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llvm-mirror/lib/CodeGen/DeadMachineInstructionElim.cpp
2021-02-12 23:44:33 -08:00

194 lines
6.8 KiB
C++

//===- DeadMachineInstructionElim.cpp - Remove dead machine instructions --===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This is an extremely simple MachineInstr-level dead-code-elimination pass.
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/InitializePasses.h"
#include "llvm/Pass.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
#define DEBUG_TYPE "dead-mi-elimination"
STATISTIC(NumDeletes, "Number of dead instructions deleted");
namespace {
class DeadMachineInstructionElim : public MachineFunctionPass {
bool runOnMachineFunction(MachineFunction &MF) override;
const TargetRegisterInfo *TRI;
const MachineRegisterInfo *MRI;
const TargetInstrInfo *TII;
BitVector LivePhysRegs;
public:
static char ID; // Pass identification, replacement for typeid
DeadMachineInstructionElim() : MachineFunctionPass(ID) {
initializeDeadMachineInstructionElimPass(*PassRegistry::getPassRegistry());
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
}
private:
bool isDead(const MachineInstr *MI) const;
bool eliminateDeadMI(MachineFunction &MF);
};
}
char DeadMachineInstructionElim::ID = 0;
char &llvm::DeadMachineInstructionElimID = DeadMachineInstructionElim::ID;
INITIALIZE_PASS(DeadMachineInstructionElim, DEBUG_TYPE,
"Remove dead machine instructions", false, false)
bool DeadMachineInstructionElim::isDead(const MachineInstr *MI) const {
// Technically speaking inline asm without side effects and no defs can still
// be deleted. But there is so much bad inline asm code out there, we should
// let them be.
if (MI->isInlineAsm())
return false;
// Don't delete frame allocation labels.
if (MI->getOpcode() == TargetOpcode::LOCAL_ESCAPE)
return false;
// Don't delete instructions with side effects.
bool SawStore = false;
if (!MI->isSafeToMove(nullptr, SawStore) && !MI->isPHI())
return false;
// Examine each operand.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isDef()) {
Register Reg = MO.getReg();
if (Register::isPhysicalRegister(Reg)) {
// Don't delete live physreg defs, or any reserved register defs.
if (LivePhysRegs.test(Reg) || MRI->isReserved(Reg))
return false;
} else {
if (MO.isDead()) {
#ifndef NDEBUG
// Sanity check on uses of this dead register. All of them should be
// 'undef'.
for (auto &U : MRI->use_nodbg_operands(Reg))
assert(U.isUndef() && "'Undef' use on a 'dead' register is found!");
#endif
continue;
}
for (const MachineInstr &Use : MRI->use_nodbg_instructions(Reg)) {
if (&Use != MI)
// This def has a non-debug use. Don't delete the instruction!
return false;
}
}
}
}
// If there are no defs with uses, the instruction is dead.
return true;
}
bool DeadMachineInstructionElim::runOnMachineFunction(MachineFunction &MF) {
if (skipFunction(MF.getFunction()))
return false;
bool AnyChanges = eliminateDeadMI(MF);
while (AnyChanges && eliminateDeadMI(MF))
;
return AnyChanges;
}
bool DeadMachineInstructionElim::eliminateDeadMI(MachineFunction &MF) {
bool AnyChanges = false;
MRI = &MF.getRegInfo();
TRI = MF.getSubtarget().getRegisterInfo();
TII = MF.getSubtarget().getInstrInfo();
// Loop over all instructions in all blocks, from bottom to top, so that it's
// more likely that chains of dependent but ultimately dead instructions will
// be cleaned up.
for (MachineBasicBlock *MBB : post_order(&MF)) {
// Start out assuming that reserved registers are live out of this block.
LivePhysRegs = MRI->getReservedRegs();
// Add live-ins from successors to LivePhysRegs. Normally, physregs are not
// live across blocks, but some targets (x86) can have flags live out of a
// block.
for (const MachineBasicBlock *Succ : MBB->successors())
for (const auto &LI : Succ->liveins())
LivePhysRegs.set(LI.PhysReg);
// Now scan the instructions and delete dead ones, tracking physreg
// liveness as we go.
for (MachineBasicBlock::reverse_iterator MII = MBB->rbegin(),
MIE = MBB->rend();
MII != MIE;) {
MachineInstr *MI = &*MII++;
// If the instruction is dead, delete it!
if (isDead(MI)) {
LLVM_DEBUG(dbgs() << "DeadMachineInstructionElim: DELETING: " << *MI);
// It is possible that some DBG_VALUE instructions refer to this
// instruction. They get marked as undef and will be deleted
// in the live debug variable analysis.
MI->eraseFromParentAndMarkDBGValuesForRemoval();
AnyChanges = true;
++NumDeletes;
continue;
}
// Record the physreg defs.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isDef()) {
Register Reg = MO.getReg();
if (Register::isPhysicalRegister(Reg)) {
// Check the subreg set, not the alias set, because a def
// of a super-register may still be partially live after
// this def.
for (MCSubRegIterator SR(Reg, TRI,/*IncludeSelf=*/true);
SR.isValid(); ++SR)
LivePhysRegs.reset(*SR);
}
} else if (MO.isRegMask()) {
// Register mask of preserved registers. All clobbers are dead.
LivePhysRegs.clearBitsNotInMask(MO.getRegMask());
}
}
// Record the physreg uses, after the defs, in case a physreg is
// both defined and used in the same instruction.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isUse()) {
Register Reg = MO.getReg();
if (Register::isPhysicalRegister(Reg)) {
for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
LivePhysRegs.set(*AI);
}
}
}
}
}
LivePhysRegs.clear();
return AnyChanges;
}