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e7d01f8d51
Before this patch, the CrashRecoveryContext was returning -2 upon a signal, like ExecuteAndWait does. This didn't match the behavior on Windows, where the the exception code was returned. We now return the signal's code, which optionally allows for re-throwing the signal later. Doing so requires all custom handlers to be removed first, through llvm::sys::unregisterHandlers() which we made a public API. This is part of https://reviews.llvm.org/D70378
126 lines
5.4 KiB
C++
126 lines
5.4 KiB
C++
//===- llvm/Support/Signals.h - Signal Handling support ----------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines some helpful functions for dealing with the possibility of
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// unix signals occurring while your program is running.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_SIGNALS_H
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#define LLVM_SUPPORT_SIGNALS_H
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#include <string>
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namespace llvm {
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class StringRef;
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class raw_ostream;
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namespace sys {
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/// This function runs all the registered interrupt handlers, including the
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/// removal of files registered by RemoveFileOnSignal.
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void RunInterruptHandlers();
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/// This function registers signal handlers to ensure that if a signal gets
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/// delivered that the named file is removed.
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/// Remove a file if a fatal signal occurs.
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bool RemoveFileOnSignal(StringRef Filename, std::string* ErrMsg = nullptr);
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/// This function removes a file from the list of files to be removed on
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/// signal delivery.
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void DontRemoveFileOnSignal(StringRef Filename);
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/// When an error signal (such as SIGABRT or SIGSEGV) is delivered to the
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/// process, print a stack trace and then exit.
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/// Print a stack trace if a fatal signal occurs.
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/// \param Argv0 the current binary name, used to find the symbolizer
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/// relative to the current binary before searching $PATH; can be
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/// StringRef(), in which case we will only search $PATH.
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/// \param DisableCrashReporting if \c true, disable the normal crash
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/// reporting mechanisms on the underlying operating system.
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void PrintStackTraceOnErrorSignal(StringRef Argv0,
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bool DisableCrashReporting = false);
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/// Disable all system dialog boxes that appear when the process crashes.
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void DisableSystemDialogsOnCrash();
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/// Print the stack trace using the given \c raw_ostream object.
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/// \param Depth refers to the number of stackframes to print. If not
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/// specified, the entire frame is printed.
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void PrintStackTrace(raw_ostream &OS, int Depth = 0);
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// Run all registered signal handlers.
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void RunSignalHandlers();
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using SignalHandlerCallback = void (*)(void *);
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/// Add a function to be called when an abort/kill signal is delivered to the
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/// process. The handler can have a cookie passed to it to identify what
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/// instance of the handler it is.
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void AddSignalHandler(SignalHandlerCallback FnPtr, void *Cookie);
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/// This function registers a function to be called when the user "interrupts"
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/// the program (typically by pressing ctrl-c). When the user interrupts the
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/// program, the specified interrupt function is called instead of the program
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/// being killed, and the interrupt function automatically disabled.
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///
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/// Note that interrupt functions are not allowed to call any non-reentrant
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/// functions. An null interrupt function pointer disables the current
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/// installed function. Note also that the handler may be executed on a
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/// different thread on some platforms.
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void SetInterruptFunction(void (*IF)());
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/// Registers a function to be called when an "info" signal is delivered to
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/// the process.
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///
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/// On POSIX systems, this will be SIGUSR1; on systems that have it, SIGINFO
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/// will also be used (typically ctrl-t).
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///
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/// Note that signal handlers are not allowed to call any non-reentrant
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/// functions. An null function pointer disables the current installed
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/// function. Note also that the handler may be executed on a different
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/// thread on some platforms.
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void SetInfoSignalFunction(void (*Handler)());
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/// Registers a function to be called in a "one-shot" manner when a pipe
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/// signal is delivered to the process (i.e., on a failed write to a pipe).
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/// After the pipe signal is handled once, the handler is unregistered.
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///
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/// The LLVM signal handling code will not install any handler for the pipe
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/// signal unless one is provided with this API (see \ref
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/// DefaultOneShotPipeSignalHandler). This handler must be provided before
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/// any other LLVM signal handlers are installed: the \ref InitLLVM
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/// constructor has a flag that can simplify this setup.
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///
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/// Note that the handler is not allowed to call any non-reentrant
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/// functions. A null handler pointer disables the current installed
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/// function. Note also that the handler may be executed on a
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/// different thread on some platforms.
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///
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/// This is a no-op on Windows.
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void SetOneShotPipeSignalFunction(void (*Handler)());
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/// On Unix systems, this function exits with an "IO error" exit code.
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/// This is a no-op on Windows.
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void DefaultOneShotPipeSignalHandler();
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/// This function does the following:
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/// - clean up any temporary files registered with RemoveFileOnSignal()
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/// - dump the callstack from the exception context
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/// - call any relevant interrupt/signal handlers
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/// - create a core/mini dump of the exception context whenever possible
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/// Context is a system-specific failure context: it is the signal type on
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/// Unix; the ExceptionContext on Windows.
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void CleanupOnSignal(uintptr_t Context);
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void unregisterHandlers();
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} // End sys namespace
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} // End llvm namespace
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#endif
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