1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-11-25 20:23:11 +01:00
llvm-mirror/lib/Target/Hexagon/HexagonFrameLowering.h
Sander de Smalen e0eda3654e [SVE] Return StackOffset for TargetFrameLowering::getFrameIndexReference.
To accommodate frame layouts that have both fixed and scalable objects
on the stack, describing a stack location or offset using a pointer + uint64_t
is not sufficient. For this reason, we've introduced the StackOffset class,
which models both the fixed- and scalable sized offsets.

The TargetFrameLowering::getFrameIndexReference is made to return a StackOffset,
so that this can be used in other interfaces, such as to eliminate frame indices
in PEI or to emit Debug locations for variables on the stack.

This patch is purely mechanical and doesn't change the behaviour of how
the result of this function is used for fixed-sized offsets. The patch adds
various checks to assert that the offset has no scalable component, as frame
offsets with a scalable component are not yet supported in various places.

Reviewed By: arsenm

Differential Revision: https://reviews.llvm.org/D90018
2020-11-05 11:02:18 +00:00

185 lines
7.9 KiB
C++

//==- HexagonFrameLowering.h - Define frame lowering for Hexagon -*- C++ -*-==//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_HEXAGON_HEXAGONFRAMELOWERING_H
#define LLVM_LIB_TARGET_HEXAGON_HEXAGONFRAMELOWERING_H
#include "Hexagon.h"
#include "HexagonBlockRanges.h"
#include "MCTargetDesc/HexagonMCTargetDesc.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/TargetFrameLowering.h"
#include <vector>
namespace llvm {
class BitVector;
class HexagonInstrInfo;
class HexagonRegisterInfo;
class MachineFunction;
class MachineInstr;
class MachineRegisterInfo;
class TargetRegisterClass;
class HexagonFrameLowering : public TargetFrameLowering {
public:
// First register which could possibly hold a variable argument.
int FirstVarArgSavedReg;
explicit HexagonFrameLowering()
: TargetFrameLowering(StackGrowsDown, Align(8), 0, Align(1), true) {}
// All of the prolog/epilog functionality, including saving and restoring
// callee-saved registers is handled in emitPrologue. This is to have the
// logic for shrink-wrapping in one place.
void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const
override;
void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const
override {}
bool enableCalleeSaveSkip(const MachineFunction &MF) const override;
bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
ArrayRef<CalleeSavedInfo> CSI,
const TargetRegisterInfo *TRI) const override {
return true;
}
bool
restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
MutableArrayRef<CalleeSavedInfo> CSI,
const TargetRegisterInfo *TRI) const override {
return true;
}
bool hasReservedCallFrame(const MachineFunction &MF) const override {
// We always reserve call frame as a part of the initial stack allocation.
return true;
}
bool canSimplifyCallFramePseudos(const MachineFunction &MF) const override {
// Override this function to avoid calling hasFP before CSI is set
// (the default implementation calls hasFP).
return true;
}
MachineBasicBlock::iterator
eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const override;
void processFunctionBeforeFrameFinalized(MachineFunction &MF,
RegScavenger *RS = nullptr) const override;
void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
RegScavenger *RS) const override;
bool targetHandlesStackFrameRounding() const override {
return true;
}
StackOffset getFrameIndexReference(const MachineFunction &MF, int FI,
Register &FrameReg) const override;
bool hasFP(const MachineFunction &MF) const override;
const SpillSlot *getCalleeSavedSpillSlots(unsigned &NumEntries)
const override {
static const SpillSlot Offsets[] = {
{ Hexagon::R17, -4 }, { Hexagon::R16, -8 }, { Hexagon::D8, -8 },
{ Hexagon::R19, -12 }, { Hexagon::R18, -16 }, { Hexagon::D9, -16 },
{ Hexagon::R21, -20 }, { Hexagon::R20, -24 }, { Hexagon::D10, -24 },
{ Hexagon::R23, -28 }, { Hexagon::R22, -32 }, { Hexagon::D11, -32 },
{ Hexagon::R25, -36 }, { Hexagon::R24, -40 }, { Hexagon::D12, -40 },
{ Hexagon::R27, -44 }, { Hexagon::R26, -48 }, { Hexagon::D13, -48 }
};
NumEntries = array_lengthof(Offsets);
return Offsets;
}
bool assignCalleeSavedSpillSlots(MachineFunction &MF,
const TargetRegisterInfo *TRI, std::vector<CalleeSavedInfo> &CSI)
const override;
bool needsAligna(const MachineFunction &MF) const;
const MachineInstr *getAlignaInstr(const MachineFunction &MF) const;
void insertCFIInstructions(MachineFunction &MF) const;
private:
using CSIVect = std::vector<CalleeSavedInfo>;
void expandAlloca(MachineInstr *AI, const HexagonInstrInfo &TII,
unsigned SP, unsigned CF) const;
void insertPrologueInBlock(MachineBasicBlock &MBB, bool PrologueStubs) const;
void insertEpilogueInBlock(MachineBasicBlock &MBB) const;
void insertAllocframe(MachineBasicBlock &MBB,
MachineBasicBlock::iterator InsertPt, unsigned NumBytes) const;
bool insertCSRSpillsInBlock(MachineBasicBlock &MBB, const CSIVect &CSI,
const HexagonRegisterInfo &HRI, bool &PrologueStubs) const;
bool insertCSRRestoresInBlock(MachineBasicBlock &MBB, const CSIVect &CSI,
const HexagonRegisterInfo &HRI) const;
void updateEntryPaths(MachineFunction &MF, MachineBasicBlock &SaveB) const;
bool updateExitPaths(MachineBasicBlock &MBB, MachineBasicBlock &RestoreB,
BitVector &DoneT, BitVector &DoneF, BitVector &Path) const;
void insertCFIInstructionsAt(MachineBasicBlock &MBB,
MachineBasicBlock::iterator At) const;
void adjustForCalleeSavedRegsSpillCall(MachineFunction &MF) const;
bool expandCopy(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandStoreInt(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandLoadInt(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandStoreVecPred(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandLoadVecPred(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandStoreVec2(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandLoadVec2(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandStoreVec(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandLoadVec(MachineBasicBlock &B, MachineBasicBlock::iterator It,
MachineRegisterInfo &MRI, const HexagonInstrInfo &HII,
SmallVectorImpl<unsigned> &NewRegs) const;
bool expandSpillMacros(MachineFunction &MF,
SmallVectorImpl<unsigned> &NewRegs) const;
unsigned findPhysReg(MachineFunction &MF, HexagonBlockRanges::IndexRange &FIR,
HexagonBlockRanges::InstrIndexMap &IndexMap,
HexagonBlockRanges::RegToRangeMap &DeadMap,
const TargetRegisterClass *RC) const;
void optimizeSpillSlots(MachineFunction &MF,
SmallVectorImpl<unsigned> &VRegs) const;
void findShrunkPrologEpilog(MachineFunction &MF, MachineBasicBlock *&PrologB,
MachineBasicBlock *&EpilogB) const;
void addCalleeSaveRegistersAsImpOperand(MachineInstr *MI, const CSIVect &CSI,
bool IsDef, bool IsKill) const;
bool shouldInlineCSR(const MachineFunction &MF, const CSIVect &CSI) const;
bool useSpillFunction(const MachineFunction &MF, const CSIVect &CSI) const;
bool useRestoreFunction(const MachineFunction &MF, const CSIVect &CSI) const;
bool mayOverflowFrameOffset(MachineFunction &MF) const;
};
} // end namespace llvm
#endif // LLVM_LIB_TARGET_HEXAGON_HEXAGONFRAMELOWERING_H