mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-24 03:33:20 +01:00
fd581eee17
Summary: The only useful information the UndefValue conveys is the address space, which MachinePointerInfo can represent directly without referring to an IR value. Reviewers: arsenm, rampitec Subscribers: kzhuravl, jvesely, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, hiraditya, Petar.Avramovic, llvm-commits Tags: #llvm Differential Revision: https://reviews.llvm.org/D71838
1147 lines
42 KiB
C++
1147 lines
42 KiB
C++
//===----------------------- SIFrameLowering.cpp --------------------------===//
|
||
//
|
||
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
||
// See https://llvm.org/LICENSE.txt for license information.
|
||
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
||
//
|
||
//==-----------------------------------------------------------------------===//
|
||
|
||
#include "SIFrameLowering.h"
|
||
#include "AMDGPUSubtarget.h"
|
||
#include "SIInstrInfo.h"
|
||
#include "SIMachineFunctionInfo.h"
|
||
#include "SIRegisterInfo.h"
|
||
#include "MCTargetDesc/AMDGPUMCTargetDesc.h"
|
||
|
||
#include "llvm/CodeGen/LivePhysRegs.h"
|
||
#include "llvm/CodeGen/MachineFrameInfo.h"
|
||
#include "llvm/CodeGen/MachineFunction.h"
|
||
#include "llvm/CodeGen/MachineInstrBuilder.h"
|
||
#include "llvm/CodeGen/RegisterScavenging.h"
|
||
|
||
using namespace llvm;
|
||
|
||
#define DEBUG_TYPE "frame-info"
|
||
|
||
|
||
static ArrayRef<MCPhysReg> getAllSGPR128(const GCNSubtarget &ST,
|
||
const MachineFunction &MF) {
|
||
return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
|
||
ST.getMaxNumSGPRs(MF) / 4);
|
||
}
|
||
|
||
static ArrayRef<MCPhysReg> getAllSGPRs(const GCNSubtarget &ST,
|
||
const MachineFunction &MF) {
|
||
return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(),
|
||
ST.getMaxNumSGPRs(MF));
|
||
}
|
||
|
||
// Find a scratch register that we can use at the start of the prologue to
|
||
// re-align the stack pointer. We avoid using callee-save registers since they
|
||
// may appear to be free when this is called from canUseAsPrologue (during
|
||
// shrink wrapping), but then no longer be free when this is called from
|
||
// emitPrologue.
|
||
//
|
||
// FIXME: This is a bit conservative, since in the above case we could use one
|
||
// of the callee-save registers as a scratch temp to re-align the stack pointer,
|
||
// but we would then have to make sure that we were in fact saving at least one
|
||
// callee-save register in the prologue, which is additional complexity that
|
||
// doesn't seem worth the benefit.
|
||
static unsigned findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI,
|
||
LivePhysRegs &LiveRegs,
|
||
const TargetRegisterClass &RC,
|
||
bool Unused = false) {
|
||
// Mark callee saved registers as used so we will not choose them.
|
||
const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
|
||
for (unsigned i = 0; CSRegs[i]; ++i)
|
||
LiveRegs.addReg(CSRegs[i]);
|
||
|
||
if (Unused) {
|
||
// We are looking for a register that can be used throughout the entire
|
||
// function, so any use is unacceptable.
|
||
for (unsigned Reg : RC) {
|
||
if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg))
|
||
return Reg;
|
||
}
|
||
} else {
|
||
for (unsigned Reg : RC) {
|
||
if (LiveRegs.available(MRI, Reg))
|
||
return Reg;
|
||
}
|
||
}
|
||
|
||
// If we require an unused register, this is used in contexts where failure is
|
||
// an option and has an alternative plan. In other contexts, this must
|
||
// succeed0.
|
||
if (!Unused)
|
||
report_fatal_error("failed to find free scratch register");
|
||
|
||
return AMDGPU::NoRegister;
|
||
}
|
||
|
||
static MCPhysReg findUnusedSGPRNonCalleeSaved(MachineRegisterInfo &MRI) {
|
||
LivePhysRegs LiveRegs;
|
||
LiveRegs.init(*MRI.getTargetRegisterInfo());
|
||
return findScratchNonCalleeSaveRegister(
|
||
MRI, LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true);
|
||
}
|
||
|
||
// We need to specially emit stack operations here because a different frame
|
||
// register is used than in the rest of the function, as getFrameRegister would
|
||
// use.
|
||
static void buildPrologSpill(LivePhysRegs &LiveRegs, MachineBasicBlock &MBB,
|
||
MachineBasicBlock::iterator I,
|
||
const SIInstrInfo *TII, unsigned SpillReg,
|
||
unsigned ScratchRsrcReg, unsigned SPReg, int FI) {
|
||
MachineFunction *MF = MBB.getParent();
|
||
MachineFrameInfo &MFI = MF->getFrameInfo();
|
||
|
||
int64_t Offset = MFI.getObjectOffset(FI);
|
||
|
||
MachineMemOperand *MMO = MF->getMachineMemOperand(
|
||
MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4,
|
||
MFI.getObjectAlignment(FI));
|
||
|
||
if (isUInt<12>(Offset)) {
|
||
BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET))
|
||
.addReg(SpillReg, RegState::Kill)
|
||
.addReg(ScratchRsrcReg)
|
||
.addReg(SPReg)
|
||
.addImm(Offset)
|
||
.addImm(0) // glc
|
||
.addImm(0) // slc
|
||
.addImm(0) // tfe
|
||
.addImm(0) // dlc
|
||
.addImm(0) // swz
|
||
.addMemOperand(MMO);
|
||
return;
|
||
}
|
||
|
||
MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
|
||
MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
|
||
|
||
BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
|
||
.addImm(Offset);
|
||
|
||
BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN))
|
||
.addReg(SpillReg, RegState::Kill)
|
||
.addReg(OffsetReg, RegState::Kill)
|
||
.addReg(ScratchRsrcReg)
|
||
.addReg(SPReg)
|
||
.addImm(0)
|
||
.addImm(0) // glc
|
||
.addImm(0) // slc
|
||
.addImm(0) // tfe
|
||
.addImm(0) // dlc
|
||
.addImm(0) // swz
|
||
.addMemOperand(MMO);
|
||
}
|
||
|
||
static void buildEpilogReload(LivePhysRegs &LiveRegs, MachineBasicBlock &MBB,
|
||
MachineBasicBlock::iterator I,
|
||
const SIInstrInfo *TII, unsigned SpillReg,
|
||
unsigned ScratchRsrcReg, unsigned SPReg, int FI) {
|
||
MachineFunction *MF = MBB.getParent();
|
||
MachineFrameInfo &MFI = MF->getFrameInfo();
|
||
int64_t Offset = MFI.getObjectOffset(FI);
|
||
|
||
MachineMemOperand *MMO = MF->getMachineMemOperand(
|
||
MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4,
|
||
MFI.getObjectAlignment(FI));
|
||
|
||
if (isUInt<12>(Offset)) {
|
||
BuildMI(MBB, I, DebugLoc(),
|
||
TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg)
|
||
.addReg(ScratchRsrcReg)
|
||
.addReg(SPReg)
|
||
.addImm(Offset)
|
||
.addImm(0) // glc
|
||
.addImm(0) // slc
|
||
.addImm(0) // tfe
|
||
.addImm(0) // dlc
|
||
.addImm(0) // swz
|
||
.addMemOperand(MMO);
|
||
return;
|
||
}
|
||
|
||
MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
|
||
MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
|
||
|
||
BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
|
||
.addImm(Offset);
|
||
|
||
BuildMI(MBB, I, DebugLoc(),
|
||
TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg)
|
||
.addReg(OffsetReg, RegState::Kill)
|
||
.addReg(ScratchRsrcReg)
|
||
.addReg(SPReg)
|
||
.addImm(0)
|
||
.addImm(0) // glc
|
||
.addImm(0) // slc
|
||
.addImm(0) // tfe
|
||
.addImm(0) // dlc
|
||
.addImm(0) // swz
|
||
.addMemOperand(MMO);
|
||
}
|
||
|
||
void SIFrameLowering::emitFlatScratchInit(const GCNSubtarget &ST,
|
||
MachineFunction &MF,
|
||
MachineBasicBlock &MBB) const {
|
||
const SIInstrInfo *TII = ST.getInstrInfo();
|
||
const SIRegisterInfo* TRI = &TII->getRegisterInfo();
|
||
const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
|
||
|
||
// We don't need this if we only have spills since there is no user facing
|
||
// scratch.
|
||
|
||
// TODO: If we know we don't have flat instructions earlier, we can omit
|
||
// this from the input registers.
|
||
//
|
||
// TODO: We only need to know if we access scratch space through a flat
|
||
// pointer. Because we only detect if flat instructions are used at all,
|
||
// this will be used more often than necessary on VI.
|
||
|
||
// Debug location must be unknown since the first debug location is used to
|
||
// determine the end of the prologue.
|
||
DebugLoc DL;
|
||
MachineBasicBlock::iterator I = MBB.begin();
|
||
|
||
Register FlatScratchInitReg =
|
||
MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT);
|
||
|
||
MachineRegisterInfo &MRI = MF.getRegInfo();
|
||
MRI.addLiveIn(FlatScratchInitReg);
|
||
MBB.addLiveIn(FlatScratchInitReg);
|
||
|
||
Register FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
|
||
Register FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
|
||
|
||
unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
|
||
|
||
// Do a 64-bit pointer add.
|
||
if (ST.flatScratchIsPointer()) {
|
||
if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
|
||
BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
|
||
.addReg(FlatScrInitLo)
|
||
.addReg(ScratchWaveOffsetReg);
|
||
BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi)
|
||
.addReg(FlatScrInitHi)
|
||
.addImm(0);
|
||
BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
|
||
addReg(FlatScrInitLo).
|
||
addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
|
||
(31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
|
||
BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
|
||
addReg(FlatScrInitHi).
|
||
addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
|
||
(31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
|
||
return;
|
||
}
|
||
|
||
BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
|
||
.addReg(FlatScrInitLo)
|
||
.addReg(ScratchWaveOffsetReg);
|
||
BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI)
|
||
.addReg(FlatScrInitHi)
|
||
.addImm(0);
|
||
|
||
return;
|
||
}
|
||
|
||
assert(ST.getGeneration() < AMDGPUSubtarget::GFX10);
|
||
|
||
// Copy the size in bytes.
|
||
BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
|
||
.addReg(FlatScrInitHi, RegState::Kill);
|
||
|
||
// Add wave offset in bytes to private base offset.
|
||
// See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
|
||
BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
|
||
.addReg(FlatScrInitLo)
|
||
.addReg(ScratchWaveOffsetReg);
|
||
|
||
// Convert offset to 256-byte units.
|
||
BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI)
|
||
.addReg(FlatScrInitLo, RegState::Kill)
|
||
.addImm(8);
|
||
}
|
||
|
||
unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg(
|
||
const GCNSubtarget &ST,
|
||
const SIInstrInfo *TII,
|
||
const SIRegisterInfo *TRI,
|
||
SIMachineFunctionInfo *MFI,
|
||
MachineFunction &MF) const {
|
||
MachineRegisterInfo &MRI = MF.getRegInfo();
|
||
|
||
// We need to insert initialization of the scratch resource descriptor.
|
||
unsigned ScratchRsrcReg = MFI->getScratchRSrcReg();
|
||
if (ScratchRsrcReg == AMDGPU::NoRegister ||
|
||
!MRI.isPhysRegUsed(ScratchRsrcReg))
|
||
return AMDGPU::NoRegister;
|
||
|
||
if (ST.hasSGPRInitBug() ||
|
||
ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
|
||
return ScratchRsrcReg;
|
||
|
||
// We reserved the last registers for this. Shift it down to the end of those
|
||
// which were actually used.
|
||
//
|
||
// FIXME: It might be safer to use a pseudoregister before replacement.
|
||
|
||
// FIXME: We should be able to eliminate unused input registers. We only
|
||
// cannot do this for the resources required for scratch access. For now we
|
||
// skip over user SGPRs and may leave unused holes.
|
||
|
||
// We find the resource first because it has an alignment requirement.
|
||
|
||
unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
|
||
ArrayRef<MCPhysReg> AllSGPR128s = getAllSGPR128(ST, MF);
|
||
AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
|
||
|
||
// Skip the last N reserved elements because they should have already been
|
||
// reserved for VCC etc.
|
||
for (MCPhysReg Reg : AllSGPR128s) {
|
||
// Pick the first unallocated one. Make sure we don't clobber the other
|
||
// reserved input we needed.
|
||
if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) {
|
||
MRI.replaceRegWith(ScratchRsrcReg, Reg);
|
||
MFI->setScratchRSrcReg(Reg);
|
||
return Reg;
|
||
}
|
||
}
|
||
|
||
return ScratchRsrcReg;
|
||
}
|
||
|
||
// Shift down registers reserved for the scratch wave offset.
|
||
std::pair<unsigned, bool>
|
||
SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg(
|
||
const GCNSubtarget &ST, const SIInstrInfo *TII, const SIRegisterInfo *TRI,
|
||
SIMachineFunctionInfo *MFI, MachineFunction &MF) const {
|
||
MachineRegisterInfo &MRI = MF.getRegInfo();
|
||
unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
|
||
|
||
assert(MFI->isEntryFunction());
|
||
|
||
// No replacement necessary.
|
||
if (ScratchWaveOffsetReg == AMDGPU::NoRegister ||
|
||
(!hasFP(MF) && !MRI.isPhysRegUsed(ScratchWaveOffsetReg))) {
|
||
return std::make_pair(AMDGPU::NoRegister, false);
|
||
}
|
||
|
||
if (ST.hasSGPRInitBug())
|
||
return std::make_pair(ScratchWaveOffsetReg, false);
|
||
|
||
unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
|
||
|
||
ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(ST, MF);
|
||
if (NumPreloaded > AllSGPRs.size())
|
||
return std::make_pair(ScratchWaveOffsetReg, false);
|
||
|
||
AllSGPRs = AllSGPRs.slice(NumPreloaded);
|
||
|
||
// We need to drop register from the end of the list that we cannot use
|
||
// for the scratch wave offset.
|
||
// + 2 s102 and s103 do not exist on VI.
|
||
// + 2 for vcc
|
||
// + 2 for xnack_mask
|
||
// + 2 for flat_scratch
|
||
// + 4 for registers reserved for scratch resource register
|
||
// + 1 for register reserved for scratch wave offset. (By exluding this
|
||
// register from the list to consider, it means that when this
|
||
// register is being used for the scratch wave offset and there
|
||
// are no other free SGPRs, then the value will stay in this register.
|
||
// + 1 if stack pointer is used.
|
||
// ----
|
||
// 13 (+1)
|
||
unsigned ReservedRegCount = 13;
|
||
|
||
if (AllSGPRs.size() < ReservedRegCount)
|
||
return std::make_pair(ScratchWaveOffsetReg, false);
|
||
|
||
bool HandledScratchWaveOffsetReg =
|
||
ScratchWaveOffsetReg != TRI->reservedPrivateSegmentWaveByteOffsetReg(MF);
|
||
bool FPAdjusted = false;
|
||
|
||
for (MCPhysReg Reg : AllSGPRs.drop_back(ReservedRegCount)) {
|
||
// Pick the first unallocated SGPR. Be careful not to pick an alias of the
|
||
// scratch descriptor, since we haven’t added its uses yet.
|
||
if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) {
|
||
if (!HandledScratchWaveOffsetReg) {
|
||
HandledScratchWaveOffsetReg = true;
|
||
|
||
MRI.replaceRegWith(ScratchWaveOffsetReg, Reg);
|
||
if (MFI->getScratchWaveOffsetReg() == MFI->getStackPtrOffsetReg()) {
|
||
assert(!hasFP(MF));
|
||
MFI->setStackPtrOffsetReg(Reg);
|
||
}
|
||
|
||
MFI->setScratchWaveOffsetReg(Reg);
|
||
MFI->setFrameOffsetReg(Reg);
|
||
ScratchWaveOffsetReg = Reg;
|
||
FPAdjusted = true;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
return std::make_pair(ScratchWaveOffsetReg, FPAdjusted);
|
||
}
|
||
|
||
void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
|
||
MachineBasicBlock &MBB) const {
|
||
assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
|
||
|
||
SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
|
||
|
||
// If we only have SGPR spills, we won't actually be using scratch memory
|
||
// since these spill to VGPRs.
|
||
//
|
||
// FIXME: We should be cleaning up these unused SGPR spill frame indices
|
||
// somewhere.
|
||
|
||
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
|
||
const SIInstrInfo *TII = ST.getInstrInfo();
|
||
const SIRegisterInfo *TRI = &TII->getRegisterInfo();
|
||
MachineRegisterInfo &MRI = MF.getRegInfo();
|
||
const Function &F = MF.getFunction();
|
||
|
||
// We need to do the replacement of the private segment buffer and wave offset
|
||
// register even if there are no stack objects. There could be stores to undef
|
||
// or a constant without an associated object.
|
||
|
||
// FIXME: We still have implicit uses on SGPR spill instructions in case they
|
||
// need to spill to vector memory. It's likely that will not happen, but at
|
||
// this point it appears we need the setup. This part of the prolog should be
|
||
// emitted after frame indices are eliminated.
|
||
|
||
if (MFI->hasFlatScratchInit())
|
||
emitFlatScratchInit(ST, MF, MBB);
|
||
|
||
unsigned ScratchRsrcReg
|
||
= getReservedPrivateSegmentBufferReg(ST, TII, TRI, MFI, MF);
|
||
|
||
unsigned ScratchWaveOffsetReg;
|
||
bool FPAdjusted;
|
||
std::tie(ScratchWaveOffsetReg, FPAdjusted) =
|
||
getReservedPrivateSegmentWaveByteOffsetReg(ST, TII, TRI, MFI, MF);
|
||
|
||
// We need to insert initialization of the scratch resource descriptor.
|
||
Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
|
||
AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
|
||
|
||
unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister;
|
||
if (ST.isAmdHsaOrMesa(F)) {
|
||
PreloadedPrivateBufferReg = MFI->getPreloadedReg(
|
||
AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
|
||
}
|
||
|
||
bool OffsetRegUsed = ScratchWaveOffsetReg != AMDGPU::NoRegister &&
|
||
MRI.isPhysRegUsed(ScratchWaveOffsetReg);
|
||
bool ResourceRegUsed = ScratchRsrcReg != AMDGPU::NoRegister &&
|
||
MRI.isPhysRegUsed(ScratchRsrcReg);
|
||
|
||
// FIXME: Hack to not crash in situations which emitted an error.
|
||
if (PreloadedScratchWaveOffsetReg == AMDGPU::NoRegister)
|
||
return;
|
||
|
||
// We added live-ins during argument lowering, but since they were not used
|
||
// they were deleted. We're adding the uses now, so add them back.
|
||
MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
|
||
MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
|
||
|
||
if (ResourceRegUsed && PreloadedPrivateBufferReg != AMDGPU::NoRegister) {
|
||
assert(ST.isAmdHsaOrMesa(F) || ST.isMesaGfxShader(F));
|
||
MRI.addLiveIn(PreloadedPrivateBufferReg);
|
||
MBB.addLiveIn(PreloadedPrivateBufferReg);
|
||
}
|
||
|
||
// Make the register selected live throughout the function.
|
||
for (MachineBasicBlock &OtherBB : MF) {
|
||
if (&OtherBB == &MBB)
|
||
continue;
|
||
|
||
if (OffsetRegUsed || FPAdjusted)
|
||
OtherBB.addLiveIn(ScratchWaveOffsetReg);
|
||
|
||
if (ResourceRegUsed)
|
||
OtherBB.addLiveIn(ScratchRsrcReg);
|
||
}
|
||
|
||
DebugLoc DL;
|
||
MachineBasicBlock::iterator I = MBB.begin();
|
||
|
||
// If we reserved the original input registers, we don't need to copy to the
|
||
// reserved registers.
|
||
|
||
bool CopyBuffer = ResourceRegUsed &&
|
||
PreloadedPrivateBufferReg != AMDGPU::NoRegister &&
|
||
ST.isAmdHsaOrMesa(F) &&
|
||
ScratchRsrcReg != PreloadedPrivateBufferReg;
|
||
|
||
// This needs to be careful of the copying order to avoid overwriting one of
|
||
// the input registers before it's been copied to it's final
|
||
// destination. Usually the offset should be copied first.
|
||
bool CopyBufferFirst = TRI->isSubRegisterEq(PreloadedPrivateBufferReg,
|
||
ScratchWaveOffsetReg);
|
||
if (CopyBuffer && CopyBufferFirst) {
|
||
BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
|
||
.addReg(PreloadedPrivateBufferReg, RegState::Kill);
|
||
}
|
||
|
||
unsigned SPReg = MFI->getStackPtrOffsetReg();
|
||
assert(SPReg != AMDGPU::SP_REG);
|
||
|
||
// FIXME: Remove the isPhysRegUsed checks
|
||
const bool HasFP = hasFP(MF);
|
||
|
||
if (HasFP || OffsetRegUsed) {
|
||
assert(ScratchWaveOffsetReg);
|
||
BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
|
||
.addReg(PreloadedScratchWaveOffsetReg, HasFP ? RegState::Kill : 0);
|
||
}
|
||
|
||
if (CopyBuffer && !CopyBufferFirst) {
|
||
BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
|
||
.addReg(PreloadedPrivateBufferReg, RegState::Kill);
|
||
}
|
||
|
||
if (ResourceRegUsed) {
|
||
emitEntryFunctionScratchSetup(ST, MF, MBB, MFI, I,
|
||
PreloadedPrivateBufferReg, ScratchRsrcReg);
|
||
}
|
||
|
||
if (HasFP) {
|
||
DebugLoc DL;
|
||
const MachineFrameInfo &FrameInfo = MF.getFrameInfo();
|
||
int64_t StackSize = FrameInfo.getStackSize();
|
||
|
||
// On kernel entry, the private scratch wave offset is the SP value.
|
||
if (StackSize == 0) {
|
||
BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), SPReg)
|
||
.addReg(MFI->getScratchWaveOffsetReg());
|
||
} else {
|
||
BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), SPReg)
|
||
.addReg(MFI->getScratchWaveOffsetReg())
|
||
.addImm(StackSize * ST.getWavefrontSize());
|
||
}
|
||
}
|
||
}
|
||
|
||
// Emit scratch setup code for AMDPAL or Mesa, assuming ResourceRegUsed is set.
|
||
void SIFrameLowering::emitEntryFunctionScratchSetup(const GCNSubtarget &ST,
|
||
MachineFunction &MF, MachineBasicBlock &MBB, SIMachineFunctionInfo *MFI,
|
||
MachineBasicBlock::iterator I, unsigned PreloadedPrivateBufferReg,
|
||
unsigned ScratchRsrcReg) const {
|
||
|
||
const SIInstrInfo *TII = ST.getInstrInfo();
|
||
const SIRegisterInfo *TRI = &TII->getRegisterInfo();
|
||
const Function &Fn = MF.getFunction();
|
||
DebugLoc DL;
|
||
|
||
if (ST.isAmdPalOS()) {
|
||
// The pointer to the GIT is formed from the offset passed in and either
|
||
// the amdgpu-git-ptr-high function attribute or the top part of the PC
|
||
Register RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
|
||
Register RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
|
||
Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
|
||
|
||
const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
|
||
|
||
if (MFI->getGITPtrHigh() != 0xffffffff) {
|
||
BuildMI(MBB, I, DL, SMovB32, RsrcHi)
|
||
.addImm(MFI->getGITPtrHigh())
|
||
.addReg(ScratchRsrcReg, RegState::ImplicitDefine);
|
||
} else {
|
||
const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64);
|
||
BuildMI(MBB, I, DL, GetPC64, Rsrc01);
|
||
}
|
||
auto GitPtrLo = AMDGPU::SGPR0; // Low GIT address passed in
|
||
if (ST.hasMergedShaders()) {
|
||
switch (MF.getFunction().getCallingConv()) {
|
||
case CallingConv::AMDGPU_HS:
|
||
case CallingConv::AMDGPU_GS:
|
||
// Low GIT address is passed in s8 rather than s0 for an LS+HS or
|
||
// ES+GS merged shader on gfx9+.
|
||
GitPtrLo = AMDGPU::SGPR8;
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
}
|
||
MF.getRegInfo().addLiveIn(GitPtrLo);
|
||
MBB.addLiveIn(GitPtrLo);
|
||
BuildMI(MBB, I, DL, SMovB32, RsrcLo)
|
||
.addReg(GitPtrLo)
|
||
.addReg(ScratchRsrcReg, RegState::ImplicitDefine);
|
||
|
||
// We now have the GIT ptr - now get the scratch descriptor from the entry
|
||
// at offset 0 (or offset 16 for a compute shader).
|
||
MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
|
||
const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
|
||
auto MMO = MF.getMachineMemOperand(PtrInfo,
|
||
MachineMemOperand::MOLoad |
|
||
MachineMemOperand::MOInvariant |
|
||
MachineMemOperand::MODereferenceable,
|
||
16, 4);
|
||
unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
|
||
const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
|
||
unsigned EncodedOffset = AMDGPU::getSMRDEncodedOffset(Subtarget, Offset);
|
||
BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
|
||
.addReg(Rsrc01)
|
||
.addImm(EncodedOffset) // offset
|
||
.addImm(0) // glc
|
||
.addImm(0) // dlc
|
||
.addReg(ScratchRsrcReg, RegState::ImplicitDefine)
|
||
.addMemOperand(MMO);
|
||
return;
|
||
}
|
||
if (ST.isMesaGfxShader(Fn)
|
||
|| (PreloadedPrivateBufferReg == AMDGPU::NoRegister)) {
|
||
assert(!ST.isAmdHsaOrMesa(Fn));
|
||
const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
|
||
|
||
Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
|
||
Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
|
||
|
||
// Use relocations to get the pointer, and setup the other bits manually.
|
||
uint64_t Rsrc23 = TII->getScratchRsrcWords23();
|
||
|
||
if (MFI->hasImplicitBufferPtr()) {
|
||
Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
|
||
|
||
if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) {
|
||
const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
|
||
|
||
BuildMI(MBB, I, DL, Mov64, Rsrc01)
|
||
.addReg(MFI->getImplicitBufferPtrUserSGPR())
|
||
.addReg(ScratchRsrcReg, RegState::ImplicitDefine);
|
||
} else {
|
||
const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
|
||
|
||
MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
|
||
auto MMO = MF.getMachineMemOperand(PtrInfo,
|
||
MachineMemOperand::MOLoad |
|
||
MachineMemOperand::MOInvariant |
|
||
MachineMemOperand::MODereferenceable,
|
||
8, 4);
|
||
BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
|
||
.addReg(MFI->getImplicitBufferPtrUserSGPR())
|
||
.addImm(0) // offset
|
||
.addImm(0) // glc
|
||
.addImm(0) // dlc
|
||
.addMemOperand(MMO)
|
||
.addReg(ScratchRsrcReg, RegState::ImplicitDefine);
|
||
|
||
MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
|
||
MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
|
||
}
|
||
} else {
|
||
Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
|
||
Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
|
||
|
||
BuildMI(MBB, I, DL, SMovB32, Rsrc0)
|
||
.addExternalSymbol("SCRATCH_RSRC_DWORD0")
|
||
.addReg(ScratchRsrcReg, RegState::ImplicitDefine);
|
||
|
||
BuildMI(MBB, I, DL, SMovB32, Rsrc1)
|
||
.addExternalSymbol("SCRATCH_RSRC_DWORD1")
|
||
.addReg(ScratchRsrcReg, RegState::ImplicitDefine);
|
||
|
||
}
|
||
|
||
BuildMI(MBB, I, DL, SMovB32, Rsrc2)
|
||
.addImm(Rsrc23 & 0xffffffff)
|
||
.addReg(ScratchRsrcReg, RegState::ImplicitDefine);
|
||
|
||
BuildMI(MBB, I, DL, SMovB32, Rsrc3)
|
||
.addImm(Rsrc23 >> 32)
|
||
.addReg(ScratchRsrcReg, RegState::ImplicitDefine);
|
||
}
|
||
}
|
||
|
||
bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const {
|
||
switch (ID) {
|
||
case TargetStackID::Default:
|
||
case TargetStackID::NoAlloc:
|
||
case TargetStackID::SGPRSpill:
|
||
return true;
|
||
case TargetStackID::SVEVector:
|
||
return false;
|
||
}
|
||
llvm_unreachable("Invalid TargetStackID::Value");
|
||
}
|
||
|
||
void SIFrameLowering::emitPrologue(MachineFunction &MF,
|
||
MachineBasicBlock &MBB) const {
|
||
SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
|
||
if (FuncInfo->isEntryFunction()) {
|
||
emitEntryFunctionPrologue(MF, MBB);
|
||
return;
|
||
}
|
||
|
||
const MachineFrameInfo &MFI = MF.getFrameInfo();
|
||
MachineRegisterInfo &MRI = MF.getRegInfo();
|
||
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
|
||
const SIInstrInfo *TII = ST.getInstrInfo();
|
||
const SIRegisterInfo &TRI = TII->getRegisterInfo();
|
||
|
||
unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg();
|
||
unsigned FramePtrReg = FuncInfo->getFrameOffsetReg();
|
||
LivePhysRegs LiveRegs;
|
||
|
||
MachineBasicBlock::iterator MBBI = MBB.begin();
|
||
DebugLoc DL;
|
||
|
||
bool HasFP = false;
|
||
uint32_t NumBytes = MFI.getStackSize();
|
||
uint32_t RoundedSize = NumBytes;
|
||
// To avoid clobbering VGPRs in lanes that weren't active on function entry,
|
||
// turn on all lanes before doing the spill to memory.
|
||
unsigned ScratchExecCopy = AMDGPU::NoRegister;
|
||
|
||
// Emit the copy if we need an FP, and are using a free SGPR to save it.
|
||
if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister) {
|
||
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->SGPRForFPSaveRestoreCopy)
|
||
.addReg(FramePtrReg)
|
||
.setMIFlag(MachineInstr::FrameSetup);
|
||
}
|
||
|
||
for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
|
||
: FuncInfo->getSGPRSpillVGPRs()) {
|
||
if (!Reg.FI.hasValue())
|
||
continue;
|
||
|
||
if (ScratchExecCopy == AMDGPU::NoRegister) {
|
||
if (LiveRegs.empty()) {
|
||
LiveRegs.init(TRI);
|
||
LiveRegs.addLiveIns(MBB);
|
||
if (FuncInfo->SGPRForFPSaveRestoreCopy)
|
||
LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy);
|
||
}
|
||
|
||
ScratchExecCopy
|
||
= findScratchNonCalleeSaveRegister(MRI, LiveRegs,
|
||
*TRI.getWaveMaskRegClass());
|
||
assert(FuncInfo->SGPRForFPSaveRestoreCopy != ScratchExecCopy);
|
||
|
||
const unsigned OrSaveExec = ST.isWave32() ?
|
||
AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
|
||
BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec),
|
||
ScratchExecCopy)
|
||
.addImm(-1);
|
||
}
|
||
|
||
buildPrologSpill(LiveRegs, MBB, MBBI, TII, Reg.VGPR,
|
||
FuncInfo->getScratchRSrcReg(),
|
||
StackPtrReg,
|
||
Reg.FI.getValue());
|
||
}
|
||
|
||
if (ScratchExecCopy != AMDGPU::NoRegister) {
|
||
// FIXME: Split block and make terminator.
|
||
unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
|
||
unsigned Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
|
||
BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
|
||
.addReg(ScratchExecCopy, RegState::Kill);
|
||
LiveRegs.addReg(ScratchExecCopy);
|
||
}
|
||
|
||
|
||
if (FuncInfo->FramePointerSaveIndex) {
|
||
const int FI = FuncInfo->FramePointerSaveIndex.getValue();
|
||
assert(!MFI.isDeadObjectIndex(FI) &&
|
||
MFI.getStackID(FI) == TargetStackID::SGPRSpill);
|
||
ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill
|
||
= FuncInfo->getSGPRToVGPRSpills(FI);
|
||
assert(Spill.size() == 1);
|
||
|
||
// Save FP before setting it up.
|
||
// FIXME: This should respect spillSGPRToVGPR;
|
||
BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
|
||
Spill[0].VGPR)
|
||
.addReg(FramePtrReg)
|
||
.addImm(Spill[0].Lane)
|
||
.addReg(Spill[0].VGPR, RegState::Undef);
|
||
}
|
||
|
||
if (TRI.needsStackRealignment(MF)) {
|
||
HasFP = true;
|
||
const unsigned Alignment = MFI.getMaxAlignment();
|
||
|
||
RoundedSize += Alignment;
|
||
if (LiveRegs.empty()) {
|
||
LiveRegs.init(TRI);
|
||
LiveRegs.addLiveIns(MBB);
|
||
LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy);
|
||
}
|
||
|
||
unsigned ScratchSPReg = findScratchNonCalleeSaveRegister(
|
||
MRI, LiveRegs, AMDGPU::SReg_32_XM0RegClass);
|
||
assert(ScratchSPReg != AMDGPU::NoRegister &&
|
||
ScratchSPReg != FuncInfo->SGPRForFPSaveRestoreCopy);
|
||
|
||
// s_add_u32 tmp_reg, s32, NumBytes
|
||
// s_and_b32 s32, tmp_reg, 0b111...0000
|
||
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg)
|
||
.addReg(StackPtrReg)
|
||
.addImm((Alignment - 1) * ST.getWavefrontSize())
|
||
.setMIFlag(MachineInstr::FrameSetup);
|
||
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
|
||
.addReg(ScratchSPReg, RegState::Kill)
|
||
.addImm(-Alignment * ST.getWavefrontSize())
|
||
.setMIFlag(MachineInstr::FrameSetup);
|
||
FuncInfo->setIsStackRealigned(true);
|
||
} else if ((HasFP = hasFP(MF))) {
|
||
// If we need a base pointer, set it up here. It's whatever the value of
|
||
// the stack pointer is at this point. Any variable size objects will be
|
||
// allocated after this, so we can still use the base pointer to reference
|
||
// locals.
|
||
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
|
||
.addReg(StackPtrReg)
|
||
.setMIFlag(MachineInstr::FrameSetup);
|
||
}
|
||
|
||
if (HasFP && RoundedSize != 0) {
|
||
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg)
|
||
.addReg(StackPtrReg)
|
||
.addImm(RoundedSize * ST.getWavefrontSize())
|
||
.setMIFlag(MachineInstr::FrameSetup);
|
||
}
|
||
|
||
assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister ||
|
||
FuncInfo->FramePointerSaveIndex)) &&
|
||
"Needed to save FP but didn't save it anywhere");
|
||
|
||
assert((HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy == AMDGPU::NoRegister &&
|
||
!FuncInfo->FramePointerSaveIndex)) &&
|
||
"Saved FP but didn't need it");
|
||
}
|
||
|
||
void SIFrameLowering::emitEpilogue(MachineFunction &MF,
|
||
MachineBasicBlock &MBB) const {
|
||
const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
|
||
if (FuncInfo->isEntryFunction())
|
||
return;
|
||
|
||
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
|
||
const SIInstrInfo *TII = ST.getInstrInfo();
|
||
MachineRegisterInfo &MRI = MF.getRegInfo();
|
||
MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
|
||
LivePhysRegs LiveRegs;
|
||
DebugLoc DL;
|
||
|
||
const MachineFrameInfo &MFI = MF.getFrameInfo();
|
||
uint32_t NumBytes = MFI.getStackSize();
|
||
uint32_t RoundedSize = FuncInfo->isStackRealigned() ?
|
||
NumBytes + MFI.getMaxAlignment() : NumBytes;
|
||
|
||
if (RoundedSize != 0 && hasFP(MF)) {
|
||
const unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg();
|
||
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg)
|
||
.addReg(StackPtrReg)
|
||
.addImm(RoundedSize * ST.getWavefrontSize())
|
||
.setMIFlag(MachineInstr::FrameDestroy);
|
||
}
|
||
|
||
if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister) {
|
||
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->getFrameOffsetReg())
|
||
.addReg(FuncInfo->SGPRForFPSaveRestoreCopy)
|
||
.setMIFlag(MachineInstr::FrameSetup);
|
||
}
|
||
|
||
if (FuncInfo->FramePointerSaveIndex) {
|
||
const int FI = FuncInfo->FramePointerSaveIndex.getValue();
|
||
|
||
assert(!MF.getFrameInfo().isDeadObjectIndex(FI) &&
|
||
MF.getFrameInfo().getStackID(FI) == TargetStackID::SGPRSpill);
|
||
|
||
ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill
|
||
= FuncInfo->getSGPRToVGPRSpills(FI);
|
||
assert(Spill.size() == 1);
|
||
BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
|
||
FuncInfo->getFrameOffsetReg())
|
||
.addReg(Spill[0].VGPR)
|
||
.addImm(Spill[0].Lane);
|
||
}
|
||
|
||
unsigned ScratchExecCopy = AMDGPU::NoRegister;
|
||
for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
|
||
: FuncInfo->getSGPRSpillVGPRs()) {
|
||
if (!Reg.FI.hasValue())
|
||
continue;
|
||
|
||
const SIRegisterInfo &TRI = TII->getRegisterInfo();
|
||
if (ScratchExecCopy == AMDGPU::NoRegister) {
|
||
// See emitPrologue
|
||
if (LiveRegs.empty()) {
|
||
LiveRegs.init(*ST.getRegisterInfo());
|
||
LiveRegs.addLiveOuts(MBB);
|
||
LiveRegs.stepBackward(*MBBI);
|
||
}
|
||
|
||
ScratchExecCopy = findScratchNonCalleeSaveRegister(
|
||
MRI, LiveRegs, *TRI.getWaveMaskRegClass());
|
||
LiveRegs.removeReg(ScratchExecCopy);
|
||
|
||
const unsigned OrSaveExec =
|
||
ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
|
||
|
||
BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy)
|
||
.addImm(-1);
|
||
}
|
||
|
||
buildEpilogReload(LiveRegs, MBB, MBBI, TII, Reg.VGPR,
|
||
FuncInfo->getScratchRSrcReg(),
|
||
FuncInfo->getStackPtrOffsetReg(), Reg.FI.getValue());
|
||
}
|
||
|
||
if (ScratchExecCopy != AMDGPU::NoRegister) {
|
||
// FIXME: Split block and make terminator.
|
||
unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
|
||
unsigned Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
|
||
BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
|
||
.addReg(ScratchExecCopy, RegState::Kill);
|
||
}
|
||
}
|
||
|
||
// Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
|
||
// memory. They should have been removed by now.
|
||
static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
|
||
for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
|
||
I != E; ++I) {
|
||
if (!MFI.isDeadObjectIndex(I))
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
#ifndef NDEBUG
|
||
static bool allSGPRSpillsAreDead(const MachineFrameInfo &MFI,
|
||
Optional<int> FramePointerSaveIndex) {
|
||
for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
|
||
I != E; ++I) {
|
||
if (!MFI.isDeadObjectIndex(I) &&
|
||
MFI.getStackID(I) == TargetStackID::SGPRSpill &&
|
||
FramePointerSaveIndex && I != FramePointerSaveIndex) {
|
||
return false;
|
||
}
|
||
}
|
||
|
||
return true;
|
||
}
|
||
#endif
|
||
|
||
int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI,
|
||
unsigned &FrameReg) const {
|
||
const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
|
||
|
||
FrameReg = RI->getFrameRegister(MF);
|
||
return MF.getFrameInfo().getObjectOffset(FI);
|
||
}
|
||
|
||
void SIFrameLowering::processFunctionBeforeFrameFinalized(
|
||
MachineFunction &MF,
|
||
RegScavenger *RS) const {
|
||
MachineFrameInfo &MFI = MF.getFrameInfo();
|
||
|
||
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
|
||
const SIRegisterInfo *TRI = ST.getRegisterInfo();
|
||
SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
|
||
|
||
FuncInfo->removeDeadFrameIndices(MFI);
|
||
assert(allSGPRSpillsAreDead(MFI, None) &&
|
||
"SGPR spill should have been removed in SILowerSGPRSpills");
|
||
|
||
// FIXME: The other checks should be redundant with allStackObjectsAreDead,
|
||
// but currently hasNonSpillStackObjects is set only from source
|
||
// allocas. Stack temps produced from legalization are not counted currently.
|
||
if (!allStackObjectsAreDead(MFI)) {
|
||
assert(RS && "RegScavenger required if spilling");
|
||
|
||
if (FuncInfo->isEntryFunction()) {
|
||
int ScavengeFI = MFI.CreateFixedObject(
|
||
TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
|
||
RS->addScavengingFrameIndex(ScavengeFI);
|
||
} else {
|
||
int ScavengeFI = MFI.CreateStackObject(
|
||
TRI->getSpillSize(AMDGPU::SGPR_32RegClass),
|
||
TRI->getSpillAlignment(AMDGPU::SGPR_32RegClass),
|
||
false);
|
||
RS->addScavengingFrameIndex(ScavengeFI);
|
||
}
|
||
}
|
||
}
|
||
|
||
// Only report VGPRs to generic code.
|
||
void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
|
||
BitVector &SavedVGPRs,
|
||
RegScavenger *RS) const {
|
||
TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS);
|
||
SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
|
||
if (MFI->isEntryFunction())
|
||
return;
|
||
|
||
const MachineFrameInfo &FrameInfo = MF.getFrameInfo();
|
||
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
|
||
const SIRegisterInfo *TRI = ST.getRegisterInfo();
|
||
|
||
// Ignore the SGPRs the default implementation found.
|
||
SavedVGPRs.clearBitsNotInMask(TRI->getAllVGPRRegMask());
|
||
|
||
// hasFP only knows about stack objects that already exist. We're now
|
||
// determining the stack slots that will be created, so we have to predict
|
||
// them. Stack objects force FP usage with calls.
|
||
//
|
||
// Note a new VGPR CSR may be introduced if one is used for the spill, but we
|
||
// don't want to report it here.
|
||
//
|
||
// FIXME: Is this really hasReservedCallFrame?
|
||
const bool WillHaveFP =
|
||
FrameInfo.hasCalls() &&
|
||
(SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));
|
||
|
||
// VGPRs used for SGPR spilling need to be specially inserted in the prolog,
|
||
// so don't allow the default insertion to handle them.
|
||
for (auto SSpill : MFI->getSGPRSpillVGPRs())
|
||
SavedVGPRs.reset(SSpill.VGPR);
|
||
|
||
const bool HasFP = WillHaveFP || hasFP(MF);
|
||
if (!HasFP)
|
||
return;
|
||
|
||
if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) {
|
||
int NewFI = MF.getFrameInfo().CreateStackObject(4, 4, true, nullptr,
|
||
TargetStackID::SGPRSpill);
|
||
|
||
// If there is already a VGPR with free lanes, use it. We may already have
|
||
// to pay the penalty for spilling a CSR VGPR.
|
||
if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
|
||
llvm_unreachable("allocate SGPR spill should have worked");
|
||
|
||
MFI->FramePointerSaveIndex = NewFI;
|
||
|
||
LLVM_DEBUG(
|
||
auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
|
||
dbgs() << "Spilling FP to " << printReg(Spill.VGPR, TRI)
|
||
<< ':' << Spill.Lane << '\n');
|
||
return;
|
||
}
|
||
|
||
MFI->SGPRForFPSaveRestoreCopy = findUnusedSGPRNonCalleeSaved(MF.getRegInfo());
|
||
|
||
if (!MFI->SGPRForFPSaveRestoreCopy) {
|
||
// There's no free lane to spill, and no free register to save FP, so we're
|
||
// forced to spill another VGPR to use for the spill.
|
||
int NewFI = MF.getFrameInfo().CreateStackObject(4, 4, true, nullptr,
|
||
TargetStackID::SGPRSpill);
|
||
if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
|
||
llvm_unreachable("allocate SGPR spill should have worked");
|
||
MFI->FramePointerSaveIndex = NewFI;
|
||
|
||
LLVM_DEBUG(
|
||
auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
|
||
dbgs() << "FP requires fallback spill to " << printReg(Spill.VGPR, TRI)
|
||
<< ':' << Spill.Lane << '\n';);
|
||
} else {
|
||
LLVM_DEBUG(dbgs() << "Saving FP with copy to " <<
|
||
printReg(MFI->SGPRForFPSaveRestoreCopy, TRI) << '\n');
|
||
}
|
||
}
|
||
|
||
void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF,
|
||
BitVector &SavedRegs,
|
||
RegScavenger *RS) const {
|
||
TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
|
||
const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
|
||
if (MFI->isEntryFunction())
|
||
return;
|
||
|
||
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
|
||
const SIRegisterInfo *TRI = ST.getRegisterInfo();
|
||
|
||
// The SP is specifically managed and we don't want extra spills of it.
|
||
SavedRegs.reset(MFI->getStackPtrOffsetReg());
|
||
SavedRegs.clearBitsInMask(TRI->getAllVGPRRegMask());
|
||
}
|
||
|
||
bool SIFrameLowering::assignCalleeSavedSpillSlots(
|
||
MachineFunction &MF, const TargetRegisterInfo *TRI,
|
||
std::vector<CalleeSavedInfo> &CSI) const {
|
||
if (CSI.empty())
|
||
return true; // Early exit if no callee saved registers are modified!
|
||
|
||
const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
|
||
if (!FuncInfo->SGPRForFPSaveRestoreCopy)
|
||
return false;
|
||
|
||
for (auto &CS : CSI) {
|
||
if (CS.getReg() == FuncInfo->getFrameOffsetReg()) {
|
||
if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister)
|
||
CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy);
|
||
break;
|
||
}
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
|
||
MachineFunction &MF,
|
||
MachineBasicBlock &MBB,
|
||
MachineBasicBlock::iterator I) const {
|
||
int64_t Amount = I->getOperand(0).getImm();
|
||
if (Amount == 0)
|
||
return MBB.erase(I);
|
||
|
||
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
|
||
const SIInstrInfo *TII = ST.getInstrInfo();
|
||
const DebugLoc &DL = I->getDebugLoc();
|
||
unsigned Opc = I->getOpcode();
|
||
bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
|
||
uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
|
||
|
||
if (!hasReservedCallFrame(MF)) {
|
||
unsigned Align = getStackAlignment();
|
||
|
||
Amount = alignTo(Amount, Align);
|
||
assert(isUInt<32>(Amount) && "exceeded stack address space size");
|
||
const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
|
||
unsigned SPReg = MFI->getStackPtrOffsetReg();
|
||
|
||
unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32;
|
||
BuildMI(MBB, I, DL, TII->get(Op), SPReg)
|
||
.addReg(SPReg)
|
||
.addImm(Amount * ST.getWavefrontSize());
|
||
} else if (CalleePopAmount != 0) {
|
||
llvm_unreachable("is this used?");
|
||
}
|
||
|
||
return MBB.erase(I);
|
||
}
|
||
|
||
bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
|
||
const MachineFrameInfo &MFI = MF.getFrameInfo();
|
||
if (MFI.hasCalls()) {
|
||
// All offsets are unsigned, so need to be addressed in the same direction
|
||
// as stack growth.
|
||
|
||
// FIXME: This function is pretty broken, since it can be called before the
|
||
// frame layout is determined or CSR spills are inserted.
|
||
if (MFI.getStackSize() != 0)
|
||
return true;
|
||
|
||
// For the entry point, the input wave scratch offset must be copied to the
|
||
// API SP if there are calls.
|
||
if (MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction())
|
||
return true;
|
||
}
|
||
|
||
return MFI.hasVarSizedObjects() || MFI.isFrameAddressTaken() ||
|
||
MFI.hasStackMap() || MFI.hasPatchPoint() ||
|
||
MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) ||
|
||
MF.getTarget().Options.DisableFramePointerElim(MF);
|
||
}
|