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llvm-mirror/lib/Target/R600/SIMachineFunctionInfo.cpp
Tom Stellard 51057b05fa R600/SI: Use eliminateFrameIndex() to expand SGPR spill pseudos
This will simplify the SGPR spilling and also allow us to use
MachineFrameInfo for calculating offsets, which should be more
reliable than our custom code.

This fixes a crash in some cases where a register would be spilled
in a branch such that the VGPR defined for spilling did not dominate
all the uses when restoring.

This fixes a crash in an ocl conformance test.  The test requries
register spilling and is too big to include.

llvm-svn: 216217
2014-08-21 20:40:54 +00:00

140 lines
4.8 KiB
C++

//===-- SIMachineFunctionInfo.cpp - SI Machine Function Info -------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
/// \file
//===----------------------------------------------------------------------===//
#include "SIMachineFunctionInfo.h"
#include "SIInstrInfo.h"
#include "SIRegisterInfo.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/LLVMContext.h"
#define MAX_LANES 64
using namespace llvm;
// Pin the vtable to this file.
void SIMachineFunctionInfo::anchor() {}
SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF)
: AMDGPUMachineFunction(MF),
PSInputAddr(0),
SpillTracker(),
NumUserSGPRs(0) { }
static unsigned createLaneVGPR(MachineRegisterInfo &MRI, MachineFunction *MF) {
unsigned VGPR = MRI.createVirtualRegister(&AMDGPU::VReg_32RegClass);
// We need to add this register as live out for the function, in order to
// have the live range calculated directly.
//
// When register spilling begins, we have already calculated the live
// live intervals for all the registers. Since we are spilling SGPRs to
// VGPRs, we need to update the Lane VGPR's live interval every time we
// spill or restore a register.
//
// Unfortunately, there is no good way to update the live interval as
// the TargetInstrInfo callbacks for spilling and restoring don't give
// us access to the live interval information.
//
// We are lucky, though, because the InlineSpiller calls
// LiveRangeEdit::calculateRegClassAndHint() which iterates through
// all the new register that have been created when restoring a register
// and calls LiveIntervals::getInterval(), which creates and computes
// the live interval for the newly created register. However, once this
// live intervals is created, it doesn't change and since we usually reuse
// the Lane VGPR multiple times, this means any uses after the first aren't
// added to the live interval.
//
// To work around this, we add Lane VGPRs to the functions live out list,
// so that we can guarantee its live range will cover all of its uses.
for (MachineBasicBlock &MBB : *MF) {
if (MBB.back().getOpcode() == AMDGPU::S_ENDPGM) {
MBB.back().addOperand(*MF, MachineOperand::CreateReg(VGPR, false, true));
return VGPR;
}
}
LLVMContext &Ctx = MF->getFunction()->getContext();
Ctx.emitError("Could not find S_ENDPGM instruction.");
return VGPR;
}
unsigned SIMachineFunctionInfo::RegSpillTracker::reserveLanes(
MachineRegisterInfo &MRI, MachineFunction *MF, unsigned NumRegs) {
unsigned StartLane = CurrentLane;
CurrentLane += NumRegs;
if (!LaneVGPR) {
LaneVGPR = createLaneVGPR(MRI, MF);
} else {
if (CurrentLane >= MAX_LANES) {
StartLane = CurrentLane = 0;
LaneVGPR = createLaneVGPR(MRI, MF);
}
}
return StartLane;
}
void SIMachineFunctionInfo::RegSpillTracker::addSpilledReg(unsigned FrameIndex,
unsigned Reg,
int Lane) {
SpilledRegisters[FrameIndex] = SpilledReg(Reg, Lane);
}
/// \brief Returns a register that is not used at any point in the function.
/// If all registers are used, then this function will return
// AMDGPU::NoRegister.
static unsigned findUnusedVGPR(const MachineRegisterInfo &MRI) {
const TargetRegisterClass *RC = &AMDGPU::VGPR_32RegClass;
for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
I != E; ++I) {
if (!MRI.isPhysRegUsed(*I))
return *I;
}
return AMDGPU::NoRegister;
}
SIMachineFunctionInfo::SpilledReg SIMachineFunctionInfo::getSpilledReg(
MachineFunction *MF,
unsigned FrameIndex,
unsigned SubIdx) {
const MachineFrameInfo *FrameInfo = MF->getFrameInfo();
MachineRegisterInfo &MRI = MF->getRegInfo();
int64_t Offset = FrameInfo->getObjectOffset(FrameIndex);
Offset += SubIdx * 4;
unsigned LaneVGPRIdx = Offset / (64 * 4);
unsigned Lane = (Offset / 4) % 64;
struct SpilledReg Spill;
if (!LaneVGPRs.count(LaneVGPRIdx)) {
unsigned LaneVGPR = findUnusedVGPR(MRI);
LaneVGPRs[LaneVGPRIdx] = LaneVGPR;
MRI.setPhysRegUsed(LaneVGPR);
// Add this register as live-in to all blocks to avoid machine verifer
// complaining about use of an undefined physical register.
for (MachineFunction::iterator BI = MF->begin(), BE = MF->end();
BI != BE; ++BI) {
BI->addLiveIn(LaneVGPR);
}
}
Spill.VGPR = LaneVGPRs[LaneVGPRIdx];
Spill.Lane = Lane;
return Spill;
}