number in the file, and the
address label located. In order to keep these information in LLVM
IR and to allow backend to generate debug information correctly.
We create a new kind of metadata for labels, DILabel. The format
of DILabel is

!DILabel(scope: !1, name: "foo", file: !2, line: 3)

We hope to keep debug information as much as possible even the
code is optimized. So, we create a new kind of intrinsic for label
metadata to avoid the metadata is eliminated with basic block.
The intrinsic will keep existing if we keep it from optimized out.
The format of the intrinsic is

llvm.dbg.label(metadata !1)

It has only one argument, that is the DILabel metadata. The
intrinsic will follow the label immediately. Backend could get the
label metadata through the intrinsic's parameter.

We also create DIBuilder API for labels to be used by Frontend.
Frontend could use createLabel() to allocate DILabel objects, and use
insertLabel() to insert llvm.dbg.label intrinsic in LLVM IR.

Differential Revision: https://reviews.llvm.org/D45024

Patch by Hsiangkai Wang.

llvm-svn: 331841
2018-05-09 02:40:45 +00:00

824 lines
36 KiB
LLVM

; RUN: opt -S -mtriple=amdgcn-amd-amdhsa -amdgpu-rewrite-out-arguments < %s | FileCheck %s
; CHECK: %void_one_out_arg_i32_1_use = type { i32 }
; CHECK: %void_one_out_arg_i32_1_use_align = type { i32 }
; CHECK: %void_one_out_arg_i32_2_use = type { i32 }
; CHECK: %void_one_out_arg_i32_2_stores = type { i32 }
; CHECK: %void_one_out_arg_i32_2_stores_clobber = type { i32 }
; CHECK: %void_one_out_arg_i32_pre_call_may_clobber = type { i32 }
; CHECK: %void_one_out_arg_v2i32_1_use = type { <2 x i32> }
; CHECK: %void_one_out_arg_struct_1_use = type { %struct }
; CHECK: %struct = type { i32, i8, float }
; CHECK: %i32_one_out_arg_i32_1_use = type { i32, i32 }
; CHECK: %unused_different_type = type { float }
; CHECK: %multiple_same_return_noalias = type { i32, i32 }
; CHECK: %multiple_same_return_mayalias = type { i32, i32 }
; CHECK: %multiple_same_return_mayalias_order = type { i32, i32 }
; CHECK: %i1_one_out_arg_i32_1_use = type { i1, i32 }
; CHECK: %i1_zeroext_one_out_arg_i32_1_use = type { i1, i32 }
; CHECK: %i1_signext_one_out_arg_i32_1_use = type { i1, i32 }
; CHECK: %p1i32_noalias_one_out_arg_i32_1_use = type { i32 addrspace(1)*, i32 }
; CHECK: %func_ptr_type = type { void ()* }
; CHECK: %bitcast_func_ptr_type = type { void ()* }
; CHECK: %out_arg_small_array = type { [4 x i32] }
; CHECK: %num_regs_reach_limit = type { [15 x i32], i32 }
; CHECK: %num_regs_reach_limit_leftover = type { [15 x i32], i32, i32 }
; CHECK: %preserve_debug_info = type { i32 }
; CHECK: %preserve_metadata = type { i32 }
; CHECK: %bitcast_pointer_v4i32_v3i32 = type { <3 x i32> }
; CHECK: %bitcast_pointer_v4i32_v3f32 = type { <3 x float> }
; CHECK: %bitcast_pointer_i32_f32 = type { float }
; CHECK: %bitcast_struct_v3f32_v3f32 = type { %struct.v3f32 }
; CHECK: %struct.v3f32 = type { <3 x float> }
; CHECK: %bitcast_struct_v3f32_v3i32 = type { %struct.v3f32 }
; CHECK: %bitcast_struct_v4f32_v4f32 = type { %struct.v4f32 }
; CHECK: %struct.v4f32 = type { <4 x float> }
; CHECK: %bitcast_struct_v3f32_v4i32 = type { %struct.v3f32 }
; CHECK: %bitcast_struct_v4f32_v3f32 = type { %struct.v4f32 }
; CHECK: %struct.v3f32.f32 = type { <3 x float>, float }
; CHECK: %bitcast_struct_i128_v4f32 = type { %struct.i128 }
; CHECK: %struct.i128 = type { i128 }
; CHECK: %multi_return_bitcast_struct_v3f32_v3f32 = type { %struct.v3f32 }
; CHECK-LABEL: define void @no_ret_blocks() #0 {
; CHECK-NEXT: unreachable
define void @no_ret_blocks() #0 {
unreachable
}
; CHECK-LABEL: @void_one_out_arg_i32_no_use(
; CHECK-NEXT: ret void
define void @void_one_out_arg_i32_no_use(i32* %val) #0 {
ret void
}
; CHECK-NOT: define
; CHECK-LABEL: define void @skip_byval_arg(
; CHECK-NEXT: store i32 0, i32* %val
; CHECK-NEXT: ret void
define void @skip_byval_arg(i32* byval %val) #0 {
store i32 0, i32* %val
ret void
}
; CHECK-NOT: define
; CHECK-LABEL: define void @skip_optnone(
; CHECK-NEXT: store i32 0, i32* %val
; CHECK-NEXT: ret void
define void @skip_optnone(i32* byval %val) #1 {
store i32 0, i32* %val
ret void
}
; CHECK-NOT: define
; CHECK-LABEL: define void @skip_volatile(
; CHECK-NEXT: store volatile i32 0, i32* %val
; CHECK-NEXT: ret void
define void @skip_volatile(i32* byval %val) #0 {
store volatile i32 0, i32* %val
ret void
}
; CHECK-NOT: define
; CHECK-LABEL: define void @skip_atomic(
; CHECK-NEXT: store atomic i32 0, i32* %val
; CHECK-NEXT: ret void
define void @skip_atomic(i32* byval %val) #0 {
store atomic i32 0, i32* %val seq_cst, align 4
ret void
}
; CHECK-NOT: define
; CHECK-LABEL: define void @skip_store_pointer_val(
; CHECK-NEXT: store i32* %val, i32** undef
; CHECK-NEXT: ret void
define void @skip_store_pointer_val(i32* %val) #0 {
store i32* %val, i32** undef
ret void
}
; CHECK-NOT: define
; CHECK-LABEL: define void @skip_store_gep(
; CHECK-NEXT: %gep = getelementptr inbounds i32, i32* %val, i32 1
; CHECK-NEXT: store i32 0, i32* %gep
; CHECK-NEXT: ret void
define void @skip_store_gep(i32* %val) #0 {
%gep = getelementptr inbounds i32, i32* %val, i32 1
store i32 0, i32* %gep
ret void
}
; CHECK-LABEL: define void @skip_sret(i32* sret %sret, i32* %out) #0 {
; CHECK-NEXT: store
; CHECK-NEXT: store
; CHECK-NEXT: ret void
define void @skip_sret(i32* sret %sret, i32* %out) #0 {
store i32 1, i32* %sret
store i32 0, i32* %out
ret void
}
; CHECK-LABEL: define private %void_one_out_arg_i32_1_use @void_one_out_arg_i32_1_use.body(i32* %val) #0 {
; CHECK-NEXT: ret %void_one_out_arg_i32_1_use zeroinitializer
; CHECK-LABEL: @void_one_out_arg_i32_1_use(
; CHECK-NEXT: %2 = call %void_one_out_arg_i32_1_use @void_one_out_arg_i32_1_use.body(i32* undef)
; CHECK-NEXT: %3 = extractvalue %void_one_out_arg_i32_1_use %2, 0
; CHECK-NEXT: store i32 %3, i32* %0, align 4
; CHECK-NEXT: ret void
define void @void_one_out_arg_i32_1_use(i32* %val) #0 {
store i32 0, i32* %val
ret void
}
; CHECK-LABEL: define private %void_one_out_arg_i32_1_use_align @void_one_out_arg_i32_1_use_align.body(i32* align 8 %val) #0 {
; CHECK-NEXT: ret %void_one_out_arg_i32_1_use_align zeroinitializer
; CHECK-LABEL: @void_one_out_arg_i32_1_use_align(
; CHECK-NEXT: %2 = call %void_one_out_arg_i32_1_use_align @void_one_out_arg_i32_1_use_align.body(i32* undef)
; CHECK-NEXT: %3 = extractvalue %void_one_out_arg_i32_1_use_align %2, 0
; CHECK-NEXT: store i32 %3, i32* %0, align 8
; CHECK-NEXT: ret void
define void @void_one_out_arg_i32_1_use_align(i32* align 8 %val) #0 {
store i32 0, i32* %val, align 8
ret void
}
; CHECK-LABEL: define private %void_one_out_arg_i32_2_use @void_one_out_arg_i32_2_use.body(i1 %arg0, i32* %val) #0 {
; CHECK: br i1 %arg0, label %ret0, label %ret1
; CHECK: ret0:
; CHECK-NEXT: ret %void_one_out_arg_i32_2_use zeroinitializer
; CHECK: ret1:
; CHECK-NEXT: ret %void_one_out_arg_i32_2_use { i32 9 }
; CHECK-LABEL: define void @void_one_out_arg_i32_2_use(i1, i32*) #2 {
; CHECK-NEXT: %3 = call %void_one_out_arg_i32_2_use @void_one_out_arg_i32_2_use.body(i1 %0, i32* undef)
; CHECK-NEXT: %4 = extractvalue %void_one_out_arg_i32_2_use %3, 0
; CHECK-NEXT: store i32 %4, i32* %1, align 4
; CHECK-NEXT: ret void
define void @void_one_out_arg_i32_2_use(i1 %arg0, i32* %val) #0 {
br i1 %arg0, label %ret0, label %ret1
ret0:
store i32 0, i32* %val
ret void
ret1:
store i32 9, i32* %val
ret void
}
declare void @may.clobber()
; CHECK-LABEL: define private %void_one_out_arg_i32_2_stores @void_one_out_arg_i32_2_stores.body(i32* %val) #0 {
; CHECK-NEXT: store i32 0, i32* %val
; CHECK-NEXT: ret %void_one_out_arg_i32_2_stores { i32 1 }
; CHECK-LABEL: define void @void_one_out_arg_i32_2_stores(i32*) #2 {
; CHECK-NEXT: %2 = call %void_one_out_arg_i32_2_stores @void_one_out_arg_i32_2_stores.body(i32* undef)
; CHECK-NEXT: %3 = extractvalue %void_one_out_arg_i32_2_stores %2, 0
; CHECK-NEXT: store i32 %3, i32* %0, align 4
define void @void_one_out_arg_i32_2_stores(i32* %val) #0 {
store i32 0, i32* %val
store i32 1, i32* %val
ret void
}
; CHECK-LABEL: define private %void_one_out_arg_i32_2_stores_clobber @void_one_out_arg_i32_2_stores_clobber.body(i32* %val) #0 {
; CHECK-NEXT: store i32 0, i32* %val
; CHECK-NEXT: call void @may.clobber()
; CHECK-NEXT: ret %void_one_out_arg_i32_2_stores_clobber { i32 1 }
; CHECK-LABEL: define void @void_one_out_arg_i32_2_stores_clobber(i32*) #2 {
; CHECK-NEXT: %2 = call %void_one_out_arg_i32_2_stores_clobber @void_one_out_arg_i32_2_stores_clobber.body(i32* undef)
; CHECK-NEXT: %3 = extractvalue %void_one_out_arg_i32_2_stores_clobber %2, 0
; CHECK-NEXT: store i32 %3, i32* %0, align 4
; CHECK-NEXT: ret void
define void @void_one_out_arg_i32_2_stores_clobber(i32* %val) #0 {
store i32 0, i32* %val
call void @may.clobber()
store i32 1, i32* %val
ret void
}
; CHECK-NOT: define
; CHECK-LABEL: define void @void_one_out_arg_i32_call_may_clobber(i32* %val) #0 {
; CHECK-NEXT: store i32 0, i32* %val
; CHECK-NEXT: call void @may.clobber()
; CHECK-NEXT: ret void
define void @void_one_out_arg_i32_call_may_clobber(i32* %val) #0 {
store i32 0, i32* %val
call void @may.clobber()
ret void
}
; CHECK-LABEL: define private %void_one_out_arg_i32_pre_call_may_clobber @void_one_out_arg_i32_pre_call_may_clobber.body(i32* %val) #0 {
; CHECK-NEXT: call void @may.clobber()
; CHECK-NEXT: ret %void_one_out_arg_i32_pre_call_may_clobber zeroinitializer
; CHECK-LABEL: @void_one_out_arg_i32_pre_call_may_clobber(i32*) #2 {
; CHECK-NEXT: %2 = call %void_one_out_arg_i32_pre_call_may_clobber @void_one_out_arg_i32_pre_call_may_clobber.body(i32* undef)
; CHECK-NEXT: %3 = extractvalue %void_one_out_arg_i32_pre_call_may_clobber %2, 0
; CHECK-NEXT: store i32 %3, i32* %0, align 4
; CHECK-NEXT: ret void
define void @void_one_out_arg_i32_pre_call_may_clobber(i32* %val) #0 {
call void @may.clobber()
store i32 0, i32* %val
ret void
}
; CHECK-LABEL: define void @void_one_out_arg_i32_reload(i32* %val) #0 {
; CHECK: store i32 0, i32* %val
; CHECK: %load = load i32, i32* %val, align 4
; CHECK: ret void
define void @void_one_out_arg_i32_reload(i32* %val) #0 {
store i32 0, i32* %val
%load = load i32, i32* %val, align 4
ret void
}
; CHECK-NOT: define
; CHECK-LABEL: define void @void_one_out_arg_i32_store_in_different_block(
; CHECK-NEXT: %load = load i32, i32 addrspace(1)* undef
; CHECK-NEXT: store i32 0, i32* %out
; CHECK-NEXT: br label %ret
; CHECK: ret:
; CHECK-NEXT: ret void
define void @void_one_out_arg_i32_store_in_different_block(i32* %out) #0 {
%load = load i32, i32 addrspace(1)* undef
store i32 0, i32* %out
br label %ret
ret:
ret void
}
; CHECK-NOT: define
; CHECK-LABEL: define void @unused_out_arg_one_branch(
; CHECK: ret0:
; CHECK-NEXT: ret void
; CHECK: ret1:
; CHECK-NEXT: store i32 9, i32* %val
; CHECK-NEXT: ret void
define void @unused_out_arg_one_branch(i1 %arg0, i32* %val) #0 {
br i1 %arg0, label %ret0, label %ret1
ret0:
ret void
ret1:
store i32 9, i32* %val
ret void
}
; CHECK-LABEL: define private %void_one_out_arg_v2i32_1_use @void_one_out_arg_v2i32_1_use.body(<2 x i32>* %val) #0 {
; CHECK-NEXT: ret %void_one_out_arg_v2i32_1_use { <2 x i32> <i32 17, i32 9> }
; CHECK-LABEL: define void @void_one_out_arg_v2i32_1_use(<2 x i32>*) #2 {
; CHECK-NEXT: %2 = call %void_one_out_arg_v2i32_1_use @void_one_out_arg_v2i32_1_use.body(<2 x i32>* undef)
; CHECK-NEXT: %3 = extractvalue %void_one_out_arg_v2i32_1_use %2, 0
; CHECK-NEXT: store <2 x i32> %3, <2 x i32>* %0, align 8
; CHCEK-NEXT: ret void
define void @void_one_out_arg_v2i32_1_use(<2 x i32>* %val) #0 {
store <2 x i32> <i32 17, i32 9>, <2 x i32>* %val
ret void
}
%struct = type { i32, i8, float }
; CHECK-LABEL: define private %void_one_out_arg_struct_1_use @void_one_out_arg_struct_1_use.body(%struct* %out) #0 {
; CHECK-NEXT: ret %void_one_out_arg_struct_1_use { %struct { i32 9, i8 99, float 4.000000e+00 } }
; Normally this is split into element accesses which we don't handle.
; CHECK-LABEL: define void @void_one_out_arg_struct_1_use(%struct*) #2 {
; CHECK-NEXT: %2 = call %void_one_out_arg_struct_1_use @void_one_out_arg_struct_1_use.body(%struct* undef)
; CHECK-NEXT: %3 = extractvalue %void_one_out_arg_struct_1_use %2, 0
; CHECK-NEXT: store %struct %3, %struct* %0, align 4
; CHECK-NEXT: ret void
define void @void_one_out_arg_struct_1_use(%struct* %out) #0 {
store %struct { i32 9, i8 99, float 4.0 }, %struct* %out
ret void
}
; CHECK-LABEL: define private %i32_one_out_arg_i32_1_use @i32_one_out_arg_i32_1_use.body(i32* %val) #0 {
; CHECK-NEXT: ret %i32_one_out_arg_i32_1_use { i32 9, i32 24 }
; CHECK-LABEL: define i32 @i32_one_out_arg_i32_1_use(i32*) #2 {
; CHECK-NEXT: %2 = call %i32_one_out_arg_i32_1_use @i32_one_out_arg_i32_1_use.body(i32* undef)
; CHECK-NEXT: %3 = extractvalue %i32_one_out_arg_i32_1_use %2, 1
; CHECK-NEXT: store i32 %3, i32* %0, align 4
; CHECK-NEXT: %4 = extractvalue %i32_one_out_arg_i32_1_use %2, 0
; CHECK-NEXT: ret i32 %4
define i32 @i32_one_out_arg_i32_1_use(i32* %val) #0 {
store i32 24, i32* %val
ret i32 9
}
; CHECK-LABEL: define private %unused_different_type @unused_different_type.body(i32* %arg0, float* nocapture %arg1) #0 {
; CHECK-NEXT: ret %unused_different_type { float 4.000000e+00 }
; CHECK-LABEL: define void @unused_different_type(i32*, float* nocapture) #2 {
; CHECK-NEXT: %3 = call %unused_different_type @unused_different_type.body(i32* %0, float* undef)
; CHECK-NEXT: %4 = extractvalue %unused_different_type %3, 0
; CHECK-NEXT: store float %4, float* %1, align 4
; CHECK-NEXT ret void
define void @unused_different_type(i32* %arg0, float* nocapture %arg1) #0 {
store float 4.0, float* %arg1, align 4
ret void
}
; CHECK-LABEL: define private %multiple_same_return_noalias @multiple_same_return_noalias.body(i32* noalias %out0, i32* noalias %out1) #0 {
; CHECK-NEXT: ret %multiple_same_return_noalias { i32 1, i32 2 }
; CHECK-LABEL: define void @multiple_same_return_noalias(
; CHECK-NEXT: %3 = call %multiple_same_return_noalias @multiple_same_return_noalias.body(i32* undef, i32* undef)
; CHECK-NEXT: %4 = extractvalue %multiple_same_return_noalias %3, 0
; CHECK-NEXT: store i32 %4, i32* %0, align 4
; CHECK-NEXT: %5 = extractvalue %multiple_same_return_noalias %3, 1
; CHECK-NEXT: store i32 %5, i32* %1, align 4
; CHECK-NEXT: ret void
define void @multiple_same_return_noalias(i32* noalias %out0, i32* noalias %out1) #0 {
store i32 1, i32* %out0, align 4
store i32 2, i32* %out1, align 4
ret void
}
; CHECK-LABEL: define private %multiple_same_return_mayalias @multiple_same_return_mayalias.body(i32* %out0, i32* %out1) #0 {
; CHECK-NEXT: ret %multiple_same_return_mayalias { i32 2, i32 1 }
; CHECK-LABEL: define void @multiple_same_return_mayalias(i32*, i32*) #2 {
; CHECK-NEXT: %3 = call %multiple_same_return_mayalias @multiple_same_return_mayalias.body(i32* undef, i32* undef)
; CHECK-NEXT: %4 = extractvalue %multiple_same_return_mayalias %3, 0
; CHECK-NEXT: store i32 %4, i32* %0, align 4
; CHECK-NEXT: %5 = extractvalue %multiple_same_return_mayalias %3, 1
; CHECK-NEXT: store i32 %5, i32* %1, align 4
; CHECK-NEXT: ret void
define void @multiple_same_return_mayalias(i32* %out0, i32* %out1) #0 {
store i32 1, i32* %out0, align 4
store i32 2, i32* %out1, align 4
ret void
}
; CHECK-LABEL: define private %multiple_same_return_mayalias_order @multiple_same_return_mayalias_order.body(i32* %out0, i32* %out1) #0 {
; CHECK-NEXT: ret %multiple_same_return_mayalias_order { i32 1, i32 2 }
; CHECK-LABEL: define void @multiple_same_return_mayalias_order(i32*, i32*) #2 {
; CHECK-NEXT: %3 = call %multiple_same_return_mayalias_order @multiple_same_return_mayalias_order.body(i32* undef, i32* undef)
; CHECK-NEXT: %4 = extractvalue %multiple_same_return_mayalias_order %3, 0
; CHECK-NEXT: store i32 %4, i32* %0, align 4
; CHECK-NEXT: %5 = extractvalue %multiple_same_return_mayalias_order %3, 1
; CHECK-NEXT: store i32 %5, i32* %1, align 4
; CHECK-NEXT: ret void
define void @multiple_same_return_mayalias_order(i32* %out0, i32* %out1) #0 {
store i32 2, i32* %out1, align 4
store i32 1, i32* %out0, align 4
ret void
}
; Currently this fails to convert because the store won't be found if
; it isn't in the same block as the return.
; CHECK-LABEL: define i32 @store_in_entry_block(i1 %arg0, i32* %out) #0 {
; CHECK-NOT: call
define i32 @store_in_entry_block(i1 %arg0, i32* %out) #0 {
entry:
%val0 = load i32, i32 addrspace(1)* undef
store i32 %val0, i32* %out
br i1 %arg0, label %if, label %endif
if:
%val1 = load i32, i32 addrspace(1)* undef
br label %endif
endif:
%phi = phi i32 [ 0, %entry ], [ %val1, %if ]
ret i32 %phi
}
; CHECK-LABEL: define private %i1_one_out_arg_i32_1_use @i1_one_out_arg_i32_1_use.body(i32* %val) #0 {
; CHECK-NEXT: ret %i1_one_out_arg_i32_1_use { i1 true, i32 24 }
; CHECK-LABEL: define i1 @i1_one_out_arg_i32_1_use(i32*) #2 {
; CHECK: %2 = call %i1_one_out_arg_i32_1_use @i1_one_out_arg_i32_1_use.body(i32* undef)
; CHECK: %3 = extractvalue %i1_one_out_arg_i32_1_use %2, 1
; CHECK: store i32 %3, i32* %0, align 4
; CHECK: %4 = extractvalue %i1_one_out_arg_i32_1_use %2, 0
; CHECK: ret i1 %4
define i1 @i1_one_out_arg_i32_1_use(i32* %val) #0 {
store i32 24, i32* %val
ret i1 true
}
; Make sure we don't leave around return attributes that are
; incompatible with struct return types.
; CHECK-LABEL: define private %i1_zeroext_one_out_arg_i32_1_use @i1_zeroext_one_out_arg_i32_1_use.body(i32* %val) #0 {
; CHECK-NEXT: ret %i1_zeroext_one_out_arg_i32_1_use { i1 true, i32 24 }
; CHECK-LABEL: define zeroext i1 @i1_zeroext_one_out_arg_i32_1_use(i32*) #2 {
; CHECK-NEXT: %2 = call %i1_zeroext_one_out_arg_i32_1_use @i1_zeroext_one_out_arg_i32_1_use.body(i32* undef)
; CHECK-NEXT: %3 = extractvalue %i1_zeroext_one_out_arg_i32_1_use %2, 1
; CHECK-NEXT: store i32 %3, i32* %0, align 4
; CHECK-NEXT: %4 = extractvalue %i1_zeroext_one_out_arg_i32_1_use %2, 0
; CHECK-NEXT: ret i1 %4
define zeroext i1 @i1_zeroext_one_out_arg_i32_1_use(i32* %val) #0 {
store i32 24, i32* %val
ret i1 true
}
; CHECK-LABEL: define private %i1_signext_one_out_arg_i32_1_use @i1_signext_one_out_arg_i32_1_use.body(i32* %val) #0 {
; CHECK-NEXT: ret %i1_signext_one_out_arg_i32_1_use { i1 true, i32 24 }
; CHECK-LABEL: define signext i1 @i1_signext_one_out_arg_i32_1_use(i32*) #2 {
; CHECK-NEXT: %2 = call %i1_signext_one_out_arg_i32_1_use @i1_signext_one_out_arg_i32_1_use.body(i32* undef)
; CHECK-NEXT: %3 = extractvalue %i1_signext_one_out_arg_i32_1_use %2, 1
; CHECK-NEXT: store i32 %3, i32* %0, align 4
; CHECK-NEXT: %4 = extractvalue %i1_signext_one_out_arg_i32_1_use %2, 0
; CHECK-NEXT: ret i1 %4
define signext i1 @i1_signext_one_out_arg_i32_1_use(i32* %val) #0 {
store i32 24, i32* %val
ret i1 true
}
; CHECK-LABEL: define private %p1i32_noalias_one_out_arg_i32_1_use @p1i32_noalias_one_out_arg_i32_1_use.body(i32* %val) #0 {
; CHECK-NEXT: ret %p1i32_noalias_one_out_arg_i32_1_use { i32 addrspace(1)* null, i32 24 }
; CHECK-LABEL: define noalias i32 addrspace(1)* @p1i32_noalias_one_out_arg_i32_1_use(i32*) #2 {
; CHECK-NEXT: %2 = call %p1i32_noalias_one_out_arg_i32_1_use @p1i32_noalias_one_out_arg_i32_1_use.body(i32* undef)
; CHECK-NEXT: %3 = extractvalue %p1i32_noalias_one_out_arg_i32_1_use %2, 1
; CHECK-NEXT: store i32 %3, i32* %0, align 4
; CHECK-NEXT: %4 = extractvalue %p1i32_noalias_one_out_arg_i32_1_use %2, 0
; CHECK-NEXT: ret i32 addrspace(1)* %4
define noalias i32 addrspace(1)* @p1i32_noalias_one_out_arg_i32_1_use(i32* %val) #0 {
store i32 24, i32* %val
ret i32 addrspace(1)* null
}
; CHECK-LABEL: define void @void_one_out_non_private_arg_i32_1_use(i32 addrspace(1)* %val) #0 {
; CHECK-NEXT: store i32 0, i32 addrspace(1)* %val
; CHECK-NEXT: ret void
define void @void_one_out_non_private_arg_i32_1_use(i32 addrspace(1)* %val) #0 {
store i32 0, i32 addrspace(1)* %val
ret void
}
; CHECK-LABEL: define private %func_ptr_type @func_ptr_type.body(void ()** %out) #0 {
; CHECK-LABEL: define void @func_ptr_type(void ()**) #2 {
; CHECK: %2 = call %func_ptr_type @func_ptr_type.body(void ()** undef)
define void @func_ptr_type(void()** %out) #0 {
%func = load void()*, void()** undef
store void()* %func, void()** %out
ret void
}
; CHECK-LABEL: define private %bitcast_func_ptr_type @bitcast_func_ptr_type.body(void ()** %out) #0 {
; CHECK-LABEL: define void @bitcast_func_ptr_type(void ()**) #2 {
define void @bitcast_func_ptr_type(void()** %out) #0 {
%func = load i32()*, i32()** undef
%cast = bitcast void()** %out to i32()**
store i32()* %func, i32()** %cast
ret void
}
; CHECK-LABEL: define private %out_arg_small_array @out_arg_small_array.body([4 x i32]* %val) #0 {
; CHECK-NEXT: ret %out_arg_small_array { [4 x i32] [i32 0, i32 1, i32 2, i32 3] }
; CHECK-LABEL: define void @out_arg_small_array([4 x i32]*) #2 {
define void @out_arg_small_array([4 x i32]* %val) #0 {
store [4 x i32] [i32 0, i32 1, i32 2, i32 3], [4 x i32]* %val
ret void
}
; CHECK-NOT: define
; CHECK-LABEL: define void @out_arg_large_array([17 x i32]* %val) #0 {
; CHECK-NEXT: store [17 x i32] zeroinitializer, [17 x i32]* %val
; CHECK-NEXT: ret void
define void @out_arg_large_array([17 x i32]* %val) #0 {
store [17 x i32] zeroinitializer, [17 x i32]* %val
ret void
}
; CHECK-NOT: define
; CHECK-LABEL: define <16 x i32> @num_regs_return_limit(i32* %out, i32 %val) #0 {
define <16 x i32> @num_regs_return_limit(i32* %out, i32 %val) #0 {
%load = load volatile <16 x i32>, <16 x i32> addrspace(1)* undef
store i32 %val, i32* %out
ret <16 x i32> %load
}
; CHECK-LABEL: define private %num_regs_reach_limit @num_regs_reach_limit.body(i32* %out, i32 %val) #0 {
; CHECK: define [15 x i32] @num_regs_reach_limit(i32*, i32) #2 {
; CHECK-NEXT: call %num_regs_reach_limit @num_regs_reach_limit.body(i32* undef, i32 %1)
define [15 x i32] @num_regs_reach_limit(i32* %out, i32 %val) #0 {
%load = load volatile [15 x i32], [15 x i32] addrspace(1)* undef
store i32 %val, i32* %out
ret [15 x i32] %load
}
; CHECK-LABEL: define private %num_regs_reach_limit_leftover @num_regs_reach_limit_leftover.body(i32* %out0, i32* %out1, i32 %val0) #0 {
; CHECK-NEXT: %load0 = load volatile [15 x i32], [15 x i32] addrspace(1)* undef
; CHECK-NEXT: %load1 = load volatile i32, i32 addrspace(1)* undef
; CHECK-NEXT: %1 = insertvalue %num_regs_reach_limit_leftover undef, [15 x i32] %load0, 0
; CHECK-NEXT: %2 = insertvalue %num_regs_reach_limit_leftover %1, i32 %load1, 1
; CHECK-NEXT: %3 = insertvalue %num_regs_reach_limit_leftover %2, i32 %val0, 2
; CHECK-NEXT: ret %num_regs_reach_limit_leftover %3
; CHECK-LABEL: define [15 x i32] @num_regs_reach_limit_leftover(i32*, i32*, i32) #2 {
; CHECK-NEXT: %4 = call %num_regs_reach_limit_leftover @num_regs_reach_limit_leftover.body(i32* undef, i32* undef, i32 %2)
; CHECK-NEXT: %5 = extractvalue %num_regs_reach_limit_leftover %4, 1
; CHECK-NEXT: store i32 %5, i32* %0, align 4
; CHECK-NEXT: %6 = extractvalue %num_regs_reach_limit_leftover %4, 2
; CHECK-NEXT: store i32 %6, i32* %1, align 4
; CHECK-NEXT: %7 = extractvalue %num_regs_reach_limit_leftover %4, 0
; CHECK-NEXT: ret [15 x i32] %7
define [15 x i32] @num_regs_reach_limit_leftover(i32* %out0, i32* %out1, i32 %val0) #0 {
%load0 = load volatile [15 x i32], [15 x i32] addrspace(1)* undef
%load1 = load volatile i32, i32 addrspace(1)* undef
store i32 %val0, i32* %out0
store i32 %load1, i32* %out1
ret [15 x i32] %load0
}
; CHECK-LABEL: define private %preserve_debug_info @preserve_debug_info.body(i32 %arg0, i32* %val) #0 {
; CHECK-NEXT: call void @may.clobber(), !dbg !5
; CHECK-NEXT: %1 = insertvalue %preserve_debug_info undef, i32 %arg0, 0, !dbg !11
; CHECK-NEXT: ret %preserve_debug_info %1, !dbg !11
; CHECK-LABEL: define void @preserve_debug_info(i32, i32*) #2 !dbg !6 {
; CHECK-NEXT: %3 = call %preserve_debug_info @preserve_debug_info.body(i32 %0, i32* undef){{$}}
; CHECK-NEXT: %4 = extractvalue %preserve_debug_info %3, 0{{$}}
; CHECK-NEXT: store i32 %4, i32* %1, align 4{{$}}
; CHECK-NEXT: ret void
define void @preserve_debug_info(i32 %arg0, i32* %val) #0 !dbg !5 {
call void @may.clobber(), !dbg !10
store i32 %arg0, i32* %val, !dbg !11
ret void, !dbg !12
}
define void @preserve_metadata(i32 %arg0, i32* %val) #0 !kernel_arg_access_qual !13 {
call void @may.clobber()
store i32 %arg0, i32* %val
ret void
}
; Clang emits this pattern for 3-vectors for some reason.
; CHECK-LABEL: define private %bitcast_pointer_v4i32_v3i32 @bitcast_pointer_v4i32_v3i32.body(<3 x i32>* %out) #0 {
; CHECK-NEXT: %load = load volatile <4 x i32>, <4 x i32> addrspace(1)* undef
; CHECK-NEXT: %bitcast = bitcast <3 x i32>* %out to <4 x i32>*
; CHECK-NEXT: %1 = shufflevector <4 x i32> %load, <4 x i32> undef, <3 x i32> <i32 0, i32 1, i32 2>
; CHECK-NEXT: %2 = insertvalue %bitcast_pointer_v4i32_v3i32 undef, <3 x i32> %1, 0
; CHECK-NEXT: ret %bitcast_pointer_v4i32_v3i32 %2
; CHECK-LABEL: define void @bitcast_pointer_v4i32_v3i32(<3 x i32>*) #2 {
; CHECK-NEXT: %2 = call %bitcast_pointer_v4i32_v3i32 @bitcast_pointer_v4i32_v3i32.body(<3 x i32>* undef)
; CHECK-NEXT: %3 = extractvalue %bitcast_pointer_v4i32_v3i32 %2, 0
; CHECK-NEXT: store <3 x i32> %3, <3 x i32>* %0, align 16
; CHECK-NEXT: ret void
define void @bitcast_pointer_v4i32_v3i32(<3 x i32>* %out) #0 {
%load = load volatile <4 x i32>, <4 x i32> addrspace(1)* undef
%bitcast = bitcast <3 x i32>* %out to <4 x i32>*
store <4 x i32> %load, <4 x i32>* %bitcast
ret void
}
; CHECK-LABEL: define private %bitcast_pointer_v4i32_v3f32 @bitcast_pointer_v4i32_v3f32.body(<3 x float>* %out) #0 {
; CHECK-NEXT: %load = load volatile <4 x i32>, <4 x i32> addrspace(1)* undef
; CHECK-NEXT: %bitcast = bitcast <3 x float>* %out to <4 x i32>*
; CHECK-NEXT: %1 = shufflevector <4 x i32> %load, <4 x i32> undef, <3 x i32> <i32 0, i32 1, i32 2>
; CHECK-NEXT: %2 = bitcast <3 x i32> %1 to <3 x float>
; CHECK-NEXT: %3 = insertvalue %bitcast_pointer_v4i32_v3f32 undef, <3 x float> %2, 0
; CHECK-NEXT: ret %bitcast_pointer_v4i32_v3f32 %3
define void @bitcast_pointer_v4i32_v3f32(<3 x float>* %out) #0 {
%load = load volatile <4 x i32>, <4 x i32> addrspace(1)* undef
%bitcast = bitcast <3 x float>* %out to <4 x i32>*
store <4 x i32> %load, <4 x i32>* %bitcast
ret void
}
; Try different element and bitwidths which could produce broken
; casts.
; CHECK-LABEL: define private %bitcast_pointer_i32_f32 @bitcast_pointer_i32_f32.body(float* %out) #0 {
; CHECK-NEXT: %load = load volatile i32, i32 addrspace(1)* undef
; CHECK-NEXT: %bitcast = bitcast float* %out to i32*
; CHECK-NEXT: %1 = bitcast i32 %load to float
; CHECK-NEXT: %2 = insertvalue %bitcast_pointer_i32_f32 undef, float %1, 0
; CHECK-NEXT: ret %bitcast_pointer_i32_f32 %2
; CHECK-LABEL: define void @bitcast_pointer_i32_f32(float*) #2 {
; CHECK-NEXT: %2 = call %bitcast_pointer_i32_f32 @bitcast_pointer_i32_f32.body(float* undef)
; CHECK-NEXT: %3 = extractvalue %bitcast_pointer_i32_f32 %2, 0
; CHECK-NEXT: store float %3, float* %0, align 4
define void @bitcast_pointer_i32_f32(float* %out) #0 {
%load = load volatile i32, i32 addrspace(1)* undef
%bitcast = bitcast float* %out to i32*
store i32 %load, i32* %bitcast
ret void
}
; CHECK-LABEL: define void @bitcast_pointer_i32_f16(half* %out) #0 {
; CHECK-NOT: call
define void @bitcast_pointer_i32_f16(half* %out) #0 {
%load = load volatile i32, i32 addrspace(1)* undef
%bitcast = bitcast half* %out to i32*
store i32 %load, i32* %bitcast
ret void
}
; CHECK-LABEL: define void @bitcast_pointer_f16_i32(i32* %out) #0 {
; CHECK-NOT: call
define void @bitcast_pointer_f16_i32(i32* %out) #0 {
%load = load volatile half, half addrspace(1)* undef
%bitcast = bitcast i32* %out to half*
store half %load, half* %bitcast
ret void
}
%struct.i128 = type { i128 }
%struct.v2f32 = type { <2 x float> }
%struct.v3f32 = type { <3 x float> }
%struct.v3f32.f32 = type { <3 x float>, float }
%struct.v4f32 = type { <4 x float> }
; CHECK-LABEL: define private %bitcast_struct_v3f32_v3f32 @bitcast_struct_v3f32_v3f32.body(%struct.v3f32* %out, <3 x float> %value) #0 {
; CHECK-NEXT: %extractVec = shufflevector <3 x float> %value, <3 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
; CHECK-NEXT: %cast = bitcast %struct.v3f32* %out to <4 x float>*
; CHECK-NEXT: %1 = shufflevector <4 x float> %extractVec, <4 x float> undef, <3 x i32> <i32 0, i32 1, i32 2>
; CHECK-NEXT: %2 = insertvalue %struct.v3f32 undef, <3 x float> %1, 0
; CHECK-NEXT: %3 = insertvalue %bitcast_struct_v3f32_v3f32 undef, %struct.v3f32 %2, 0
; CHECK-NEXT: ret %bitcast_struct_v3f32_v3f32 %3
; CHECK-LABEL: define void @bitcast_struct_v3f32_v3f32(%struct.v3f32*, <3 x float>) #2 {
; CHECK-NEXT: %3 = call %bitcast_struct_v3f32_v3f32 @bitcast_struct_v3f32_v3f32.body(%struct.v3f32* undef, <3 x float> %1)
; CHECK-NEXT: %4 = extractvalue %bitcast_struct_v3f32_v3f32 %3, 0
; CHECK-NEXT: store %struct.v3f32 %4, %struct.v3f32* %0, align 16
; CHECK-NEXT: ret void
define void @bitcast_struct_v3f32_v3f32(%struct.v3f32* %out, <3 x float> %value) #0 {
%extractVec = shufflevector <3 x float> %value, <3 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
%cast = bitcast %struct.v3f32* %out to <4 x float>*
store <4 x float> %extractVec, <4 x float>* %cast, align 16
ret void
}
; CHECK-LABEL: define private %bitcast_struct_v3f32_v3i32 @bitcast_struct_v3f32_v3i32.body(%struct.v3f32* %out, <3 x i32> %value) #0 {
; CHECK-NEXT: %extractVec = shufflevector <3 x i32> %value, <3 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
; CHECK-NEXT: %cast = bitcast %struct.v3f32* %out to <4 x i32>*
; CHECK-NEXT: %1 = shufflevector <4 x i32> %extractVec, <4 x i32> undef, <3 x i32> <i32 0, i32 1, i32 2>
; CHECK-NEXT: %2 = bitcast <3 x i32> %1 to <3 x float>
; CHECK-NEXT: %3 = insertvalue %struct.v3f32 undef, <3 x float> %2, 0
; CHECK-NEXT: %4 = insertvalue %bitcast_struct_v3f32_v3i32 undef, %struct.v3f32 %3, 0
; CHECK-NEXT: ret %bitcast_struct_v3f32_v3i32 %4
; CHECK-LABEL: define void @bitcast_struct_v3f32_v3i32(%struct.v3f32*, <3 x i32>) #2 {
; CHECK-NEXT: %3 = call %bitcast_struct_v3f32_v3i32 @bitcast_struct_v3f32_v3i32.body(%struct.v3f32* undef, <3 x i32> %1)
; CHECK-NEXT: %4 = extractvalue %bitcast_struct_v3f32_v3i32 %3, 0
; CHECK-NEXT: store %struct.v3f32 %4, %struct.v3f32* %0, align 16
define void @bitcast_struct_v3f32_v3i32(%struct.v3f32* %out, <3 x i32> %value) #0 {
%extractVec = shufflevector <3 x i32> %value, <3 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
%cast = bitcast %struct.v3f32* %out to <4 x i32>*
store <4 x i32> %extractVec, <4 x i32>* %cast, align 16
ret void
}
; CHECK-LABEL: define private %bitcast_struct_v4f32_v4f32 @bitcast_struct_v4f32_v4f32.body(%struct.v4f32* %out, <4 x float> %value) #0 {
; CHECK-NEXT: %cast = bitcast %struct.v4f32* %out to <4 x float>*
; CHECK-NEXT: %1 = insertvalue %struct.v4f32 undef, <4 x float> %value, 0
; CHECK-NEXT: %2 = insertvalue %bitcast_struct_v4f32_v4f32 undef, %struct.v4f32 %1, 0
; CHECK-NEXT: ret %bitcast_struct_v4f32_v4f32 %2
; CHECK-LABEL: define void @bitcast_struct_v4f32_v4f32(%struct.v4f32*, <4 x float>) #2 {
; CHECK-NEXT: %3 = call %bitcast_struct_v4f32_v4f32 @bitcast_struct_v4f32_v4f32.body(%struct.v4f32* undef, <4 x float> %1)
define void @bitcast_struct_v4f32_v4f32(%struct.v4f32* %out, <4 x float> %value) #0 {
%cast = bitcast %struct.v4f32* %out to <4 x float>*
store <4 x float> %value, <4 x float>* %cast, align 16
ret void
}
; CHECK-LABEL: define private %bitcast_struct_v3f32_v4i32 @bitcast_struct_v3f32_v4i32.body(%struct.v3f32* %out, <4 x i32> %value) #0 {
; CHECK-LABEL: define void @bitcast_struct_v3f32_v4i32(%struct.v3f32*, <4 x i32>) #2 {
define void @bitcast_struct_v3f32_v4i32(%struct.v3f32* %out, <4 x i32> %value) #0 {
%cast = bitcast %struct.v3f32* %out to <4 x i32>*
store <4 x i32> %value, <4 x i32>* %cast, align 16
ret void
}
; CHECK-LABEL: define private %bitcast_struct_v4f32_v3f32 @bitcast_struct_v4f32_v3f32.body(%struct.v4f32* %out, <3 x float> %value) #0 {
; CHECK-LABEL: define void @bitcast_struct_v4f32_v3f32(%struct.v4f32*, <3 x float>) #2 {
define void @bitcast_struct_v4f32_v3f32(%struct.v4f32* %out, <3 x float> %value) #0 {
%extractVec = shufflevector <3 x float> %value, <3 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
%cast = bitcast %struct.v4f32* %out to <4 x float>*
store <4 x float> %extractVec, <4 x float>* %cast, align 16
ret void
}
; CHECK-NOT: define
; CHECK-LABEL: define void @bitcast_struct_v3f32_v2f32(%struct.v3f32* %out, <2 x float> %value) #0 {
; CHECK-NOT: call
define void @bitcast_struct_v3f32_v2f32(%struct.v3f32* %out, <2 x float> %value) #0 {
%cast = bitcast %struct.v3f32* %out to <2 x float>*
store <2 x float> %value, <2 x float>* %cast, align 8
ret void
}
; CHECK-NOT: define
; CHECK-LABEL: define void @bitcast_struct_v3f32_f32_v3f32(%struct.v3f32.f32* %out, <3 x float> %value) #0 {
; CHECK-NOT: call
define void @bitcast_struct_v3f32_f32_v3f32(%struct.v3f32.f32* %out, <3 x float> %value) #0 {
%extractVec = shufflevector <3 x float> %value, <3 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
%cast = bitcast %struct.v3f32.f32* %out to <4 x float>*
store <4 x float> %extractVec, <4 x float>* %cast, align 16
ret void
}
; CHECK-NOT: define
; CHECK-LABEL: define void @bitcast_struct_v3f32_f32_v4f32(%struct.v3f32.f32* %out, <4 x float> %value) #0 {
; CHECK-NOT: call
define void @bitcast_struct_v3f32_f32_v4f32(%struct.v3f32.f32* %out, <4 x float> %value) #0 {
%cast = bitcast %struct.v3f32.f32* %out to <4 x float>*
store <4 x float> %value, <4 x float>* %cast, align 16
ret void
}
; CHECK-LABEL: define private %bitcast_struct_i128_v4f32 @bitcast_struct_i128_v4f32.body(%struct.i128* %out, <4 x float> %value) #0 {
; CHECK-NEXT: %cast = bitcast %struct.i128* %out to <4 x float>*
; CHECK-NEXT: %1 = bitcast <4 x float> %value to i128
; CHECK-NEXT: %2 = insertvalue %struct.i128 undef, i128 %1, 0
; CHECK-NEXT: %3 = insertvalue %bitcast_struct_i128_v4f32 undef, %struct.i128 %2, 0
; CHECK-NEXT: ret %bitcast_struct_i128_v4f32 %3
define void @bitcast_struct_i128_v4f32(%struct.i128* %out, <4 x float> %value) #0 {
%cast = bitcast %struct.i128* %out to <4 x float>*
store <4 x float> %value, <4 x float>* %cast, align 16
ret void
}
; CHECK-LABEL: define void @bitcast_struct_i128_v4f32(%struct.i128*, <4 x float>) #2 {
; CHECK-NEXT: %3 = call %bitcast_struct_i128_v4f32 @bitcast_struct_i128_v4f32.body(%struct.i128* undef, <4 x float> %1)
define void @bitcast_array_v4i32_v4f32([4 x i32]* %out, [4 x float] %value) #0 {
%cast = bitcast [4 x i32]* %out to [4 x float]*
store [4 x float] %value, [4 x float]* %cast, align 4
ret void
}
; CHECK-LABEL: define private %multi_return_bitcast_struct_v3f32_v3f32 @multi_return_bitcast_struct_v3f32_v3f32.body(i1 %cond, %struct.v3f32* %out, <3 x float> %value) #0 {
; CHECK: ret0:
; CHECK: %cast0 = bitcast %struct.v3f32* %out to <4 x float>*
; CHECK: %0 = shufflevector <4 x float> %extractVec, <4 x float> undef, <3 x i32> <i32 0, i32 1, i32 2>
; CHECK: %1 = insertvalue %struct.v3f32 undef, <3 x float> %0, 0
; CHECK: %2 = insertvalue %multi_return_bitcast_struct_v3f32_v3f32 undef, %struct.v3f32 %1, 0
; CHECK: ret %multi_return_bitcast_struct_v3f32_v3f32 %2
; CHECK: ret1:
; CHECK: %4 = insertvalue %struct.v3f32 undef, <3 x float> %3, 0
; CHECK: %5 = insertvalue %multi_return_bitcast_struct_v3f32_v3f32 undef, %struct.v3f32 %4, 0
; CHECK: ret %multi_return_bitcast_struct_v3f32_v3f32 %5
define void @multi_return_bitcast_struct_v3f32_v3f32(i1 %cond, %struct.v3f32* %out, <3 x float> %value) #0 {
entry:
br i1 %cond, label %ret0, label %ret1
ret0:
%extractVec = shufflevector <3 x float> %value, <3 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
%cast0 = bitcast %struct.v3f32* %out to <4 x float>*
store <4 x float> %extractVec, <4 x float>* %cast0, align 16
ret void
ret1:
%cast1 = bitcast %struct.v3f32* %out to <4 x float>*
%load = load <4 x float>, <4 x float> addrspace(1)* undef
store <4 x float> %load, <4 x float>* %cast1, align 16
ret void
}
; CHECK-LABEL: define void @bitcast_v3f32_struct_v3f32(<3 x float>* %out, %struct.v3f32 %value) #0 {
; CHECK-NOT: call
define void @bitcast_v3f32_struct_v3f32(<3 x float>* %out, %struct.v3f32 %value) #0 {
%cast = bitcast <3 x float>* %out to %struct.v3f32*
store %struct.v3f32 %value, %struct.v3f32* %cast, align 4
ret void
}
attributes #0 = { nounwind }
attributes #1 = { nounwind noinline optnone }
attributes #2 = { alwaysinline nounwind }
!llvm.dbg.cu = !{!0}
!llvm.module.flags = !{!3, !4}
!0 = distinct !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 5.0.0", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2)
!1 = !DIFile(filename: "code-object-metadata-kernel-debug-props.cl", directory: "/some/random/directory")
!2 = !{}
!3 = !{i32 2, !"Dwarf Version", i32 2}
!4 = !{i32 2, !"Debug Info Version", i32 3}
!5 = distinct !DISubprogram(name: "test", scope: !1, file: !1, line: 1, type: !6, isLocal: false, isDefinition: true, scopeLine: 1, flags: DIFlagPrototyped, isOptimized: false, unit: !0, retainedNodes: !2)
!6 = !DISubroutineType(types: !7)
!7 = !{null, !8}
!8 = !DIDerivedType(tag: DW_TAG_pointer_type, baseType: !9, size: 64)
!9 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed)
!10 = !DILocation(line: 2, column: 3, scope: !5)
!11 = !DILocation(line: 2, column: 8, scope: !5)
!12 = !DILocation(line: 3, column: 3, scope: !5)
!13 = !{!"none"}