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llvm-mirror/tools/dsymutil/DwarfLinker.cpp
Frederic Riss 1d6165617c [dsymutil] Add DIE selection algorithm.
With this commit, llvm-dsymutil learns how to choose which DIEs
it will link in the final output and which ones it won't. This
is based on the 'valid relocation' information that has been
built in the previous commits.

The test only tests that we choose the right 'root DIEs'. The
selection algorithm (and especially the part that walk the
dependencies of a root DIE) lacks a bit test coverage. This
will be much easier to cover when we output actual Dwarf and
thus can use llvm-dwarfdump to verify the structure of the
emitted DIE trees. I'll add more tests then.

llvm-svn: 229183
2015-02-13 23:18:34 +00:00

668 lines
25 KiB
C++

//===- tools/dsymutil/DwarfLinker.cpp - Dwarf debug info linker -----------===//
//
// The LLVM Linker
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "DebugMap.h"
#include "BinaryHolder.h"
#include "DebugMap.h"
#include "dsymutil.h"
#include "llvm/DebugInfo/DWARF/DWARFContext.h"
#include "llvm/DebugInfo/DWARF/DWARFDebugInfoEntry.h"
#include "llvm/DebugInfo/DWARF/DWARFFormValue.h"
#include "llvm/Object/MachO.h"
#include "llvm/Support/Dwarf.h"
#include "llvm/Support/LEB128.h"
#include <string>
namespace llvm {
namespace dsymutil {
namespace {
/// \brief Stores all information relating to a compile unit, be it in
/// its original instance in the object file to its brand new cloned
/// and linked DIE tree.
class CompileUnit {
public:
/// \brief Information gathered about a DIE in the object file.
struct DIEInfo {
uint64_t Address; ///< Linked address of the described entity.
uint32_t ParentIdx; ///< The index of this DIE's parent.
bool Keep; ///< Is the DIE part of the linked output?
bool InDebugMap; ///< Was this DIE's entity found in the map?
};
CompileUnit(DWARFUnit &OrigUnit) : OrigUnit(OrigUnit) {
Info.resize(OrigUnit.getNumDIEs());
}
DWARFUnit &getOrigUnit() const { return OrigUnit; }
DIEInfo &getInfo(unsigned Idx) { return Info[Idx]; }
const DIEInfo &getInfo(unsigned Idx) const { return Info[Idx]; }
private:
DWARFUnit &OrigUnit;
std::vector<DIEInfo> Info; ///< DIE info indexed by DIE index.
};
/// \brief The core of the Dwarf linking logic.
///
/// The link of the dwarf information from the object files will be
/// driven by the selection of 'root DIEs', which are DIEs that
/// describe variables or functions that are present in the linked
/// binary (and thus have entries in the debug map). All the debug
/// information that will be linked (the DIEs, but also the line
/// tables, ranges, ...) is derived from that set of root DIEs.
///
/// The root DIEs are identified because they contain relocations that
/// correspond to a debug map entry at specific places (the low_pc for
/// a function, the location for a variable). These relocations are
/// called ValidRelocs in the DwarfLinker and are gathered as a very
/// first step when we start processing a DebugMapObject.
class DwarfLinker {
public:
DwarfLinker(StringRef OutputFilename, bool Verbose)
: OutputFilename(OutputFilename), Verbose(Verbose), BinHolder(Verbose) {}
/// \brief Link the contents of the DebugMap.
bool link(const DebugMap &);
private:
/// \brief Called at the start of a debug object link.
void startDebugObject(DWARFContext &);
/// \brief Called at the end of a debug object link.
void endDebugObject();
/// \defgroup FindValidRelocations Translate debug map into a list
/// of relevant relocations
///
/// @{
struct ValidReloc {
uint32_t Offset;
uint32_t Size;
uint64_t Addend;
const DebugMapObject::DebugMapEntry *Mapping;
ValidReloc(uint32_t Offset, uint32_t Size, uint64_t Addend,
const DebugMapObject::DebugMapEntry *Mapping)
: Offset(Offset), Size(Size), Addend(Addend), Mapping(Mapping) {}
bool operator<(const ValidReloc &RHS) const { return Offset < RHS.Offset; }
};
/// \brief The valid relocations for the current DebugMapObject.
/// This vector is sorted by relocation offset.
std::vector<ValidReloc> ValidRelocs;
/// \brief Index into ValidRelocs of the next relocation to
/// consider. As we walk the DIEs in acsending file offset and as
/// ValidRelocs is sorted by file offset, keeping this index
/// uptodate is all we have to do to have a cheap lookup during the
/// root DIE selection.
unsigned NextValidReloc;
bool findValidRelocsInDebugInfo(const object::ObjectFile &Obj,
const DebugMapObject &DMO);
bool findValidRelocs(const object::SectionRef &Section,
const object::ObjectFile &Obj,
const DebugMapObject &DMO);
void findValidRelocsMachO(const object::SectionRef &Section,
const object::MachOObjectFile &Obj,
const DebugMapObject &DMO);
/// @}
/// \defgroup FindRootDIEs Find DIEs corresponding to debug map entries.
///
/// @{
/// \brief Recursively walk the \p DIE tree and look for DIEs to
/// keep. Store that information in \p CU's DIEInfo.
void lookForDIEsToKeep(const DWARFDebugInfoEntryMinimal &DIE,
const DebugMapObject &DMO, CompileUnit &CU,
unsigned Flags);
/// \brief Flags passed to DwarfLinker::lookForDIEsToKeep
enum TravesalFlags {
TF_Keep = 1 << 0, ///< Mark the traversed DIEs as kept.
TF_InFunctionScope = 1 << 1, ///< Current scope is a fucntion scope.
TF_DependencyWalk = 1 << 2, ///< Walking the dependencies of a kept DIE.
TF_ParentWalk = 1 << 3, ///< Walking up the parents of a kept DIE.
};
/// \brief Mark the passed DIE as well as all the ones it depends on
/// as kept.
void keepDIEAndDenpendencies(const DWARFDebugInfoEntryMinimal &DIE,
CompileUnit::DIEInfo &MyInfo,
const DebugMapObject &DMO, CompileUnit &CU,
unsigned Flags);
unsigned shouldKeepDIE(const DWARFDebugInfoEntryMinimal &DIE,
CompileUnit &Unit, CompileUnit::DIEInfo &MyInfo,
unsigned Flags);
unsigned shouldKeepVariableDIE(const DWARFDebugInfoEntryMinimal &DIE,
CompileUnit &Unit,
CompileUnit::DIEInfo &MyInfo, unsigned Flags);
unsigned shouldKeepSubprogramDIE(const DWARFDebugInfoEntryMinimal &DIE,
CompileUnit &Unit,
CompileUnit::DIEInfo &MyInfo,
unsigned Flags);
bool hasValidRelocation(uint32_t StartOffset, uint32_t EndOffset,
CompileUnit::DIEInfo &Info);
/// @}
/// \defgroup Helpers Various helper methods.
///
/// @{
const DWARFDebugInfoEntryMinimal *
resolveDIEReference(DWARFFormValue &RefValue, const DWARFUnit &Unit,
const DWARFDebugInfoEntryMinimal &DIE,
CompileUnit *&ReferencedCU);
CompileUnit *getUnitForOffset(unsigned Offset);
void reportWarning(const Twine &Warning, const DWARFUnit *Unit = nullptr,
const DWARFDebugInfoEntryMinimal *DIE = nullptr);
/// @}
private:
std::string OutputFilename;
bool Verbose;
BinaryHolder BinHolder;
/// The units of the current debug map object.
std::vector<CompileUnit> Units;
/// The debug map object curently under consideration.
DebugMapObject *CurrentDebugObject;
};
/// \brief Similar to DWARFUnitSection::getUnitForOffset(), but
/// returning our CompileUnit object instead.
CompileUnit *DwarfLinker::getUnitForOffset(unsigned Offset) {
auto CU =
std::upper_bound(Units.begin(), Units.end(), Offset,
[](uint32_t LHS, const CompileUnit &RHS) {
return LHS < RHS.getOrigUnit().getNextUnitOffset();
});
return CU != Units.end() ? &*CU : nullptr;
}
/// \brief Resolve the DIE attribute reference that has been
/// extracted in \p RefValue. The resulting DIE migh be in another
/// CompileUnit which is stored into \p ReferencedCU.
/// \returns null if resolving fails for any reason.
const DWARFDebugInfoEntryMinimal *DwarfLinker::resolveDIEReference(
DWARFFormValue &RefValue, const DWARFUnit &Unit,
const DWARFDebugInfoEntryMinimal &DIE, CompileUnit *&RefCU) {
assert(RefValue.isFormClass(DWARFFormValue::FC_Reference));
uint64_t RefOffset = *RefValue.getAsReference(&Unit);
if ((RefCU = getUnitForOffset(RefOffset)))
if (const auto *RefDie = RefCU->getOrigUnit().getDIEForOffset(RefOffset))
return RefDie;
reportWarning("could not find referenced DIE", &Unit, &DIE);
return nullptr;
}
/// \brief Report a warning to the user, optionaly including
/// information about a specific \p DIE related to the warning.
void DwarfLinker::reportWarning(const Twine &Warning, const DWARFUnit *Unit,
const DWARFDebugInfoEntryMinimal *DIE) {
if (CurrentDebugObject)
errs() << Twine("while processing ") +
CurrentDebugObject->getObjectFilename() + ":\n";
errs() << Twine("warning: ") + Warning + "\n";
if (!Verbose || !DIE)
return;
errs() << " in DIE:\n";
DIE->dump(errs(), const_cast<DWARFUnit *>(Unit), 0 /* RecurseDepth */,
6 /* Indent */);
}
/// \brief Recursive helper to gather the child->parent relationships in the
/// original compile unit.
static void gatherDIEParents(const DWARFDebugInfoEntryMinimal *DIE,
unsigned ParentIdx, CompileUnit &CU) {
unsigned MyIdx = CU.getOrigUnit().getDIEIndex(DIE);
CU.getInfo(MyIdx).ParentIdx = ParentIdx;
if (DIE->hasChildren())
for (auto *Child = DIE->getFirstChild(); Child && !Child->isNULL();
Child = Child->getSibling())
gatherDIEParents(Child, MyIdx, CU);
}
static bool dieNeedsChildrenToBeMeaningful(uint32_t Tag) {
switch (Tag) {
default:
return false;
case dwarf::DW_TAG_subprogram:
case dwarf::DW_TAG_lexical_block:
case dwarf::DW_TAG_subroutine_type:
case dwarf::DW_TAG_structure_type:
case dwarf::DW_TAG_class_type:
case dwarf::DW_TAG_union_type:
return true;
}
llvm_unreachable("Invalid Tag");
}
void DwarfLinker::startDebugObject(DWARFContext &Dwarf) {
Units.reserve(Dwarf.getNumCompileUnits());
NextValidReloc = 0;
}
void DwarfLinker::endDebugObject() {
Units.clear();
ValidRelocs.clear();
}
/// \brief Iterate over the relocations of the given \p Section and
/// store the ones that correspond to debug map entries into the
/// ValidRelocs array.
void DwarfLinker::findValidRelocsMachO(const object::SectionRef &Section,
const object::MachOObjectFile &Obj,
const DebugMapObject &DMO) {
StringRef Contents;
Section.getContents(Contents);
DataExtractor Data(Contents, Obj.isLittleEndian(), 0);
for (const object::RelocationRef &Reloc : Section.relocations()) {
object::DataRefImpl RelocDataRef = Reloc.getRawDataRefImpl();
MachO::any_relocation_info MachOReloc = Obj.getRelocation(RelocDataRef);
unsigned RelocSize = 1 << Obj.getAnyRelocationLength(MachOReloc);
uint64_t Offset64;
if ((RelocSize != 4 && RelocSize != 8) || Reloc.getOffset(Offset64)) {
reportWarning(" unsupported relocation in debug_info section.");
continue;
}
uint32_t Offset = Offset64;
// Mach-o uses REL relocations, the addend is at the relocation offset.
uint64_t Addend = Data.getUnsigned(&Offset, RelocSize);
auto Sym = Reloc.getSymbol();
if (Sym != Obj.symbol_end()) {
StringRef SymbolName;
if (Sym->getName(SymbolName)) {
reportWarning("error getting relocation symbol name.");
continue;
}
if (const auto *Mapping = DMO.lookupSymbol(SymbolName))
ValidRelocs.emplace_back(Offset64, RelocSize, Addend, Mapping);
} else if (const auto *Mapping = DMO.lookupObjectAddress(Addend)) {
// Do not store the addend. The addend was the address of the
// symbol in the object file, the address in the binary that is
// stored in the debug map doesn't need to be offseted.
ValidRelocs.emplace_back(Offset64, RelocSize, 0, Mapping);
}
}
}
/// \brief Dispatch the valid relocation finding logic to the
/// appropriate handler depending on the object file format.
bool DwarfLinker::findValidRelocs(const object::SectionRef &Section,
const object::ObjectFile &Obj,
const DebugMapObject &DMO) {
// Dispatch to the right handler depending on the file type.
if (auto *MachOObj = dyn_cast<object::MachOObjectFile>(&Obj))
findValidRelocsMachO(Section, *MachOObj, DMO);
else
reportWarning(Twine("unsupported object file type: ") + Obj.getFileName());
if (ValidRelocs.empty())
return false;
// Sort the relocations by offset. We will walk the DIEs linearly in
// the file, this allows us to just keep an index in the relocation
// array that we advance during our walk, rather than resorting to
// some associative container. See DwarfLinker::NextValidReloc.
std::sort(ValidRelocs.begin(), ValidRelocs.end());
return true;
}
/// \brief Look for relocations in the debug_info section that match
/// entries in the debug map. These relocations will drive the Dwarf
/// link by indicating which DIEs refer to symbols present in the
/// linked binary.
/// \returns wether there are any valid relocations in the debug info.
bool DwarfLinker::findValidRelocsInDebugInfo(const object::ObjectFile &Obj,
const DebugMapObject &DMO) {
// Find the debug_info section.
for (const object::SectionRef &Section : Obj.sections()) {
StringRef SectionName;
Section.getName(SectionName);
SectionName = SectionName.substr(SectionName.find_first_not_of("._"));
if (SectionName != "debug_info")
continue;
return findValidRelocs(Section, Obj, DMO);
}
return false;
}
/// \brief Checks that there is a relocation against an actual debug
/// map entry between \p StartOffset and \p NextOffset.
///
/// This function must be called with offsets in strictly ascending
/// order because it never looks back at relocations it already 'went past'.
/// \returns true and sets Info.InDebugMap if it is the case.
bool DwarfLinker::hasValidRelocation(uint32_t StartOffset, uint32_t EndOffset,
CompileUnit::DIEInfo &Info) {
assert(NextValidReloc == 0 ||
StartOffset > ValidRelocs[NextValidReloc - 1].Offset);
if (NextValidReloc >= ValidRelocs.size())
return false;
uint64_t RelocOffset = ValidRelocs[NextValidReloc].Offset;
// We might need to skip some relocs that we didn't consider. For
// example the high_pc of a discarded DIE might contain a reloc that
// is in the list because it actually corresponds to the start of a
// function that is in the debug map.
while (RelocOffset < StartOffset && NextValidReloc < ValidRelocs.size() - 1)
RelocOffset = ValidRelocs[++NextValidReloc].Offset;
if (RelocOffset < StartOffset || RelocOffset >= EndOffset)
return false;
const auto &ValidReloc = ValidRelocs[NextValidReloc++];
if (Verbose)
outs() << "Found valid debug map entry: " << ValidReloc.Mapping->getKey()
<< " " << format("\t%016" PRIx64 " => %016" PRIx64,
ValidReloc.Mapping->getValue().ObjectAddress,
ValidReloc.Mapping->getValue().BinaryAddress);
Info.Address =
ValidReloc.Mapping->getValue().BinaryAddress + ValidReloc.Addend;
Info.InDebugMap = true;
return true;
}
/// \brief Get the starting and ending (exclusive) offset for the
/// attribute with index \p Idx descibed by \p Abbrev. \p Offset is
/// supposed to point to the position of the first attribute described
/// by \p Abbrev.
/// \return [StartOffset, EndOffset) as a pair.
static std::pair<uint32_t, uint32_t>
getAttributeOffsets(const DWARFAbbreviationDeclaration *Abbrev, unsigned Idx,
unsigned Offset, const DWARFUnit &Unit) {
DataExtractor Data = Unit.getDebugInfoExtractor();
for (unsigned i = 0; i < Idx; ++i)
DWARFFormValue::skipValue(Abbrev->getFormByIndex(i), Data, &Offset, &Unit);
uint32_t End = Offset;
DWARFFormValue::skipValue(Abbrev->getFormByIndex(Idx), Data, &End, &Unit);
return std::make_pair(Offset, End);
}
/// \brief Check if a variable describing DIE should be kept.
/// \returns updated TraversalFlags.
unsigned DwarfLinker::shouldKeepVariableDIE(
const DWARFDebugInfoEntryMinimal &DIE, CompileUnit &Unit,
CompileUnit::DIEInfo &MyInfo, unsigned Flags) {
const auto *Abbrev = DIE.getAbbreviationDeclarationPtr();
// Global variables with constant value can always be kept.
if (!(Flags & TF_InFunctionScope) &&
Abbrev->findAttributeIndex(dwarf::DW_AT_const_value) != -1U) {
MyInfo.InDebugMap = true;
return Flags | TF_Keep;
}
uint32_t LocationIdx = Abbrev->findAttributeIndex(dwarf::DW_AT_location);
if (LocationIdx == -1U)
return Flags;
uint32_t Offset = DIE.getOffset() + getULEB128Size(Abbrev->getCode());
const DWARFUnit &OrigUnit = Unit.getOrigUnit();
uint32_t LocationOffset, LocationEndOffset;
std::tie(LocationOffset, LocationEndOffset) =
getAttributeOffsets(Abbrev, LocationIdx, Offset, OrigUnit);
// See if there is a relocation to a valid debug map entry inside
// this variable's location. The order is important here. We want to
// always check in the variable has a valid relocation, so that the
// DIEInfo is filled. However, we don't want a static variable in a
// function to force us to keep the enclosing function.
if (!hasValidRelocation(LocationOffset, LocationEndOffset, MyInfo) ||
(Flags & TF_InFunctionScope))
return Flags;
if (Verbose)
DIE.dump(outs(), const_cast<DWARFUnit *>(&OrigUnit), 0, 8 /* Indent */);
return Flags | TF_Keep;
}
/// \brief Check if a function describing DIE should be kept.
/// \returns updated TraversalFlags.
unsigned DwarfLinker::shouldKeepSubprogramDIE(
const DWARFDebugInfoEntryMinimal &DIE, CompileUnit &Unit,
CompileUnit::DIEInfo &MyInfo, unsigned Flags) {
const auto *Abbrev = DIE.getAbbreviationDeclarationPtr();
Flags |= TF_InFunctionScope;
uint32_t LowPcIdx = Abbrev->findAttributeIndex(dwarf::DW_AT_low_pc);
if (LowPcIdx == -1U)
return Flags;
uint32_t Offset = DIE.getOffset() + getULEB128Size(Abbrev->getCode());
const DWARFUnit &OrigUnit = Unit.getOrigUnit();
uint32_t LowPcOffset, LowPcEndOffset;
std::tie(LowPcOffset, LowPcEndOffset) =
getAttributeOffsets(Abbrev, LowPcIdx, Offset, OrigUnit);
uint64_t LowPc =
DIE.getAttributeValueAsAddress(&OrigUnit, dwarf::DW_AT_low_pc, -1ULL);
assert(LowPc != -1ULL && "low_pc attribute is not an address.");
if (LowPc == -1ULL ||
!hasValidRelocation(LowPcOffset, LowPcEndOffset, MyInfo))
return Flags;
if (Verbose)
DIE.dump(outs(), const_cast<DWARFUnit *>(&OrigUnit), 0, 8 /* Indent */);
return Flags | TF_Keep;
}
/// \brief Check if a DIE should be kept.
/// \returns updated TraversalFlags.
unsigned DwarfLinker::shouldKeepDIE(const DWARFDebugInfoEntryMinimal &DIE,
CompileUnit &Unit,
CompileUnit::DIEInfo &MyInfo,
unsigned Flags) {
switch (DIE.getTag()) {
case dwarf::DW_TAG_constant:
case dwarf::DW_TAG_variable:
return shouldKeepVariableDIE(DIE, Unit, MyInfo, Flags);
case dwarf::DW_TAG_subprogram:
return shouldKeepSubprogramDIE(DIE, Unit, MyInfo, Flags);
case dwarf::DW_TAG_module:
case dwarf::DW_TAG_imported_module:
case dwarf::DW_TAG_imported_declaration:
case dwarf::DW_TAG_imported_unit:
// We always want to keep these.
return Flags | TF_Keep;
}
return Flags;
}
/// \brief Mark the passed DIE as well as all the ones it depends on
/// as kept.
///
/// This function is called by lookForDIEsToKeep on DIEs that are
/// newly discovered to be needed in the link. It recursively calls
/// back to lookForDIEsToKeep while adding TF_DependencyWalk to the
/// TraversalFlags to inform it that it's not doing the primary DIE
/// tree walk.
void DwarfLinker::keepDIEAndDenpendencies(const DWARFDebugInfoEntryMinimal &DIE,
CompileUnit::DIEInfo &MyInfo,
const DebugMapObject &DMO,
CompileUnit &CU, unsigned Flags) {
const DWARFUnit &Unit = CU.getOrigUnit();
MyInfo.Keep = true;
// First mark all the parent chain as kept.
unsigned AncestorIdx = MyInfo.ParentIdx;
while (!CU.getInfo(AncestorIdx).Keep) {
lookForDIEsToKeep(*Unit.getDIEAtIndex(AncestorIdx), DMO, CU,
TF_ParentWalk | TF_Keep | TF_DependencyWalk);
AncestorIdx = CU.getInfo(AncestorIdx).ParentIdx;
}
// Then we need to mark all the DIEs referenced by this DIE's
// attributes as kept.
DataExtractor Data = Unit.getDebugInfoExtractor();
const auto *Abbrev = DIE.getAbbreviationDeclarationPtr();
uint32_t Offset = DIE.getOffset() + getULEB128Size(Abbrev->getCode());
// Mark all DIEs referenced through atttributes as kept.
for (const auto &AttrSpec : Abbrev->attributes()) {
DWARFFormValue Val(AttrSpec.Form);
if (!Val.isFormClass(DWARFFormValue::FC_Reference)) {
DWARFFormValue::skipValue(AttrSpec.Form, Data, &Offset, &Unit);
continue;
}
Val.extractValue(Data, &Offset, &Unit);
CompileUnit *ReferencedCU;
if (const auto *RefDIE = resolveDIEReference(Val, Unit, DIE, ReferencedCU))
lookForDIEsToKeep(*RefDIE, DMO, *ReferencedCU,
TF_Keep | TF_DependencyWalk);
}
}
/// \brief Recursively walk the \p DIE tree and look for DIEs to
/// keep. Store that information in \p CU's DIEInfo.
///
/// This function is the entry point of the DIE selection
/// algorithm. It is expected to walk the DIE tree in file order and
/// (though the mediation of its helper) call hasValidRelocation() on
/// each DIE that might be a 'root DIE' (See DwarfLinker class
/// comment).
/// While walking the dependencies of root DIEs, this function is
/// also called, but during these dependency walks the file order is
/// not respected. The TF_DependencyWalk flag tells us which kind of
/// traversal we are currently doing.
void DwarfLinker::lookForDIEsToKeep(const DWARFDebugInfoEntryMinimal &DIE,
const DebugMapObject &DMO, CompileUnit &CU,
unsigned Flags) {
unsigned Idx = CU.getOrigUnit().getDIEIndex(&DIE);
CompileUnit::DIEInfo &MyInfo = CU.getInfo(Idx);
bool AlreadyKept = MyInfo.Keep;
// If the Keep flag is set, we are marking a required DIE's
// dependencies. If our target is already marked as kept, we're all
// set.
if ((Flags & TF_DependencyWalk) && AlreadyKept)
return;
// We must not call shouldKeepDIE while called from keepDIEAndDenpendencies,
// because it would screw up the relocation finding logic.
if (!(Flags & TF_DependencyWalk))
Flags = shouldKeepDIE(DIE, CU, MyInfo, Flags);
// If it is a newly kept DIE mark it as well as all its dependencies as kept.
if (!AlreadyKept && (Flags & TF_Keep))
keepDIEAndDenpendencies(DIE, MyInfo, DMO, CU, Flags);
// The TF_ParentWalk flag tells us that we are currently walking up
// the parent chain of a required DIE, and we don't want to mark all
// the children of the parents as kept (consider for example a
// DW_TAG_namespace node in the parent chain). There are however a
// set of DIE types for which we want to ignore that directive and still
// walk their children.
if (dieNeedsChildrenToBeMeaningful(DIE.getTag()))
Flags &= ~TF_ParentWalk;
if (!DIE.hasChildren() || (Flags & TF_ParentWalk))
return;
for (auto *Child = DIE.getFirstChild(); Child && !Child->isNULL();
Child = Child->getSibling())
lookForDIEsToKeep(*Child, DMO, CU, Flags);
}
bool DwarfLinker::link(const DebugMap &Map) {
if (Map.begin() == Map.end()) {
errs() << "Empty debug map.\n";
return false;
}
for (const auto &Obj : Map.objects()) {
CurrentDebugObject = Obj.get();
if (Verbose)
outs() << "DEBUG MAP OBJECT: " << Obj->getObjectFilename() << "\n";
auto ErrOrObj = BinHolder.GetObjectFile(Obj->getObjectFilename());
if (std::error_code EC = ErrOrObj.getError()) {
reportWarning(Twine(Obj->getObjectFilename()) + ": " + EC.message());
continue;
}
// Look for relocations that correspond to debug map entries.
if (!findValidRelocsInDebugInfo(*ErrOrObj, *Obj)) {
if (Verbose)
outs() << "No valid relocations found. Skipping.\n";
continue;
}
// Setup access to the debug info.
DWARFContextInMemory DwarfContext(*ErrOrObj);
startDebugObject(DwarfContext);
// In a first phase, just read in the debug info and store the DIE
// parent links that we will use during the next phase.
for (const auto &CU : DwarfContext.compile_units()) {
auto *CUDie = CU->getCompileUnitDIE(false);
if (Verbose) {
outs() << "Input compilation unit:";
CUDie->dump(outs(), CU.get(), 0);
}
Units.emplace_back(*CU);
gatherDIEParents(CUDie, 0, Units.back());
}
// Then mark all the DIEs that need to be present in the linked
// output and collect some information about them. Note that this
// loop can not be merged with the previous one becaue cross-cu
// references require the ParentIdx to be setup for every CU in
// the object file before calling this.
for (auto &CurrentUnit : Units)
lookForDIEsToKeep(*CurrentUnit.getOrigUnit().getCompileUnitDIE(), *Obj,
CurrentUnit, 0);
// Clean-up before starting working on the next object.
endDebugObject();
}
return true;
}
}
bool linkDwarf(StringRef OutputFilename, const DebugMap &DM, bool Verbose) {
DwarfLinker Linker(OutputFilename, Verbose);
return Linker.link(DM);
}
}
}