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llvm-mirror/include/llvm/ADT/PackedVector.h
David Blaikie 2063494b0a Simplify PackedVector by removing user-defined special members that aren't any different than the defaults
This causes the other special members (like move and copy construction,
and move assignment) to come through for free. Some code in clang was
depending on the (deprecated, in the original code) copy ctor. Now that
there's no user-defined special members, they're all available without
any deprecation concerns.

llvm-svn: 244835
2015-08-12 23:26:12 +00:00

150 lines
4.1 KiB
C++

//===- llvm/ADT/PackedVector.h - Packed values vector -----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the PackedVector class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_PACKEDVECTOR_H
#define LLVM_ADT_PACKEDVECTOR_H
#include "llvm/ADT/BitVector.h"
#include <limits>
namespace llvm {
template <typename T, unsigned BitNum, typename BitVectorTy, bool isSigned>
class PackedVectorBase;
// This won't be necessary if we can specialize members without specializing
// the parent template.
template <typename T, unsigned BitNum, typename BitVectorTy>
class PackedVectorBase<T, BitNum, BitVectorTy, false> {
protected:
static T getValue(const BitVectorTy &Bits, unsigned Idx) {
T val = T();
for (unsigned i = 0; i != BitNum; ++i)
val = T(val | ((Bits[(Idx << (BitNum-1)) + i] ? 1UL : 0UL) << i));
return val;
}
static void setValue(BitVectorTy &Bits, unsigned Idx, T val) {
assert((val >> BitNum) == 0 && "value is too big");
for (unsigned i = 0; i != BitNum; ++i)
Bits[(Idx << (BitNum-1)) + i] = val & (T(1) << i);
}
};
template <typename T, unsigned BitNum, typename BitVectorTy>
class PackedVectorBase<T, BitNum, BitVectorTy, true> {
protected:
static T getValue(const BitVectorTy &Bits, unsigned Idx) {
T val = T();
for (unsigned i = 0; i != BitNum-1; ++i)
val = T(val | ((Bits[(Idx << (BitNum-1)) + i] ? 1UL : 0UL) << i));
if (Bits[(Idx << (BitNum-1)) + BitNum-1])
val = ~val;
return val;
}
static void setValue(BitVectorTy &Bits, unsigned Idx, T val) {
if (val < 0) {
val = ~val;
Bits.set((Idx << (BitNum-1)) + BitNum-1);
}
assert((val >> (BitNum-1)) == 0 && "value is too big");
for (unsigned i = 0; i != BitNum-1; ++i)
Bits[(Idx << (BitNum-1)) + i] = val & (T(1) << i);
}
};
/// \brief Store a vector of values using a specific number of bits for each
/// value. Both signed and unsigned types can be used, e.g
/// @code
/// PackedVector<signed, 2> vec;
/// @endcode
/// will create a vector accepting values -2, -1, 0, 1. Any other value will hit
/// an assertion.
template <typename T, unsigned BitNum, typename BitVectorTy = BitVector>
class PackedVector : public PackedVectorBase<T, BitNum, BitVectorTy,
std::numeric_limits<T>::is_signed> {
BitVectorTy Bits;
typedef PackedVectorBase<T, BitNum, BitVectorTy,
std::numeric_limits<T>::is_signed> base;
public:
class reference {
PackedVector &Vec;
const unsigned Idx;
reference(); // Undefined
public:
reference(PackedVector &vec, unsigned idx) : Vec(vec), Idx(idx) {}
reference &operator=(T val) {
Vec.setValue(Vec.Bits, Idx, val);
return *this;
}
operator T() const {
return Vec.getValue(Vec.Bits, Idx);
}
};
PackedVector() = default;
explicit PackedVector(unsigned size) : Bits(size << (BitNum-1)) { }
bool empty() const { return Bits.empty(); }
unsigned size() const { return Bits.size() >> (BitNum - 1); }
void clear() { Bits.clear(); }
void resize(unsigned N) { Bits.resize(N << (BitNum - 1)); }
void reserve(unsigned N) { Bits.reserve(N << (BitNum-1)); }
PackedVector &reset() {
Bits.reset();
return *this;
}
void push_back(T val) {
resize(size()+1);
(*this)[size()-1] = val;
}
reference operator[](unsigned Idx) {
return reference(*this, Idx);
}
T operator[](unsigned Idx) const {
return base::getValue(Bits, Idx);
}
bool operator==(const PackedVector &RHS) const {
return Bits == RHS.Bits;
}
bool operator!=(const PackedVector &RHS) const {
return Bits != RHS.Bits;
}
PackedVector &operator|=(const PackedVector &RHS) {
Bits |= RHS.Bits;
return *this;
}
};
// Leave BitNum=0 undefined.
template <typename T> class PackedVector<T, 0>;
} // end llvm namespace
#endif