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llvm-mirror/test/CodeGen/X86/avx-vbroadcast.ll
Simon Pilgrim b9be2425fd [X86][AVX] Peek through bitcasts to find the source of broadcasts (reapplied)
AVX1 can only broadcast vectors as floats/doubles, so for 256-bit vectors we insert bitcasts if we are shuffling v8i32/v4i64 types. Unfortunately the presence of these bitcasts prevents the current broadcast lowering code from peeking through cases where we have concatenated / extracted vectors to create the 256-bit vectors.

This patch allows us to peek through bitcasts as long as the number of elements doesn't change (i.e. element bitwidth is the same) so the broadcast index is not affected.

Note this bitcast peek is different from the stage later on which doesn't care about the type and is just trying to find a load node.

As we're being more aggressive with bitcasts, we also need to ensure that the broadcast type is correctly bitcasted

Differential Revision: http://reviews.llvm.org/D21660

llvm-svn: 274013
2016-06-28 13:24:05 +00:00

549 lines
19 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=i686-apple-darwin -mattr=+avx | FileCheck %s --check-prefix=X32
; RUN: llc < %s -mtriple=x86_64-apple-darwin -mattr=+avx | FileCheck %s --check-prefix=X64
define <4 x i64> @A(i64* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: A:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: movl (%eax), %ecx
; X32-NEXT: movl 4(%eax), %eax
; X32-NEXT: vmovd %ecx, %xmm0
; X32-NEXT: vpinsrd $1, %eax, %xmm0, %xmm0
; X32-NEXT: vpinsrd $2, %ecx, %xmm0, %xmm0
; X32-NEXT: vpinsrd $3, %eax, %xmm0, %xmm0
; X32-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0
; X32-NEXT: retl
;
; X64-LABEL: A:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastsd (%rdi), %ymm0
; X64-NEXT: retq
entry:
%q = load i64, i64* %ptr, align 8
%vecinit.i = insertelement <4 x i64> undef, i64 %q, i32 0
%vecinit2.i = insertelement <4 x i64> %vecinit.i, i64 %q, i32 1
%vecinit4.i = insertelement <4 x i64> %vecinit2.i, i64 %q, i32 2
%vecinit6.i = insertelement <4 x i64> %vecinit4.i, i64 %q, i32 3
ret <4 x i64> %vecinit6.i
}
define <8 x i32> @B(i32* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: B:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastss (%eax), %ymm0
; X32-NEXT: retl
;
; X64-LABEL: B:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastss (%rdi), %ymm0
; X64-NEXT: retq
entry:
%q = load i32, i32* %ptr, align 4
%vecinit.i = insertelement <8 x i32> undef, i32 %q, i32 0
%vecinit2.i = insertelement <8 x i32> %vecinit.i, i32 %q, i32 1
%vecinit4.i = insertelement <8 x i32> %vecinit2.i, i32 %q, i32 2
%vecinit6.i = insertelement <8 x i32> %vecinit4.i, i32 %q, i32 3
ret <8 x i32> %vecinit6.i
}
define <4 x double> @C(double* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: C:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastsd (%eax), %ymm0
; X32-NEXT: retl
;
; X64-LABEL: C:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastsd (%rdi), %ymm0
; X64-NEXT: retq
entry:
%q = load double, double* %ptr, align 8
%vecinit.i = insertelement <4 x double> undef, double %q, i32 0
%vecinit2.i = insertelement <4 x double> %vecinit.i, double %q, i32 1
%vecinit4.i = insertelement <4 x double> %vecinit2.i, double %q, i32 2
%vecinit6.i = insertelement <4 x double> %vecinit4.i, double %q, i32 3
ret <4 x double> %vecinit6.i
}
define <8 x float> @D(float* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: D:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastss (%eax), %ymm0
; X32-NEXT: retl
;
; X64-LABEL: D:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastss (%rdi), %ymm0
; X64-NEXT: retq
entry:
%q = load float, float* %ptr, align 4
%vecinit.i = insertelement <8 x float> undef, float %q, i32 0
%vecinit2.i = insertelement <8 x float> %vecinit.i, float %q, i32 1
%vecinit4.i = insertelement <8 x float> %vecinit2.i, float %q, i32 2
%vecinit6.i = insertelement <8 x float> %vecinit4.i, float %q, i32 3
ret <8 x float> %vecinit6.i
}
;;;; 128-bit versions
define <4 x float> @e(float* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: e:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastss (%eax), %xmm0
; X32-NEXT: retl
;
; X64-LABEL: e:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastss (%rdi), %xmm0
; X64-NEXT: retq
entry:
%q = load float, float* %ptr, align 4
%vecinit.i = insertelement <4 x float> undef, float %q, i32 0
%vecinit2.i = insertelement <4 x float> %vecinit.i, float %q, i32 1
%vecinit4.i = insertelement <4 x float> %vecinit2.i, float %q, i32 2
%vecinit6.i = insertelement <4 x float> %vecinit4.i, float %q, i32 3
ret <4 x float> %vecinit6.i
}
; Don't broadcast constants on pre-AVX2 hardware.
define <4 x float> @_e2(float* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: _e2:
; X32: ## BB#0: ## %entry
; X32-NEXT: vmovaps {{.*#+}} xmm0 = [-7.812500e-03,-7.812500e-03,-7.812500e-03,-7.812500e-03]
; X32-NEXT: retl
;
; X64-LABEL: _e2:
; X64: ## BB#0: ## %entry
; X64-NEXT: vmovaps {{.*#+}} xmm0 = [-7.812500e-03,-7.812500e-03,-7.812500e-03,-7.812500e-03]
; X64-NEXT: retq
entry:
%vecinit.i = insertelement <4 x float> undef, float 0xbf80000000000000, i32 0
%vecinit2.i = insertelement <4 x float> %vecinit.i, float 0xbf80000000000000, i32 1
%vecinit4.i = insertelement <4 x float> %vecinit2.i, float 0xbf80000000000000, i32 2
%vecinit6.i = insertelement <4 x float> %vecinit4.i, float 0xbf80000000000000, i32 3
ret <4 x float> %vecinit6.i
}
define <4 x i32> @F(i32* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: F:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastss (%eax), %xmm0
; X32-NEXT: retl
;
; X64-LABEL: F:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastss (%rdi), %xmm0
; X64-NEXT: retq
entry:
%q = load i32, i32* %ptr, align 4
%vecinit.i = insertelement <4 x i32> undef, i32 %q, i32 0
%vecinit2.i = insertelement <4 x i32> %vecinit.i, i32 %q, i32 1
%vecinit4.i = insertelement <4 x i32> %vecinit2.i, i32 %q, i32 2
%vecinit6.i = insertelement <4 x i32> %vecinit4.i, i32 %q, i32 3
ret <4 x i32> %vecinit6.i
}
; FIXME: Pointer adjusted broadcasts
define <4 x i32> @load_splat_4i32_4i32_1111(<4 x i32>* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: load_splat_4i32_4i32_1111:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vpshufd {{.*#+}} xmm0 = mem[1,1,1,1]
; X32-NEXT: retl
;
; X64-LABEL: load_splat_4i32_4i32_1111:
; X64: ## BB#0: ## %entry
; X64-NEXT: vpshufd {{.*#+}} xmm0 = mem[1,1,1,1]
; X64-NEXT: retq
entry:
%ld = load <4 x i32>, <4 x i32>* %ptr
%ret = shufflevector <4 x i32> %ld, <4 x i32> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
ret <4 x i32> %ret
}
define <8 x i32> @load_splat_8i32_4i32_33333333(<4 x i32>* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: load_splat_8i32_4i32_33333333:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastss 12(%eax), %ymm0
; X32-NEXT: retl
;
; X64-LABEL: load_splat_8i32_4i32_33333333:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastss 12(%rdi), %ymm0
; X64-NEXT: retq
entry:
%ld = load <4 x i32>, <4 x i32>* %ptr
%ret = shufflevector <4 x i32> %ld, <4 x i32> undef, <8 x i32> <i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3>
ret <8 x i32> %ret
}
define <8 x i32> @load_splat_8i32_8i32_55555555(<8 x i32>* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: load_splat_8i32_8i32_55555555:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastss 20(%eax), %ymm0
; X32-NEXT: retl
;
; X64-LABEL: load_splat_8i32_8i32_55555555:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastss 20(%rdi), %ymm0
; X64-NEXT: retq
entry:
%ld = load <8 x i32>, <8 x i32>* %ptr
%ret = shufflevector <8 x i32> %ld, <8 x i32> undef, <8 x i32> <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
ret <8 x i32> %ret
}
define <4 x float> @load_splat_4f32_4f32_1111(<4 x float>* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: load_splat_4f32_4f32_1111:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastss 4(%eax), %xmm0
; X32-NEXT: retl
;
; X64-LABEL: load_splat_4f32_4f32_1111:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastss 4(%rdi), %xmm0
; X64-NEXT: retq
entry:
%ld = load <4 x float>, <4 x float>* %ptr
%ret = shufflevector <4 x float> %ld, <4 x float> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
ret <4 x float> %ret
}
define <8 x float> @load_splat_8f32_4f32_33333333(<4 x float>* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: load_splat_8f32_4f32_33333333:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastss 12(%eax), %ymm0
; X32-NEXT: retl
;
; X64-LABEL: load_splat_8f32_4f32_33333333:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastss 12(%rdi), %ymm0
; X64-NEXT: retq
entry:
%ld = load <4 x float>, <4 x float>* %ptr
%ret = shufflevector <4 x float> %ld, <4 x float> undef, <8 x i32> <i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3>
ret <8 x float> %ret
}
define <8 x float> @load_splat_8f32_8f32_55555555(<8 x float>* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: load_splat_8f32_8f32_55555555:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastss 20(%eax), %ymm0
; X32-NEXT: retl
;
; X64-LABEL: load_splat_8f32_8f32_55555555:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastss 20(%rdi), %ymm0
; X64-NEXT: retq
entry:
%ld = load <8 x float>, <8 x float>* %ptr
%ret = shufflevector <8 x float> %ld, <8 x float> undef, <8 x i32> <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
ret <8 x float> %ret
}
define <2 x i64> @load_splat_2i64_2i64_1111(<2 x i64>* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: load_splat_2i64_2i64_1111:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vpshufd {{.*#+}} xmm0 = mem[2,3,2,3]
; X32-NEXT: retl
;
; X64-LABEL: load_splat_2i64_2i64_1111:
; X64: ## BB#0: ## %entry
; X64-NEXT: vpshufd {{.*#+}} xmm0 = mem[2,3,2,3]
; X64-NEXT: retq
entry:
%ld = load <2 x i64>, <2 x i64>* %ptr
%ret = shufflevector <2 x i64> %ld, <2 x i64> undef, <2 x i32> <i32 1, i32 1>
ret <2 x i64> %ret
}
define <4 x i64> @load_splat_4i64_2i64_1111(<2 x i64>* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: load_splat_4i64_2i64_1111:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastsd 8(%eax), %ymm0
; X32-NEXT: retl
;
; X64-LABEL: load_splat_4i64_2i64_1111:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastsd 8(%rdi), %ymm0
; X64-NEXT: retq
entry:
%ld = load <2 x i64>, <2 x i64>* %ptr
%ret = shufflevector <2 x i64> %ld, <2 x i64> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
ret <4 x i64> %ret
}
define <4 x i64> @load_splat_4i64_4i64_2222(<4 x i64>* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: load_splat_4i64_4i64_2222:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastsd 16(%eax), %ymm0
; X32-NEXT: retl
;
; X64-LABEL: load_splat_4i64_4i64_2222:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastsd 16(%rdi), %ymm0
; X64-NEXT: retq
entry:
%ld = load <4 x i64>, <4 x i64>* %ptr
%ret = shufflevector <4 x i64> %ld, <4 x i64> undef, <4 x i32> <i32 2, i32 2, i32 2, i32 2>
ret <4 x i64> %ret
}
define <2 x double> @load_splat_2f64_2f64_1111(<2 x double>* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: load_splat_2f64_2f64_1111:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vmovddup {{.*#+}} xmm0 = mem[0,0]
; X32-NEXT: retl
;
; X64-LABEL: load_splat_2f64_2f64_1111:
; X64: ## BB#0: ## %entry
; X64-NEXT: vmovddup {{.*#+}} xmm0 = mem[0,0]
; X64-NEXT: retq
entry:
%ld = load <2 x double>, <2 x double>* %ptr
%ret = shufflevector <2 x double> %ld, <2 x double> undef, <2 x i32> <i32 1, i32 1>
ret <2 x double> %ret
}
define <4 x double> @load_splat_4f64_2f64_1111(<2 x double>* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: load_splat_4f64_2f64_1111:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastsd 8(%eax), %ymm0
; X32-NEXT: retl
;
; X64-LABEL: load_splat_4f64_2f64_1111:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastsd 8(%rdi), %ymm0
; X64-NEXT: retq
entry:
%ld = load <2 x double>, <2 x double>* %ptr
%ret = shufflevector <2 x double> %ld, <2 x double> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
ret <4 x double> %ret
}
define <4 x double> @load_splat_4f64_4f64_2222(<4 x double>* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: load_splat_4f64_4f64_2222:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastsd 16(%eax), %ymm0
; X32-NEXT: retl
;
; X64-LABEL: load_splat_4f64_4f64_2222:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastsd 16(%rdi), %ymm0
; X64-NEXT: retq
entry:
%ld = load <4 x double>, <4 x double>* %ptr
%ret = shufflevector <4 x double> %ld, <4 x double> undef, <4 x i32> <i32 2, i32 2, i32 2, i32 2>
ret <4 x double> %ret
}
; Unsupported vbroadcasts
define <2 x i64> @G(i64* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: G:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: movl (%eax), %ecx
; X32-NEXT: movl 4(%eax), %eax
; X32-NEXT: vmovd %ecx, %xmm0
; X32-NEXT: vpinsrd $1, %eax, %xmm0, %xmm0
; X32-NEXT: vpinsrd $2, %ecx, %xmm0, %xmm0
; X32-NEXT: vpinsrd $3, %eax, %xmm0, %xmm0
; X32-NEXT: retl
;
; X64-LABEL: G:
; X64: ## BB#0: ## %entry
; X64-NEXT: vmovq {{.*#+}} xmm0 = mem[0],zero
; X64-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,0,1]
; X64-NEXT: retq
entry:
%q = load i64, i64* %ptr, align 8
%vecinit.i = insertelement <2 x i64> undef, i64 %q, i32 0
%vecinit2.i = insertelement <2 x i64> %vecinit.i, i64 %q, i32 1
ret <2 x i64> %vecinit2.i
}
define <4 x i32> @H(<4 x i32> %a) {
; X32-LABEL: H:
; X32: ## BB#0: ## %entry
; X32-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[1,1,2,3]
; X32-NEXT: retl
;
; X64-LABEL: H:
; X64: ## BB#0: ## %entry
; X64-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[1,1,2,3]
; X64-NEXT: retq
entry:
%x = shufflevector <4 x i32> %a, <4 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
ret <4 x i32> %x
}
define <2 x double> @I(double* %ptr) nounwind uwtable readnone ssp {
; X32-LABEL: I:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vmovddup {{.*#+}} xmm0 = mem[0,0]
; X32-NEXT: retl
;
; X64-LABEL: I:
; X64: ## BB#0: ## %entry
; X64-NEXT: vmovddup {{.*#+}} xmm0 = mem[0,0]
; X64-NEXT: retq
entry:
%q = load double, double* %ptr, align 4
%vecinit.i = insertelement <2 x double> undef, double %q, i32 0
%vecinit2.i = insertelement <2 x double> %vecinit.i, double %q, i32 1
ret <2 x double> %vecinit2.i
}
define <4 x float> @_RR(float* %ptr, i32* %k) nounwind uwtable readnone ssp {
; X32-LABEL: _RR:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: movl {{[0-9]+}}(%esp), %ecx
; X32-NEXT: vbroadcastss (%ecx), %xmm0
; X32-NEXT: movl (%eax), %eax
; X32-NEXT: movl %eax, (%eax)
; X32-NEXT: retl
;
; X64-LABEL: _RR:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastss (%rdi), %xmm0
; X64-NEXT: movl (%rsi), %eax
; X64-NEXT: movl %eax, (%rax)
; X64-NEXT: retq
entry:
%q = load float, float* %ptr, align 4
%vecinit.i = insertelement <4 x float> undef, float %q, i32 0
%vecinit2.i = insertelement <4 x float> %vecinit.i, float %q, i32 1
%vecinit4.i = insertelement <4 x float> %vecinit2.i, float %q, i32 2
%vecinit6.i = insertelement <4 x float> %vecinit4.i, float %q, i32 3
; force a chain
%j = load i32, i32* %k, align 4
store i32 %j, i32* undef
ret <4 x float> %vecinit6.i
}
define <4 x float> @_RR2(float* %ptr, i32* %k) nounwind uwtable readnone ssp {
; X32-LABEL: _RR2:
; X32: ## BB#0: ## %entry
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastss (%eax), %xmm0
; X32-NEXT: retl
;
; X64-LABEL: _RR2:
; X64: ## BB#0: ## %entry
; X64-NEXT: vbroadcastss (%rdi), %xmm0
; X64-NEXT: retq
entry:
%q = load float, float* %ptr, align 4
%v = insertelement <4 x float> undef, float %q, i32 0
%t = shufflevector <4 x float> %v, <4 x float> undef, <4 x i32> zeroinitializer
ret <4 x float> %t
}
; These tests check that a vbroadcast instruction is used when we have a splat
; formed from a concat_vectors (via the shufflevector) of two BUILD_VECTORs
; (via the insertelements).
define <8 x float> @splat_concat1(float* %p) {
; X32-LABEL: splat_concat1:
; X32: ## BB#0:
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastss (%eax), %ymm0
; X32-NEXT: retl
;
; X64-LABEL: splat_concat1:
; X64: ## BB#0:
; X64-NEXT: vbroadcastss (%rdi), %ymm0
; X64-NEXT: retq
%1 = load float, float* %p, align 4
%2 = insertelement <4 x float> undef, float %1, i32 0
%3 = insertelement <4 x float> %2, float %1, i32 1
%4 = insertelement <4 x float> %3, float %1, i32 2
%5 = insertelement <4 x float> %4, float %1, i32 3
%6 = shufflevector <4 x float> %5, <4 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 0, i32 1, i32 2, i32 3>
ret <8 x float> %6
}
define <8 x float> @splat_concat2(float* %p) {
; X32-LABEL: splat_concat2:
; X32: ## BB#0:
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastss (%eax), %ymm0
; X32-NEXT: retl
;
; X64-LABEL: splat_concat2:
; X64: ## BB#0:
; X64-NEXT: vbroadcastss (%rdi), %ymm0
; X64-NEXT: retq
%1 = load float, float* %p, align 4
%2 = insertelement <4 x float> undef, float %1, i32 0
%3 = insertelement <4 x float> %2, float %1, i32 1
%4 = insertelement <4 x float> %3, float %1, i32 2
%5 = insertelement <4 x float> %4, float %1, i32 3
%6 = insertelement <4 x float> undef, float %1, i32 0
%7 = insertelement <4 x float> %6, float %1, i32 1
%8 = insertelement <4 x float> %7, float %1, i32 2
%9 = insertelement <4 x float> %8, float %1, i32 3
%10 = shufflevector <4 x float> %5, <4 x float> %9, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
ret <8 x float> %10
}
define <4 x double> @splat_concat3(double* %p) {
; X32-LABEL: splat_concat3:
; X32: ## BB#0:
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastsd (%eax), %ymm0
; X32-NEXT: retl
;
; X64-LABEL: splat_concat3:
; X64: ## BB#0:
; X64-NEXT: vbroadcastsd (%rdi), %ymm0
; X64-NEXT: retq
%1 = load double, double* %p, align 8
%2 = insertelement <2 x double> undef, double %1, i32 0
%3 = insertelement <2 x double> %2, double %1, i32 1
%4 = shufflevector <2 x double> %3, <2 x double> undef, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
ret <4 x double> %4
}
define <4 x double> @splat_concat4(double* %p) {
; X32-LABEL: splat_concat4:
; X32: ## BB#0:
; X32-NEXT: movl {{[0-9]+}}(%esp), %eax
; X32-NEXT: vbroadcastsd (%eax), %ymm0
; X32-NEXT: retl
;
; X64-LABEL: splat_concat4:
; X64: ## BB#0:
; X64-NEXT: vbroadcastsd (%rdi), %ymm0
; X64-NEXT: retq
%1 = load double, double* %p, align 8
%2 = insertelement <2 x double> undef, double %1, i32 0
%3 = insertelement <2 x double> %2, double %1, i32 1
%4 = insertelement <2 x double> undef, double %1, i32 0
%5 = insertelement <2 x double> %2, double %1, i32 1
%6 = shufflevector <2 x double> %3, <2 x double> %5, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
ret <4 x double> %6
}