mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-10-26 06:22:56 +02:00
10af703b36
constant pool entries. llvm-svn: 26075
83 lines
2.8 KiB
C++
83 lines
2.8 KiB
C++
//===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file was developed by the LLVM research group and is distributed under
|
|
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// The MachineConstantPool class keeps track of constants referenced by a
|
|
// function which must be spilled to memory. This is used for constants which
|
|
// are unable to be used directly as operands to instructions, which typically
|
|
// include floating point and large integer constants.
|
|
//
|
|
// Instructions reference the address of these constant pool constants through
|
|
// the use of MO_ConstantPoolIndex values. When emitting assembly or machine
|
|
// code, these virtual address references are converted to refer to the
|
|
// address of the function constant pool values.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
|
|
#define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
|
|
|
|
#include <vector>
|
|
#include <iosfwd>
|
|
#include <cassert>
|
|
|
|
namespace llvm {
|
|
|
|
class Constant;
|
|
|
|
/// MachineConstantPoolEntry - One entry in the constant pool.
|
|
///
|
|
struct MachineConstantPoolEntry {
|
|
/// Val - The constant itself.
|
|
Constant *Val;
|
|
/// Alignment - The alignment of the constant.
|
|
unsigned Alignment;
|
|
|
|
MachineConstantPoolEntry(Constant *V, unsigned A) : Val(V), Alignment(A) {}
|
|
};
|
|
|
|
class MachineConstantPool {
|
|
std::vector<MachineConstantPoolEntry> Constants;
|
|
public:
|
|
/// getConstantPoolIndex - Create a new entry in the constant pool or return
|
|
/// an existing one. User must specify an alignment in bytes for the object.
|
|
///
|
|
unsigned getConstantPoolIndex(Constant *C, unsigned Alignment) {
|
|
assert(Alignment && "Alignment must be specified!");
|
|
|
|
// Check to see if we already have this constant.
|
|
//
|
|
// FIXME, this could be made much more efficient for large constant pools.
|
|
for (unsigned i = 0, e = Constants.size(); i != e; ++i)
|
|
if (Constants[i].Val == C && Constants[i].Alignment >= Alignment)
|
|
return i;
|
|
Constants.push_back(MachineConstantPoolEntry(C, Alignment));
|
|
return Constants.size()-1;
|
|
}
|
|
|
|
/// isEmpty - Return true if this constant pool contains no constants.
|
|
///
|
|
bool isEmpty() const { return Constants.empty(); }
|
|
|
|
const std::vector<MachineConstantPoolEntry> &getConstants() const {
|
|
return Constants;
|
|
}
|
|
|
|
/// print - Used by the MachineFunction printer to print information about
|
|
/// stack objects. Implemented in MachineFunction.cpp
|
|
///
|
|
void print(std::ostream &OS) const;
|
|
|
|
/// dump - Call print(std::cerr) to be called from the debugger.
|
|
void dump() const;
|
|
};
|
|
|
|
} // End llvm namespace
|
|
|
|
#endif
|