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llvm-mirror/lib/Target/R600/SIMachineFunctionInfo.cpp

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//===-- SIMachineFunctionInfo.cpp - SI Machine Function Info -------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
/// \file
//===----------------------------------------------------------------------===//
#include "SIMachineFunctionInfo.h"
#include "SIInstrInfo.h"
#include "SIRegisterInfo.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/LLVMContext.h"
#define MAX_LANES 64
using namespace llvm;
// Pin the vtable to this file.
void SIMachineFunctionInfo::anchor() {}
SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF)
: AMDGPUMachineFunction(MF),
PSInputAddr(0),
SpillTracker(),
NumUserSGPRs(0) { }
static unsigned createLaneVGPR(MachineRegisterInfo &MRI, MachineFunction *MF) {
unsigned VGPR = MRI.createVirtualRegister(&AMDGPU::VReg_32RegClass);
// We need to add this register as live out for the function, in order to
// have the live range calculated directly.
//
// When register spilling begins, we have already calculated the live
// live intervals for all the registers. Since we are spilling SGPRs to
// VGPRs, we need to update the Lane VGPR's live interval every time we
// spill or restore a register.
//
// Unfortunately, there is no good way to update the live interval as
// the TargetInstrInfo callbacks for spilling and restoring don't give
// us access to the live interval information.
//
// We are lucky, though, because the InlineSpiller calls
// LiveRangeEdit::calculateRegClassAndHint() which iterates through
// all the new register that have been created when restoring a register
// and calls LiveIntervals::getInterval(), which creates and computes
// the live interval for the newly created register. However, once this
// live intervals is created, it doesn't change and since we usually reuse
// the Lane VGPR multiple times, this means any uses after the first aren't
// added to the live interval.
//
// To work around this, we add Lane VGPRs to the functions live out list,
// so that we can guarantee its live range will cover all of its uses.
for (MachineBasicBlock &MBB : *MF) {
if (MBB.back().getOpcode() == AMDGPU::S_ENDPGM) {
MBB.back().addOperand(*MF, MachineOperand::CreateReg(VGPR, false, true));
return VGPR;
}
}
LLVMContext &Ctx = MF->getFunction()->getContext();
Ctx.emitError("Could not find S_ENDPGM instruction.");
return VGPR;
}
unsigned SIMachineFunctionInfo::RegSpillTracker::reserveLanes(
MachineRegisterInfo &MRI, MachineFunction *MF, unsigned NumRegs) {
unsigned StartLane = CurrentLane;
CurrentLane += NumRegs;
if (!LaneVGPR) {
LaneVGPR = createLaneVGPR(MRI, MF);
} else {
if (CurrentLane >= MAX_LANES) {
StartLane = CurrentLane = 0;
LaneVGPR = createLaneVGPR(MRI, MF);
}
}
return StartLane;
}
void SIMachineFunctionInfo::RegSpillTracker::addSpilledReg(unsigned FrameIndex,
unsigned Reg,
int Lane) {
SpilledRegisters[FrameIndex] = SpilledReg(Reg, Lane);
}
/// \brief Returns a register that is not used at any point in the function.
/// If all registers are used, then this function will return
// AMDGPU::NoRegister.
static unsigned findUnusedVGPR(const MachineRegisterInfo &MRI) {
const TargetRegisterClass *RC = &AMDGPU::VGPR_32RegClass;
for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
I != E; ++I) {
if (!MRI.isPhysRegUsed(*I))
return *I;
}
return AMDGPU::NoRegister;
}
SIMachineFunctionInfo::SpilledReg SIMachineFunctionInfo::getSpilledReg(
MachineFunction *MF,
unsigned FrameIndex,
unsigned SubIdx) {
const MachineFrameInfo *FrameInfo = MF->getFrameInfo();
MachineRegisterInfo &MRI = MF->getRegInfo();
int64_t Offset = FrameInfo->getObjectOffset(FrameIndex);
Offset += SubIdx * 4;
unsigned LaneVGPRIdx = Offset / (64 * 4);
unsigned Lane = (Offset / 4) % 64;
struct SpilledReg Spill;
if (!LaneVGPRs.count(LaneVGPRIdx)) {
unsigned LaneVGPR = findUnusedVGPR(MRI);
LaneVGPRs[LaneVGPRIdx] = LaneVGPR;
MRI.setPhysRegUsed(LaneVGPR);
// Add this register as live-in to all blocks to avoid machine verifer
// complaining about use of an undefined physical register.
for (MachineFunction::iterator BI = MF->begin(), BE = MF->end();
BI != BE; ++BI) {
BI->addLiveIn(LaneVGPR);
}
}
Spill.VGPR = LaneVGPRs[LaneVGPRIdx];
Spill.Lane = Lane;
return Spill;
}