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ba79f9fef9
On windows, the callee saved registers in a canonical prologue are ordered starting from a lower register number at a lower stack address (with the possible gap for aligning the stack at the top); this is the opposite order that llvm normally produces. To achieve this, reverse the order of the registers in the assignCalleeSavedSpillSlots callback, to get the stack objects laid out by PrologEpilogInserter in the right order, and adjust computeCalleeSaveRegisterPairs to lay them out from the bottom up. This allows generated prologs more often to match the format that allows the unwind info to be written as packed info. Differential Revision: https://reviews.llvm.org/D88677
73 lines
2.2 KiB
YAML
73 lines
2.2 KiB
YAML
# RUN: llc -o - %s -mtriple=aarch64-windows -start-before=prologepilog \
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# RUN: -stop-after=prologepilog | FileCheck %s
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# Check save_freg_x, save_frep, save_reg
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# CHECK: early-clobber $sp = frame-setup STRXpre killed $x19, $sp, -48
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# CHECK-NEXT: frame-setup SEH_SaveReg_X 19, -48
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# CHECK-NEXT: frame-setup STPDi killed $d8, killed $d9, $sp, 1
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# CHECK-NEXT: frame-setup SEH_SaveFRegP 8, 9, 8
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# CHECK-NEXT: frame-setup STPDi killed $d10, killed $d11, $sp, 3
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# CHECK-NEXT: frame-setup SEH_SaveFRegP 10, 11, 24
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# CHECK-NEXT: frame-setup STRDui killed $d12, $sp, 5
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# CHECK-NEXT: frame-setup SEH_SaveFReg 12, 40
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# CHECK-NEXT: frame-setup SEH_PrologEnd
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# CHECK: frame-destroy SEH_EpilogStart
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# CHECK-NEXT: $d12 = frame-destroy LDRDui $sp, 5
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# CHECK-NEXT: frame-destroy SEH_SaveFReg 12, 40
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# CHECK-NEXT: $d10, $d11 = frame-destroy LDPDi $sp, 3
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# CHECK-NEXT: frame-destroy SEH_SaveFRegP 10, 11, 24
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# CHECK-NEXT: $d8, $d9 = frame-destroy LDPDi $sp, 1
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# CHECK-NEXT: frame-destroy SEH_SaveFRegP 8, 9, 8
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# CHECK-NEXT: early-clobber $sp, $x19 = frame-destroy LDRXpost $sp, 48
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# CHECK-NEXT: frame-destroy SEH_SaveReg_X 19, -48
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# CHECK-NEXT: frame-destroy SEH_EpilogEnd
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# CHECK-NEXT: RET_ReallyLR implicit $x0
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...
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---
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name: test
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alignment: 4
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exposesReturnsTwice: false
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legalized: false
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regBankSelected: false
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selected: false
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failedISel: false
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tracksRegLiveness: true
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hasWinCFI: true
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registers:
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liveins:
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- { reg: '$w0', virtual-reg: '' }
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frameInfo:
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isFrameAddressTaken: false
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isReturnAddressTaken: false
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hasStackMap: false
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hasPatchPoint: false
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stackSize: 112
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offsetAdjustment: 0
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maxAlignment: 8
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adjustsStack: false
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hasCalls: false
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stackProtector: ''
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maxCallFrameSize: 0
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hasOpaqueSPAdjustment: true
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hasVAStart: false
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hasMustTailInVarArgFunc: false
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localFrameSize: 0
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savePoint: ''
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restorePoint: ''
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fixedStack:
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stack:
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constants:
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body: |
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bb.0.entry:
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liveins: $x0, $x1, $d0, $d1, $d10, $d11, $d8, $d9
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$x19 = ADDXrr $x0, killed $x1
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$d8 = FADDDrr killed $d0, $d1
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$d9 = FADDDrr $d8, $d1
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$d10 = FADDDrr $d9, $d8
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$d11 = FADDDrr killed $d9, $d10
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$d12 = FADDDrr $d11, killed $d11
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$x0 = COPY $d12
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RET_ReallyLR implicit $x0
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...
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