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llvm-mirror/test/CodeGen/Mips/v2i16tof32.ll
Simon Atanasyan c846f55ed0 [Mips] Always save RA when disabling frame pointer elimination
This ensures that frame-based unwinding will continue to work when
calling a noreturn function; there is not much use having the caller's
frame pointer saved if you don't also have the caller's program counter.

Patch by James Clarke.

Differential Revision: https://reviews.llvm.org/D68542

llvm-svn: 373907
2019-10-07 14:01:37 +00:00

47 lines
1.7 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -O2 -mtriple mipsel--linux-android -mattr=+dsp -verify-machineinstrs | FileCheck %s
; Function below generates a v2i16 to f32 bitcast.
; Test that we are able to match it.
define float @f(<8 x i16>* %a) {
; CHECK-LABEL: f:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: addiu $sp, $sp, -32
; CHECK-NEXT: .cfi_def_cfa_offset 32
; CHECK-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill
; CHECK-NEXT: sw $fp, 24($sp) # 4-byte Folded Spill
; CHECK-NEXT: .cfi_offset 31, -4
; CHECK-NEXT: .cfi_offset 30, -8
; CHECK-NEXT: move $fp, $sp
; CHECK-NEXT: .cfi_def_cfa_register 30
; CHECK-NEXT: addiu $1, $zero, -16
; CHECK-NEXT: and $sp, $sp, $1
; CHECK-NEXT: lw $1, 12($4)
; CHECK-NEXT: lw $2, 0($4)
; CHECK-NEXT: lw $3, 8($4)
; CHECK-NEXT: sw $3, 8($sp)
; CHECK-NEXT: sw $1, 12($sp)
; CHECK-NEXT: sw $2, 0($sp)
; CHECK-NEXT: lw $1, 4($4)
; CHECK-NEXT: sw $1, 4($sp)
; CHECK-NEXT: mtc1 $2, $f0
; CHECK-NEXT: move $sp, $fp
; CHECK-NEXT: lw $fp, 24($sp) # 4-byte Folded Reload
; CHECK-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload
; CHECK-NEXT: jr $ra
; CHECK-NEXT: addiu $sp, $sp, 32
entry:
%m = alloca <8 x i16>
%0 = load <8 x i16>, <8 x i16>* %a
store <8 x i16> %0, <8 x i16>* %m
%1 = bitcast <8 x i16> %0 to <4 x float>
%2 = shufflevector <4 x float> %1, <4 x float> undef, <8 x i32> <i32 0, i32 3, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
%3 = shufflevector <8 x float> zeroinitializer, <8 x float> %2, <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 4, i32 5, i32 6, i32 7>
%4 = bitcast <8 x float> %3 to <8 x i32>
%5 = extractelement <8 x i32> %4, i32 0
%6 = bitcast i32 %5 to float
ret float %6
}