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llvm-mirror/lib/Support/FileOutputBuffer.cpp
Rui Ueyama 4509288779 Rewrite FileOutputBuffer as two separate classes.
This patch is to rewrite FileOutputBuffer as two separate classes;
one for file-backed output buffer and the other for memory-backed
output buffer. I think the new code is easier to follow because two
different implementations are now actually separated as different
classes.

Unlike the previous implementation, the class that does not replace the
final output file using rename(2) does not create a temporary file at
all. Instead, it allocates memory using mmap(2) and use it. I think
this is an improvement because it is now guaranteed that the temporary
memory region doesn't trigger any I/O and there's now zero chance to
leave a temporary file behind. Also, it shouldn't impose new restrictions
because were using mmap IO too.

Differential Revision: https://reviews.llvm.org/D39449

llvm-svn: 317127
2017-11-01 21:38:14 +00:00

173 lines
5.5 KiB
C++

//===- FileOutputBuffer.cpp - File Output Buffer ----------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Utility for creating a in-memory buffer that will be written to a file.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/FileOutputBuffer.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/Support/Errc.h"
#include "llvm/Support/Memory.h"
#include "llvm/Support/Path.h"
#include "llvm/Support/Signals.h"
#include <system_error>
#if !defined(_MSC_VER) && !defined(__MINGW32__)
#include <unistd.h>
#else
#include <io.h>
#endif
using namespace llvm;
using namespace llvm::sys;
// A FileOutputBuffer which creates a temporary file in the same directory
// as the final output file. The final output file is atomically replaced
// with the temporary file on commit().
class OnDiskBuffer : public FileOutputBuffer {
public:
OnDiskBuffer(StringRef Path, StringRef TempPath,
std::unique_ptr<fs::mapped_file_region> Buf)
: FileOutputBuffer(Path), Buffer(std::move(Buf)), TempPath(TempPath) {}
static ErrorOr<std::unique_ptr<OnDiskBuffer>>
create(StringRef Path, size_t Size, unsigned Mode);
uint8_t *getBufferStart() const override { return (uint8_t *)Buffer->data(); }
uint8_t *getBufferEnd() const override {
return (uint8_t *)Buffer->data() + Buffer->size();
}
size_t getBufferSize() const override { return Buffer->size(); }
std::error_code commit() override {
// Unmap buffer, letting OS flush dirty pages to file on disk.
Buffer.reset();
// Atomically replace the existing file with the new one.
auto EC = fs::rename(TempPath, FinalPath);
sys::DontRemoveFileOnSignal(TempPath);
return EC;
}
~OnDiskBuffer() override {
// Close the mapping before deleting the temp file, so that the removal
// succeeds.
Buffer.reset();
fs::remove(TempPath);
}
private:
std::unique_ptr<fs::mapped_file_region> Buffer;
std::string TempPath;
};
// A FileOutputBuffer which keeps data in memory and writes to the final
// output file on commit(). This is used only when we cannot use OnDiskBuffer.
class InMemoryBuffer : public FileOutputBuffer {
public:
InMemoryBuffer(StringRef Path, MemoryBlock Buf, unsigned Mode)
: FileOutputBuffer(Path), Buffer(Buf), Mode(Mode) {}
static ErrorOr<std::unique_ptr<InMemoryBuffer>>
create(StringRef Path, size_t Size, unsigned Mode) {
std::error_code EC;
MemoryBlock MB = Memory::allocateMappedMemory(
Size, nullptr, sys::Memory::MF_READ | sys::Memory::MF_WRITE, EC);
if (EC)
return EC;
return llvm::make_unique<InMemoryBuffer>(Path, MB, Mode);
}
uint8_t *getBufferStart() const override { return (uint8_t *)Buffer.base(); }
uint8_t *getBufferEnd() const override {
return (uint8_t *)Buffer.base() + Buffer.size();
}
size_t getBufferSize() const override { return Buffer.size(); }
std::error_code commit() override {
int FD;
std::error_code EC;
if (auto EC = openFileForWrite(FinalPath, FD, fs::F_None, Mode))
return EC;
raw_fd_ostream OS(FD, /*shouldClose=*/true, /*unbuffered=*/true);
OS << StringRef((const char *)Buffer.base(), Buffer.size());
return std::error_code();
}
private:
OwningMemoryBlock Buffer;
unsigned Mode;
};
ErrorOr<std::unique_ptr<OnDiskBuffer>>
OnDiskBuffer::create(StringRef Path, size_t Size, unsigned Mode) {
// Create new file in same directory but with random name.
SmallString<128> TempPath;
int FD;
if (auto EC = fs::createUniqueFile(Path + ".tmp%%%%%%%", FD, TempPath, Mode))
return EC;
sys::RemoveFileOnSignal(TempPath);
#ifndef LLVM_ON_WIN32
// On Windows, CreateFileMapping (the mmap function on Windows)
// automatically extends the underlying file. We don't need to
// extend the file beforehand. _chsize (ftruncate on Windows) is
// pretty slow just like it writes specified amount of bytes,
// so we should avoid calling that function.
if (auto EC = fs::resize_file(FD, Size))
return EC;
#endif
// Mmap it.
std::error_code EC;
auto MappedFile = llvm::make_unique<fs::mapped_file_region>(
FD, fs::mapped_file_region::readwrite, Size, 0, EC);
close(FD);
if (EC)
return EC;
return llvm::make_unique<OnDiskBuffer>(Path, TempPath, std::move(MappedFile));
}
// Create an instance of FileOutputBuffer.
ErrorOr<std::unique_ptr<FileOutputBuffer>>
FileOutputBuffer::create(StringRef Path, size_t Size, unsigned Flags) {
unsigned Mode = fs::all_read | fs::all_write;
if (Flags & F_executable)
Mode |= fs::all_exe;
fs::file_status Stat;
fs::status(Path, Stat);
// Usually, we want to create OnDiskBuffer to create a temporary file in
// the same directory as the destination file and atomically replaces it
// by rename(2).
//
// However, if the destination file is a special file, we don't want to
// use rename (e.g. we don't want to replace /dev/null with a regular
// file.) If that's the case, we create an in-memory buffer, open the
// destination file and write to it on commit().
switch (Stat.type()) {
case fs::file_type::directory_file:
return errc::is_a_directory;
case fs::file_type::regular_file:
case fs::file_type::file_not_found:
case fs::file_type::status_error:
return OnDiskBuffer::create(Path, Size, Mode);
default:
return InMemoryBuffer::create(Path, Size, Mode);
}
}